ücretsiz vercem knk DDDdParam Yoh
ücretsiz vercem knk DDDdParam Yoh
Vip Sisteminide Verceksen Ekliyorumücretsiz vercem knk DDDd
ekle bakalım xdVip Sisteminide Verceksen Ekliyorum
on load:
if {vip.cesit::*} isn2t set:
command /vip [<text>] [<text>] [<text>]:
trigger:
if arg 1 isn't set:
if {vip.cesit::*} > 0:
send "&8&m----------&8/ &b&lVIP &aListe &8\&8&m----------"
loop {vip.cesit::*}:
add 1 to {_sayi}
send "&7%{_sayi}% - &a%loop-value%"
if {vip.cesit::*} = 0:
send "&aUzgunum Hic &b&lVIP &aYok!"
if arg 1 is "help":
player has permission "kredi.vip.admin":
send "&8&m----------&8/ &aYardim &8\&8&m----------"
send "&a/vip &7- &bVIP Listesini Gosterir"
send "&a/vip ekle (vip) (kredi) &7- &bVIP Ekler"
send "&a/vip kaldir (vip) &7- &bVIP Kaldirir"
send "&a/vip al (vip) &7- &bVIP Almaniza Yarar"
else:
send "&8&m----------&8/ &aYardim &8\&8&m----------"
send "&a/vip &7- &bVIP Listesini Gosterir"
send "&a/vip al (vip) &7- &bVIP Almaniza Yarar"
if arg 1 is "ekle":
player has permission "kredi.vip.admin":
if arg 2 isn't set:
send "&a/vip ekle (vip) (kredi) &7- &bVIP Ekler"
else:
{vip.cesit::*} contains arg 2:
send "&cBu VIP Zaten Mevcut"
else:
if arg 3 isn't set:
send "&cLutfen Kredi Miktari Secin!"
else:
add arg 2 to {vip.cesit::*}
set {vip.kredi.%arg 2%} to arg 3
send "&b%arg 2% &aEklendi! &aKredi&7: &f%arg 3%"
send "&cYetkin Yok!"
if arg 1 is "kaldir":
player has permission "kredi.vip.admin":
if arg 2 isn't set:
send "&a/vip kaldir (vip) &7- &bVIP Kaldirir"
else:
{vip.cesit::*} contains arg 2:
remove arg 2 from {vip.cesit::*}
delete {vip.kredi.%arg 2%}
send "&b%arg 2% &aSilindi!"
send "&cYetkin Yok!"
if arg 1 is "al":
if arg 2 isn't set:
send "&a/vip al (vip) &7- &bVIP Almaniza Yarar"
else:
{vip.cesit::*} contains arg 2:
if {kredi.%player%} is greater than or equal to {vip.kredi.%arg 2%}:
remove {vip.kredi.%arg 2%} from {kredi.%player%}
execute console command "manuadd %player% %arg 2%"
send "&b&l%arg 2% &aGrubuna Atandiniz!"
else:
send "&cBu VIP Icin %{vip.kredi.%arg 2%}% Kredi Gerekir!"
else:
send "&cBu Isimde Bir VIP Yok!"
