command /dondur <player>:
trigger:
if {dondur.%player%} is 0:
set {dondurs.%player%} to location of player
set {dondur.%player%} to 1
apply speed -100 to the player for 999 days
apply jump -100 to the player for 999 days
else:
set {dondur.%player%} to 0
remove speed from the player
remove jump from the player
every 3 seconds:
loop all players:
if {dondur.%loop-player%} is 0:
teleport player to {dondurs.%loop-player%}
Arkadaşım bu kelepçe demeKod:command /dondur <player>: trigger: if {dondur.%player%} is 0: set {dondurs.%player%} to location of player set {dondur.%player%} to 1 apply speed -100 to the player for 999 days apply jump -100 to the player for 999 days else: set {dondur.%player%} to 0 remove speed from the player remove jump from the player every 3 seconds: loop all players: if {dondur.%loop-player%} is 0: teleport player to {dondurs.%loop-player%}
Sunucunda dene oyuncunun hiç hareket edememesini sağlıyor.Arkadaşım bu kelepçe deme
Peki Yanımıza getiroyrumu adamıSunucunda dene oyuncunun hiç hareket edememesini sağlıyor.
Dene ve gör.Peki Yanımıza getiroyrumu adamı
Arkadaşım bir sorum dağa olacak[DOUBLEPOST=1434858167,1434857601][/DOUBLEPOST]Dene ve gör.
Arkadaşım ./dondur Baba yazıyorum nick baba adamın kendimi donduruyor ?Dene ve gör.
on right click with a stick on a player:
player's held item's name contains "&e&lKelepçe":
make player execute command "/kelepcele %clicked player%"
command /kelepceal:
permission: bukkit.op
trigger:
give a stick named "&e&lKelepçe" to player
send "&aKelepçe verildi"
command /kelepcele <player>:
permission: polis
trigger:
arg 1 is set:
if {kelepceli.%arg 1%} is not set:
set {kelepceli.%arg 1%} to true
send "&c%arg 1% isimli oyuncuyu kelepceledin artik biryere kacamaz" to player
send "&c%player% tarafindan kelepcelendin." to arg 1
while {kelepceli.%arg 1%} is true:
teleport arg 1 to location 3 meters infront of player
wait 14 ticks
else:
if {kelepceli.%arg 1%} is true:
delete {kelepceli.%arg 1%}
send "&aArtik özgürsün." to arg 1
send "&aKelepçe verildi" sonuna to player konulmayacakmıPHP:on right click with a stick on a player: player's held item's name contains "&e&lKelepçe": make player execute command "/kelepcele %clicked player%" command /kelepceal: permission: bukkit.op trigger: give a stick named "&e&lKelepçe" to player send "&aKelepçe verildi" command /kelepcele <player>: permission: polis trigger: arg 1 is set: if {kelepceli.%arg 1%} is not set: set {kelepceli.%arg 1%} to true send "&c%arg 1% isimli oyuncuyu kelepceledin artik biryere kacamaz" to player send "&c%player% tarafindan kelepcelendin." to arg 1 while {kelepceli.%arg 1%} is true: teleport arg 1 to location 3 meters infront of player wait 14 ticks else: if {kelepceli.%arg 1%} is true: delete {kelepceli.%arg 1%} send "&aArtik özgürsün." to arg 1
koysanda olur koymasandasend "&aKelepçe verildi" sonuna to player konulmayacakmı![]()
Bazen ufak soruları sormak bile işe yarıyormuşkoysanda olur koymasandagenelde karisik durumlarda konulur mesela loop edersin 2 hedef olur bir loop-player bide player kime göndereceğini seçmen gerektiği durumlarda kullanirsin to playeri
onun dişinda tek bi hedefe gonderceksen başka olasi hedef yoksa tek basina kullanabilirsin [emoji14]