TPS , İşlem sorunu , Sunucu hatası.

Ragnarak

Bedrock Kaşifi
En iyi cevaplar
0
Bir anda TPS 15-16 oluyor. Stoplag çekiyorum , 18 çıkıyor. Ardından tekrar düşüyor. Buyurun plugin listem.




Log dosyam açılırken.


Kod:
[19:20:13] [Server thread/INFO]: Starting minecraft server version 1.8.8
[19:20:13] [Server thread/INFO]: Loading properties
[19:20:13] [Server thread/INFO]: Default game type: SURVIVAL
[19:20:13] [Server thread/INFO]: This server is running CraftBukkit version git-Spigot-5f38d38-12698ea (MC: 1.8.8) (Implementing API version 1.8.8-R0.1-SNAPSHOT)
[19:20:13] [Server thread/INFO]: Debug logging is disabled
[19:20:13] [Server thread/INFO]: Server Ping Player Sample Count: 12
[19:20:13] [Server thread/INFO]: Using 4 threads for Netty based IO
[19:20:13] [Server thread/INFO]: Generating keypair
[19:20:13] [Server thread/INFO]: Starting Minecraft server on *:11
[19:20:14] [Server thread/INFO]: Set PluginClassLoader as parallel capable
[19:20:14] [Server thread/INFO]: [UnioAntiCrash] Loading UnioAntiCrash v1.0
[19:20:14] [Server thread/INFO]: [WorldEdit] Loading WorldEdit v6.1;no_git_id
[19:20:14] [Server thread/INFO]: [Skript] Loading Skript v2.1.2
[19:20:14] [Server thread/INFO]: [Essentials] Loading Essentials vTeamCity
[19:20:14] [Server thread/INFO]: [GroupManager] Loading GroupManager v2.1.31 (Phoenix)
[19:20:14] [Server thread/INFO]: [Websend] Loading Websend v2.5.5
[19:20:14] [Server thread/INFO]: [ClearLag] Loading ClearLag v2.8.0
[19:20:14] [Server thread/INFO]: [AdvancedBan] Loading AdvancedBan v10
[19:20:14] [Server thread/INFO]: [AlphaChest] Loading AlphaChest v1.17.0
[19:20:14] [Server thread/INFO]: [SkQuery] Loading SkQuery v3.22.1
[19:20:14] [Server thread/INFO]: [Permissions] Loading Permissions v3.1.6
[19:20:14] [Server thread/INFO]: [NametagEdit] Loading NametagEdit v4.0
[19:20:14] [Server thread/INFO]: [SaveIt] Loading SaveIt v1.1.7
[19:20:14] [Server thread/INFO]: [Multiverse-Core] Loading Multiverse-Core v2.4-b527
[19:20:14] [Server thread/INFO]: [ProtocolLib] Loading ProtocolLib v3.6.4
[19:20:14] [Server thread/WARN]: [ProtocolLib] Version (MC: 1.8.8) has not yet been tested! Proceed with caution.