bide /kredi yazınca kredin yoksa <none> yazıyo onu düzeltirmisin ?Buyur
PHP:on load: if {vip.cesit::*} isn2t set: command /vip [<text>] [<text>] [<text>]: trigger: if arg 1 isn't set: if {vip.cesit::*} > 0: send "&8&m----------&8/ &b&lVIP &aListe &8\&8&m----------" loop {vip.cesit::*}: add 1 to {_sayi} send "&7%{_sayi}% - &a%loop-value%" if {vip.cesit::*} = 0: send "&aUzgunum Hic &b&lVIP &aYok!" if arg 1 is "help": player has permission "kredi.vip.admin": send "&8&m----------&8/ &aYardim &8\&8&m----------" send "&a/vip &7- &bVIP Listesini Gosterir" send "&a/vip ekle (vip) (kredi) &7- &bVIP Ekler" send "&a/vip kaldir (vip) &7- &bVIP Kaldirir" send "&a/vip al (vip) &7- &bVIP Almaniza Yarar" else: send "&8&m----------&8/ &aYardim &8\&8&m----------" send "&a/vip &7- &bVIP Listesini Gosterir" send "&a/vip al (vip) &7- &bVIP Almaniza Yarar" if arg 1 is "ekle": player has permission "kredi.vip.admin": if arg 2 isn't set: send "&a/vip ekle (vip) (kredi) &7- &bVIP Ekler" else: {vip.cesit::*} contains arg 2: send "&cBu VIP Zaten Mevcut" else: if arg 3 isn't set: send "&cLutfen Kredi Miktari Secin!" else: add arg 2 to {vip.cesit::*} set {vip.kredi.%arg 2%} to arg 3 send "&b%arg 2% &aEklendi! &aKredi&7: &f%arg 3%" send "&cYetkin Yok!" if arg 1 is "kaldir": player has permission "kredi.vip.admin": if arg 2 isn't set: send "&a/vip kaldir (vip) &7- &bVIP Kaldirir" else: {vip.cesit::*} contains arg 2: remove arg 2 from {vip.cesit::*} delete {vip.kredi.%arg 2%} send "&b%arg 2% &aSilindi!" send "&cYetkin Yok!" if arg 1 is "al": if arg 2 isn't set: send "&a/vip al (vip) &7- &bVIP Almaniza Yarar" else: {vip.cesit::*} contains arg 2: if {kredi.%player%} is greater than or equal to {vip.kredi.%arg 2%}: remove {vip.kredi.%arg 2%} from {kredi.%player%} execute console command "manuadd %player% %arg 2%" send "&b&l%arg 2% &aGrubuna Atandiniz!" else: send "&cBu VIP Icin %{vip.kredi.%arg 2%}% Kredi Gerekir!" else: send "&cBu Isimde Bir VIP Yok!"
Buyurbide /kredi yazınca kredin yoksa <none> yazıyo onu düzeltirmisin ?
bozuk kredim olmasına rağmen alamıyorum vip vede her vip eklediğimde ekliyo ama yetkin yokta yazıyo aynı anda
on load:
if {vip.cesit::*} isn't set:
command /vip [<text>] [<text>] [<text>]:
trigger:
if arg 1 isn't set:
if {vip.cesit::*} > 0:
send "&8&m----------&8/ &b&lVIP &aListe &8\&8&m----------"
loop {vip.cesit::*}:
add 1 to {_sayi}
send "&7%{_sayi}% - &a%loop-value%"
if {vip.cesit::*} = 0:
send "&aUzgunum Hic &b&lVIP &aYok!"
if arg 1 is "help":
player has permission "kredi.vip.admin":
send "&8&m----------&8/ &aYardim &8\&8&m----------"
send "&a/vip &7- &bVIP Listesini Gosterir"
send "&a/vip ekle (vip) (kredi) &7- &bVIP Ekler"
send "&a/vip kaldir (vip) &7- &bVIP Kaldirir"
send "&a/vip al (vip) &7- &bVIP Almaniza Yarar"
else:
send "&8&m----------&8/ &aYardim &8\&8&m----------"
send "&a/vip &7- &bVIP Listesini Gosterir"
send "&a/vip al (vip) &7- &bVIP Almaniza Yarar"
if arg 1 is "ekle":
player has permission "kredi.vip.admin":
if arg 2 isn't set:
send "&a/vip ekle (vip) (kredi) &7- &bVIP Ekler"
else:
{vip.cesit::*} contains arg 2:
send "&cBu VIP Zaten Mevcut"
else:
if arg 3 isn't set:
send "&cLutfen Kredi Miktari Secin!"
else:
add arg 2 to {vip.cesit::*}
set {vip.kredi.%arg 2%} to arg 3
execute console command "mangadd %arg 2%"
send "&b%arg 2% &aEklendi! &aKredi&7: &f%arg 3%"
else:
send "&cYetkin Yok!"
if arg 1 is "kaldir":
player has permission "kredi.vip.admin":
if arg 2 isn't set:
send "&a/vip kaldir (vip) &7- &bVIP Kaldirir"
else:
{vip.cesit::*} contains arg 2:
remove arg 2 from {vip.cesit::*}
delete {vip.kredi.%arg 2%}
execute console command "mangdel %arg 2%"
send "&b%arg 2% &aSilindi!"
