Biraz değiştirdim ve bunları yaptım ;
command /deagleal:
trigger:
execute console command "/give %player% 257 1 0 Name:&eDeagle"
command /mermialdeagle [<int=5>]:
trigger:
execute console command "/give %player% pumpkin_seeds %arg 1% 0 Name:&5Deagle_Mermisi"
on rightclick with iron pickaxe:
name of player's tool is "&eDeagle":
if player has 1 pumpkin seeds in his inventory:
shoot an snowball with speed 2
remove 1 pumpkin seeds from the player
#execute console command "/playsound random.break %player%"
else:
message "&4&lHic mermin yok!"
on damage:
projectile is a snowball
shooter is holding a iron pickaxe
chance of 100%:
damage victim by 3 hearts
chance of 30%:
apply slowness 4 to the victim for 60 seconds
apply poison 2 to the victim for 20 seconds
send "&a&l%victim%&8&l'i Deagle ile vurdun." to attacker
send "&a&l%attacker%&9&l seni Deagle ile vurdu, yaralısın." to victim
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command /taseral:
trigger:
execute console command "/give %player% 290 1 0 Name:&eTaser"
command /mermialtaser [<int=5>]:
trigger:
execute console command "/give %player% egg %arg 1% 0 Name:&cTaser_Mermisi"
on rightclick with wood hoe:
name of player's tool is "&eTaser":
if player has 1 egg in his inventory:
shoot an snowball with speed 2
remove 1 egg from the player
#execute console command "/playsound random.break %player%"
else:
message "&4&lHic mermin yok!"
on damage:
projectile is a snowball
shooter is holding a wood hoe
chance of 100%:
damage victim by 1 hearts
chance of 90%:
apply slowness 20 to the victim for 30 seconds
apply confusion 3 to the victim for 5 seconds
apply blindness 3 to the victim for 7 seconds
send "&a&l%victim%'i &8Taserle vurdun" to attacker
send "&a&l%attacker% &9&lseni &ntaserledi&9&l, artık her şey bitti dostum" to victim
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command /pistolal:
trigger:
execute console command "/give %player% 286 1 0 Name:&ePistol"
command /mermialpistol [<int=5>]:
trigger:
execute console command "/give %player% flint %arg 1% 0 Name:&4Pistol_Mermisi"
on rightclick with gold axe:
name of player's tool is "&ePistol":
if player has 1 flint in his inventory:
shoot an snowball with speed 2
remove 1 flint from the player
#execute console command "/playsound random.break %player%"
else:
message "&4&lHic mermin yok!"
on damage:
projectile is a snowball
shooter is holding a gold axe
chance of 100%:
damage victim by 3 hearts
chance of 30%:
apply slowness 4 to the victim for 60 seconds
apply poison 2 to the victim for 20 seconds
send "&a&l%victim%&8&l'i Pistol ile vurdun." to attacker
send "&a&l%attacker%&9&l seni Pistol ile vurdu, yaralısın." to victim