Infinity Evolved Crash Sorunu

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Crash veriyor ve saveye girince 4-5 sn siyah ekran gözüküyor hotbarla birlikte ve kapanıyor


Kod:
Chisel: Errors like "[FML]: Unable to lookup ..." are NOT the cause of this crash. You can safely ignore these errors. And update forge while you're at it.
    EnderIO: Found the following problem(s) with your installation:
                  * An unknown AE2 API is installed (rv3 from appliedenergistics2-rv3-beta-5.jar).
                    Ender IO was build against API version rv2 and may or may not work with a newer version.
                  * The RF API that is being used (1.7.10R1.0.2 from <unknown>) differes from that that is reported as being loaded (1.7.10R1.0.13 from ImmersiveEngineering-0.7.7.jar).
                    It is a supported version, but that difference may lead to problems.
                 This may have caused the error. Try reproducing the crash WITHOUT this/these mod(s) before reporting it.
    Stencil buffer state: Function set: GL30, pool: forge, bits: 8
    AE2 Integration: IC2:ON, RotaryCraft:OFF, RC:ON, BuildCraftCore:ON, BuildCraftTransport:ON, BuildCraftBuilder:ON, RF:ON, RFItem:ON, MFR:ON, DSU:ON, FZ:OFF, FMP:ON, RB:OFF, CLApi:OFF, Waila:ON, InvTweaks:ON, NEI:ON, CraftGuide:OFF, Mekanism:OFF, ImmibisMicroblocks:OFF, BetterStorage:OFF, OpenComputers:OFF, PneumaticCraft:OFF
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Player Count: 1 / 8; [EntityPlayerMP['mehmettskin'/552, l='Survival', x=98.56, y=63.00, z=478.73]]
    Type: Integrated Server (map_client.txt)
    Is Modded: Definitely; Client brand changed to 'fml,forge'
[14:50:02] [Client thread/INFO] [STDOUT]: [net.minecraft.client.Minecraft:func_71377_b:354]: #@!@# Game crashed! Crash report saved to: #@!@# D:\FTB\FTBInfinity\minecraft\crash-reports\crash-2017-01-07_14.49.16-server.txt
MC process exited. return value: -1
 



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