[19:20:15] [Server thread/INFO]: [WorldGuard] Loading WorldGuard v6.1
[19:20:15] [Server thread/INFO]: [InfoBoardReborn] Loading InfoBoardReborn v1.7.0
[19:20:15] [Server thread/INFO]: [IPWhitelist] Loading IPWhitelist v1.7
[19:20:15] [Server thread/INFO]: [Shopkeepers] Loading Shopkeepers v1.61
[19:20:15] [Server thread/INFO]: [AutoPickup] Loading AutoPickup v3.9
[19:20:15] [Server thread/INFO]: [EssentialsProtect] Loading EssentialsProtect vTeamCity
[19:20:15] [Server thread/INFO]: [WildSkript] Loading WildSkript v1.8
[19:20:15] [Server thread/INFO]: [EssentialsChat] Loading EssentialsChat vTeamCity
[19:20:15] [Server thread/INFO]: [DeathMessages] Loading DeathMessages v3.1.1
[19:20:15] [Server thread/INFO]: [EssentialsAntiBuild] Loading EssentialsAntiBuild vPre2.14.1.3
[19:20:15] [Server thread/INFO]: [Effect Library] Loading EffectLib v4.0
[19:20:15] [Server thread/INFO]: [RandomTeleport] Loading RandomTeleport v1.7.4 (build #20)
[19:20:15] [Server thread/INFO]: [WGCustomFlags] Loading WGCustomFlags v1.8.1-beta
[19:20:15] [Server thread/INFO]: [Vault] Loading Vault v1.5.6-b49
[19:20:15] [Server thread/INFO]: [EssentialsSpawn] Loading EssentialsSpawn vTeamCity
[19:20:15] [Server thread/INFO]: [MassiveCore] Loading MassiveCore v2.7.5
[19:20:15] [Server thread/INFO]: [TitleManager] Loading TitleManager v1.5.12
[19:20:15] [Server thread/INFO]: [WGKeepInventoryFlags] Loading WGKeepInventoryFlags v0.3.1
[19:20:15] [Server thread/INFO]: [VipZero] Loading VipZero v1.2.2
[19:20:15] [Server thread/INFO]: [SilkSpawners] Loading SilkSpawners v3.7.3
[19:20:15] [Server thread/INFO]: [ShopGUIPlus] Loading ShopGUIPlus v1.5.9
[19:20:15] [Server thread/INFO]: [ProtocolLib] Enabling ProtocolLib v3.6.4
[19:20:15] [Server thread/INFO]: [ProtocolLib] Started structure compiler thread.
[19:20:15] [Server thread/INFO]: [Vault] Enabling Vault v1.5.6-b49
[19:20:15] [Server thread/INFO]: [Vault] [Economy] Essentials Economy found: Waiting
[19:20:15] [Server thread/INFO]: [Vault] [Permission] GroupManager found: Waiting
[19:20:15] [Server thread/INFO]: [Vault] [Permission] SuperPermissions loaded as backup permission system.
[19:20:15] [Server thread/INFO]: [Vault] [Chat] GroupManager found: Waiting
[19:20:15] [Server thread/INFO]: [Vault] Enabled Version 1.5.6-b49
[19:20:15] [Server thread/INFO]: [MassiveCore] Enabling MassiveCore v2.7.5
[19:20:15] [Server thread/INFO]: [MassiveCore 2.7.5] === ENABLE START ===
[19:20:15] [Server thread/INFO]: [MassiveCore 2.7.5] Loading Cachefile datas...
[19:20:31] [Server thread/INFO]: [MassiveCore 2.7.5] Loading Onlineplayer datas...
[19:20:31] [Server thread/INFO]: [MassiveCore 2.7.5] Loading Registry datas...
[19:20:31] [Server thread/INFO]: [MassiveCore 2.7.5] Skipping Dbmojangapi datas since offline mode...
[19:20:31] [Server thread/INFO]: [MassiveCore 2.7.5] Saving Cachefile...
[19:20:32] [Server thread/INFO]: [MassiveCore 2.7.5] Setup of IdUtil took 16992ms.
[19:20:32] [Server thread/INFO]: [MassiveCore 2.7.5] Activated integration with Vault
[19:20:32] [Server thread/INFO]: [MassiveCore 2.7.5] === ENABLE COMPLETE (Took 17222ms) ===
[19:20:32] [Server thread/WARN]: **** SERVER IS RUNNING IN OFFLINE/INSECURE MODE!
[19:20:32] [Server thread/WARN]: The server will make no attempt to authenticate usernames. Beware.
[19:20:32] [Server thread/WARN]: While this makes the game possible to play without internet access, it also opens up the ability for hackers to connect with any username they choose.
[19:20:32] [Server thread/WARN]: To change this, set "online-mode" to "true" in the server.properties file.
