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Thanagor

Kömür Madencisi
En iyi cevaplar
5
Burda Yanlis Ne ? Calismiyor :(


Kod:
#ByVandetta 'nın İsteği Üzerine Yapılmış Bir Skript
#Siz Bu Eşyaları Ve Kaç Tane Elmas Vereceğini Editleyebilirsiniz.!
command /gorevler:
    trigger:
        open chest with 5 rows named "&6&lGörevler" to player
        format slot 0 of player with red stained glass pane named "&fGorevler" to close
        format slot 9 of player with red stained glass pane named "&fGorevler" to close
        format slot 18 of player with red stained glass pane named "&fGorevler" to close
        format slot 27 of player with red stained glass pane named "&fGorevler" to close
        format slot 36 of player with red stained glass pane named "&fGorevler" to close
        format slot 8 of player with nether star named "&bSkript By iAtakanHD" to close
        format slot 1 of player with cobblestone named "&fGorev" with lore "&6&l32 Tane Kırık Tas Getir. &2[&41 Elmas&2]" to close then run [make player execute command "kırıktas"]
        format slot 2 of player with stone named "&fGorev" with lore "&6&l16 Tane Tas Getir. &2[&42 Elmas&2]" to close then run [make player execute command "stone"]
        format slot 37 of player with diamond pickaxe named "&fGorev" with lore "&6&l1 Tane Elmas Kazma Getir. &2[&415 Elmas&2]" to close then run [make player execute command "kazma"]
        format slot 3 of player with grass named "&fGorev" with lore "&6&l64 Tane Çimen Getir. &2[&43 Elmas&2]" to close then run [make player execute command "toprak"]
        format slot 29 of player with beacon named "&fGorev" with lore "&6&l1 Tane Fener Getir. &2[&414 Elmas&2]" to close then run [make player execute command "fener"]
        format slot 28 of player with blaze rod named "&fGorev" with lore "&6&l5 Tane Blaze Çubuğu Getir. &2[&413 Elmas&2]" to close then run [make player execute command "blaze"]
        format slot 21 of player with obsidian named "&fGorev" with lore "&6&l10 Tane Obsidian Getir. &2[&412 Elmas&2]" to close then run [make player execute command "obsidian"]
        format slot 20 of player with gold ingot named "&fGorev" with lore "&6&l15 Tane Altın Getir. &2[&411 Elmas&2]" to close then run [make player execute command "gold"]
        format slot 19 of player with iron ingot named "&fGorev" with lore "&6&l25 Tane Demir Getir. &2[&410 Elmas&2]" to close then run [make player execute command "iron"]
        format slot 13 of player with emerald named "&fGorev" with lore "&6&l20 Tane Zümrüt Getir. &2[&49 Elmas&2]" to close then run [make player execute command "emerald"]
        format slot 12 of player with bone named "&fGorev" with lore "&6&l64 Tane Kemik Getir. &2[&48 Elmas&2]" to close then run [make player execute command "bone"]
        format slot 11 of player with arrow named "&fGorev" with lore "&6&l32 Tane Ok Getir. &2[&47 Elmas&2]" to close then run [make player execute command "arrow"]
        format slot 10 of player with rotten flesh named "&fGorev" with lore "&6&l32 Tane Çürük Et Getir. &2[&46 Elmas&2]" to close then run [make player execute command "rotten"]
        format slot 4 of player with bread named "&fGorev" with lore "&6&l5 Tane Ekmek Getir. &2[&44 Elmas&2]" to close then run [make player execute command "bread"]
        format slot 5 of player with apple named "&fGorev" with lore "&6&l5 Tane Elma Getir. &2[&45 Elmas&2]" to close then run [make player execute command "apple"]

command /kırıktas:
    trigger:
        {almis.%player%} isn't set:
            if player has 32 cobblestone:
                remove 32 cobblestone from player
                give 1 diamond to player # - - Ayarlanılabilir - - #
                set {almis.%player%} to true
            else:
                send "&3&l32 Tane &7&lKırıktas &3&lLazım."

