- En iyi cevaplar
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Bir anda TPS 15-16 oluyor. Stoplag çekiyorum , 18 çıkıyor. Ardından tekrar düşüyor. Buyurun plugin listem.
Log dosyam açılırken.
Teşekkürler.
Log dosyam açılırken.
Kod:
[19:20:13] [Server thread/INFO]: Starting minecraft server version 1.8.8
[19:20:13] [Server thread/INFO]: Loading properties
[19:20:13] [Server thread/INFO]: Default game type: SURVIVAL
[19:20:13] [Server thread/INFO]: This server is running CraftBukkit version git-Spigot-5f38d38-12698ea (MC: 1.8.8) (Implementing API version 1.8.8-R0.1-SNAPSHOT)
[19:20:13] [Server thread/INFO]: Debug logging is disabled
[19:20:13] [Server thread/INFO]: Server Ping Player Sample Count: 12
[19:20:13] [Server thread/INFO]: Using 4 threads for Netty based IO
[19:20:13] [Server thread/INFO]: Generating keypair
[19:20:13] [Server thread/INFO]: Starting Minecraft server on *:11
[19:20:14] [Server thread/INFO]: Set PluginClassLoader as parallel capable
[19:20:14] [Server thread/INFO]: [UnioAntiCrash] Loading UnioAntiCrash v1.0
[19:20:14] [Server thread/INFO]: [WorldEdit] Loading WorldEdit v6.1;no_git_id
[19:20:14] [Server thread/INFO]: [Skript] Loading Skript v2.1.2
[19:20:14] [Server thread/INFO]: [Essentials] Loading Essentials vTeamCity
[19:20:14] [Server thread/INFO]: [GroupManager] Loading GroupManager v2.1.31 (Phoenix)
[19:20:14] [Server thread/INFO]: [Websend] Loading Websend v2.5.5
[19:20:14] [Server thread/INFO]: [ClearLag] Loading ClearLag v2.8.0
[19:20:14] [Server thread/INFO]: [AdvancedBan] Loading AdvancedBan v10
[19:20:14] [Server thread/INFO]: [AlphaChest] Loading AlphaChest v1.17.0
[19:20:14] [Server thread/INFO]: [SkQuery] Loading SkQuery v3.22.1
[19:20:14] [Server thread/INFO]: [Permissions] Loading Permissions v3.1.6
[19:20:14] [Server thread/INFO]: [NametagEdit] Loading NametagEdit v4.0
[19:20:14] [Server thread/INFO]: [SaveIt] Loading SaveIt v1.1.7
[19:20:14] [Server thread/INFO]: [Multiverse-Core] Loading Multiverse-Core v2.4-b527
[19:20:14] [Server thread/INFO]: [ProtocolLib] Loading ProtocolLib v3.6.4
[19:20:14] [Server thread/WARN]: [ProtocolLib] Version (MC: 1.8.8) has not yet been tested! Proceed with caution.
[19:20:15] [Server thread/INFO]: [WorldGuard] Loading WorldGuard v6.1
[19:20:15] [Server thread/INFO]: [InfoBoardReborn] Loading InfoBoardReborn v1.7.0
[19:20:15] [Server thread/INFO]: [IPWhitelist] Loading IPWhitelist v1.7
[19:20:15] [Server thread/INFO]: [Shopkeepers] Loading Shopkeepers v1.61
[19:20:15] [Server thread/INFO]: [AutoPickup] Loading AutoPickup v3.9
[19:20:15] [Server thread/INFO]: [EssentialsProtect] Loading EssentialsProtect vTeamCity
[19:20:15] [Server thread/INFO]: [WildSkript] Loading WildSkript v1.8
[19:20:15] [Server thread/INFO]: [EssentialsChat] Loading EssentialsChat vTeamCity
[19:20:15] [Server thread/INFO]: [DeathMessages] Loading DeathMessages v3.1.1
[19:20:15] [Server thread/INFO]: [EssentialsAntiBuild] Loading EssentialsAntiBuild vPre2.14.1.3
[19:20:15] [Server thread/INFO]: [Effect Library] Loading EffectLib v4.0
[19:20:15] [Server thread/INFO]: [RandomTeleport] Loading RandomTeleport v1.7.4 (build #20)
[19:20:15] [Server thread/INFO]: [WGCustomFlags] Loading WGCustomFlags v1.8.1-beta
[19:20:15] [Server thread/INFO]: [Vault] Loading Vault v1.5.6-b49
[19:20:15] [Server thread/INFO]: [EssentialsSpawn] Loading EssentialsSpawn vTeamCity
[19:20:15] [Server thread/INFO]: [MassiveCore] Loading MassiveCore v2.7.5
[19:20:15] [Server thread/INFO]: [TitleManager] Loading TitleManager v1.5.12
[19:20:15] [Server thread/INFO]: [WGKeepInventoryFlags] Loading WGKeepInventoryFlags v0.3.1
[19:20:15] [Server thread/INFO]: [VipZero] Loading VipZero v1.2.2
[19:20:15] [Server thread/INFO]: [SilkSpawners] Loading SilkSpawners v3.7.3
[19:20:15] [Server thread/INFO]: [ShopGUIPlus] Loading ShopGUIPlus v1.5.9
[19:20:15] [Server thread/INFO]: [ProtocolLib] Enabling ProtocolLib v3.6.4
[19:20:15] [Server thread/INFO]: [ProtocolLib] Started structure compiler thread.
[19:20:15] [Server thread/INFO]: [Vault] Enabling Vault v1.5.6-b49
[19:20:15] [Server thread/INFO]: [Vault] [Economy] Essentials Economy found: Waiting
[19:20:15] [Server thread/INFO]: [Vault] [Permission] GroupManager found: Waiting
[19:20:15] [Server thread/INFO]: [Vault] [Permission] SuperPermissions loaded as backup permission system.
[19:20:15] [Server thread/INFO]: [Vault] [Chat] GroupManager found: Waiting
[19:20:15] [Server thread/INFO]: [Vault] Enabled Version 1.5.6-b49
[19:20:15] [Server thread/INFO]: [MassiveCore] Enabling MassiveCore v2.7.5
[19:20:15] [Server thread/INFO]: [MassiveCore 2.7.5] === ENABLE START ===
[19:20:15] [Server thread/INFO]: [MassiveCore 2.7.5] Loading Cachefile datas...
[19:20:31] [Server thread/INFO]: [MassiveCore 2.7.5] Loading Onlineplayer datas...
[19:20:31] [Server thread/INFO]: [MassiveCore 2.7.5] Loading Registry datas...
[19:20:31] [Server thread/INFO]: [MassiveCore 2.7.5] Skipping Dbmojangapi datas since offline mode...
[19:20:31] [Server thread/INFO]: [MassiveCore 2.7.5] Saving Cachefile...
[19:20:32] [Server thread/INFO]: [MassiveCore 2.7.5] Setup of IdUtil took 16992ms.
[19:20:32] [Server thread/INFO]: [MassiveCore 2.7.5] Activated integration with Vault
[19:20:32] [Server thread/INFO]: [MassiveCore 2.7.5] === ENABLE COMPLETE (Took 17222ms) ===
[19:20:32] [Server thread/WARN]: **** SERVER IS RUNNING IN OFFLINE/INSECURE MODE!
[19:20:32] [Server thread/WARN]: The server will make no attempt to authenticate usernames. Beware.
[19:20:32] [Server thread/WARN]: While this makes the game possible to play without internet access, it also opens up the ability for hackers to connect with any username they choose.
[19:20:32] [Server thread/WARN]: To change this, set "online-mode" to "true" in the server.properties file.