[19:20:32] [Server thread/INFO]: **** Beginning UUID conversion, this may take A LONG time ****
[19:20:32] [Server thread/INFO]: Preparing level "world"
[19:20:32] [Server thread/INFO]: -------- World Settings For [world] --------
[19:20:32] [Server thread/INFO]: Arrow Despawn Rate: 1200
[19:20:32] [Server thread/INFO]: View Distance: 3
[19:20:32] [Server thread/INFO]: Allow Zombie Pigmen to spawn from portal blocks: true
[19:20:32] [Server thread/INFO]: Item Despawn Rate: 6000
[19:20:32] [Server thread/INFO]: Item Merge Radius: 3.5
[19:20:32] [Server thread/INFO]: Zombie Aggressive Towards Villager: true
[19:20:32] [Server thread/INFO]: Chunks to Grow per Tick: 650
[19:20:32] [Server thread/INFO]: Clear tick list: false
[19:20:32] [Server thread/INFO]: Experience Merge Radius: 6.0
[19:20:32] [Server thread/INFO]: Max Entity Collisions: 2
[19:20:32] [Server thread/INFO]: Custom Map Seeds:  Village: 10387312 Feature: 14357617
[19:20:32] [Server thread/INFO]: Entity Tracking Range: Pl 48 / An 48 / Mo 48 / Mi 32 / Other 64
[19:20:32] [Server thread/INFO]: Mob Spawn Range: 3
[19:20:32] [Server thread/INFO]: Cactus Growth Modifier: 100%
[19:20:32] [Server thread/INFO]: Cane Growth Modifier: 100%
[19:20:32] [Server thread/INFO]: Melon Growth Modifier: 100%
[19:20:32] [Server thread/INFO]: Mushroom Growth Modifier: 100%
[19:20:32] [Server thread/INFO]: Pumpkin Growth Modifier: 100%
[19:20:32] [Server thread/INFO]: Sapling Growth Modifier: 100%
[19:20:32] [Server thread/INFO]: Wheat Growth Modifier: 100%
[19:20:32] [Server thread/INFO]: NetherWart Growth Modifier: 100%
[19:20:32] [Server thread/INFO]: Hopper Transfer: 24 Hopper Check: 24 Hopper Amount: 3
[19:20:32] [Server thread/INFO]: Anti X-Ray: true
[19:20:32] [Server thread/INFO]:     Engine Mode: 2
[19:20:32] [Server thread/INFO]:     Hidden Blocks: [14, 15, 16, 21, 48, 49, 54, 56, 73, 74, 82, 129, 130]
[19:20:32] [Server thread/INFO]:     Replace Blocks: [1, 5]
[19:20:32] [Server thread/INFO]: Nerfing mobs spawned from spawners: false
[19:20:32] [Server thread/INFO]: Entity Activation Range: An 6 / Mo 16 / Mi 2
[19:20:32] [Server thread/INFO]: Random Lighting Updates: false
[19:20:32] [Server thread/INFO]: Sending up to 10 chunks per packet
[19:20:32] [Server thread/INFO]: Structure Info Saving: true
[19:20:32] [Server thread/INFO]: Tile Max Tick Time: 50ms Entity max Tick Time: 50ms
[19:20:32] [Server thread/INFO]: Max TNT Explosions: 100
[19:20:33] [Server thread/INFO]: -------- World Settings For [world_the_end] --------
[19:20:33] [Server thread/INFO]: Arrow Despawn Rate: 1200
[19:20:33] [Server thread/INFO]: View Distance: 3
[19:20:33] [Server thread/INFO]: Allow Zombie Pigmen to spawn from portal blocks: true
[19:20:33] [Server thread/INFO]: Item Despawn Rate: 6000
[19:20:33] [Server thread/INFO]: Item Merge Radius: 3.5
[19:20:33] [Server thread/INFO]: Zombie Aggressive Towards Villager: true
[19:20:33] [Server thread/INFO]: Chunks to Grow per Tick: 650
[19:20:33] [Server thread/INFO]: Clear tick list: false
[19:20:33] [Server thread/INFO]: Experience Merge Radius: 6.0
[19:20:33] [Server thread/INFO]: Max Entity Collisions: 2
[19:20:33] [Server thread/INFO]: Custom Map Seeds:  Village: 10387312 Feature: 14357617
[19:20:33] [Server thread/INFO]: Entity Tracking Range: Pl 48 / An 48 / Mo 48 / Mi 32 / Other 64
[19:20:33] [Server thread/INFO]: Mob Spawn Range: 3
[19:20:33] [Server thread/INFO]: Cactus Growth Modifier: 100%
[19:20:33] [Server thread/INFO]: Cane Growth Modifier: 100%
[19:20:33] [Server thread/INFO]: Melon Growth Modifier: 100%
[19:20:33] [Server thread/INFO]: Mushroom Growth Modifier: 100%
[19:20:33] [Server thread/INFO]: Pumpkin Growth Modifier: 100%
[19:20:33] [Server thread/INFO]: Sapling Growth Modifier: 100%
[19:20:33] [Server thread/INFO]: Wheat Growth Modifier: 100%
[19:20:33] [Server thread/INFO]: NetherWart Growth Modifier: 100%
[19:20:33] [Server thread/INFO]: Hopper Transfer: 24 Hopper Check: 24 Hopper Amount: 3
[19:20:33] [Server thread/INFO]: Anti X-Ray: true
[19:20:33] [Server thread/INFO]:     Engine Mode: 2
[19:20:33] [Server thread/INFO]:     Hidden Blocks: [14, 15, 16, 21, 48, 49, 54, 56, 73, 74, 82, 129, 130]
[19:20:33] [Server thread/INFO]:     Replace Blocks: [1, 5]
[19:20:33] [Server thread/INFO]: Nerfing mobs spawned from spawners: false
[19:20:33] [Server thread/INFO]: Entity Activation Range: An 6 / Mo 16 / Mi 2
[19:20:33] [Server thread/INFO]: Random Lighting Updates: false
[19:20:33] [Server thread/INFO]: Sending up to 10 chunks per packet
[19:20:33] [Server thread/INFO]: Structure Info Saving: true
[19:20:33] [Server thread/INFO]: Tile Max Tick Time: 50ms Entity max Tick Time: 50ms
[19:20:33] [Server thread/INFO]: Max TNT Explosions: 100
[19:20:33] [Server thread/INFO]: Preparing start region for level 0 (Seed: 9197026648160260804)
[19:20:34] [Server thread/INFO]: Preparing spawn area: 27%
[19:20:34] [Server thread/INFO]: Preparing start region for level 1 (Seed: 4708169351050442948)
[19:20:35] [Server thread/INFO]: [UnioAntiCrash] Enabling UnioAntiCrash v1.0
[19:20:35] [Server thread/INFO]: [WorldEdit] Enabling WorldEdit v6.1;no_git_id
[19:20:37] [Server thread/INFO]: WEPIF: Using the Bukkit Permissions API.
[19:20:37] [Server thread/INFO]: [WorldEdit] Using com.sk89q.worldedit.bukkit.adapter.impl.Spigot_v1_8_R3 as the Bukkit adapter
[19:20:37] [Server thread/INFO]: [Skript] Enabling Skript v2.1.2
[19:20:38] [Server thread/ERROR]: [Skript] 'false' is not a time span
[19:20:38] [Server thread/INFO]: [Skript] Loaded a total of 11507 english aliases
[19:20:38] [Server thread/WARN]: [Skript] There are no aliases defined for the following ids: 165, 166, 167, 168, 169, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 189, 190, 191, 192, 193, 194, 195, 196, 197, 409, 411, 412, 413, 414, 415, 416, 423, 424, 425, 427, 428, 429, 430, 431
[19:20:38] [Server thread/INFO]: [Skript]  - created by & © Peter Güttinger aka Njol -
[19:20:38] [Server thread/INFO]: [Essentials] Enabling Essentials vTeamCity
[19:20:38] [Server thread/WARN]: §cVersion uyusmuyor! EssentialsAntiBuild lutfen guncelleyiniz.
[19:20:38] [Server thread/INFO]: Surum uyumsuz.
[19:20:38] [Server thread/INFO]: git-Spigot-5f38d38-12698ea (MC: 1.8.8)
[19:20:38] [Server thread/INFO]: 1.8.8-R0.1-SNAPSHOT
[19:20:39] [Server thread/INFO]: Using locale en
[19:20:39] [Server thread/INFO]: Using locale en
[19:20:39] [Server thread/INFO]: [Vault][Economy] Essentials Economy hooked.
[19:20:39] [Server thread/INFO]: Essentials: Using config file enhanced permissions.
[19:20:39] [Server thread/INFO]: Permissions listed in as player-commands will be given to all users.
[19:20:39] [Server thread/INFO]: [GroupManager] Enabling GroupManager v2.1.31 (Phoenix)
[19:20:39] [Server thread/INFO]: GroupManager - INFO - World Found: world
[19:20:39] [Server thread/INFO]: GroupManager - INFO - Superperms support enabled.
