[Quake-Alpha=(Itemi)] Skripti (Particle+Sound+Süre+Firework) {RandomSK} [Hypixel]

CINAX_DEVOP

Zombi Katili
En iyi cevaplar
0
Merhaba Arkadaşlar
Bugün Hypixel Quake Minigamesindeki
Itemi yaptım

@=-=@=-=@=-=@=-=@=-=@=-=@=-=@=-=@=-=@
Özellikleri;
  • Sag Tıklayınca Particle, Ses, ve Firework Çıkar 3 Saniyede bir kullanılır
  • Sol Tıklayınca Yenileme, Görünmezlik, Isınlanma verir 5dk bir kullanılır Şimşek Çakıyor :]
  • Hypixel Mesajları Mevcut (Çok CoOl :D)
  • Ölünce (Yeniden Doğ) Tıklamadan Direk Doğma+
@=-=@=-=@=-=@=-=@=-=@=-=@=-=@=-=@=-=@
Gerekenler;
Skquery 3.22.1
Skqgeometry

++RandomSK++
@=-=@=-=@=-=@=-=@=-=@=-=@=-=@=-=@=-=@
KOD;
Kod:
Kod:
command /que:
    permission: que.aktif
    trigger:
        add a diamond hoe named "&6Quake &8Alpha" to the player's inventory
        send "&6Quake> &7Item Alindi"
on rightclick:
    display name of tool is "&6Quake &8Alpha":
        cancel the event
        set {_difference} to difference between {okz.%player%} and now
        if {_difference} is less than 3 seconds:
            set  {_difference} to difference between {_difference} and 3 seconds
            wait 1 ticks
            send "&9%{_difference}% &7Beklemelisin" to player
            stop
        set {okz.%player%} to now
        play raw sound "note.hat" at player with pitch 11 volume 10
        render fireworks spark bar of property 500, 0 tick from player to targeted block
        wait 1 ticks
        render fireworks spark gyre of property 4, 10, 0.5, 5, 0 tick at player
        launch ball firework colored yellow at targeted block timed 0.0
        launch ball firework colored red at targeted block timed 0.0
        shoot a arrow at speed 20
        play raw sound "mob.ghast.fireball" at player with pitch 10 volume 10
        play raw sound "note.harp" at player with pitch 10 volume 10
on leftclick:
    display name of tool is "&6Quake &8Alpha":
        set {_difference} to difference between {okzs.%player%} and now
        if {_difference} is less than 25 seconds:
            set  {_difference} to difference between {_difference} and 25 seconds
            send "&9Süre> &7Kullanmak Icin &a%{_difference}% &7Beklemelisin" to player
            stop
        set {okzs.%player%} to now
        launch star firework colored green at player timed 0
        apply speed 5 to the player for 500 seconds
        strike lightning effect at the player
        apply regeneration 5 to the player for 2 seconds
        apply invisibility 5 to the player for 3 seconds
        shoot a enderpearl at speed 7
        set tool of player to air
        send "&6Quake> &7Item Gelmesi icin 5 Saniye Bekleyiniz" to player
        wait 5 seconds
        set tool of player to diamond hoe named "&6Quake &8Alpha"
on death:
    player is in "World":
        attacker is a player
        victim is a player
        remove 500 diamond hoe from the drops
        send "&6" to attacker
        send "&6" to attacker
        send "&6" to attacker
        send "&6" to attacker
        send "&6" to attacker
        send "&6" to attacker
        send "&6" to attacker
        send "&6                      Siz %player% Oldürdünüz" to attacker
        send "&c              Queke @CINAX Tarafindan yapilmistir" to attacker
        send "&3                            Iyi Sanslar" to attacker
        send "&f" to attacker
        send "&f" to attacker
        send "&f" to attacker
        wait 5 seconds
        send "&6" to all players
        send "&6" to all players
        send "&e&l        %player% &c&l%attacker% &6&lTarafindan Vuruldu" to all players
        send "&6" to all players
        send "&6" to all players
        

on death of player:
    wait 1 tick
    force respawn victim
    teleport player to {spawn}
Kod:
Kod:
Kod:
Kod:
Kod:
Kod:
Kod:
Kod:
Kod:


Beğensene ya :D beğendikce daha çok yapasım gelio :D
@Ardart %25 yardim etti (test etti)
 
Son düzenleme:

TheAxiall

Demir Madencisi
En iyi cevaplar
0
Hem skqGeometry yüzünden hem de kodu hatalı yapıştırmandan dolayı pek anlayamadık skripti :D
Güzele benziyor :)
 
Üst