[19:20:32] [Server thread/INFO]: **** Beginning UUID conversion, this may take A LONG time ****
[19:20:32] [Server thread/INFO]: Preparing level "world"
[19:20:32] [Server thread/INFO]: -------- World Settings For [world] --------
[19:20:32] [Server thread/INFO]: Arrow Despawn Rate: 1200
[19:20:32] [Server thread/INFO]: View Distance: 3
[19:20:32] [Server thread/INFO]: Allow Zombie Pigmen to spawn from portal blocks: true
[19:20:32] [Server thread/INFO]: Item Despawn Rate: 6000
[19:20:32] [Server thread/INFO]: Item Merge Radius: 3.5
[19:20:32] [Server thread/INFO]: Zombie Aggressive Towards Villager: true
[19:20:32] [Server thread/INFO]: Chunks to Grow per Tick: 650
[19:20:32] [Server thread/INFO]: Clear tick list: false
[19:20:32] [Server thread/INFO]: Experience Merge Radius: 6.0
[19:20:32] [Server thread/INFO]: Max Entity Collisions: 2
[19:20:32] [Server thread/INFO]: Custom Map Seeds: Village: 10387312 Feature: 14357617
[19:20:32] [Server thread/INFO]: Entity Tracking Range: Pl 48 / An 48 / Mo 48 / Mi 32 / Other 64
[19:20:32] [Server thread/INFO]: Mob Spawn Range: 3
[19:20:32] [Server thread/INFO]: Cactus Growth Modifier: 100%
[19:20:32] [Server thread/INFO]: Cane Growth Modifier: 100%
[19:20:32] [Server thread/INFO]: Melon Growth Modifier: 100%
[19:20:32] [Server thread/INFO]: Mushroom Growth Modifier: 100%
[19:20:32] [Server thread/INFO]: Pumpkin Growth Modifier: 100%
[19:20:32] [Server thread/INFO]: Sapling Growth Modifier: 100%
[19:20:32] [Server thread/INFO]: Wheat Growth Modifier: 100%
[19:20:32] [Server thread/INFO]: NetherWart Growth Modifier: 100%
[19:20:32] [Server thread/INFO]: Hopper Transfer: 24 Hopper Check: 24 Hopper Amount: 3
[19:20:32] [Server thread/INFO]: Anti X-Ray: true
[19:20:32] [Server thread/INFO]: Engine Mode: 2
[19:20:32] [Server thread/INFO]: Hidden Blocks: [14, 15, 16, 21, 48, 49, 54, 56, 73, 74, 82, 129, 130]
[19:20:32] [Server thread/INFO]: Replace Blocks: [1, 5]
[19:20:32] [Server thread/INFO]: Nerfing mobs spawned from spawners: false
[19:20:32] [Server thread/INFO]: Entity Activation Range: An 6 / Mo 16 / Mi 2
[19:20:32] [Server thread/INFO]: Random Lighting Updates: false
[19:20:32] [Server thread/INFO]: Sending up to 10 chunks per packet
[19:20:32] [Server thread/INFO]: Structure Info Saving: true
[19:20:32] [Server thread/INFO]: Tile Max Tick Time: 50ms Entity max Tick Time: 50ms
[19:20:32] [Server thread/INFO]: Max TNT Explosions: 100
[19:20:33] [Server thread/INFO]: -------- World Settings For [world_the_end] --------
[19:20:33] [Server thread/INFO]: Arrow Despawn Rate: 1200
[19:20:33] [Server thread/INFO]: View Distance: 3
[19:20:33] [Server thread/INFO]: Allow Zombie Pigmen to spawn from portal blocks: true
[19:20:33] [Server thread/INFO]: Item Despawn Rate: 6000
[19:20:33] [Server thread/INFO]: Item Merge Radius: 3.5
[19:20:33] [Server thread/INFO]: Zombie Aggressive Towards Villager: true
[19:20:33] [Server thread/INFO]: Chunks to Grow per Tick: 650
[19:20:33] [Server thread/INFO]: Clear tick list: false
[19:20:33] [Server thread/INFO]: Experience Merge Radius: 6.0
[19:20:33] [Server thread/INFO]: Max Entity Collisions: 2
[19:20:33] [Server thread/INFO]: Custom Map Seeds: Village: 10387312 Feature: 14357617
[19:20:33] [Server thread/INFO]: Entity Tracking Range: Pl 48 / An 48 / Mo 48 / Mi 32 / Other 64
[19:20:33] [Server thread/INFO]: Mob Spawn Range: 3
[19:20:33] [Server thread/INFO]: Cactus Growth Modifier: 100%
[19:20:33] [Server thread/INFO]: Cane Growth Modifier: 100%
[19:20:33] [Server thread/INFO]: Melon Growth Modifier: 100%
[19:20:33] [Server thread/INFO]: Mushroom Growth Modifier: 100%
[19:20:33] [Server thread/INFO]: Pumpkin Growth Modifier: 100%
[19:20:33] [Server thread/INFO]: Sapling Growth Modifier: 100%
[19:20:33] [Server thread/INFO]: Wheat Growth Modifier: 100%
[19:20:33] [Server thread/INFO]: NetherWart Growth Modifier: 100%
[19:20:33] [Server thread/INFO]: Hopper Transfer: 24 Hopper Check: 24 Hopper Amount: 3
[19:20:33] [Server thread/INFO]: Anti X-Ray: true
[19:20:33] [Server thread/INFO]: Engine Mode: 2
[19:20:33] [Server thread/INFO]: Hidden Blocks: [14, 15, 16, 21, 48, 49, 54, 56, 73, 74, 82, 129, 130]
[19:20:33] [Server thread/INFO]: Replace Blocks: [1, 5]
[19:20:33] [Server thread/INFO]: Nerfing mobs spawned from spawners: false
[19:20:33] [Server thread/INFO]: Entity Activation Range: An 6 / Mo 16 / Mi 2
[19:20:33] [Server thread/INFO]: Random Lighting Updates: false
[19:20:33] [Server thread/INFO]: Sending up to 10 chunks per packet
[19:20:33] [Server thread/INFO]: Structure Info Saving: true
[19:20:33] [Server thread/INFO]: Tile Max Tick Time: 50ms Entity max Tick Time: 50ms
[19:20:33] [Server thread/INFO]: Max TNT Explosions: 100
[19:20:33] [Server thread/INFO]: Preparing start region for level 0 (Seed: 9197026648160260804)
[19:20:34] [Server thread/INFO]: Preparing spawn area: 27%
[19:20:34] [Server thread/INFO]: Preparing start region for level 1 (Seed: 4708169351050442948)
[19:20:35] [Server thread/INFO]: [UnioAntiCrash] Enabling UnioAntiCrash v1.0
[19:20:35] [Server thread/INFO]: [WorldEdit] Enabling WorldEdit v6.1;no_git_id
[19:20:37] [Server thread/INFO]: WEPIF: Using the Bukkit Permissions API.
[19:20:37] [Server thread/INFO]: [WorldEdit] Using com.sk89q.worldedit.bukkit.adapter.impl.Spigot_v1_8_R3 as the Bukkit adapter
[19:20:37] [Server thread/INFO]: [Skript] Enabling Skript v2.1.2
[19:20:38] [Server thread/ERROR]: [Skript] 'false' is not a time span
[19:20:38] [Server thread/INFO]: [Skript] Loaded a total of 11507 english aliases
[19:20:38] [Server thread/WARN]: [Skript] There are no aliases defined for the following ids: 165, 166, 167, 168, 169, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 189, 190, 191, 192, 193, 194, 195, 196, 197, 409, 411, 412, 413, 414, 415, 416, 423, 424, 425, 427, 428, 429, 430, 431
[19:20:38] [Server thread/INFO]: [Skript] - created by & © Peter Güttinger aka Njol -
[19:20:38] [Server thread/INFO]: [Essentials] Enabling Essentials vTeamCity
[19:20:38] [Server thread/WARN]: §cVersion uyusmuyor! EssentialsAntiBuild lutfen guncelleyiniz.
[19:20:38] [Server thread/INFO]: Surum uyumsuz.
[19:20:38] [Server thread/INFO]: git-Spigot-5f38d38-12698ea (MC: 1.8.8)
[19:20:38] [Server thread/INFO]: 1.8.8-R0.1-SNAPSHOT
[19:20:39] [Server thread/INFO]: Using locale en
[19:20:39] [Server thread/INFO]: Using locale en
[19:20:39] [Server thread/INFO]: [Vault][Economy] Essentials Economy hooked.
[19:20:39] [Server thread/INFO]: Essentials: Using config file enhanced permissions.
[19:20:39] [Server thread/INFO]: Permissions listed in as player-commands will be given to all users.
[19:20:39] [Server thread/INFO]: [GroupManager] Enabling GroupManager v2.1.31 (Phoenix)
[19:20:39] [Server thread/INFO]: GroupManager - INFO - World Found: world
[19:20:39] [Server thread/INFO]: GroupManager - INFO - Superperms support enabled.
[19:20:39] [Server thread/INFO]: GroupManager - INFO - Scheduled Data Saving is set for every 10 minutes!
[19:20:39] [Server thread/INFO]: GroupManager - INFO - Backups will be retained for 24 hours!
[19:20:39] [Server thread/INFO]: GroupManager version 2.1.31 (Phoenix) is enabled!
[19:20:39] [Server thread/INFO]: WEPIF: GroupManager detected! Using GroupManager for permissions.
[19:20:39] [Server thread/INFO]: [Vault][Permission] GroupManager hooked.
[19:20:39] [Server thread/INFO]: [Vault][Chat] GroupManager - Chat hooked.
[19:20:39] [Server thread/INFO]: Essentials: Using GroupManager based permissions.
[19:20:39] [Server thread/INFO]: [Websend] Enabling Websend v2.5.5
[19:20:40] [Server thread/INFO]: [ClearLag] Enabling ClearLag v2.8.0
[19:20:40] [Server thread/INFO]: [ClearLag] Loading modules...
