#CommandA
command /yetkili [<text>] [<player>]:
trigger:
player is op
arg 1 isn't set:
message "&7&l/yetkili ekle <isim> &c&l- listesine kişiyi ekler."
message "&7&l/yetkili sil <isim> &c&l- listedeki kişiyi siler."
arg 1 is "ekle":
arg 2 is set:
add player-arg to {yetkili.listesi::*}
message "&c&l%player-arg% listeye eklendi."
arg 1 is "sil":
arg 2 is set:
remove player-arg from {yetkili.listesi::*}
message "&c&l%player-arg% listeden silindi."
#Command
command /yetkililer:
trigger:
wait 3 tick
set {_x} to -1
open chest with 2 rows named "&8Yetkili Listesi" to player
loop {yetkili.listesi::*}:
add 1 to {_x}
loop-value is online:
format slot {_x} of player with loop-value's skull named "&2%loop-value%" with lore "&7Durum: &2AÇIK" to close
else:
format slot {_x} of player with loop-value's skull named "&c%loop-value%" with lore "&7Durum: &cKAPALI" to close