else:
send "&cYetkin Yok!"
if arg 1 is "al":
if arg 2 isn't set:
send "&a/vip al (vip) &7- &bVIP Almaniza Yarar"
else:
{vip.cesit::*} contains arg 2:
if {kredi.%player%} is greater than or equal to {vip.kredi.%arg 2%}:
remove {vip.kredi.%arg 2%} from {kredi.%player%}
execute console command "manuadd %player% %arg 2%"
send "&b&l%arg 2% &aGrubuna Atandiniz!"
else:
send "&cBu VIP Icin %{vip.kredi.%arg 2%}% Kredi Gerekir!"
else:
send "&cBu Isimde Bir VIP Yok!"
Aynı sorun yine almıyo vipBuyur
PHP:on load: if {vip.cesit::*} isn2t set: command /vip [<text>] [<text>] [<text>]: trigger: if arg 1 isn't set: if {vip.cesit::*} > 0: send "&8&m----------&8/ &b&lVIP &aListe &8\&8&m----------" loop {vip.cesit::*}: add 1 to {_sayi} send "&7%{_sayi}% - &a%loop-value%" if {vip.cesit::*} = 0: send "&aUzgunum Hic &b&lVIP &aYok!" if arg 1 is "help": player has permission "kredi.vip.admin": send "&8&m----------&8/ &aYardim &8\&8&m----------" send "&a/vip &7- &bVIP Listesini Gosterir" send "&a/vip ekle (vip) (kredi) &7- &bVIP Ekler" send "&a/vip kaldir (vip) &7- &bVIP Kaldirir" send "&a/vip al (vip) &7- &bVIP Almaniza Yarar" else: send "&8&m----------&8/ &aYardim &8\&8&m----------" send "&a/vip &7- &bVIP Listesini Gosterir" send "&a/vip al (vip) &7- &bVIP Almaniza Yarar" if arg 1 is "ekle": player has permission "kredi.vip.admin": if arg 2 isn't set: send "&a/vip ekle (vip) (kredi) &7- &bVIP Ekler" else: {vip.cesit::*} contains arg 2: send "&cBu VIP Zaten Mevcut" else: if arg 3 isn't set: send "&cLutfen Kredi Miktari Secin!" else: add arg 2 to {vip.cesit::*} set {vip.kredi.%arg 2%} to arg 3 execute console command "mangadd %arg 2%" send "&b%arg 2% &aEklendi! &aKredi&7: &f%arg 3%" else: send "&cYetkin Yok!" if arg 1 is "kaldir": player has permission "kredi.vip.admin": if arg 2 isn't set: send "&a/vip kaldir (vip) &7- &bVIP Kaldirir" else: {vip.cesit::*} contains arg 2: remove arg 2 from {vip.cesit::*} delete {vip.kredi.%arg 2%} execute console command "mangdel %arg 2%" send "&b%arg 2% &aSilindi!" else: send "&cYetkin Yok!" if arg 1 is "al": if arg 2 isn't set: send "&a/vip al (vip) &7- &bVIP Almaniza Yarar" else: {vip.cesit::*} contains arg 2: if {kredi.%player%} is greater than or equal to {vip.kredi.%arg 2%}: remove {vip.kredi.%arg 2%} from {kredi.%player%} execute console command "manuadd %player% %arg 2%" send "&b&l%arg 2% &aGrubuna Atandiniz!" else: send "&cBu VIP Icin %{vip.kredi.%arg 2%}% Kredi Gerekir!" else: send "&cBu Isimde Bir VIP Yok!"
Hata Vermiyo Yüklerken Ama Kredin Olduğu Halde Vip Alamıyosun /Kredi yazdığında kredin yoksa <none> yazıyo Vede Vip ekle yada kaldır yaptınmı yetkin yok diyo ama yinede kaldırıp koyuyoHatayı Biraz Daha Açabilir misiniz?
# ############################################################## #
# #
# AYARLAR #
# #
# ############################################################## #
Options:
#Skript Versiyonu Lutfen Degismeyin.
versiyon: 1.0
#Guncelleme Kontrolu [1.1]'de Gelecek'tir!
guncel: Evet
#Bilgi Ekrani [1]
bilgi1: VIP Suresi 1 Aydir.