[19:20:39] [Server thread/INFO]: GroupManager - INFO - Scheduled Data Saving is set for every 10 minutes!
[19:20:39] [Server thread/INFO]: GroupManager - INFO - Backups will be retained for 24 hours!
[19:20:39] [Server thread/INFO]: GroupManager version 2.1.31 (Phoenix) is enabled!
[19:20:39] [Server thread/INFO]: WEPIF: GroupManager detected! Using GroupManager for permissions.
[19:20:39] [Server thread/INFO]: [Vault][Permission] GroupManager hooked.
[19:20:39] [Server thread/INFO]: [Vault][Chat] GroupManager - Chat hooked.
[19:20:39] [Server thread/INFO]: Essentials: Using GroupManager based permissions.
[19:20:39] [Server thread/INFO]: [Websend] Enabling Websend v2.5.5
[19:20:40] [Server thread/INFO]: [ClearLag] Enabling ClearLag v2.8.0
[19:20:40] [Server thread/INFO]: [ClearLag] Loading modules...
[19:20:40] [Server thread/INFO]: [ClearLag] Modules have been loaded!
[19:20:40] [Server thread/INFO]: [ClearLag] Clearlag is now enabled!
[19:20:40] [Server thread/INFO]: [AdvancedBan] Enabling AdvancedBan v10
[19:20:40] [Server thread/INFO]: [AdvancedBan] MC-Stats >> Connected
[19:20:40] [Server thread/INFO]:
[=]---------------------------[=]
-= AdvancedBan =-
Dev: Leoko
Status: Enabled
License: Public
Link: http://dev.bukkit.org/bukkit-plugins/advancedban/
Support [Skype/Mail]: Leoko33 / [email protected]
Version: 10
[=]---------------------------[=]
[19:20:40] [Server thread/INFO]: [AlphaChest] Enabling AlphaChest v1.17.0
[19:20:40] [Server thread/INFO]: [AlphaChest] loaded 0 chests
[19:20:40] [Server thread/INFO]: [SkQuery] Enabling SkQuery v3.22.1
[19:20:40] [Server thread/INFO]: [skQuery] Snooping enabled from com.w00tmast3r.skquery.SkQuery
[19:20:40] [Server thread/INFO]: [skQuery] Locating classes from SkQuery...
[19:20:40] [Server thread/INFO]: [skQuery] Finished snooping of SkQuery with 170 classes.
[19:20:40] [Server thread/INFO]: [skQuery] Beginning to process a total of 170 from SkQuery
[19:20:40] [Server thread/INFO]: [skQuery] Out of 170 classes, 164 classes were loaded from SkQuery
[19:20:40] [Server thread/INFO]: [Permissions] Enabling Permissions v3.1.6
[19:20:40] [Server thread/INFO]: Fake Permissions version 3.1.6 is enabled!
[19:20:40] [Server thread/INFO]: WEPIF: GroupManager detected! Using GroupManager for permissions.
[19:20:40] [Server thread/INFO]: [NametagEdit] Enabling NametagEdit v4.0
[19:20:40] [Server thread/INFO]: [NametagEdit] Found GroupManager! Hooking in.
[19:20:40] [Server thread/INFO]: [SaveIt] Enabling SaveIt v1.1.7
[19:20:40] [Server thread/INFO]: [SaveIt] Checking for updates.....
[19:20:41] [Server thread/INFO]: [SaveIt] No updates available! You are cool :D!
[19:20:41] [Server thread/INFO]: [SaveIt] Successfully Enabled!