[19:20:40] [Server thread/INFO]: [ClearLag] Modules have been loaded!
[19:20:40] [Server thread/INFO]: [ClearLag] Clearlag is now enabled!
[19:20:40] [Server thread/INFO]: [AdvancedBan] Enabling AdvancedBan v10
[19:20:40] [Server thread/INFO]: [AdvancedBan] MC-Stats >> Connected
[19:20:40] [Server thread/INFO]:
[=]---------------------------[=]
-= AdvancedBan =-
Dev: Leoko
Status: Enabled
License: Public
Link: http://dev.bukkit.org/bukkit-plugins/advancedban/
Support [Skype/Mail]: Leoko33 / [email protected]
Version: 10
[=]---------------------------[=]
[19:20:40] [Server thread/INFO]: [AlphaChest] Enabling AlphaChest v1.17.0
[19:20:40] [Server thread/INFO]: [AlphaChest] loaded 0 chests
[19:20:40] [Server thread/INFO]: [SkQuery] Enabling SkQuery v3.22.1
[19:20:40] [Server thread/INFO]: [skQuery] Snooping enabled from com.w00tmast3r.skquery.SkQuery
[19:20:40] [Server thread/INFO]: [skQuery] Locating classes from SkQuery...
[19:20:40] [Server thread/INFO]: [skQuery] Finished snooping of SkQuery with 170 classes.
[19:20:40] [Server thread/INFO]: [skQuery] Beginning to process a total of 170 from SkQuery
[19:20:40] [Server thread/INFO]: [skQuery] Out of 170 classes, 164 classes were loaded from SkQuery
[19:20:40] [Server thread/INFO]: [Permissions] Enabling Permissions v3.1.6
[19:20:40] [Server thread/INFO]: Fake Permissions version 3.1.6 is enabled!
[19:20:40] [Server thread/INFO]: WEPIF: GroupManager detected! Using GroupManager for permissions.
[19:20:40] [Server thread/INFO]: [NametagEdit] Enabling NametagEdit v4.0
[19:20:40] [Server thread/INFO]: [NametagEdit] Found GroupManager! Hooking in.
[19:20:40] [Server thread/INFO]: [SaveIt] Enabling SaveIt v1.1.7
[19:20:40] [Server thread/INFO]: [SaveIt] Checking for updates.....
[19:20:41] [Server thread/INFO]: [SaveIt] No updates available! You are cool :D!
[19:20:41] [Server thread/INFO]: [SaveIt] Successfully Enabled!
[19:20:41] [Server thread/INFO]: [Multiverse-Core] Enabling Multiverse-Core v2.4-b527
[19:20:41] [Server thread/INFO]: [Multiverse-Core] - Version 2.4-b527 (API v14) Enabled - By Rigby, fernferret, lithium3141 and main--
[19:20:41] [Server thread/INFO]: [AllPay] - Version 10.0 - hooked into Essentials Economy for Multiverse-Core v2.4-b527
[19:20:41] [Server thread/INFO]: [Multiverse-Core] Loading World & Settings - 'world' - Env: NORMAL - Type: NORMAL & seed: 9197026648160260804
[19:20:41] [Server thread/INFO]: [Multiverse-Core] Loading World & Settings - 'duz' - Env: NORMAL - Type: FLAT & seed: -767917549682782300
[19:20:41] [Server thread/INFO]: -------- World Settings For [duz] --------
[19:20:41] [Server thread/INFO]: Arrow Despawn Rate: 1200
[19:20:41] [Server thread/INFO]: View Distance: 3
[19:20:41] [Server thread/INFO]: Allow Zombie Pigmen to spawn from portal blocks: true
[19:20:41] [Server thread/INFO]: Item Despawn Rate: 6000
[19:20:41] [Server thread/INFO]: Item Merge Radius: 3.5
[19:20:41] [Server thread/INFO]: Zombie Aggressive Towards Villager: true
[19:20:41] [Server thread/INFO]: Chunks to Grow per Tick: 650
[19:20:41] [Server thread/INFO]: Clear tick list: false
[19:20:41] [Server thread/INFO]: Experience Merge Radius: 6.0
[19:20:41] [Server thread/INFO]: Max Entity Collisions: 2
[19:20:41] [Server thread/INFO]: Custom Map Seeds: Village: 10387312 Feature: 14357617
[19:20:41] [Server thread/INFO]: Entity Tracking Range: Pl 48 / An 48 / Mo 48 / Mi 32 / Other 64
[19:20:41] [Server thread/INFO]: Mob Spawn Range: 3
[19:20:41] [Server thread/INFO]: Cactus Growth Modifier: 100%
[19:20:41] [Server thread/INFO]: Cane Growth Modifier: 100%
[19:20:41] [Server thread/INFO]: Melon Growth Modifier: 100%
[19:20:41] [Server thread/INFO]: Mushroom Growth Modifier: 100%
[19:20:41] [Server thread/INFO]: Pumpkin Growth Modifier: 100%
[19:20:41] [Server thread/INFO]: Sapling Growth Modifier: 100%
[19:20:41] [Server thread/INFO]: Wheat Growth Modifier: 100%
[19:20:41] [Server thread/INFO]: NetherWart Growth Modifier: 100%
[19:20:41] [Server thread/INFO]: Hopper Transfer: 24 Hopper Check: 24 Hopper Amount: 3
[19:20:41] [Server thread/INFO]: Anti X-Ray: true
[19:20:41] [Server thread/INFO]: Engine Mode: 2
[19:20:41] [Server thread/INFO]: Hidden Blocks: [14, 15, 16, 21, 48, 49, 54, 56, 73, 74, 82, 129, 130]
[19:20:41] [Server thread/INFO]: Replace Blocks: [1, 5]
[19:20:41] [Server thread/INFO]: Nerfing mobs spawned from spawners: false
[19:20:41] [Server thread/INFO]: Entity Activation Range: An 6 / Mo 16 / Mi 2
[19:20:41] [Server thread/INFO]: Random Lighting Updates: false
[19:20:41] [Server thread/INFO]: Sending up to 10 chunks per packet
[19:20:41] [Server thread/INFO]: Structure Info Saving: true
[19:20:41] [Server thread/INFO]: Tile Max Tick Time: 50ms Entity max Tick Time: 50ms
[19:20:41] [Server thread/INFO]: Max TNT Explosions: 100
[19:20:41] [Server thread/INFO]: Preparing start region for level 2 (Seed: -767917549682782300)
[19:20:42] [Server thread/INFO]: [Multiverse-Core] Loading World & Settings - 'world_the_end' - Env: THE_END - Type: NORMAL & seed: 4708169351050442948
[19:20:42] [Server thread/INFO]: [Multiverse-Core] 3 - World(s) loaded.
[19:20:42] [Server thread/INFO]: [WorldGuard] Enabling WorldGuard v6.1
[19:20:42] [Server thread/INFO]: [WorldGuard] (world) TNT ignition is PERMITTED.
[19:20:42] [Server thread/INFO]: [WorldGuard] (world) Lighters are PERMITTED.
[19:20:42] [Server thread/INFO]: [WorldGuard] (world) Lava fire is blocked.
[19:20:42] [Server thread/INFO]: [WorldGuard] (world) Fire spread is UNRESTRICTED.
[19:20:42] [Server thread/INFO]: [WorldGuard] Loaded configuration for world 'world'
[19:20:42] [Server thread/INFO]: [WorldGuard] (world_the_end) TNT ignition is PERMITTED.
[19:20:42] [Server thread/INFO]: [WorldGuard] (world_the_end) Lighters are PERMITTED.
[19:20:42] [Server thread/INFO]: [WorldGuard] (world_the_end) Lava fire is blocked.
[19:20:42] [Server thread/INFO]: [WorldGuard] (world_the_end) Fire spread is UNRESTRICTED.
[19:20:42] [Server thread/INFO]: [WorldGuard] Loaded configuration for world 'world_the_end'
[19:20:42] [Server thread/INFO]: [WorldGuard] (duz) TNT ignition is PERMITTED.
[19:20:42] [Server thread/INFO]: [WorldGuard] (duz) Lighters are PERMITTED.
[19:20:42] [Server thread/INFO]: [WorldGuard] (duz) Lava fire is blocked.
[19:20:42] [Server thread/INFO]: [WorldGuard] (duz) Fire spread is UNRESTRICTED.
[19:20:42] [Server thread/INFO]: [WorldGuard] Loaded configuration for world 'duz'
[19:20:42] [Server thread/INFO]: [WorldGuard] Loading region data...
[19:20:42] [Server thread/INFO]: [InfoBoardReborn] Enabling InfoBoardReborn v1.7.0
[19:20:43] [Server thread/INFO]: Metrics was started!
