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- Oyun Sürümü
- 1.16
merhabalar 1.16 sunucumda oyuncular vs attığını varsayalım
bir oyuncu diğerini öldürünce itemler yere düşüp alması gerekiyor fakat olmuyor
sebebi combat süresinin devam etmesi.Combat süresi bitince alabiliyor.Ben combat bitsede bitmesede almasını istiyorum
combat plugininde bulamadım yardımcı olabilecek var mı ? ya da elinde 1.16 başka combat plugini olan var mı
bir oyuncu diğerini öldürünce itemler yere düşüp alması gerekiyor fakat olmuyor
sebebi combat süresinin devam etmesi.Combat süresi bitince alabiliyor.Ben combat bitsede bitmesede almasını istiyorum
combat plugininde bulamadım yardımcı olabilecek var mı ? ya da elinde 1.16 başka combat plugini olan var mı
# +----------------------------------------------------------------------------------------------+
# | |
# | Combat Plus |
# | |
# | Discord: https://**********/m7j2Y9H |
# | |
# | Author: Nik |
# | |
# +----------------------------------------------------------------------------------------------+
# General plugin settings
settings:
# Would you like to check for updates on startup?
check_for_updates: true
# Would you like to receive additional information in-game when an Event gets triggered? (Debug)
# This is very useful if you'd like to Report a bug to me via our Discord
developer_mode: false
# Combat related settings
combat:
# Would you like your server to use the Old PvP?
old_pvp: false
# Would you like to use 1.8 Sword Damages?
old_weapon_damage: false
# Would you like to use 1.8 Tool Damages?
old_tool_damage: false
# Would you like to use 1.8 Sharpness Damage?
old_sharpness: false
# Sweep attack properties
disable_sweep_attacks:
# Should we enable this?
enabled: true
# Would you like to ignore cancelling the Sweep Attacks if The Player's Item has the Enchantment: Sweeping Edge?
ignore_sweeping_edge: false
# Would you like to prevent players from boosting themselves by using Arrows?
disable_arrow_boost: true
# Would you like to use 1.8 Regeneration?
old_player_regen: false
# Sword blocking properties
sword_blocking:
# Would you like players to get a Resistance and a Slowness Effect if they hold Right Click?
enabled: false
# Should we ignore it if the player is holding a shield?
ignore_shields: false
# Should we cancel the player's sprinting?
cancel_sprinting: false
# PotionEffectType (Spigot-API 1.17.1-R0.1-SNAPSHOT API)
effect: DAMAGE_RESISTANCE
# The duration in ticks (20 ticks = one second)
duration_ticks: 8
# The effect amplifier
amplifier: 0
# The slow duration in ticks (20 ticks = one second)
slow_duration_ticks: 8
# The slow amplifier
slow_amplifier: 2
# Worlds listed below will be ignored from applying the above features
disabled_worlds:
- example_world
# Cooldown Properties
cooldowns:
# Golden Apple Cooldown
golden_apple:
# Should we enable this?
enabled: true
# Cooldown in seconds
cooldown: 20
# Should the cooldown get sent in an Actionbar Message?
actionbar: true
# Worlds listed below will be ignored from applying the above features
disabled_worlds:
- example_world
# Enchanted Golden Apple Cooldown
enchanted_golden_apple:
# Should we enable this?
enabled: true
# Cooldown in seconds
cooldown: 20
# Should the cooldown be sent in an Actionbar Message?
actionbar: true
# Worlds listed below will be ignored from applying the above features
disabled_worlds:
- example_world
# Enderpearl Cooldown
enderpearl:
# Should we enable this?
enabled: true
# Cooldown in seconds
cooldown: 10
# Should the cooldown be sent in an Actionbar Message?
actionbar: true
# Worlds listed below will be ignored from applying the above features
disabled_worlds:
- example_world
# Fishing rod knockback properties
fishing_rod_knockback:
# Should we enable this?
enabled: true
# Should we disable the Fishing Rod dragging?
cancel_dragging: true
# Disabled items properties
disabled_items:
# Should we enable this?
enabled: false
# Items listed below will be disabled from being crafted
items:
- item_frame
- armor_stand
# Offhand properties
disable_offhand:
# Should we enable this?
enabled: false
# Worlds listed below will be ignored from applying the above features
disabled_worlds:
- example_world
# Should we make Enchanted Golden Apples craftable again?
enchanted_golden_apple_crafting: false
# Healthbar Properties
healthbar:
# Would you like Combat Plus to send an Actionbar message to the Attacker indicating the Target's Health and Damage Dealt?
