Eklediğim Kadarıyla Zararlı Canavarlar Doğduğu Zaman Doğduğu Yere 1 Tane Daha Aynı Zararlı Canavardan Doğurur. Skript Kodları Aşağıda. Kodlara Bakarakta Zararsız Canavarları Da 2'ye Katlatabilirsin. Sana Kalmış Bir Şey. Başka Birisi İçin Yazmıştım, Paylaşmak Şimdiye Nasip Oldu.
Kod:
function Katlama(e: entity):
if "%{_e}%" is "zombie":
spawn an zombie at {_e}
set the name of the spawned entity to "%{_e}%"
wait a tick
set the name of the spawned entity to ""
if "%{_e}%" is "skeleton":
spawn an skeleton at {_e}
set the name of the spawned entity to "%{_e}%"
wait a tick
set the name of the spawned entity to ""
if "%{_e}%" is "spider":
spawn an spider at {_e}
set the name of the spawned entity to "%{_e}%"
wait a tick
set the name of the spawned entity to ""
if "%{_e}%" is "creeper":
spawn an creeper at {_e}
set the name of the spawned entity to "%{_e}%"
wait a tick
set the name of the spawned entity to ""
if "%{_e}%" is "iron golems":
spawn an iron golems at {_e}
set the name of the spawned entity to "%{_e}%"
wait a tick
set the name of the spawned entity to ""
if "%{_e}%" is "blaze":
spawn an blaze at {_e}
set the name of the spawned entity to "%{_e}%"
wait a tick
set the name of the spawned entity to ""
on spawn:
wait a tick
"%event-entity%" is "zombie":
if "%event-entity's name%" is not "zombie":
Katlama(event-entity)
"%event-entity%" is "skeleton":
if "%event-entity's name%" is not "skeleton":
Katlama(event-entity)
"%event-entity%" is "spider":
if "%event-entity's name%" is not "spider":
Katlama(event-entity)
"%event-entity%" is "creeper":
if "%event-entity's name%" is not "creeper":
Katlama(event-entity)
"%event-entity%" is "iron golems":
if "%event-entity's name%" is not "iron golems":
Katlama(event-entity)
"%event-entity%" is "blaze":
if "%event-entity's name%" is not "blaze":
Katlama(event-entity)