- En iyi cevaplar
- 3
Kod:
on weather change to rain or thunder:
cancel event
options:
#Ayarlar:
Tag: &9(&6Istatistik&9) &6-&7
Yetki: admin.stat
Yetki-Mesaj: &cGerekli yetkiniz bulunmamakta.
Tabela: &a[&bStat&a]#Ben bunu öneriyorum dilerseniz değiştirebilirsiniz.
on login:
if {kill.%player%} is not set:
set {kill.%player%} to 0
on login:
if {death.%player%} is not set:
set {death.%player%} to 0
command /stat:
trigger:
wait 3 ticks
open chest with 1 rows named "&6Bilgilerin" to player
format slot 0 of player with 276 named "&bOldurmeler;" with lore "%{kill.%player%}%" to close
format slot 1 of player with 280 named "&l&5<&c---&l&5>" to close
format slot 2 of player with 51 named "&cOlumler;" with lore "%{death.%player%}%" to close
format slot 8 of player with player head named "&8(&6%Player%&8)" to close
format slot 6 of player with 388 named "&n&bHediye" with lore "&c1500 kisi oldur!" to close then run [make player execute command "hediyeal"]
stop
command /statsorgula <player>:
trigger:
wait 3 ticks
open chest with 1 rows named "&cBilgileri" to player
format slot 0 of player with 276 named "&bOldurmeler;" with lore "%{kill.%arg 1%}%" to close
format slot 1 of player with 280 named "&l&5<&c---&l&5>" to close
format slot 2 of player with 51 named "&cOlumler;" with lore "%{death.%arg 1%}%" to close
format slot 8 of player with player head named "&8(&6%arg 1%&8)" to close
stop
on right click on sign:
if player has permission "admin.stat":
line 1 is "{@Tabela}"
make player execute command "/stat"
command /hediyeal:
trigger:
if {kill.%player%} is greater than 1499:
remove 1500 from {kill.%player%}
send "&aHediyeni basariyla aldin!" to player
give player diamond sword of unbreaking 2 named "&aHediye"
else:
send "&7Senin &c1500 &7oldurmen yok!" to player
command /statsifirla <player>:
permission: {@Yetki}
permission message: {@Yetki-Mesaj}
trigger:
set {kill.%arg 1%} to 0
set {death.%arg 1%} to 0
send "{@Tag} %arg 1% adli oyuncunun istatistikleri sifirlandi." to player
send "{@Tag} Senin yonetici tarafindan istatistiklerin sifirlandi." to arg 1
command /oldurmeekle <player> <int>:#Belirli ücret karşılığında oyuncuların ölümlerini silebilirsin.
permission: {@Yetki}
permission message: {@Yetki-Mesaj}
trigger:
add arg 2 to {kill.%arg 1%}
send "{@Tag} &c%arg 1% &7adli kisiye &c%arg 2% &7adet oldurme ekledin." to player
send "{@Tag} Yonetici sana &c%arg 2% &7adet oldurme ekledi." to arg 1
command /oldurmesil <player> <int>:
permission: {@Yetki}
permission message: {@Yetki-Mesaj}
trigger:
remove arg 2 from {kill.%player%}
send "{@Tag} &c%arg 1% &7adli kisiden &c%arg 2% &7adet oldurme aldin." to player
send "{@Tag} Yonetici senden &c%arg 2% &7adet oldurme aldi." to arg 1
command /olumsifirla <player>:
permission: {@Yetki}
permission message: {@Yetki-Mesaj}
trigger:
set {death.%arg 1%} to 0
send "{@Tag} Sen &c%arg 1% &7adli oyuncunun olumlerini sifirladin." to player
send "{@Tag} Yonetici senin olum puanini sifirladi."
command /olumsil <player> <int>:#Belirli ücret karşılığında oyuncuların ölümlerini silebilirsin.
permission: {@Yetki}
permission message: {@Yetki-Mesaj}
trigger:
remove arg 2 from {death.%player%}
send "&c%arg 1% &7adli kisiden &c%arg 2% &7adet olum sildin." to player
send "&7Yonetici senden &c%arg 2% &7adet olum sildi." to arg 1
command /olumekle <player> <int>:
permission: {@Yetki}
permission message: {@Yetki-Mesaj}
trigger:
add arg 2 to {death.%arg 1%}
send "{@Tag} &c%arg 1% &7adli kisiye &c%arg 2% &7adet olum ekledin." to player
send "{@Tag} Yonetici sana &c%arg 2% &7adet olum ekledi." to arg 1
on death:
if attacker is a player:
if victim is a player:
add 1 to {kill.%attacker%}
add 1 to {death.%victim%}
else:
if victim is a player:
add 1 to {death.%victim%}
Skript'de tabelaya &a[&bStat&a] yazarak menüyü açmalarını sağlıyabilirsiniz.
Yetki: admin.stat
Komutları skriptin içinden öğrenebilirsiniz gayet basit.
Son düzenleme: