SONUNAMI başınamı ?... gold nugget of unbreaking 10 ...
format slot 0 of player with tripwire_hook of protection 3 named "&6Buyulu Sandik" with lore "&310 Tane Coin Karsiliginda &6Buyulu Sandik &3Al!" to close then run [make player execute command "bcs1"]
give 1 dirt of protection 3 to player
hemen deniyorumGold Nugget'larında elindeki itemin Enchantı yok. Dikkat edersen elindeki gold nuggetlarda "Kırılmazlık X" yani 10 var.
Ama skriptte bunu belirtmemişsin. Skriptte gold nugget'ın enchantınıda belirtmen lazım.
gold nugget of unbreaking 10 dene bir.
10 gold nugget of unbreaking 10 named "&aCoin" with lore "&e/Warp CoinTakas &6Yazarak Bu Coinleri Harcayabilirsiniz."
Teşekkürler denicemGUI dekine mi yoksa oyuncuya verilen enchant mı ?
GUI ise:Normal ise:Kod:format slot 0 of player with tripwire_hook of protection 3 named "&6Buyulu Sandik" with lore "&310 Tane Coin Karsiliginda &6Buyulu Sandik &3Al!" to close then run [make player execute command "bcs1"]
şu şekildedir.Kod:give 1 dirt of protection 3 to player
Bişi değil.hemen deniyorum
Teşekkürler denicem
ommand /coinmarket:
trigger:
open chest with 1 row named "&eCoin &3Market" to the player
format slot 0 of player with tripwire_hook of unbreaking 1 named "&6Buyulu Sandik" with lore "&310 Tane Coin Karsiliginda &6Buyulu Sandik &3Al!" to close then run [make player execute command "bcs1"]
format slot 1 of player with tripwire_hook of unbreaking 1 named "&3Dev Sandik" with lore "&320 Tane Coin Karsiliginda &3Dev Sandik &3Al!" to close then run [make player execute command "dse1"]
format slot 2 of player with tripwire_hook of unbreaking 1 named "&5Karanlik Sandik" with lore "&330 Tane Coin Karsiliginda &5Karanlik Sandik &3Al!" to close then run [make player execute command "kke1"]
format slot 8 of player with gold nugget of unbreaking 1 named "&bCoin Sat" with lore "&3Tiklayarak Elindeki Tum Coinleri Sat!" to close then run [make player execute command "sell tripwire_hook"]
command /dse1:
trigger:
player has 20 gold nugget of unbreaking 1 named "&aCoin" with lore "&e/CoinMarket &6Ve &e/Warp CoinTakas &6Yazarak Bu Coinleri Harcayabilirsiniz.":
remove 20 gold nugget of unbreaking 1 named "&aCoin" with lore "&e/Warp CoinTakas &6Yazarak Bu Coinleri Harcayabilirsiniz." from player
make console execute command "crate key %player% devsandik"
command /bcs1:
trigger:
player has 10 gold nugget of unbreaking 1 named "&aCoin" with lore "&e/Warp CoinTakas &6Yazarak Bu Coinleri Harcayabilirsiniz.":
remove 10 gold nugget of unbreaking 1 named "&aCoin" with lore "&e/Warp CoinTakas &6Yazarak Bu Coinleri Harcayabilirsiniz." from player
make console execute command "crate key %player% buyulusandik"
command /kke1:
trigger:
player has 30 gold nugget of unbreaking 1 named "&aCoin" with lore "&e/Warp CoinTakas &6Yazarak Bu Coinleri Harcayabilirsiniz.":
remove 30 gold nugget of unbreaking 1 named "&aCoin" with lore "&e/Warp CoinTakas &6Yazarak Bu Coinleri Harcayabilirsiniz." from player
make console execute command "crate key %player% karanliksandik"
unbreaking 1 yazıyor. Aman Allah'ım. 2-3 İngilizce bir şey öğrenip gelip skripterım ben abi diyenler var şu forumdaKod:ommand /coinmarket: trigger: open chest with 1 row named "&eCoin &3Market" to the player format slot 0 of player with tripwire_hook of unbreaking 1 named "&6Buyulu Sandik" with lore "&310 Tane Coin Karsiliginda &6Buyulu Sandik &3Al!" to close then run [make player execute command "bcs1"] format slot 1 of player with tripwire_hook of unbreaking 1 named "&3Dev Sandik" with lore "&320 Tane Coin Karsiliginda &3Dev Sandik &3Al!" to close then run [make player execute command "dse1"] format slot 2 of player with tripwire_hook of unbreaking 1 named "&5Karanlik Sandik" with lore "&330 Tane Coin Karsiliginda &5Karanlik Sandik &3Al!" to close then run [make player execute command "kke1"] format slot 8 of player with gold nugget of unbreaking 1 named "&bCoin Sat" with lore "&3Tiklayarak Elindeki Tum Coinleri Sat!" to close then run [make player execute command "sell tripwire_hook"] command /dse1: trigger: player has 20 gold nugget of unbreaking 1 named "&aCoin" with lore "&e/CoinMarket &6Ve &e/Warp CoinTakas &6Yazarak Bu Coinleri Harcayabilirsiniz.": remove 20 gold nugget of unbreaking 1 named "&aCoin" with lore "&e/Warp CoinTakas &6Yazarak Bu Coinleri Harcayabilirsiniz." from player make console execute command "crate key %player% devsandik" command /bcs1: trigger: player has 10 gold nugget of unbreaking 1 named "&aCoin" with lore "&e/Warp CoinTakas &6Yazarak Bu Coinleri Harcayabilirsiniz.": remove 10 gold nugget of unbreaking 1 named "&aCoin" with lore "&e/Warp CoinTakas &6Yazarak Bu Coinleri Harcayabilirsiniz." from player make console execute command "crate key %player% buyulusandik" command /kke1: trigger: player has 30 gold nugget of unbreaking 1 named "&aCoin" with lore "&e/Warp CoinTakas &6Yazarak Bu Coinleri Harcayabilirsiniz.": remove 30 gold nugget of unbreaking 1 named "&aCoin" with lore "&e/Warp CoinTakas &6Yazarak Bu Coinleri Harcayabilirsiniz." from player make console execute command "crate key %player% karanliksandik"
al direkt yükle şunu![]()
ben skripter'im diye bir şey demedim ayrıca , unbreaking 1 yazıp bırakmadım bütün olarak verdim ayrıca konuyu açan arkadaşım terket burayıunbreaking 1 yazıyor. Aman Allah'ım. 2-3 İngilizce bir şey öğrenip gelip skripterım ben abi diyenler var şu forumdaD:F
SF
eror veriyor 2 sayfaKod:ommand /coinmarket: trigger: open chest with 1 row named "&eCoin &3Market" to the player format slot 0 of player with tripwire_hook of unbreaking 1 named "&6Buyulu Sandik" with lore "&310 Tane Coin Karsiliginda &6Buyulu Sandik &3Al!" to close then run [make player execute command "bcs1"] format slot 1 of player with tripwire_hook of unbreaking 1 named "&3Dev Sandik" with lore "&320 Tane Coin Karsiliginda &3Dev Sandik &3Al!" to close then run [make player execute command "dse1"] format slot 2 of player with tripwire_hook of unbreaking 1 named "&5Karanlik Sandik" with lore "&330 Tane Coin Karsiliginda &5Karanlik Sandik &3Al!" to close then run [make player execute command "kke1"] format slot 8 of player with gold nugget of unbreaking 1 named "&bCoin Sat" with lore "&3Tiklayarak Elindeki Tum Coinleri Sat!" to close then run [make player execute command "sell tripwire_hook"] command /dse1: trigger: player has 20 gold nugget of unbreaking 1 named "&aCoin" with lore "&e/CoinMarket &6Ve &e/Warp CoinTakas &6Yazarak Bu Coinleri Harcayabilirsiniz.": remove 20 gold nugget of unbreaking 1 named "&aCoin" with lore "&e/Warp CoinTakas &6Yazarak Bu Coinleri Harcayabilirsiniz." from player make console execute command "crate key %player% devsandik" command /bcs1: trigger: player has 10 gold nugget of unbreaking 1 named "&aCoin" with lore "&e/Warp CoinTakas &6Yazarak Bu Coinleri Harcayabilirsiniz.": remove 10 gold nugget of unbreaking 1 named "&aCoin" with lore "&e/Warp CoinTakas &6Yazarak Bu Coinleri Harcayabilirsiniz." from player make console execute command "crate key %player% buyulusandik" command /kke1: trigger: player has 30 gold nugget of unbreaking 1 named "&aCoin" with lore "&e/Warp CoinTakas &6Yazarak Bu Coinleri Harcayabilirsiniz.": remove 30 gold nugget of unbreaking 1 named "&aCoin" with lore "&e/Warp CoinTakas &6Yazarak Bu Coinleri Harcayabilirsiniz." from player make console execute command "crate key %player% karanliksandik"