enabled: true
# Worlds listed below will be ignored from applying the above features
disabled_worlds:
- example_world
# CombatLog Properties
combatlog:
# Would you like to enable the Combat Log?
enabled: true
# How long should players be tagged? (In seconds)
cooldown: 15
# Should players get tagged when fighting Mobs?
mobs: false
# Should players get tagged if they shoot players with projectiles?
projectiles: true
# Should Combat Plus send an Actionbar message to the player?
actionbar: true
# Should Combat Plus broadcast when a player dies due to logging out when tagged?
broadcast: true
# Should we disable the tagged player's flight?
disable_fly: true
# Should we prevent tagged players from Teleporting?
prevent_teleportations: true
# Should we prevent tagged players from Dropping Items?
prevent_dropping_items: true
# Should we prevent tagged players from Picking Up Items?
prevent_picking_items: true
# CombatLog Command Properties
commands:
# Should we prevent tagged players from Using Commands?
enabled: true
# Commands listed below will not be blocked from tagged players
excluded:
- /heal
- /feed
# Player health properties
custom_player_health:
# Should we enable this?
enabled: false
# The max health that a player should have
max_health: 20
# Advanced Settings, Do not touch unless you know what you're doing
advanced_settings:
old_attack_speed: 24
new_attack_speed: 4
modifiers:
netherite_sword: 1
diamond_sword: 1
golden_sword: 1
iron_sword: 1
stone_sword: 1
wooden_sword: 1
netherite_shovel: 0.5
diamond_shovel: 0.5
golden_shovel: 0.5
iron_shovel: 0.5
stone_shovel: 0.5
wooden_shovel: 0.5
netherite_axe: -2
diamond_axe: -2
golden_axe: -2
iron_axe: -2
stone_axe: -2
wooden_axe: -2
netherite_pickaxe: 1
diamond_pickaxe: 1
golden_pickaxe: 1
iron_pickaxe: 1
stone_pickaxe: 1
wooden_pickaxe: 1
netherite_hoe: 0
diamond_hoe: 0
golden_hoe: 0
iron_hoe: 0
stone_hoe: 0
wooden_hoe: 0
old_regen:
frequency: 3
amount: 1
exhaustion: 3
base_player_health: 20
fishing_rod_knockback_damage: 0.01
# | |
# | Combat Plus |
# | |
# | Discord: https://**********/m7j2Y9H |
# | |
# | Author: Nik |
# | |
# +----------------------------------------------------------------------------------------------+
# General plugin settings
settings:
# Would you like to check for updates on startup?
check_for_updates: true
# Would you like to receive additional information in-game when an Event gets triggered? (Debug)
# This is very useful if you'd like to Report a bug to me via our Discord
developer_mode: false
# Combat related settings
combat:
# Would you like your server to use the Old PvP?
old_pvp: false
# Would you like to use 1.8 Sword Damages?
old_weapon_damage: false
# Would you like to use 1.8 Tool Damages?
old_tool_damage: false
# Would you like to use 1.8 Sharpness Damage?
old_sharpness: false
# Sweep attack properties
disable_sweep_attacks:
# Should we enable this?
enabled: true
# Would you like to ignore cancelling the Sweep Attacks if The Player's Item has the Enchantment: Sweeping Edge?
ignore_sweeping_edge: false
# Would you like to prevent players from boosting themselves by using Arrows?
disable_arrow_boost: true
# Would you like to use 1.8 Regeneration?
old_player_regen: false
# Sword blocking properties
sword_blocking:
