#Bounty Skript
#Coded ßy xLastPunch
on first login:
set {bounty.%player%} to 100
on chat:
if {bounty.%player%} less than 1:
set {bounty.%player%} to 10
stop
set the player's display name to "&8[&6%{bounty.%player%}%&8]%player's display name%"
on death...