#Bilgi Ekrani [2]
bilgi2: Krediler Gercek Paradir.
#Bilgi Ekrani [3]
bilgi3: Edit Kazma Ozellikleri.
#VIP Ekrani [1]
vip1: vip1
#VIP Ekrani [2]
vip2: vip2
#VIP Ekrani [3]
vip3: vip3
#VIP Ekrani [4]
vip4: Yok
#Para Ekrani [1]
sat1: 5M
#Para Ekrani [2]
sat2: 10M
#Para Ekrani [3]
sat3: 15M
#Para Ekrani [4]
sat4: 30M
#Para Ekrani [5]
sat5: 50M
#Edit Ekrani [1]
edit: EditKazma
#Sunucu Ismi [Duzenlenebilir!]
prefix: &9&lDark&6&lMC &c&lÂ> &r
# Otomatik Giriste Sorgulama Sistemi #
on join:
if {kredi.%player%} is not set:
set {kredi.%player%} to 0
# Magaza Sistemi + VIP - Para - Edit Item Satin Alma Sistemi #
command /magaza [<text>]:
usage: &8[&cKoruma&8] &7Sadece &c/magaza &7Yazmaniz Yeterlidir&8!
trigger:
arg 1 isn't set:
open chest with 5 row named "&cKredi: &e&l%{kredi.%player%}%" to player
wait 3 tick
format slot 0 of player with black glass named "&8&l&m-&r" with lore "" to close
format slot 1 of player with black glass named "&8&l&m-&r" with lore "" to close
format slot 2 of player with black glass named "&8&l&m-&r" with lore "" to close
format slot 3 of player with black glass named "&8&l&m-&r" with lore "" to close
format slot 4 of player with black glass named "&8&l&m-&r" with lore "" to close
format slot 5 of player with black glass named "&8&l&m-&r" with lore "" to close
format slot 6 of player with black glass named "&8&l&m-&r" with lore "" to close
format slot 7 of player with black glass named "&8&l&m-&r" with lore "" to close
format slot 8 of player with black glass named "&8&l&m-&r" with lore "" to close
format slot 9 of player with black glass named "&8&l&m-&r" with lore "" to close
format slot 11 of player with white glass named "&8&l&m-&r" with lore "" to close
format slot 13 of player with red glass named "&8&l&m-&r" with lore "" to close
format slot 15 of player with white glass named "&8&l&m-&r" with lore "" to close
format slot 17 of player with black glass named "&8&l&m-&r" with lore "" to close
format slot 18 of player with black glass named "&8&l&m-&r" with lore "" to close
format slot 21 of player with yellow glass named "&8&l&m-&r" with lore "" to close
format slot 23 of player with light green glass named "&8&l&m-&r" with lore "" to close
format slot 26 of player with black glass named "&8&l&m-&r" with lore "" to close
format slot 27 of player with black glass named "&8&l&m-&r" with lore "" to close
format slot 29 of player with white glass named "&8&l&m-&r" with lore "" to close
format slot 31 of player with blue glass named "&8&l&m-&r" with lore "" to close
format slot 33 of player with white glass named "&8&l&m-&r" with lore "" to close
format slot 35 of player with black glass named "&8&l&m-&r" with lore "" to close
format slot 36 of player with black glass named "&8&l&m-&r" with lore "" to close
format slot 37 of player with black glass named "&8&l&m-&r" with lore "" to close
format slot 38 of player with black glass named "&8&l&m-&r" with lore "" to close
format slot 39 of player with black glass named "&8&l&m-&r" with lore "" to close
format slot 40 of player with black glass named "&8&l&m-&r" with lore "" to close
format slot 41 of player with black glass named "&8&l&m-&r" with lore "" to close
format slot 42 of player with black glass named "&8&l&m-&r" with lore "" to close
format slot 43 of player with black glass named "&8&l&m-&r" with lore "" to close
format slot 44 of player with black glass named "&8&l&m-&r" with lore "" to close
format slot 12 of player with iron block named "&a&lVIP" with lore "&7Gereken &cKredi: &e10 &7TL" to close then run [make player execute command "magaza Vip"]