# Would you like players to get a Resistance and a Slowness Effect if they hold Right Click?
enabled: false
# Should we ignore it if the player is holding a shield?
ignore_shields: false
# Should we cancel the player's sprinting?
cancel_sprinting: false
# PotionEffectType (Spigot-API 1.17.1-R0.1-SNAPSHOT API)
effect: DAMAGE_RESISTANCE
# The duration in ticks (20 ticks = one second)
duration_ticks: 8
# The effect amplifier
amplifier: 0
# The slow duration in ticks (20 ticks = one second)
slow_duration_ticks: 8
# The slow amplifier
slow_amplifier: 2
# Worlds listed below will be ignored from applying the above features
disabled_worlds:
- example_world
# Cooldown Properties
cooldowns:
# Golden Apple Cooldown
golden_apple:
# Should we enable this?
enabled: true
# Cooldown in seconds
cooldown: 20
# Should the cooldown get sent in an Actionbar Message?
actionbar: true
# Worlds listed below will be ignored from applying the above features
disabled_worlds:
- example_world
# Enchanted Golden Apple Cooldown
enchanted_golden_apple:
# Should we enable this?
enabled: true
# Cooldown in seconds
cooldown: 20
# Should the cooldown be sent in an Actionbar Message?
actionbar: true
# Worlds listed below will be ignored from applying the above features
disabled_worlds:
- example_world
# Enderpearl Cooldown
enderpearl:
# Should we enable this?
enabled: true
# Cooldown in seconds
cooldown: 10
# Should the cooldown be sent in an Actionbar Message?
actionbar: true
# Worlds listed below will be ignored from applying the above features
disabled_worlds:
- example_world
# Fishing rod knockback properties
fishing_rod_knockback:
# Should we enable this?
enabled: true
# Should we disable the Fishing Rod dragging?
cancel_dragging: true
# Disabled items properties
disabled_items:
# Should we enable this?
enabled: false
# Items listed below will be disabled from being crafted
items:
- item_frame
- armor_stand
# Offhand properties
disable_offhand:
# Should we enable this?
enabled: false
# Worlds listed below will be ignored from applying the above features
disabled_worlds:
- example_world
# Should we make Enchanted Golden Apples craftable again?
enchanted_golden_apple_crafting: false
# Healthbar Properties
healthbar:
# Would you like Combat Plus to send an Actionbar message to the Attacker indicating the Target's Health and Damage Dealt?
enabled: true
# Worlds listed below will be ignored from applying the above features
disabled_worlds:
- example_world
# CombatLog Properties
combatlog:
# Would you like to enable the Combat Log?
enabled: true
# How long should players be tagged? (In seconds)
cooldown: 15
# Should players get tagged when fighting Mobs?
mobs: false
# Should players get tagged if they shoot players with projectiles?
projectiles: true
# Should Combat Plus send an Actionbar message to the player?
actionbar: true
# Should Combat Plus broadcast when a player dies due to logging out when tagged?
broadcast: true
# Should we disable the tagged player's flight?
disable_fly: true
# Should we prevent tagged players from Teleporting?
prevent_teleportations: true
# Should we prevent tagged players from Dropping Items?
prevent_dropping_items: true
# Should we prevent tagged players from Picking Up Items?
prevent_picking_items: true
# CombatLog Command Properties
commands:
# Should we prevent tagged players from Using Commands?
enabled: true
# Commands listed below will not be blocked from tagged players
excluded:
- /heal
- /feed
# Player health properties
custom_player_health:
# Should we enable this?
enabled: false
# The max health that a player should have
max_health: 20
# Advanced Settings, Do not touch unless you know what you're doing
advanced_settings:
old_attack_speed: 24
new_attack_speed: 4
modifiers:
netherite_sword: 1
diamond_sword: 1
golden_sword: 1
iron_sword: 1
stone_sword: 1
wooden_sword: 1
netherite_shovel: 0.5
diamond_shovel: 0.5
golden_shovel: 0.5
iron_shovel: 0.5
stone_shovel: 0.5
wooden_shovel: 0.5
netherite_axe: -2
diamond_axe: -2
golden_axe: -2
iron_axe: -2
stone_axe: -2
wooden_axe: -2
netherite_pickaxe: 1
diamond_pickaxe: 1
golden_pickaxe: 1
iron_pickaxe: 1
stone_pickaxe: 1
wooden_pickaxe: 1
netherite_hoe: 0
diamond_hoe: 0
golden_hoe: 0
iron_hoe: 0
stone_hoe: 0
wooden_hoe: 0
old_regen:
frequency: 3
amount: 1
exhaustion: 3
base_player_health: 20
fishing_rod_knockback_damage: 0.01