al direkt yükle şunu![]()
hatayı at bakalım sen yanlış yapmışsıneror veriyor 2 sayfa![]()
command /coinmarket:
trigger:
open chest with 1 row named "&eCoin &3Market" to the player
format slot 0 of player with tripwire_hook named "&6Buyulu Sandik" with lore "&310 Tane Coin Karsiliginda &6Buyulu Sandik &3Al!" to close then run [make player execute command "bcs1"]
format slot 1 of player with tripwire_hook named "&3Dev Sandik" with lore "&320 Tane Coin Karsiliginda &3Dev Sandik &3Al!" to close then run [make player execute command "dse1"]
format slot 2 of player with tripwire_hook named "&5Karanlik Sandik" with lore "&330 Tane Coin Karsiliginda &5Karanlik Sandik &3Al!" to close then run [make player execute command "kke1"]
format slot 8 of player with gold nugget named "&bCoin Sat" with lore "&3Tiklayarak Elindeki Tum Coinleri Sat!" to close then run [make player execute command "sell tripwire_hook"]
command /dse1:
trigger:
if player has 10 gold nugget of unbreaking 10 named "&aCoin" with lore "&e/CoinMarket &6Ve &e/Warp CoinTakas &6Yazarak Coinleri Kullanabilirsiniz." in inventory:
remove 10 gold nugget of unbreaking 10 named "&aCoin" with lore "&e/CoinMarket &6Ve &e/Warp CoinTakas &6Yazarak Coinleri Kullanabilirsiniz." from player
execute console command "crate key %player% devsandik"
else:
send "&6&lCoinMarket &c&lÂ> &cEnvanterinizde Yeterli Miktarda &aCoin &cYok"
command /bcs1:
trigger:
if player has 20 gold nugget of unbreaking 10 named "&aCoin" with lore "&e/CoinMarket &6Ve &e/Warp CoinTakas &6Yazarak Coinleri Kullanabilirsiniz." in inventory:
remove 20 gold nugget of unbreaking 10 named "&aCoin" with lore "&e/CoinMarket &6Ve &e/Warp CoinTakas &6Yazarak Bu Coinleri Harcayabilirsiniz." from player
execute console command "crate key %player% buyulusandik"
else:
send "&6&lCoinMarket &c&lÂ> &cEnvanterinizde Yeterli Miktarda &aCoin &cYok"
command /kke1:
trigger:
if player has 30 gold nugget of unbreaking 10 named "&aCoin" with lore "&e/CoinMarket &6Ve &e/Warp CoinTakas &6Yazarak Coinleri Kullanabilirsiniz." in inventory:
remove 30 gold nugget of unbreaking 10 named "&aCoin" with lore "&e/CoinMarket &6Ve &e/Warp CoinTakas &6Yazarak Bu Coinleri Harcayabilirsiniz." from player
execute console command "crate key %player% karanliksandik"
else:
send "&6&lCoinMarket &c&lÂ> &cEnvanterinizde Yeterli Miktarda &aCoin &cYok"
İf in altındaki tabları adam gibi atınız.skripti biraz degiştirdim şöyle yaptım:
Kod:command /coinmarket: trigger: open chest with 1 row named "&eCoin &3Market" to the player format slot 0 of player with tripwire_hook named "&6Buyulu Sandik" with lore "&310 Tane Coin Karsiliginda &6Buyulu Sandik &3Al!" to close then run [make player execute command "bcs1"] format slot 1 of player with tripwire_hook named "&3Dev Sandik" with lore "&320 Tane Coin Karsiliginda &3Dev Sandik &3Al!" to close then run [make player execute command "dse1"] format slot 2 of player with tripwire_hook named "&5Karanlik Sandik" with lore "&330 Tane Coin Karsiliginda &5Karanlik Sandik &3Al!" to close then run [make player execute command "kke1"] format slot 8 of player with gold nugget named "&bCoin Sat" with lore "&3Tiklayarak Elindeki Tum Coinleri Sat!" to close then run [make player execute command "sell tripwire_hook"] command /dse1: trigger: if player has 10 gold nugget of unbreaking 10 named "&aCoin" with lore "&e/CoinMarket &6Ve &e/Warp CoinTakas &6Yazarak Coinleri Kullanabilirsiniz." in inventory: remove 10 gold nugget of unbreaking 