command /stone:
    trigger:
        {almis1.%player%} isn't set:
            if player has 16 stone:
                remove 16 stone from player
                give 2 diamond to player # - - Ayarlanılabilir - - #
                set {almis1.%player%} to true
            else:
                send "&3&l16 Tane &7&lTas &3&lLazım."
        
command /kazma:
    trigger:
        {almis2.%player%} isn't set:
            if player has 1 diamond pickaxe:
                remove 1 diamond pickaxe from player
                give 15 diamond to player # - - Ayarlanılabilir - - #
                set {almis2.%player%} to true
            else:
                send "&3&l1 Tane &7&lElmas Kazma &3&lLazım."
            
command /toprak:
    trigger:
        {almis3.%player%} isn't set:
            if player has 64 grass:
                remove 64 grass from player
                give 3 diamond to player # - - Ayarlanılabilir - - #
                set {almis3.%player%} to true
            else:
                send "&3&l64 Tane &7&lÇimen &3&lLazım."
            
command /fener:
    trigger:
        {almis4.%player%} isn't set:
            if player has 1 beacon:
                remove 1 beacon from player
                give 14 diamond to player # - - Ayarlanılabilir - - #
                set {almis4.%player%} to true
            else:
                send "&3&l1 Tane &7&lFener &3&lLazım."
            
command /blaze:
    trigger:
        {almis5.%player%} isn't set:
            if player has 5 blaze rod:
                remove 5 blaze rod from player
                give 13 diamond to player # - - Ayarlanılabilir - - #
                set {almis5.%player%} to true
            else:
                send "&3&l5 Tane &7&lBlaze Çubuğu &3&lLazım."
            
command /obsidian:
    trigger:
        {almis6.%player%} isn't set:
            if player has 10 obsidian:
                remove 10 obsidian from player
                give 12 diamond to player # - - Ayarlanılabilir - - #
                set {almis6.%player%} to true
            else:
                send "&3&l10 Tane &7&lObsidyen &3&lLazım."

command /gold:
    trigger:
        {almis7.%player%} isn't set:
            if player has 15 gold ingot:
                remove 15 gold ingot from player
                give 11 diamond to player # - - Ayarlanılabilir - - #
                set {almis7.%player%} to true
            else:
                send "&3&l15 Tane &7&lAltın &3&lLazım."
            
command /iron:
    trigger:
        {almis8.%player%} isn't set:
            if player has 25 iron ingot:
                remove 25 iron ingot from player
                give 10 diamond to player # - - Ayarlanılabilir - - #
                set {almis8.%player%} to true
            else:
                send "&3&l25 Tane &7&lİron &3&lLazım."
            
command /emerald:
    trigger:
        {almis9.%player%} isn't set:
            if player has 20 emerald:
                remove 20 emerald from player
                give 9 diamond to player # - - Ayarlanılabilir - - #
                set {almis9.%player%} to true
            else:
                send "&3&l20 Tane &7&lZümrüt &3&lLazım."
        
command /bone:
    trigger:
        {almis10.%player%} isn't set:
            if player has 64 bone:
                remove 64 bone from player
                give 8 diamond to player # - - Ayarlanılabilir - - #
                set {almis10.%player%} to true
            else:
                send "&3&l64 Tane &7&lKemik &3&lLazım."
            
command /arrow:
    trigger:
        {almis11.%player%} isn't set:
            if player has 32 arrow:
                remove 32 arrow from player
                give 7 diamond to player # - - Ayarlanılabilir - - #
                set {almis11.%player%} to true
            else:
                send "&3&l32 Tane &7&lOk &3&lLazım."
            
command /rotten:
    trigger:
        {almis12.%player%} isn't set:
            if player has 32 rotten flesh:
                remove 32 rotten flesh from player
                give 6 diamond to player # - - Ayarlanılabilir - - #
                set {almis12.%player%} to true
            else:
                send "&3&l32 Tane &7&lÇürük Et &3&lLazım."
        
command /bread:
    trigger:
        {almis13.%player%} isn't set:
            if player has 5 bread:
                remove 5 bread from player
                give 4 diamond to player # - - Ayarlanılabilir - - #
                set {almis13.%player%} to true
            else:
                send "&3&l5 Tane &7&lEkmek &3&lLazım."
            
command /apple:
    trigger:
        {almis14.%player%} isn't set:
            if player has 5 apple:
                remove 5 apple from player
                give 5 diamond to player # - - Ayarlanılabilir - - #
                set {almis14.%player%} to true
            else:
                send "&3&l5 Tane &7&lElma &3&lLazım."

