Minecraftta uzaktaki blokları bazı oyuncular göremez buna çare olarak bu skripti geliştirdim texturepackli craftingli editlenebilir kolayca ve video tanıtımlı
Kod:
command /dürbün [<text>]:
trigger:
if arg-1 is not set:
send ""
send "&e&l/dürbün ver &a&lDürbün verir"
send ""
if arg-1 is "ver":
if Player has permission "op":
give 1 347 named "&d&lDürbün" to player
send "&a&lDürbün verildi"
else:
send "&c&lBu komutu gerçekleştire bilmek için op olmanız gerek!"
on load:
set {_itemdurbun} to 347 named "&d&lDürbün"
register new shaped recipe for {_itemdurbun} using glass, diamond, glass, redstone, compass, redstone, glass, diamond, glass
on rightclick with 347:
if name of player's tool is "&d&lDürbün":
if targeted block is grass:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &a&lÇimen &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is dirt:0:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lToprak &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is dirt:1:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lÇorak Toprak &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is dirt:2:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lPodzal &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is stone:0:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &7&lTaş &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is cobblestone:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &7&lKırıkTaş &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is gravel:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &7&lÇakıl &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is sand:0:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lKum &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is sand:1:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &c&lKırmızı Kum &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is 17:0:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lMeşe Odunu &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is 17:1:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lLadin Odunu &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is 17:2:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lHuş Odunu &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is 17:3:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lOrman Ağacı Odunu &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is 162:0:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lAkasya Odunu &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is 162:1:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &e&lKoyu meşe Odunu &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is 18:0:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &a&lMeşe Yaprağı &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is 18:1:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &a&lLadin Yaprağı &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is 18:2:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &a&lHuş Yaprağı &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is 18:3:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &a&lOrman Ağacı Yaprağı &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is 161:0:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &a&lAkasya Yaprağı &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
else if targeted block is 161:2:
set {_location} to location of targeted block
set {Durbun::%{_location}%} to {_location}
execute console command "tm amessage %player% &a&lKoyu Meşe Yaprağı &d&l%{_location}%"
clear {Durbun::%location of targeted block%}
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