[19:20:43] [Server thread/INFO]: [IPWhitelist] Enabling IPWhitelist v1.7
[19:20:43] [Server thread/INFO]: [Shopkeepers] Enabling Shopkeepers v1.61
[19:20:43] [Server thread/INFO]: [AutoPickup] Enabling AutoPickup v3.9
[19:20:43] [Server thread/ERROR]: [AutoPickup] Plugin AutoPickup v3.9 has failed to register events for class me.MnMaxon.AutoPickup.MythicMobListener because net/elseland/xikage/MythicMobs/API/Bukkit/Events/MythicMobDeathEvent does not exist.
[19:20:43] [Server thread/ERROR]: [AutoPickup] Plugin AutoPickup v3.9 has failed to register events for class me.MnMaxon.AutoPickup.TokenEnchantListener because com/vk2gpz/tokenenchant/event/TEBlockExplodeEvent does not exist.
[19:20:43] [Server thread/INFO]: [EssentialsProtect] Enabling EssentialsProtect vTeamCity
[19:20:43] [Server thread/INFO]: [WildSkript] Enabling WildSkript v1.8
[19:20:43] [Server thread/INFO]: [WildSkript] skQuery hooked!
[19:20:43] [Server thread/INFO]: [WildSkript] Classes, Events, Conditions, Effects, Expressions and EventValues have been registered!
[19:20:43] [Server thread/INFO]: [WildSkript] Objects and Complex have been registered!
[19:20:43] [Server thread/INFO]: [WildSkript] - Created by & © Dzikoysk -
[19:20:44] [Server thread/INFO]: [EssentialsChat] Enabling EssentialsChat vTeamCity
[19:20:44] [Server thread/INFO]: [DeathMessages] Enabling DeathMessages v3.1.1
[19:20:44] [Server thread/INFO]: <<[ DeathMessages ]>> [ Version ]=[ 3.1.1 ] [ Successfully Loaded! ]
[19:20:44] [Server thread/INFO]: [EssentialsAntiBuild] Enabling EssentialsAntiBuild vPre2.14.1.3
[19:20:44] [Server thread/WARN]: §cVersion uyusmuyor! Lutfen butun essentials jarlarini guncelleyiniz
[19:20:44] [Server thread/INFO]: [Effect Library] Enabling EffectLib v4.0
[19:20:44] [Server thread/INFO]: [RandomTeleport] Enabling RandomTeleport v1.7.4 (build #20)
[19:20:44] [Server thread/INFO]: [RandomTeleport] Attempting to load cooldown.map...
[19:20:44] [Server thread/INFO]: [RandomTeleport] Sucessfully loaded cooldown.map.
[19:20:44] [Server thread/INFO]: [RandomTeleport] Detected WorldGuard.
[19:20:44] [Server thread/INFO]: [WGCustomFlags] Enabling WGCustomFlags v1.8.1-beta
[19:20:44] [Server thread/INFO]: [WGCustomFlags] Loading configuration...
[19:20:44] [Server thread/INFO]: [WGCustomFlags] Configuration loaded.
[19:20:44] [Server thread/INFO]: [EssentialsSpawn] Enabling EssentialsSpawn vTeamCity
[19:20:44] [Server thread/INFO]: [TitleManager] Enabling TitleManager v1.5.12
[19:20:44] [Server thread/INFO]: [WGKeepInventoryFlags] Enabling WGKeepInventoryFlags v0.3.1
[19:20:44] [Server thread/INFO]: Added custom flag "keep-inventory" to WorldGuard.
[19:20:44] [Server thread/INFO]: Added custom flag "keep-level" to WorldGuard.
[19:20:44] [Server thread/INFO]: [VipZero] Enabling VipZero v1.2.2
[19:20:44] [Server thread/INFO]: [VipZero] Enabling VipZero (V1.2.2) - Author: SubZero0
[19:20:44] [Server thread/INFO]: [VipZero] Checking for updates...
[19:20:44] [Server thread/INFO]: [VipZero] No updates found.
[19:20:44] [Server thread/INFO]: [VipZero] Checking for old config file...
[19:20:44] [Server thread/INFO]: [VipZero] No updates found.
[19:20:44] [Server thread/INFO]: [VipZero] Checking for config file update...
[19:20:44] [Server thread/INFO]: [VipZero] No updates found.
[19:20:44] [Server thread/INFO]: [VipZero] Checking for language file update...
[19:20:44] [Server thread/INFO]: [VipZero] No updates found.
[19:20:44] [Server thread/INFO]: [VipZero] Using flatfile system.
[19:20:44] [Server thread/INFO]: [VipZero] Hooked to GroupManager.
[19:20:44] [Server thread/INFO]: [VipZero] Hooked to Vault (Economy).
[19:20:44] [Server thread/INFO]: [SilkSpawners] Enabling SilkSpawners v3.7.3
[19:20:44] [Server thread/INFO]: [SilkSpawners] WorldGuard was found and support is enabled
[19:20:44] [Server thread/INFO]: [SilkSpawners] Loading support for v1_8_R3
[19:20:44] [Server thread/INFO]: [SilkSpawners] AutoUpdater is disabled due to config setting.
[19:20:44] [Server thread/INFO]: [SilkSpawners] BarAPI was not found and remains disabled!
[19:20:44] [Server thread/INFO]: [ShopGUIPlus] Enabling ShopGUIPlus v1.5.9
[19:20:45] [Server thread/WARN]: [ShopGUIPlus] Permissions support enabled.
[19:20:45] [Server thread/INFO]: [SilkSpawners] WorldGuard was found and support is enabled
[19:20:45] [Server thread/INFO]: [SilkSpawners] Loading support for v1_8_R3
[19:20:45] [Server thread/INFO]: [ShopGUIPlus] SilkSpawners support enabled.
[19:20:45] [Server thread/INFO]: [ShopGUIPlus] Vault economy support enabled.
[19:20:45] [Server thread/INFO]: Server permissions file permissions.yml is empty, ignoring it
[19:20:45] [Server thread/INFO]: Done (12,650s)! For help, type "help" or "?"
[19:20:45] [Server thread/INFO]: Starting GS4 status listener
[19:20:45] [Server thread/WARN]: Unable to initialise query system on 0.0.0.0:12000 (Socket): Address already in use: Cannot bind
[19:20:45] [Server thread/INFO]: Using default channel type
[19:20:45] [Craft Scheduler Thread - 3/INFO]: [TitleManager] Searching for updates.
[19:20:45] [Server thread/INFO]: [MassiveCore 2.7.5] Loading Cachefile datas...
[19:20:46] [Craft Scheduler Thread - 3/INFO]: [TitleManager] An update was found!
[19:20:49] [Thread-13/INFO]: UUID of player Juliano_ice is 4fc7e58f-7608-3010-b6ad-4b7bb3335098
[19:21:08] [Server thread/INFO]: [MassiveCore 2.7.5] Loading Onlineplayer datas...
[19:21:08] [Server thread/INFO]: [MassiveCore 2.7.5] Loading Registry datas...
[19:21:08] [Server thread/INFO]: [MassiveCore 2.7.5] Skipping Dbmojangapi datas since offline mode...
[19:21:08] [Server thread/INFO]: [MassiveCore 2.7.5] Saving Cachefile...
[19:21:08] [Server thread/INFO]: [MassiveCore 2.7.5] Upgrading from player name to player uuid...
[19:21:08] [Server thread/INFO]: [MassiveCore 2.7.5] ... done!
[19:21:08] [Server thread/INFO]: [MassiveCore 2.7.5] (database saving will now commence which might lock the server for a while)
[19:21:09] [Server thread/INFO]: [SuperGuilds] LoaderAPI: alchemyGUI loaded.
[19:21:11] [Server thread/WARN]: [Skript] Possible name conflict of variables {item::%{_sira}%_1} and {item::4_1} (there might be more conflicts). (alchemyGUI.sk, line 27: format slot {_sayim} of {_p} with 1 of {_item::%{_sira}%_1} named "%{alchemy::%{_sira}%}% I" with lore "%{alchemyLore::%{_sira}%::1}%||&e%{unicode_1}% &7%{Text_Alchemist}% I" to close then run [invoke "efekt" from "%{_sira}%" and "1" and "%{_g}%"]')
[19:21:11] [Server thread/WARN]: [Skript] Possible name conflict of variables {item::%{_sira}%_2} and {item::3_2} (there might be more conflicts). (alchemyGUI.sk, line 33: format slot {_sayim} of {_p} with 2 of {_item::%{_sira}%_2} named "%{alchemy::%{_sira}%}% II" with lore "%{alchemyLore::%{_sira}%::2}%||&e%{unicode_1}% &7%{Text_Alchemist}% II" to close then run [invoke "efekt" from "%{_sira}%" and "2" and "%{_g}%"]')
[19:21:12] [Server thread/WARN]: [Skript] Possible name conflict of variables {item::%{_sira}%_3} and {item::2_3} (there might be more conflicts). (alchemyGUI.sk, line 39: format slot {_sayim} of {_p} with 3 of {_item::%{_sira}%_3} named "%{alchemy::%{_sira}%}% III" with lore "%{alchemyLore::%{_sira}%::3}%||&e%{unicode_1}% &7%{Text_Alchemist}% III" to close then run [invoke "efekt" from "%{_sira}%" and "3" and "%{_g}%"]')
[19:21:12] [Server thread/INFO]: [SuperGuilds] LoaderAPI: allyAPI loaded.