#ByVandetta 'nın İsteği Üzerine Yapılmış Bir Skript
#Siz Bu Eşyaları Ve Kaç Tane Elmas Vereceğini Editleyebilirsiniz.!
command /gorevler:
trigger:
open chest with 5 rows named "&6&lGörevler" to player
format slot 0 of player with red stained glass pane named "&fGorevler" to close
format slot 9 of player with red stained glass pane named "&fGorevler" to close
format slot 18 of player with red stained glass pane named "&fGorevler" to close
format slot 27 of player with red stained glass pane named "&fGorevler" to close
format slot 36 of player with red stained glass pane named "&fGorevler" to close
format slot 8 of player with nether star named "&bSkript By iAtakanHD" to close
format slot 1 of player with cobblestone named "&fGorev" with lore "&6&l32 Tane Kırık Tas Getir. &2[&41 Elmas&2]" to close then run [make player execute command "kırıktas"]
format slot 2 of player with stone named "&fGorev" with lore "&6&l16 Tane Tas Getir. &2[&42 Elmas&2]" to close then run [make player execute command "stone"]
format slot 37 of player with diamond pickaxe named "&fGorev" with lore "&6&l1 Tane Elmas Kazma Getir. &2[&415 Elmas&2]" to close then run [make player execute command "kazma"]
format slot 3 of player with grass named "&fGorev" with lore "&6&l64 Tane Çimen Getir. &2[&43 Elmas&2]" to close then run [make player execute command "toprak"]
format slot 29 of player with beacon named "&fGorev" with lore "&6&l1 Tane Fener Getir. &2[&414 Elmas&2]" to close then run [make player execute command "fener"]
format slot 28 of player with blaze rod named "&fGorev" with lore "&6&l5 Tane Blaze Çubuğu Getir. &2[&413 Elmas&2]" to close then run [make player execute command "blaze"]
format slot 21 of player with obsidian named "&fGorev" with lore "&6&l10 Tane Obsidian Getir. &2[&412 Elmas&2]" to close then run [make player execute command "obsidian"]
format slot 20 of player with gold ingot named "&fGorev" with lore "&6&l15 Tane Altın Getir. &2[&411 Elmas&2]" to close then run [make player execute command "gold"]
format slot 19 of player with iron ingot named "&fGorev" with lore "&6&l25 Tane Demir Getir. &2[&410 Elmas&2]" to close then run [make player execute command "iron"]
format slot 13 of player with emerald named "&fGorev" with lore "&6&l20 Tane Zümrüt Getir. &2[&49 Elmas&2]" to close then run [make player execute command "emerald"]
format slot 12 of player with bone named "&fGorev" with lore "&6&l64 Tane Kemik Getir. &2[&48 Elmas&2]" to close then run [make player execute command "bone"]
format slot 11 of player with arrow named "&fGorev" with lore "&6&l32 Tane Ok Getir. &2[&47 Elmas&2]" to close then run [make player execute command "arrow"]
format slot 10 of player with rotten flesh named "&fGorev" with lore "&6&l32 Tane Çürük Et Getir. &2[&46 Elmas&2]" to close then run [make player execute command "rotten"]
format slot 4 of player with bread named "&fGorev" with lore "&6&l5 Tane Ekmek Getir. &2[&44 Elmas&2]" to close then run [make player execute command "bread"]
format slot 5 of player with apple named "&fGorev" with lore "&6&l5 Tane Elma Getir. &2[&45 Elmas&2]" to close then run [make player execute command "apple"]

command /kırıktas:
trigger:
{almis.%player%} isn't set:
if player has 32 cobblestone:
remove 32 cobblestone from player
give 1 diamond to player # - - Ayarlanılabilir - - #
set {almis.%player%} to true
else:
send "&3&l32 Tane &7&lKırıktas &3&lLazım."

