Skript | Silah ve kanama

Bartuzen

Bedrock Kaşifi
En iyi cevaplar
0
Sana önerim bandajı noşuna kulanmalarını engellemek için şöyle bir şey yapabilirsin. Kanama başladığında {%player%}'i 0 yaparsın eğer 0 ise kullanmasına izin verirsin ve kullanınca {%player%}'i 1 yaparsın.
 

PoligonTR

Taş Madencisi
En iyi cevaplar
0
Give komutu kullanma skriptin kendine ait give kodu var :) onun disinda guzel olmus eline saglik
 

Darkless05

Demir Madencisi
En iyi cevaplar
0
Give komutu kullanma skriptin kendine ait give kodu var :) onun disinda guzel olmus eline saglik
arkadaş haklı give komutu log bırakır ve boşuna yer kaplar düşünsene 30 online ve zorlu bir minigame'de kullandılar, 3-5 kişi sürekli bandaj kullanıyor loglar iyice birikir kendine has give satırımı diyim her neyse onu kullan.. eline sağlık güzel bazı yerlerinden yararlandım :)
 

MeeRach

Vi3e
En iyi cevaplar
0
Biraz değiştirdim ve bunları yaptım ;
command /deagleal:
trigger:
execute console command "/give %player% 257 1 0 Name:&eDeagle"
command /mermialdeagle [<int=5>]:
trigger:
execute console command "/give %player% pumpkin_seeds %arg 1% 0 Name:&5Deagle_Mermisi"

on rightclick with iron pickaxe:
name of player's tool is "&eDeagle":
if player has 1 pumpkin seeds in his inventory:
shoot an snowball with speed 2
remove 1 pumpkin seeds from the player
#execute console command "/playsound random.break %player%"
else:
message "&4&lHic mermin yok!"

on damage:
projectile is a snowball
shooter is holding a iron pickaxe
chance of 100%:
damage victim by 3 hearts
chance of 30%:
apply slowness 4 to the victim for 60 seconds
apply poison 2 to the victim for 20 seconds
send "&a&l%victim%&8&l'i Deagle ile vurdun." to attacker
send "&a&l%attacker%&9&l seni Deagle ile vurdu, yaralısın." to victim
-------------------------------------------------------------------------------------------------------------------------------------
command /taseral:
trigger:
execute console command "/give %player% 290 1 0 Name:&eTaser"
command /mermialtaser [<int=5>]:
trigger:
execute console command "/give %player% egg %arg 1% 0 Name:&cTaser_Mermisi"
on rightclick with wood hoe:
name of player's tool is "&eTaser":
if player has 1 egg in his inventory:
shoot an snowball with speed 2
remove 1 egg from the player
#execute console command "/playsound random.break %player%"
else:
message "&4&lHic mermin yok!"
on damage:
projectile is a snowball
shooter is holding a wood hoe
chance of 100%:
damage victim by 1 hearts
chance of 90%:
apply slowness 20 to the victim for 30 seconds
apply confusion 3 to the victim for 5 seconds
apply blindness 3 to the victim for 7 seconds
send "&a&l%victim%'i &8Taserle vurdun" to attacker
send "&a&l%attacker% &9&lseni &ntaserledi&9&l, artık her şey bitti dostum" to victim
-----------------------------------------------------------------------------------------------------------------------------------------
command /pistolal:
trigger:
execute console command "/give %player% 286 1 0 Name:&ePistol"
command /mermialpistol [<int=5>]:
trigger:
execute console command "/give %player% flint %arg 1% 0 Name:&4Pistol_Mermisi"

on rightclick with gold axe:
name of player's tool is "&ePistol":
if player has 1 flint in his inventory:
shoot an snowball with speed 2
remove 1 flint from the player
#execute console command "/playsound random.break %player%"
else:
message "&4&lHic mermin yok!"

on damage:
projectile is a snowball
shooter is holding a gold axe
chance of 100%:
damage victim by 3 hearts
chance of 30%:
apply slowness 4 to the victim for 60 seconds
apply poison 2 to the victim for 20 seconds
send "&a&l%victim%&8&l'i Pistol ile vurdun." to attacker
send "&a&l%attacker%&9&l seni Pistol ile vurdu, yaralısın." to victim
 
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