[19:21:13] [Server thread/INFO]: [SuperGuilds] LoaderAPI: configGUI loaded.
[19:21:14] [Server thread/INFO]: [SuperGuilds] LoaderAPI: events1 loaded.
[19:21:14] [Server thread/INFO]: [SuperGuilds] LoaderAPI: events2 loaded.
[19:21:19] [Server thread/INFO]: [SuperGuilds] LoaderAPI: events3 loaded.
[19:21:20] [Server thread/INFO]: [SuperGuilds] LoaderAPI: events4 loaded.
[19:21:20] [Server thread/INFO]: [SuperGuilds] LoaderAPI: infoGUI loaded.
[19:21:20] [Server thread/INFO]: [SuperGuilds] LoaderAPI: inviteGUI loaded.
[19:21:21] [Server thread/INFO]: [SuperGuilds] LoaderAPI: leaderGUI loaded.
[19:21:22] [Server thread/INFO]: [SuperGuilds] LoaderAPI: listGUI loaded.
[19:21:24] [Thread-14/INFO]: UUID of player Juliano_ice is 4fc7e58f-7608-3010-b6ad-4b7bb3335098
[19:21:25] [Server thread/INFO]: [SuperGuilds] LoaderAPI: marketGUI/statsGUI loaded.
[19:21:25] [Server thread/WARN]: [Skript] Possible name conflict of variables {Text_%{_rank}%} and {Text_status} (there might be more conflicts). (marketStatsGUI.sk, line 70: format slot 2 of {_player} with redstone named "%{stats_menu_3}%" with lore "&7%{Text_%{_rank}%}%" to be unstealable')
[19:21:25] [Server thread/INFO]: [SuperGuilds] LoaderAPI: donate loaded.
[19:21:26] [Server thread/WARN]: [Skript] Possible name conflict of variables {guildstore%{_num}%} and {guildstore1} (there might be more conflicts). (onDonateCommand.sk, line 94: format slot 1 of {_p} with 15 of {_i} named "%{guildstore%{_num}%}% &f15" with lore "||&a %{go_to_donate}%" to close then run [execute {_p} command "/g donate %{_type}% 15"]')
[19:21:26] [Server thread/INFO]: [SuperGuilds] LoaderAPI: features/pageAPI loaded.
[19:21:27] [Server thread/WARN]: [Skript] Possible name conflict of variables {Text_%{_r}%} and {Text_status} (there might be more conflicts). (otherGUI.sk, line 99: set {_lore2} to "||||&b%{currentRank}%||&7%{Text_%{_r}%}%"')
[19:21:27] [Server thread/INFO]: [SuperGuilds] LoaderAPI: rankGUI loaded.
[19:21:27] [Server thread/WARN]: [Skript] Possible name conflict of variables {Text_%{_newrank}%} and {Text_status} (there might be more conflicts). (rankGUI.sk, line 45: replace all "{RANK}" with "%{Text_%{_newrank}%}%" in {_msg}')
[19:21:27] [Server thread/INFO]: [SuperGuilds] LoaderAPI: schematicAPI loaded.
[19:21:27] [Thread-15/INFO]:
[AdvancedBan] Failed while getting player's UUID
Either the Mojang-Servers ran offline or this player does not exist
[19:21:27] [Thread-15/INFO]: UUID of player BonSpace is 7aac92f5-c050-33e4-9360-1eb9770372aa
[19:21:29] [Server thread/WARN]: [Skript] Possible name conflict of variables {d::%loop-value%} and {d::config.yml} (there might be more conflicts). (SG-Main.sk, line 22: df "%{_d::%loop-value%}%%loop-value%"')
[19:21:29] [Server thread/WARN]: [Skript] Possible name conflict of variables {l::config.yml} and {l::%loop-value%} (there might be more conflicts). (SG-Main.sk, line 43: send "%{tag}% %{_l::config.yml}%"')
[19:21:34] [Server thread/WARN]: [Skript] Possible name conflict of variables {players::%{_team}%::*} and {players::blue::*} (there might be more conflicts). (SG-Wars.sk, line 329: if size of {_players::%{_team}%::*} is less or equal to 1:')
[19:21:34] [Server thread/WARN]: [Skript] Possible name conflict of variables {g::%{_winner}%} and {g::blue} (there might be more conflicts). (SG-Wars.sk, line 369: replace all "{WINNER}" with "%{_g::%{_winner}%}%" in {_2}')
[19:21:35] [Server thread/INFO]: [SuperGuilds] LoaderAPI: spells loaded.
[19:21:35] [Server thread/INFO]: [SuperGuilds] LoaderAPI: storeGUI loaded.
[19:21:35] [Server thread/WARN]: [Skript] Possible name conflict of variables {build::%loop-number%} and {build::1} (there might be more conflicts). (storeGUI.sk, line 31: if {_build::%loop-number%} contains "b.":')
[19:21:35] [Server thread/WARN]: [Skript] Possible name conflict of variables {Text_Building} and {Text_%{_newrank}%} (there might be more conflicts). (storeGUI.sk, line 32: set {_build::%loop-number%} to "%{Text_Building}%"')
[19:21:35] [Server thread/WARN]: [Skript] Possible name conflict of variables {Text_Townhall} and {Text_%{_newrank}%} (there might be more conflicts). (storeGUI.sk, line 35: format slot 1 of {_p} with player head named "&6%{Text_Townhall}%" with lore "%{click_build}%|| ||%{level_text}% &f%{_build::1}%" to close then run [invoke "build" from "townhall" and "%{_g}%" and {_p}]')
[19:21:35] [Server thread/WARN]: [Skript] Possible name conflict of variables {Text_Store} and {Text_%{_newrank}%} (there might be more conflicts). (storeGUI.sk, line 36: format slot 3 of {_p} with golden ingot named "&6%{Text_Store}%" with lore "%{click_build}%|| ||%{level_text}% &f%{_build::2}%" to close then run [invoke "build" from "store" and "%{_g}%" and {_p}]')
[19:21:35] [Server thread/WARN]: [Skript] Possible name conflict of variables {Text_Sawmill} and {Text_%{_newrank}%} (there might be more conflicts). (storeGUI.sk, line 38: format slot 7 of {_p} with water bucket named "&6%{Text_Sawmill}%" with lore "%{click_build}%|| ||%{level_text}% &f%{_build::4}%" to close then run [invoke "build" from "sawmill" and "%{_g}%" and {_p}]')
[19:21:35] [Server thread/INFO]: [SuperGuilds] LoaderAPI: subFiles loaded.
[19:21:35] [Server thread/WARN]: [Skript] Possible name conflict of variables {Text_%{_typeB}%} and {Text_Townhall} (there might be more conflicts). (subFiles.sk, line 50: replace all "{BUILD}" with "%{Text_%{_typeB}%}%" in {_y}')
[19:21:37] [Server thread/INFO]: [SuperGuilds] LoaderAPI: subFiles2 loaded.
[19:21:37] [Server thread/INFO]: [SuperGuilds] LoaderAPI: subFiles3 loaded.
[19:21:37] [Server thread/WARN]: [Skript] Possible name conflict of variables {harf::%loop-value%} and {harf::P} (there might be more conflicts). (subFiles3.sk, line 116: replace all "%loop-value%" with "%{_harf::%loop-value%}%" in {_arg}')
[19:22:00] [Server thread/INFO]: [SuperGuilds] LoaderAPI: subFiles4 loaded.
[19:22:00] [Server thread/INFO]: [Skript] All scripts loaded without errors.
[19:22:00] [Server thread/INFO]: [Skript] Loaded 31 scripts with a total of 102 triggers and 27 commands in 51.35 seconds
[19:22:00] [Server thread/INFO]: [Skript] Finished loading.
[19:22:00] [Server thread/INFO]: GroupManager - INFO - Bukkit Permissions Updated!
[19:22:00] [Craft Scheduler Thread - 5/INFO]: [Vault] Checking for Updates ...
[19:22:00] [Server thread/INFO]: com.mojang.authlib.GameProfile@1ad9af2d[id=4fc7e58f-7608-3010-b6ad-4b7bb3335098,name=Juliano_ice,properties={},legacy=false] (/78.46.158.247:58712) lost connection: Timed out
[19:22:00] [Server thread/INFO]: com.mojang.authlib.GameProfile@58806d89[id=4fc7e58f-7608-3010-b6ad-4b7bb3335098,name=Juliano_ice,properties={},legacy=false] (/78.46.158.247:58725) lost connection: Timed out
[19:22:00] [Server thread/INFO]: com.mojang.authlib.GameProfile@7299ef5[id=7aac92f5-c050-33e4-9360-1eb9770372aa,name=BonSpace,properties={},legacy=false] (/78.46.158.247:58727) lost connection: Timed out
[19:22:00] [Server thread/INFO]: [Server] s
[19:22:00] [Server thread/INFO]: GUILDS > DYNMAP Addon doesn't find DYNMAP Plugin, please install dynmap plugin...
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemy::1} and {alchemy::%{_sira}%} (there might be more conflicts). (tr.sk, line 166: set {alchemy::1} to "§6Güç"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemy::2} and {alchemy::%{_sira}%} (there might be more conflicts). (tr.sk, line 167: set {alchemy::2} to "§2Hız"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemy::3} and {alchemy::%{_sira}%} (there might be more conflicts). (tr.sk, line 168: set {alchemy::3} to "§cYenilenme"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemyLore::1::1} and {alchemyLore::%{_sira}%::1} (there might be more conflicts). (tr.sk, line 169: set {alchemyLore::1::1} to "§9Loncanın tüm üyelerine §6Güç I §9verir.||§dSüre: §f2 saat||§bTutar: §f150 mana"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemyLore::1::2} and {alchemyLore::%{_sira}%::2} (there might be more conflicts). (tr.sk, line 170: set {alchemyLore::1::2} to "§9Loncanın tüm üyelerine §6Güç II §9verir.||§dSüre: §f2 saat||§bTutar: §f450 mana"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemyLore::1::3} and {alchemyLore::%{_sira}%::3} (there might be more conflicts). (tr.sk, line 171: set {alchemyLore::1::3} to "§9Loncanın tüm üyelerine §6Güç III §9verir.||§dSüre: §f1 saat||§bTutar: §f650 mana"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemyLore::2::1} and {alchemyLore::%{_sira}%::1} (there might be more conflicts). (tr.sk, line 172: set {alchemyLore::2::1} to "§9Loncanın tüm üyelerine §2Hız I §9verir.||§dSüre: §f2 saat||§bTutar: §f150 mana"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemyLore::2::2} and {alchemyLore::%{_sira}%::2} (there might be more conflicts). (tr.sk, line 173: set {alchemyLore::2::2} to "§9Loncanın tüm üyelerine §2Hız II §9verir.||§dSüre: §f2 saat||§bTutar: §f450 mana"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemyLore::2::3} and {alchemyLore::%{_sira}%::3} (there might be more conflicts). (tr.sk, line 174: set {alchemyLore::2::3} to "§9Loncanın tüm üyelerine §2Hız III §9verir..||§dSüre: §f1 saat||§bTutar: §f650 mana"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemyLore::3::1} and {alchemyLore::%{_sira}%::1} (there might be more conflicts). (tr.sk, line 175: set {alchemyLore::3::1} to "§9Loncanın tüm üyelerine §cYenilenme I §9verir.||§dSüre: §f2 saat||§bTutar: §f150 mana"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemyLore::3::2} and {alchemyLore::%{_sira}%::2} (there might be more conflicts). (tr.sk, line 176: set {alchemyLore::3::2} to "§9Loncanın tüm üyelerine §cYenilenme II §9verir.||§dSüre: §f2 saat||§bTutar: §f450 mana"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemyLore::3::3} and {alchemyLore::%{_sira}%::3} (there might be more conflicts). (tr.sk, line 177: set {alchemyLore::3::3} to "§9Loncanın tüm üyelerine §cYenilenme III §9verir.||§dSüre: §f1 saat||§bTutar: §f650 mana"')
[19:22:01] [Craft Scheduler Thread - 5/INFO]: [Vault] No new version available
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemy::4} and {alchemy::%{_sira}%} (there might be more conflicts). (tr.sk, line 278: set {alchemy::4} to "§7Koruma"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemyLore::4::1} and {alchemyLore::%{_sira}%::1} (there might be more conflicts). (tr.sk, line 279: set {alchemyLore::4::1} to "§9Loncanın tüm üyelerine §7Koruma I §9verir.||§dSüre: §f2 saat||§bTutar: §f150 mana"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemyLore::4::2} and {alchemyLore::%{_sira}%::2} (there might be more conflicts). (tr.sk, line 280: set {alchemyLore::4::2} to "§9Loncanın tüm üyelerine §7Koruma II §9verir.||§dSüre: §f2 saat||§bTutar: §f450 mana"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemyLore::4::3} and {alchemyLore::%{_sira}%::3} (there might be more conflicts). (tr.sk, line 281: set {alchemyLore::4::3} to "§9Loncanın tüm üyelerine §7Koruma III §9verir.||§dSüre: §f1 saat||§bTutar: §f650 mana"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {adminHelp1} and {adminHelp%loop-number%} (there might be more conflicts). (tr.sk, line 307: set {adminHelp1} to "§c/guilds admin unclaim §f§l§m-§r §7Durduğun yerdeki claimi kaldır."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {adminHelp2} and {adminHelp%loop-number%} (there might be more conflicts). (tr.sk, line 308: set {adminHelp2} to "§c/guilds admin disband <lonca> §f§l§m-§r §7Loncayı sil."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {adminHelp3} and {adminHelp%loop-number%} (there might be more conflicts). (tr.sk, line 309: set {adminHelp3} to "§c/guilds admin wardebug §f§l§m-§r §7Savaşı değiştir."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {adminHelp4} and {adminHelp%loop-number%} (there might be more conflicts). (tr.sk, line 310: set {adminHelp4} to "§c/guilds admin bypass §f§l§m-§r §7Claimleri değiştir."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {adminHelp5} and {adminHelp%loop-number%} (there might be more conflicts). (tr.sk, line 311: set {adminHelp5} to "§c/guilds admin honor <oyuncu> <yeni> §f§l§m-§r §7Oyuncunun onur puanını değiştir."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {adminHelp6} and {adminHelp%loop-number%} (there might be more conflicts). (tr.sk, line 312: set {adminHelp6} to "§c/guilds admin store <lonca> <iron/gold/mana/wood> <yeni> §f§l§m-§r §7Loncanın kaynaklarını değiştir."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {adminHelp7} and {adminHelp%loop-number%} (there might be more conflicts). (tr.sk, line 313: set {adminHelp7} to "§c/guilds admin setwarspawns <red/blue> §f§l§m-§r §7Savaşın noktalarını belirle."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {adminHelp8} and {adminHelp%loop-number%} (there might be more conflicts). (tr.sk, line 314: set {adminHelp8} to "§c/guilds admin denyregion <add/remove> <wg-bölgesi> §f§l§m-§r §7Oyundan claim atılamayacak bölgeleri belirle."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {adminHelp9} and {adminHelp%loop-number%} (there might be more conflicts). (tr.sk, line 315: set {adminHelp9} to "§c/guilds admin locale <dil> §f§l§m-§r §7Eklentinin dilini değiştirir."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemy::5} and {alchemy::%{_sira}%} (there might be more conflicts). (tr.sk, line 331: set {alchemy::5} to "§4Ateş koruması"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemyLore::5::1} and {alchemyLore::%{_sira}%::1} (there might be more conflicts). (tr.sk, line 332: set {alchemyLore::5::1} to "§9Loncanın tüm üyelerine §4Ateş koruması I §9verir.||§dSüre: §f2 saat||§bTutar §f150 mana"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemyLore::5::2} and {alchemyLore::%{_sira}%::2} (there might be more conflicts). (tr.sk, line 333: set {alchemyLore::5::2} to "§9Loncanın tüm üyelerine §4Ateş koruması II §9verir.||§dSüre: §f2 saat||§bTutar: §f450 mana"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemyLore::5::3} and {alchemyLore::%{_sira}%::3} (there might be more conflicts). (tr.sk, line 334: set {alchemyLore::5::3} to "§9Loncanın tüm üyelerine §4Ateş koruması III §9verir.||§dSüre: §f1 saat||§bTutar: §f650 mana"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Text_Leader} and {Text_%{_r}%} (there might be more conflicts). (tr.sk, line 373: set {Text_Leader} to "Lider"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Text_CoLeader} and {Text_%{_r}%} (there might be more conflicts). (tr.sk, line 374: set {Text_CoLeader} to "Yrd. Lider"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Text_Moderator} and {Text_%{_r}%} (there might be more conflicts). (tr.sk, line 375: set {Text_Moderator} to "Moderatör"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Text_Member} and {Text_%{_r}%} (there might be more conflicts). (tr.sk, line 376: set {Text_Member} to "Üye"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_1::help1} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 441: set {page_1::help1} to "§a/guilds help §f§l§m-§r §7Yardım sayfasını açar."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_1::help2} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 442: set {page_1::help2} to "§a/guilds create <lonca ismi> §f§l§m-§r §7Lonca oluşturur."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_1::help3} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 443: set {page_1::help3} to "§a/guilds remove §f§l§m-§r §7Loncanızı siler."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_1::help4} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 444: set {page_1::help4} to "§a/guilds description <yazı> §f§l§m-§r §7Loncanıza açıklama ekler."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_1::help5} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 445: set {page_1::help5} to "§a/guilds motd <yazı> §f§l§m-§r §7Loncanızın giriş mesajını ayarlar."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_1::help6} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 446: set {page_1::help6} to "§a/guilds info §f§l§m-§r §7Lonca bilgilerini gösterir."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_1::help7} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 447: set {page_1::help7} to "§a/guilds leave §f§l§m-§r §7Loncanızdan ayrılırsınz."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_2::help1} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 448: set {page_2::help1} to "§a/guilds setmarket §f§l§m-§r §7Lonca marketinizi belirler."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_2::help2} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 449: set {page_2::help2} to "§a/guilds market <lonca> §f§l§m-§r §7Belirlenen lonca marketine gider."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_2::help3} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 450: set {page_2::help3} to "§a/guilds stats <oyuncu> §f§l§m-§r §7Oyuncunun istatistiklerini gösterir."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_2::help4} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 451: set {page_2::help4} to "§a/guilds admin §f§l§m-§r §7Lonca yönetici panelini açar."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_2::help5} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 452: set {page_2::help5} to "§a/guilds store §f§l§m-§r §7Lonca deposunu gösterir."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_2::help6} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 453: set {page_2::help6} to "§a/guilds list §f§l§m-§r §7Lonca listesini gösterir."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_2::help7} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 454: set {page_2::help7} to "§a/guilds map §f§l§m-§r §7Loncaları gösteren haritayı açar."