selam arkadaşlar iyi forumlar shopgui+ da marketleri oluşturdum, fakat türkçe dil dosyası yok dosyada bilmediğim çok kelime var bu yüzden çeviremedim
vaktim olmadı sizde var ise bana atar mısınız şimdiden teşekkürler.
çevirmek isteyenler için kod:
vaktim olmadı sizde var ise bana atar mısınız şimdiden teşekkürler.
çevirmek isteyenler için kod:
Kod:
PREFIX: '&5Sunucu adı &7'
LANG:
CONSOLE: Console
MSG:
ERROR: Error occured, please contact the server owner.
INGAMEONLY: This command can be used only in the game.
NOACCESS: You don't have access to do this.
NOTLOADED: Your data isn't loaded yet, please try again later.
NOTLOADEDTARGET: This player's data isn't loaded yet, please try again later.
RELOADED: Configuration reloaded!
USAGE:
SUBCOMMAND: 'Invalid command usage. Correct usage: %usage%'
CMD:
SHOP:
ADDMODIFIER:
ITEM:
USAGE: /shop addmodifier item <player> <shop> <item> <value> [buy|sell]
ADDED: You set &c%player%&f's %type% price modifier for the %item% item in %shop% shop to &c%modifier%&f.
ADDEDBY: Your %type% price modifier for the %item% item in %shop% shop was set to &c%modifier%&f by &c%player%&f.
SHOP:
USAGE: /shop addmodifier shop <player> <shop> <value> [buy|sell]
ADDED: You set &c%player%&f's %type% price modifier for all items in %shop% shop to &c%modifier%&f.
ADDEDBY: Your %type% price modifier for all items in %shop% shop was set to &c%modifier%&f by &c%player%&f.
GLOBAL:
USAGE: /shop addmodifier global <player> <value> [buy|sell]
ADDED: You set &c%player%&f's %type% price modifier to &c%modifier%&f.
ADDEDBY: Your %type% price modifier was set to &c%modifier%&f by &c%player%&f.
CHECKMODIFIERS:
VIEW:
VIEW: |-
&c%player%&f's modifiers:
Global modifiers:
%global%
Shop modifiers:
%shop%
Item modifiers:
%item%
ENTRY:
ITEM: 'Item: &c%item%&f, shop: &c%shop%&f, buy: &c%buy%&f, sell: &c%sell%&f'
SHOP: 'Shop: &c%shop%&f, buy: &c%buy%&f, sell: &c%sell%&f'
GLOBAL: 'Buy: &c%buy%&f, sell: &c%sell%&f'
RESETMODIFIER:
ITEM:
USAGE: /shop resetmodifier item <player> <shop> <item> [buy|sell]
RESET: You reset &c%player%&f's %type% price modifier for the %item% item in %shop% shop.
RESETBY: Your %type% price modifier for the %item% item in %shop% shop was reset by &c%player%&f.
SHOP:
USAGE: /shop resetmodifier shop <player> <shop> [buy|sell]
RESET: You reset &c%player%&f's %type% price modifier for all items in %shop% shop.
RESETBY: Your %type% price modifier for all items in %shop% shop was set to by &c%player%&f.
GLOBAL:
USAGE: /shop resetmodifier global <player> [buy|sell]
RESET: You reset &c%player%&f's %type% price modifier.
RESETBY: Your %type% price modifier was set to &c%modifier%&f by &c%player%&f.
MODIFIER:
INVALIDAMOUNT: Invalid modifier value specified. Valid values are for instance 0.50 which is 50%, 2.0 which is 200% etc.
INVALIDTYPE: Invalid modifier type specified. Valid values are buy, sell and both.
BUY: buy
SELL: sell
BOTH: buy & sell
INVALIDPLAYER: Invalid player name specified.
INVALIDSHOP: Shop with ID &c%shop%&f not found.
INVALIDITEM: Item with ID &c%item%&f not found in &c%shop%&f.
NOACCESSTOSHOP: You don't have access to &c%shop%&f shop.
NODIRECTACCESSTOSHOP: You can't access the &c%shop%&f shop.
MAINMENUDISABLED: You can't use this command. Please use /shop <id> instead.
WORLDBLACKLISTED: You can't access %shop% in this world.
WORLDBANNED: You can't access the shop in this world.
WORLDBANNEDTARGET: '%player% can''t access the shop in that world.'
GAMEMODEBANNED: You can't access the shop when in gamemode %gamemode%.
GAMEMODEBANNEDTARGET: '%player% can''t access the shop when in gamemode %gamemode%.'
ITEM:
FULLINVENTORY: You don't have enough free space in your inventory.
CANNOTAFFORD: You need &c%price%$&f to buy &c%amount% x %item%&f.
CANNOTBUY: You can't buy this item.
CANNOTSELL: You can't sell this item.
BOUGHT: You bought &c%amount% x %item%&f for &c%price%$&f.
BOUGHTFREE: You received &c%amount% x %item%&f.
NOTENOUGH: You don't have &c%amount% x %item%&f to sell.
SOLD: You sold &a%amount% x %item%&f for &a%price%$&f.
SOLDFREE: You gave away &a%amount% x %item%&f.
SOLDALL: You sold all %item%&f (&a%amount% x %item%&f) for &a%price%$&f.
SOLDALLFREE: You gave away all %item%&f (&a%amount% x %item%&f).
NOACCESS: You don't have access to this item.
ENCHANT:
CANNOTAPPLY: Enchantment &c%enchantment%&f cannot be applied to the item you're holding.
ALREADYAPPLIED: This item already has &c%enchantment%&f applied.
LEVELDIFF: You need an item with at least &c%enchantment% %level%&f applied.
CANNOTAFFORD: You need &c%price%$&f to buy &c%enchantment%&f.
MAX: This item already has the maximum amount of enchantments (%amount%).
TOOMANY: You can't enchant more than %amount% items at once.
BOUGHT: You bought &c%enchantment%&f enchantment for &c%price%$&f.
PERMISSION:
PERMISSIONSDISABLED: Permissions are disabled, please contact server's owner.
ALREADYHAVE: You already have the &c%permission%&f permission.
CANNOTAFFORD: You need &c%price%$&f to buy &c%permission%&f.
BOUGHT: You bought &c%permission%&f permission for &c%price%$&f.
COMMAND:
BOUGHT: You bought the command for &c%price%$&f.
CANNOTAFFORD: You need &c%price%$&f to buy this command.
SELLHAND:
NOITEM: You have to hold an item in your hand in order to sell it.
INVALIDQUANTITY: Invalid quantity specified. Must be between 1 and %max%.
CANNOTSELL: You can't sell this item.
MULTIPLEQUANTITYONLY: You can't sell that quantity. Only multiples of %quantity% are allowed for this item.
SELLHANDALL:
SOLD: You sold %quantity% x %item% for a total of %price%$.
SELLALL:
NOITEMS: You don't have any items you can sell.
SOLD: You sold %quantity% items for a total of %price%$.
DIALOG:
AMOUNTSELECTION:
BUY:
NAME: '&2Buying %item%'
SELL:
NAME: '&cSelling %item%'
BULKBUY:
NAME: '&cBuying stacks of %item%'
BULKSELL:
NAME: '&cSelling stacks of %item%'
SHOP:
PERMISSION:
ALREADYOWNED: '&4(Already owned)'
NOTOWNED: '&a(Not owned)'