format slot 14 of player with gold block named "&c&lKral&a&lVIP" with lore "&7Gereken &cKredi: &e20 &7TL" to close then run [make player execute command "magaza KralVip"]
format slot 30 of player with diamond block named "&5&lDark&a&lVIP" with lore "&7Gereken &cKredi: &e30 &7TL" to close then run [make player execute command "magaza DarkVip"]
format slot 32 of player with emerald block named "&a&l{@vip4}" with lore "&7Gereken &cKredi: &e50 &7TL" to close then run [make player execute command "magaza {@vip4}"]
format slot 10 of player with paper named "&1&l{@sat1}" with lore "&7Gereken &cKredi: &e4 &7TL" to close then run [make player execute command "magaza {@sat1}"]
format slot 19 of player with paper named "&2&l{@sat2}" with lore "&7Gereken &cKredi: &e8 &7TL" to close then run [make player execute command "magaza {@sat2}"]
format slot 28 of player with paper named "&3&l{@sat3}" with lore "&7Gereken &cKredi: &e12 &7TL" to close then run [make player execute command "magaza {@sat3}"]
format slot 16 of player with paper named "&4&L{@sat4}" with lore "&7Gereken &cKredi: &e24 &7TL" to close then run [make player execute command "magaza {@sat4}"]
format slot 20 of player with sugar named "&6&lBilgiler" with lore "&8&l&m-&r &41.&6 {@bilgi1} &8&l&m-&r" to close
format slot 22 of player with sugar named "&6&lBilgiler" with lore "&8&l&m-&r &42.&e {@bilgi2} &8&l&m-&r" to close
format slot 24 of player with sugar named "&6&lBilgiler" with lore "&8&l&m-&r &43.&b {@bilgi3} &8&l&m-&r" to close
format slot 25 of player with paper named "&5&l{@sat5}" with lore "&7Gereken &cKredi: &e40 &7TL" to close then run [make player execute command "magaza {@sat5}"]
format slot 34 of player with diamond pickaxe named "&6&lEdit Kazma" with lore "&7Gereken &cKredi: &e10 &7TL" to close then run [make player execute command "magaza {@edit}"]
arg 1 is "{@vip1}":
{kredi.%player%} is greater than 14:
execute console command "manuadd %player% {@vip1}"
add -30 to {kredi.%player%}
broadcast "&8[&cSunucu&8] &e%player% &7adli Kisi &a&lVIP &7Satin Almistir&8!"
else:
send "{@prefix}&7Hesabiniz'da Yeterli &aKredi&7'niz Bulunmamakta&8!"
arg 1 is "{@vip2}":
{kredi.%player%} is greater than 24:
execute console command "manuadd %player% {@vip2}"
add -50 to {kredi.%player%}
broadcast "&8[&cSunucu&8] &e%player% &7adli Kisi &c&lKral&a&lVIP &7Satin Almistir&8!"
else:
send "{@prefix}&7Hesabiniz'da Yeterli &aKredi&7'niz Bulunmamakta&8!"
arg 1 is "{@vip3}":
{kredi.%player%} is greater than 34:
execute console command "manuadd %player% {@vip3}"
add -90 to {kredi.%player%}
broadcast "&8[&cSunucu&8] &e%player% &7adli Kisi &5&lDark&a&lVIP &7Satin Almistir&8!"
arg 1 is "{@sat1}":
{kredi.%player%} is greater than 1:
execute console command "eco give %player% 5000000"
add -2 to {kredi.%player%}
broadcast "&8[&cSunucu&8] &e%player% &7adli Kisi &c{@sat1} &7Satin Almistir&8!"
else:
send "{@prefix}&7Hesabiniz'da Yeterli &aKredi&7'niz Bulunmamakta&8!"
arg 1 is "{@sat2}":
{kredi.%player%} is greater than 4:
execute console command "eco give %player% 3000000"
add -5 to {kredi.%player%}
broadcast "&8[&cSunucu&8] &e%player% &7adli Kisi &c{@sat2} &7Satin Almistir&8!"
else:
send "{@prefix}&7Hesabiniz'da Yeterli &aKredi&7'niz Bulunmamakta&8!"
arg 1 is "{@sat3}":
{kredi.%player%} is greater than 9:
execute console command "eco give %player% 50000000"
add -10 to {kredi.%player%}
broadcast "&8[&cSunucu&8] &e%player% &7adli Kisi &c{@sat3} &7Satin Almistir&8!"