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_3::help1} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 455: set {page_3::help1} to "§a/guilds leader <oyuncu> §f§l§m-§r §7Oyuncuyu lonca lideri yapar."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_3::help2} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 456: set {page_3::help2} to "§a/guilds invite <oyuncu> §f§l§m-§r §7Oyuncuyu loncaya davet eder."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_3::help3} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 457: set {page_3::help3} to "§a/guilds accept §f§l§m-§r §7Lonca davetini kabul eder."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_3::help4} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 458: set {page_3::help4} to "§a/guilds pet §f§l§m-§r §7Lonca petini çağırır."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_3::help5} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 459: set {page_3::help5} to "§a/guilds chest §f§l§m-§r §7Lonca sandığını açar."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_3::help6} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 460: set {page_3::help6} to "§a/guilds multiplier §f§l§m-§r §7Loncanız için çifte etkiyi açar."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_3::help7} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 461: set {page_3::help7} to "§a/guilds healer §f§l§m-§r §7Loncadaki oyuncuları iyileştirir."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_4::help1} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 462: set {page_4::help1} to "§a/guilds claim §f§l§m-§r §7Bulunduğunuz alanı koruma altına alır."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_4::help2} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 463: set {page_4::help2} to "§a/guilds unclaim §f§l§m-§r §7Bulunduğunuz alanın korumasını kaldırır."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_4::help3} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 464: set {page_4::help3} to "§a/guilds debug §f§l§m-§r §7Tüm lonca verilerini siler."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_4::help4} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 465: set {page_4::help4} to "§a/guilds reload §f§l§m-§r §7Eklentiyi yeniler."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_4::help5} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 466: set {page_4::help5} to "§a/guilds home §f§l§m-§r §7Lonca evine ışınlar."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_4::help6} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 467: set {page_4::help6} to "§a/guilds sethome §f§l§m-§r §7Lonca evini belirler."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_4::help7} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 468: set {page_4::help7} to "§a/guilds war §f§l§m-§r §7Lonca savaşları."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_5::help1} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 469: set {page_5::help1} to "§a/guilds version §f§l§m-§r §7Eklenti sürümünü gösterir."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_5::help2} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 470: set {page_5::help2} to "§a/guilds buildings §f§l§m-§r §7Lonca binalarını gösterir."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_5::help3} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 471: set {page_5::help3} to "§a/guilds chat §f§l§m-§r §7Lonca sohbetini açar."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_5::help4} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 472: set {page_5::help4} to "§a/guilds alchemy §f§l§m-§r §7Lonca büyücüsünü gösterir."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_5::help5} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 473: set {page_5::help5} to "&a/guilds sync &f&l&m-&r &7Ana dosyaları yeniler."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Gold::1} and {Build::%{_typeB}%::Gold::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 3: set {Build::Townhall::Gold::1} to 50')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Iron::1} and {Build::%{_typeB}%::Iron::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 4: set {Build::Townhall::Iron::1} to 100')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Mana::1} and {Build::%{_typeB}%::Mana::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 5: set {Build::Townhall::Mana::1} to 5')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Wood::1} and {Build::%{_typeB}%::Wood::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 6: set {Build::Townhall::Wood::1} to 100')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Build::Seconds::1} and {Build::%{_typeB}%::Build::Seconds::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 7: set {Build::Townhall::Build::Seconds::1} to 100')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Gold::2} and {Build::%{_typeB}%::Gold::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 9: set {Build::Townhall::Gold::2} to 500')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Iron::2} and {Build::%{_typeB}%::Iron::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 10: set {Build::Townhall::Iron::2} to 0')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Mana::2} and {Build::%{_typeB}%::Mana::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 11: set {Build::Townhall::Mana::2} to 15')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Wood::2} and {Build::%{_typeB}%::Wood::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 12: set {Build::Townhall::Wood::2} to 150')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Build::Seconds::2} and {Build::%{_typeB}%::Build::Seconds::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 13: set {Build::Townhall::Build::Seconds::2} to 100')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Gold::3} and {Build::%{_typeB}%::Gold::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 15: set {Build::Townhall::Gold::3} to 2000')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Iron::3} and {Build::%{_typeB}%::Iron::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 16: set {Build::Townhall::Iron::3} to 0')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Mana::3} and {Build::%{_typeB}%::Mana::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 17: set {Build::Townhall::Mana::3} to 50')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Wood::3} and {Build::%{_typeB}%::Wood::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 18: set {Build::Townhall::Wood::3} to 500')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Build::Seconds::3} and {Build::%{_typeB}%::Build::Seconds::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 19: set {Build::Townhall::Build::Seconds::3} to 100')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Gold::4} and {Build::%{_typeB}%::Gold::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 21: set {Build::Townhall::Gold::4} to 5000')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Iron::4} and {Build::%{_typeB}%::Iron::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 22: set {Build::Townhall::Iron::4} to 100')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Mana::4} and {Build::%{_typeB}%::Mana::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 23: set {Build::Townhall::Mana::4} to 150')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Wood::4} and {Build::%{_typeB}%::Wood::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 24: set {Build::Townhall::Wood::4} to 1500')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Build::Seconds::4} and {Build::%{_typeB}%::Build::Seconds::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 25: set {Build::Townhall::Build::Seconds::4} to 120')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Gold::1} and {Build::%{_typeB}%::Gold::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 27: set {Build::Store::Gold::1} to 500')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Iron::1} and {Build::%{_typeB}%::Iron::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 28: set {Build::Store::Iron::1} to 30')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Mana::1} and {Build::%{_typeB}%::Mana::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 29: set {Build::Store::Mana::1} to 25')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Wood::1} and {Build::%{_typeB}%::Wood::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 30: set {Build::Store::Wood::1} to 500')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Build::Seconds::1} and {Build::%{_typeB}%::Build::Seconds::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 31: set {Build::Store::Build::Seconds::1} to 40')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Gold::2} and {Build::%{_typeB}%::Gold::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 33: set {Build::Store::Gold::2} to 1000')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Iron::2} and {Build::%{_typeB}%::Iron::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 34: set {Build::Store::Iron::2} to 50')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Mana::2} and {Build::%{_typeB}%::Mana::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 35: set {Build::Store::Mana::2} to 50')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Wood::2} and {Build::%{_typeB}%::Wood::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 36: set {Build::Store::Wood::2} to 1000')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Build::Seconds::2} and {Build::%{_typeB}%::Build::Seconds::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 37: set {Build::Store::Build::Seconds::2} to 50')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Gold::3} and {Build::%{_typeB}%::Gold::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 39: set {Build::Store::Gold::3} to 1500')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Iron::3} and {Build::%{_typeB}%::Iron::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 40: set {Build::Store::Iron::3} to 75')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Mana::3} and {Build::%{_typeB}%::Mana::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 41: set {Build::Store::Mana::3} to 75')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Wood::3} and {Build::%{_typeB}%::Wood::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 42: set {Build::Store::Wood::3} to 1500')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Build::Seconds::3} and {Build::%{_typeB}%::Build::Seconds::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 43: set {Build::Store::Build::Seconds::3} to 60')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Gold::4} and {Build::%{_typeB}%::Gold::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 45: set {Build::Store::Gold::4} to 2000')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Iron::4} and {Build::%{_typeB}%::Iron::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 46: set {Build::Store::Iron::4} to 100')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Mana::4} and {Build::%{_typeB}%::Mana::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 47: set {Build::Store::Mana::4} to 100')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Wood::4} and {Build::%{_typeB}%::Wood::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 48: set {Build::Store::Wood::4} to 2000')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Build::Seconds::4} and {Build::%{_typeB}%::Build::Seconds::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 49: set {Build::Store::Build::Seconds::4} to 70')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Gold::5} and {Build::%{_typeB}%::Gold::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 51: set {Build::Store::Gold::5} to 2500')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Iron::5} and {Build::%{_typeB}%::Iron::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 52: set {Build::Store::Iron::5} to 120')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Mana::5} and {Build::%{_typeB}%::Mana::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 53: set {Build::Store::Mana::5} to 150')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Wood::5} and {Build::%{_typeB}%::Wood::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 54: set {Build::Store::Wood::5} to 2500')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Build::Seconds::5} and {Build::%{_typeB}%::Build::Seconds::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 55: set {Build::Store::Build::Seconds::5} to 80')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Gold::6} and {Build::%{_typeB}%::Gold::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 57: set {Build::Store::Gold::6} to 3000')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Iron::6} and {Build::%{_typeB}%::Iron::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 58: set {Build::Store::Iron::6} to 150')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Mana::6} and {Build::%{_typeB}%::Mana::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 59: set {Build::Store::Mana::6} to 200')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Wood::6} and {Build::%{_typeB}%::Wood::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 60: set {Build::Store::Wood::6} to 3000')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Build::Seconds::6} and {Build::%{_typeB}%::Build::Seconds::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 61: set {Build::Store::Build::Seconds::6} to 90')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Gold::7} and {Build::%{_typeB}%::Gold::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 63: set {Build::Store::Gold::7} to 3500')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Iron::7} and {Build::%{_typeB}%::Iron::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 64: set {Build::Store::Iron::7} to 200')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Mana::7} and {Build::%{_typeB}%::Mana::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 65: set {Build::Store::Mana::7} to 250')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Wood::7} and {Build::%{_typeB}%::Wood::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 66: set {Build::Store::Wood::7} to 3500')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Build::Seconds::7} and {Build::%{_typeB}%::Build::Seconds::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 67: set {Build::Store::Build::Seconds::7} to 100')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Gold::8} and {Build::%{_typeB}%::Gold::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 69: set {Build::Store::Gold::8} to 4000')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Iron::8} and {Build::%{_typeB}%::Iron::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 70: set {Build::Store::Iron::8} to 250')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Mana::8} and {Build::%{_typeB}%::Mana::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 71: set {Build::Store::Mana::8} to 300')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Wood::8} and {Build::%{_typeB}%::Wood::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 72: set {Build::Store::Wood::8} to 4000')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Build::Seconds::8} and {Build::%{_typeB}%::Build::Seconds::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 73: set {Build::Store::Build::Seconds::8} to 110')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Gold::1} and {Build::%{_typeB}%::Gold::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 75: set {Build::Sawmill::Gold::1} to 120')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Iron::1} and {Build::%{_typeB}%::Iron::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 76: set {Build::Sawmill::Iron::1} to 5')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Mana::1} and {Build::%{_typeB}%::Mana::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 77: set {Build::Sawmill::Mana::1} to 5')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Wood::1} and {Build::%{_typeB}%::Wood::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 78: set {Build::Sawmill::Wood::1} to 100')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Build::Seconds::1} and {Build::%{_typeB}%::Build::Seconds::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 79: set {Build::Sawmill::Build::Seconds::1} to 70')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Gold::2} and {Build::%{_typeB}%::Gold::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 81: set {Build::Sawmill::Gold::2} to 300')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Iron::2} and {Build::%{_typeB}%::Iron::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 82: set {Build::Sawmill::Iron::2} to 20')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Mana::2} and {Build::%{_typeB}%::Mana::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 83: set {Build::Sawmill::Mana::2} to 20')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Wood::2} and {Build::%{_typeB}%::Wood::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 84: set {Build::Sawmill::Wood::2} to 200')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Build::Seconds::2} and {Build::%{_typeB}%::Build::Seconds::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 85: set {Build::Sawmill::Build::Seconds::2} to 80')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Gold::3} and {Build::%{_typeB}%::Gold::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 87: set {Build::Sawmill::Gold::3} to 700')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Iron::3} and {Build::%{_typeB}%::Iron::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 88: set {Build::Sawmill::Iron::3} to 50')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Mana::3} and {Build::%{_typeB}%::Mana::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 89: set {Build::Sawmill::Mana::3} to 50')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Wood::3} and {Build::%{_typeB}%::Wood::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 90: set {Build::Sawmill::Wood::3} to 300')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Build::Seconds::3} and {Build::%{_typeB}%::Build::Seconds::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 91: set {Build::Sawmill::Build::Seconds::3} to 90')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Gold::4} and {Build::%{_typeB}%::Gold::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 93: set {Build::Sawmill::Gold::4} to 1500')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Iron::4} and {Build::%{_typeB}%::Iron::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 94: set {Build::Sawmill::Iron::4} to 100')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Mana::4} and {Build::%{_typeB}%::Mana::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 95: set {Build::Sawmill::Mana::4} to 100')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Wood::4} and {Build::%{_typeB}%::Wood::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 96: set {Build::Sawmill::Wood::4} to 700')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Build::Seconds::4} and {Build::%{_typeB}%::Build::Seconds::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 97: set {Build::Sawmill::Build::Seconds::4} to 100')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Alchemist::Gold::1} and {Build::%{_typeB}%::Gold::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 99: set {Build::Alchemist::Gold::1} to 750')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Alchemist::Iron::1} and {Build::%{_typeB}%::Iron::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 100: set {Build::Alchemist::Iron::1} to 250')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Alchemist::Mana::1} and {Build::%{_typeB}%::Mana::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 101: set {Build::Alchemist::Mana::1} to 150')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Alchemist::Wood::1} and {Build::%{_typeB}%::Wood::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 102: set {Build::Alchemist::Wood::1} to 500')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Alchemist::Build::Seconds::1} and {Build::%{_typeB}%::Build::Seconds::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 103: set {Build::Alchemist::Build::Seconds::1} to 200')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Alchemist::Gold::2} and {Build::%{_typeB}%::Gold::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 105: set {Build::Alchemist::Gold::2} to 1500')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Alchemist::Iron::2} and {Build::%{_typeB}%::Iron::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 106: set {Build::Alchemist::Iron::2} to 500')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Alchemist::Mana::2} and {Build::%{_typeB}%::Mana::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 107: set {Build::Alchemist::Mana::2} to 300')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Alchemist::Wood::2} and {Build::%{_typeB}%::Wood::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 108: set {Build::Alchemist::Wood::2} to 1500')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Alchemist::Build::Seconds::2} and {Build::%{_typeB}%::Build::Seconds::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 109: set {Build::Alchemist::Build::Seconds::2} to 300')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Alchemist::Gold::3} and {Build::%{_typeB}%::Gold::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 111: set {Build::Alchemist::Gold::3} to 2500')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Alchemist::Iron::3} and {Build::%{_typeB}%::Iron::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 112: set {Build::Alchemist::Iron::3} to 500')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Alchemist::Mana::3} and {Build::%{_typeB}%::Mana::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 113: set {Build::Alchemist::Mana::3} to 500')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Alchemist::Wood::3} and {Build::%{_typeB}%::Wood::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 114: set {Build::Alchemist::Wood::3} to 2000')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Alchemist::Build::Seconds::3} and {Build::%{_typeB}%::Build::Seconds::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 115: set {Build::Alchemist::Build::Seconds::3} to 500')
[19:22:04] [Server thread/INFO]: GUILDS > Your messages file (plugins/SuperGuilds/messages.sk) is old, please remove it then use /g sync.
[19:22:04] [Server thread/INFO]: GUILDS > Do not forget 'disable variable conflict warnings', You can find it at 'plugins/Skript/config.sk'
Teşekkürler.