command /stone:
trigger:
{almis1.%player%} isn't set:
if player has 16 stone:
remove 16 stone from player
give 2 diamond to player # - - Ayarlanılabilir - - #
set {almis1.%player%} to true
else:
send "&3&l16 Tane &7&lTas &3&lLazım."

command /kazma:
trigger:
{almis2.%player%} isn't set:
if player has 1 diamond pickaxe:
remove 1 diamond pickaxe from player
give 15 diamond to player # - - Ayarlanılabilir - - #
set {almis2.%player%} to true
else:
send "&3&l1 Tane &7&lElmas Kazma &3&lLazım."

command /toprak:
trigger:
{almis3.%player%} isn't set:
if player has 64 grass:
remove 64 grass from player
give 3 diamond to player # - - Ayarlanılabilir - - #
set {almis3.%player%} to true
else:
send "&3&l64 Tane &7&lÇimen &3&lLazım."

command /fener:
trigger:
{almis4.%player%} isn't set:
if player has 1 beacon:
remove 1 beacon from player
give 14 diamond to player # - - Ayarlanılabilir - - #
set {almis4.%player%} to true
else:
send "&3&l1 Tane &7&lFener &3&lLazım."

command /blaze:
trigger:
{almis5.%player%} isn't set:
if player has 5 blaze rod:
remove 5 blaze rod from player
give 13 diamond to player # - - Ayarlanılabilir - - #
set {almis5.%player%} to true
else:
send "&3&l5 Tane &7&lBlaze Çubuğu &3&lLazım."

command /obsidian:
trigger:
{almis6.%player%} isn't set:
if player has 10 obsidian:
remove 10 obsidian from player
give 12 diamond to player # - - Ayarlanılabilir - - #
set {almis6.%player%} to true
else:
send "&3&l10 Tane &7&lObsidyen &3&lLazım."

command /gold:
trigger:
{almis7.%player%} isn't set:
if player has 15 gold ingot:
remove 15 gold ingot from player
give 11 diamond to player # - - Ayarlanılabilir - - #
set {almis7.%player%} to true
else:
send "&3&l15 Tane &7&lAltın &3&lLazım."

command /iron:
trigger:
{almis8.%player%} isn't set:
if player has 25 iron ingot:
remove 25 iron ingot from player
give 10 diamond to player # - - Ayarlanılabilir - - #
set {almis8.%player%} to true
else:
send "&3&l25 Tane &7&lİron &3&lLazım."

command /emerald:
trigger:
{almis9.%player%} isn't set:
if player has 20 emerald:
remove 20 emerald from player
give 9 diamond to player # - - Ayarlanılabilir - - #
set {almis9.%player%} to true
else:
send "&3&l20 Tane &7&lZümrüt &3&lLazım."

command /bone:
trigger:
{almis10.%player%} isn't set:
if player has 64 bone:
remove 64 bone from player
give 8 diamond to player # - - Ayarlanılabilir - - #
set {almis10.%player%} to true
else:
send "&3&l64 Tane &7&lKemik &3&lLazım."

command /arrow:
trigger:
{almis11.%player%} isn't set:
if player has 32 arrow:
remove 32 arrow from player
give 7 diamond to player # - - Ayarlanılabilir - - #
set {almis11.%player%} to true
else:
send "&3&l32 Tane &7&lOk &3&lLazım."

command /rotten:
trigger:
{almis12.%player%} isn't set:
if player has 32 rotten flesh:
remove 32 rotten flesh from player
give 6 diamond to player # - - Ayarlanılabilir - - #
set {almis12.%player%} to true
else:
send "&3&l32 Tane &7&lÇürük Et &3&lLazım."

command /bread:
trigger:
{almis13.%player%} isn't set:
if player has 5 bread:
remove 5 bread from player
give 4 diamond to player # - - Ayarlanılabilir - - #
set {almis13.%player%} to true
else:
send "&3&l5 Tane &7&lEkmek &3&lLazım."

command /apple:
trigger:
{almis14.%player%} isn't set:
if player has 5 apple:
remove 5 apple from player
give 5 diamond to player # - - Ayarlanılabilir - - #
set {almis14.%player%} to true
else:
send "&3&l5 Tane &7&lElma &3&lLazım."
 