else:
send "{@prefix}&7Hesabiniz'da Yeterli &aKredi&7'niz Bulunmamakta&8!"
arg 1 is "{@sat4}":
{kredi.%player%} is greater than 14:
execute console command "eco give %player% 100000000"
add -15 to {kredi.%player%}
broadcast "&8[&cSunucu&8] &e%player% &7adli Kisi &c{@sat4} &7Satin Almistir&8!"
else:
send "{@prefix}&7Hesabiniz'da Yeterli &aKredi&7'niz Bulunmamakta&8!"
arg 1 is "{@sat5}":
{kredi.%player%} is greater than 29:
execute console command "eco give %player% 250000000"
add -30 to {kredi.%player%}
broadcast "&8[&cSunucu&8] &e%player% &7adli Kisi &c{@sat5} &7Satin Almistir&8!"
else:
send "{@prefix}&7Hesabiniz'da Yeterli &aKredi&7'niz Bulunmamakta&8!"
arg 1 is "{@edit}":
{kredi.%player%} is greater than 14:
execute console command "kit {@edit} %player%"
add -15 to {kredi.%player%}
broadcast "&8[&cSunucu&8] &e%player% &7adli Kisi &c{@edit} &7Satin Almistir&8!"
else:
send "{@prefix}&7Hesabiniz'da Yeterli &aKredi&7'niz Bulunmamakta&8!"
# Kullanici'ya Kredi Verme Sistemi #
command /kredi [<text=yardim>] [<offlineplayer>] [<int>]:
usage: &c/Kredi &&bYardim &7Yazmaniz Yeterlidir&8!
trigger:
player is op:
arg 1 is "yardim":
message "&8&l&m-----&r &8[ &aKredi &bSistemi &4Kullanim &8]&r &8&l&m-----" to player
message "&9> &7Kullanim: &c/Kredi &bVer &8[&eIsim&8] &8[&aKredi&8]" to player
message "&9> &7Kullanim: &c/Kredi &bAl &8[&eIsim&8] &8[&aKredi&8]" to player
message "&9> &7Kullanim: &c/Kredi &bBak &8[&eIsim&8]" to player
message "&9> &7Kullanim: &c/Kredi &bSifirla &8[&eIsim&8]" to player
message "&9> &7Versiyon: &d{@versiyon}" to player
message "&9> &7Guncelmi: &a{@guncel}" to player
message "&8&l&m-----&r &8[ &aKredi &bSistemi &4Kullanim &8]&r &8&l&m-----" to player
arg 1 is "bak":
if arg 2 is set:
if arg 3 is not set:
message "&8[&e%arg 2%&8] &7adli Kisinin &8[&a%{kredi.%arg 2%}%&8] &7Kredi'si Var&8!" to player
if arg 1 is "ver":
if arg 2 is set:
if arg 3 is set:
message "&7Yetkili, &8[&a%arg 3%&8] &7Kredi'yi Hesabiniza Yatirmistir&8!" to arg 2
message "&7Basariyla, &8[&e%arg 2%&8] &7adli Kisi'ye &8[&a%arg 3%&8] &7Kredi Verdiniz&8!" to player
add arg-3 to {kredi.%arg 2%}
if arg 1 is "al":
if arg 2 is set:
if arg 3 is set:
send "{@prefix} &7Basariyla, &8[&e%arg 2%&8] &7adli Kisi'den &8[&a%arg 3%&8] &7Kredi Aldiniz&8!"
remove arg-3 from {kredi.%arg 2%}
if arg 1 is "sifirla":
if arg 2 is set:
if arg 3 is not set:
send "{@prefix} &7Basariyla, &8[&e%arg 2%&8] &7adli Kisi'nin &aKredisi'ni &7Sifirladiniz&8!" to player
set {kredi.%arg 2%} to 0
# Kullanici'nin Kredi'sini Sorgulama Sistemi #
command /kredim:
usage: &7Sadece &c/Kredim &7Yazmaniz Yeterlidir&8!
trigger:
send "{@prefix}&cKredi: &e&l%{kredi.%player%}% &aKredi'niz &7Var&8!"