command /kayitet:
trigger:
loop 36 times:
set {inv.%{_slot}%.%player%} to slot {_slot} of player's inventory
add 1 to {_slot}
set {inv.ayarli.%player%} to true
command /al:
trigger:
if {inv.ayarli.%player%} is true:
loop 36 times:
set slot {_slot} of player's inventory to {inv.%{_slot}%.%player%}
add 1 to {_slot}
Bir konuda görmüştüm çok basitti ama tekrar bulamadım @Republican SenseiBöyle olabilir belki?PHP:command /kayitet: trigger: loop 36 times: set {inv.%{_slot}%.%player%} to slot {_slot} of player's inventory add 1 to {_slot} set {inv.ayarli.%player%} to true command /al: trigger: if {inv.ayarli.%player%} is true: loop 36 times: set slot {_slot} of player's inventory to {inv.%{_slot}%.%player%} add 1 to {_slot}
static HashMap<Player, ItemStack[]> inv = new HashMap<Player, ItemStack[]>();
public void saveInv(Player p) {
ItemStack[] i = p.getInventory().getContents();
inv.put(p, i);
}
public void giveInv(Player p) {
if (inv.containsKey(p)) {
p.getInventory().setContents(inv.get(p));
}
}