THEJASKER

Yeni Doğmuş
En iyi cevaplar
0
Kardeş bir şey İstiycem Ben /bilgi Yazınca mesajlar çıksın istiyorum nasıl yapbilirim ? Yardimci Olursanizi Sevinirim
 

AltisMineTR

Ağaç Yumruklayıcı
En iyi cevaplar
0
Merhaba bu şeyle bunu yapabılırmıyız ? yanı kodunu oluşturan varmı mesala elımde bir İP olucak o ipi adama vurduğumda adam jaile düşücek ? 2-sorum:Bu skriple nasıl item ismi değiştirebilirim 3-sorum:Role Play server kursam nasıl Lisans yapabılırım[arma3]oynayan bilir lisansız kömür yapamıyacaklar yani cevaplarsanız sevinirim
 

Shaduel

Marangoz
En iyi cevaplar
0
Skriptteki tek kavram event mi?
Hani while döngüsü? Hani if else?
Konunun yelpazesini açık tut.
İyi forumlar!
 

Sneakyhound

Sudan Çıkmış
En iyi cevaplar
0
Merhaba bu şeyle bunu yapabılırmıyız ? yanı kodunu oluşturan varmı mesala elımde bir İP olucak o ipi adama vurduğumda adam jaile düşücek ? 2-sorum:Bu skriple nasıl item ismi değiştirebilirim 3-sorum:Role Play server kursam nasıl Lisans yapabılırım[arma3]oynayan bilir lisansız kömür yapamıyacaklar yani cevaplarsanız sevinirim
Oncelikle Selamun Aleykum Kardeşim Ben Sadece 2. Sorunun Cevabını Verebileceğim Oda Doğruysa Tabi :)
Bir Komut Yazınca Bu İtemi Verecek Örneğin.
Kod:
on command /itemver:
give top player 1 diamond the diamond named "&b&lDeneme"
kardeş bildiğim kadarıyla böyle olacak 2-3 yanlıs olabilir onun için kusura bakma


Kredi İle Vip alma Sk Sini Nası Yapabilirim ?
Kardeşim İnternette Birsürü Konusu Var Araştırıp Rahatça Bulabilirsin.
 

YgtGamingTR

Elmas Madencisi
En iyi cevaplar
0
benim bir serverım var /CilginModKatil yazdıklarında belirli bir noktaya ışınlanacaklar nasıl yapacağım
 

SarpE

Kızıltaş Madencisi
En iyi cevaplar
1
benim bir serverım var /CilginModKatil yazdıklarında belirli bir noktaya ışınlanacaklar nasıl yapacağım
Bildiğim kadarıyla konu horlatmak yasak ama
Not gerekenler: essentials, skript pluginler
/cilginmodkatil yazınca gideceği yere öncede /setwarp cilginmodkatil yazınız
ve /cilginmodkatil yazdıklarında artık gidebilirler

Kod:
command /cilginmodkatil:
     trigger:
          execute player command "/warp cilginmodkatil"
 

YgtGamingTR

Elmas Madencisi
En iyi cevaplar
0
Bildiğim kadarıyla konu horlatmak yasak ama
Not gerekenler: essentials, skript pluginler
/cilginmodkatil yazınca gideceği yere öncede /setwarp cilginmodkatil yazınız
ve /cilginmodkatil yazdıklarında artık gidebilirler

Kod:
command /cilginmodkatil:
     trigger:
          execute player command "/warp cilginmodkatil"
aslında mantıklı keşke warp yapmak aklıma gelseydi :)

adam ölünce öldürene eşya vercek nasıl yapıcaz

mesela adam /anahtaral yazdı ondan 500 dolar gidicek ve oyuncuya /archoncrates key player default 1 komudunu uygulayacak oyuncunun permi yok buna skript bu komutla anahtar verecek yapabilirmiyim
 

SarpE

Kızıltaş Madencisi
En iyi cevaplar
1
Çalışması Lazım

PHP:
command /anahtaral:
     trigger:
          if player's balance is lager than 500:
               remove 500 form player
               execute console command "/archoncrates key %player default 1%"
 
Üst