10 named "&aCoin" with lore "&e/CoinMarket &6Ve &e/Warp CoinTakas &6Yazarak Coinleri Kullanabilirsiniz." from player execute console command "crate key %player% devsandik" else: send "&6&lCoinMarket &c&lÂ> &cEnvanterinizde Yeterli Miktarda &aCoin &cYok" command /bcs1: trigger: if player has 20 gold nugget of unbreaking 10 named "&aCoin" with lore "&e/CoinMarket &6Ve &e/Warp CoinTakas &6Yazarak Coinleri Kullanabilirsiniz." in inventory: remove 20 gold nugget of unbreaking 10 named "&aCoin" with lore "&e/CoinMarket &6Ve &e/Warp CoinTakas &6Yazarak Bu Coinleri Harcayabilirsiniz." from player execute console command "crate key %player% buyulusandik" else: send "&6&lCoinMarket &c&lÂ> &cEnvanterinizde Yeterli Miktarda &aCoin &cYok" command /kke1: trigger: if player has 30 gold nugget of unbreaking 10 named "&aCoin" with lore "&e/CoinMarket &6Ve &e/Warp CoinTakas &6Yazarak Coinleri Kullanabilirsiniz." in inventory: remove 30 gold nugget of unbreaking 10 named "&aCoin" with lore "&e/CoinMarket &6Ve &e/Warp CoinTakas &6Yazarak Bu Coinleri Harcayabilirsiniz." from player execute console command "crate key %player% karanliksandik" else: send "&6&lCoinMarket &c&lÂ> &cEnvanterinizde Yeterli Miktarda &aCoin &cYok"
Ama 3 Eror Var Ve start Fln Birşeyler Yazıyor: Hepsini Cekemedim Eroru Ve İlk Başını Cektim
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command /coinmarket:
trigger:
open chest with 1 row named "&eCoin &3Market" to the player
format slot 0 of player with tripwire_hook named "&6Buyulu Sandik" with lore "&310 Tane Coin Karsiliginda &6Buyulu Sandik &3Al!" to close then run [make player execute command "bcs1"]
format slot 1 of player with tripwire_hook named "&3Dev Sandik" with lore "&320 Tane Coin Karsiliginda &3Dev Sandik &3Al!" to close then run [make player execute command "dse1"]
format slot 2 of player with tripwire_hook named "&5Karanlik Sandik" with lore "&330 Tane Coin Karsiliginda &5Karanlik Sandik &3Al!" to close then run [make player execute command "kke1"]
format slot 8 of player with gold nugget named "&bCoin Sat" with lore "&3Tiklayarak Elindeki Tum Coinleri Sat!" to close then run [make player execute command "sell tripwire_hook"]
command /dse1:
trigger:
player has 10 gold nugget of unbreaking 10 named "&aCoin" with lore "&e/CoinMarket &6Ve &e/Warp CoinTakas &6Yazarak Coinleri Kullanabilirsiniz." in inventory:
remove 10 gold nugget of unbreaking 10 named "&aCoin" with lore "&e/CoinMarket &6Ve &e/Warp CoinTakas &6Yazarak Coinleri Kullanabilirsiniz." from player
execute console command "crate key %player% devsandik"
else:
send "&6&lCoinMarket &c&lÂ> &cEnvanterinizde Yeterli Miktarda &aCoin &cYok"
command /bcs1:
trigger:
player has 20 gold nugget of unbreaking 10 named "&aCoin" with lore "&e/CoinMarket &6Ve &e/Warp CoinTakas &6Yazarak Coinleri Kullanabilirsiniz." in inventory:
remove 20 gold nugget of unbreaking 10 named "&aCoin" with lore "&e/CoinMarket &6Ve &e/Warp CoinTakas &6Yazarak Bu Coinleri Harcayabilirsiniz." from player
execute console command "crate key %player% buyulusandik"
else:
send "&6&lCoinMarket &c&lÂ> &cEnvanterinizde Yeterli Miktarda &aCoin &cYok"
command /kke1:
trigger:
player has 30 gold nugget of unbreaking 10 named "&aCoin" with lore "&e/CoinMarket &6Ve &e/Warp CoinTakas &6Yazarak Coinleri Kullanabilirsiniz." in inventory:
remove 30 gold nugget of unbreaking 10 named "&aCoin" with lore "&e/CoinMarket &6Ve &e/Warp CoinTakas &6Yazarak Bu Coinleri Harcayabilirsiniz." from player
execute console command "crate key %player% karanliksandik"
else:
send "&6&lCoinMarket &c&lÂ> &cEnvanterinizde Yeterli Miktarda &aCoin &cYok"