texax12345
Marangoz
- Mesajlar
- 63
- En iyi cevaplar
- 0
- Beğeniler
- 6
- Puanları
- 80
- Ruh hali
Googlden baktım hepsi hatalı hata geliyor ölünce yumurtası düşsün saniyesi falan ben ayalarım yardım plz
On death:
if victim is a chicken:
if attacker is a player:
if chance of 25:
give a diamond named "&bElmas" to player
if chance of 25:
give a coal named "&7Kömür" to player
if chance of 25:
give a gold ingot named "&6Altın" to player
if chance of 25:
give a iron ingot named "&fDemir" to player
Elmas Tavuk 500 Saniyede 10 Elmas versin öldürünce Yumurtası Düşsün demir altındada böle olsunDenemedim ama çalışması lazım, %25 şansla demir,elmas,altın veya kömür verir. Tam olarak istediğinizi anlamadım başlıkta başka konuda başka yazmışsınız, yani yumurtasımı düşsün bu şekilde mi olsun anlamadım.
JavaScript:On death: if victim is a chicken: if attacker is a player: if chance of 25: give a diamond named "&bElmas" to player if chance of 25: give a coal named "&7Kömür" to player if chance of 25: give a gold ingot named "&6Altın" to player if chance of 25: give a iron ingot named "&fDemir" to player
on rightclick with egg:
if tool's name is "&bElmas Tavuk Yumurtası":
cancel event
remove 1 egg named "&bElmas Tavuk Yumurtası" from player
spawn chicken
push spawned chicken upwards at speed 0.5
set spawned chicken's name to "&bElmas Tavuk"
stop
on rightclick with egg:
if tool's name is "&fDemir Tavuk Yumurtası":
cancel event
remove 1 egg named "&fDemir Tavuk Yumurtası" from player
spawn chicken
push spawned chicken upwards at speed 0.5
set spawned chicken's name to "&fDemir Tavuk"
stop
on rightclick with egg:
if tool's name is "&6Altın Tavuk Yumurtası":
cancel event
remove 1 egg named "&6Altın Tavuk Yumurtası" from player
spawn chicken
push spawned chicken upwards at speed 0.5
set spawned chicken's name to "&6Altın Tavuk"
stop
every 1 second:
loop all entities of type chicken:
loop-chicken's name contains "&bElmas Tavuk"
chance of 100%:
drop 2 of diamond at loop-chickens
every 1 second:
loop all entities of type chicken:
loop-chicken's name contains "&fDemir Tavuk"
chance of 100%:
drop 2 of iron ingot at loop-chickens
every 1 second:
loop all entities of type chicken:
loop-chicken's name contains "&6Altın Tavuk"
chance of 100%:
drop 2 of gold ingot at loop-chickens
command /elmastavuk:
trigger:
if player is op:
give 1 egg named "&bElmas Tavuk Yumurtası" to player
stop
command /demirtavuk:
trigger:
if player is op:
give 1 egg named "&fDemir Tavuk Yumurtası" to player
stop
command /altıntavuk:
trigger:
if player is op:
give 1 egg named "&6Altın Tavuk Yumurtası" to player
stop
On death:
if victim is a chicken named "&bElmas Tavuk":
if attacker is a player:
give 1 egg named "&bElmas Tavuk Yumurtası" to player
On death:
if victim is a chicken named "&6Altın Tavuk":
if attacker is a player:
give 1 egg named "&6Altın Tavuk Yumurtası" to player
On death:
if victim is a chicken named "&fDemir Tavuk":
if attacker is a player:
give 1 egg named "&fDemir Tavuk Yumurtası" to player