[19:20:41] [Server thread/INFO]: [Multiverse-Core] Enabling Multiverse-Core v2.4-b527
[19:20:41] [Server thread/INFO]: [Multiverse-Core] - Version 2.4-b527 (API v14) Enabled - By Rigby, fernferret, lithium3141 and main--
[19:20:41] [Server thread/INFO]: [AllPay] - Version 10.0 - hooked into Essentials Economy for Multiverse-Core v2.4-b527
[19:20:41] [Server thread/INFO]: [Multiverse-Core] Loading World & Settings - 'world' - Env: NORMAL - Type: NORMAL & seed: 9197026648160260804
[19:20:41] [Server thread/INFO]: [Multiverse-Core] Loading World & Settings - 'duz' - Env: NORMAL - Type: FLAT & seed: -767917549682782300
[19:20:41] [Server thread/INFO]: -------- World Settings For [duz] --------
[19:20:41] [Server thread/INFO]: Arrow Despawn Rate: 1200
[19:20:41] [Server thread/INFO]: View Distance: 3
[19:20:41] [Server thread/INFO]: Allow Zombie Pigmen to spawn from portal blocks: true
[19:20:41] [Server thread/INFO]: Item Despawn Rate: 6000
[19:20:41] [Server thread/INFO]: Item Merge Radius: 3.5
[19:20:41] [Server thread/INFO]: Zombie Aggressive Towards Villager: true
[19:20:41] [Server thread/INFO]: Chunks to Grow per Tick: 650
[19:20:41] [Server thread/INFO]: Clear tick list: false
[19:20:41] [Server thread/INFO]: Experience Merge Radius: 6.0
[19:20:41] [Server thread/INFO]: Max Entity Collisions: 2
[19:20:41] [Server thread/INFO]: Custom Map Seeds:  Village: 10387312 Feature: 14357617
[19:20:41] [Server thread/INFO]: Entity Tracking Range: Pl 48 / An 48 / Mo 48 / Mi 32 / Other 64
[19:20:41] [Server thread/INFO]: Mob Spawn Range: 3
[19:20:41] [Server thread/INFO]: Cactus Growth Modifier: 100%
[19:20:41] [Server thread/INFO]: Cane Growth Modifier: 100%
[19:20:41] [Server thread/INFO]: Melon Growth Modifier: 100%
[19:20:41] [Server thread/INFO]: Mushroom Growth Modifier: 100%
[19:20:41] [Server thread/INFO]: Pumpkin Growth Modifier: 100%
[19:20:41] [Server thread/INFO]: Sapling Growth Modifier: 100%
[19:20:41] [Server thread/INFO]: Wheat Growth Modifier: 100%
[19:20:41] [Server thread/INFO]: NetherWart Growth Modifier: 100%
[19:20:41] [Server thread/INFO]: Hopper Transfer: 24 Hopper Check: 24 Hopper Amount: 3
[19:20:41] [Server thread/INFO]: Anti X-Ray: true
[19:20:41] [Server thread/INFO]:     Engine Mode: 2
[19:20:41] [Server thread/INFO]:     Hidden Blocks: [14, 15, 16, 21, 48, 49, 54, 56, 73, 74, 82, 129, 130]
[19:20:41] [Server thread/INFO]:     Replace Blocks: [1, 5]
[19:20:41] [Server thread/INFO]: Nerfing mobs spawned from spawners: false
[19:20:41] [Server thread/INFO]: Entity Activation Range: An 6 / Mo 16 / Mi 2
[19:20:41] [Server thread/INFO]: Random Lighting Updates: false
[19:20:41] [Server thread/INFO]: Sending up to 10 chunks per packet
[19:20:41] [Server thread/INFO]: Structure Info Saving: true
[19:20:41] [Server thread/INFO]: Tile Max Tick Time: 50ms Entity max Tick Time: 50ms
[19:20:41] [Server thread/INFO]: Max TNT Explosions: 100
[19:20:41] [Server thread/INFO]: Preparing start region for level 2 (Seed: -767917549682782300)
[19:20:42] [Server thread/INFO]: [Multiverse-Core] Loading World & Settings - 'world_the_end' - Env: THE_END - Type: NORMAL & seed: 4708169351050442948
[19:20:42] [Server thread/INFO]: [Multiverse-Core] 3 - World(s) loaded.
[19:20:42] [Server thread/INFO]: [WorldGuard] Enabling WorldGuard v6.1
[19:20:42] [Server thread/INFO]: [WorldGuard] (world) TNT ignition is PERMITTED.
[19:20:42] [Server thread/INFO]: [WorldGuard] (world) Lighters are PERMITTED.
[19:20:42] [Server thread/INFO]: [WorldGuard] (world) Lava fire is blocked.
[19:20:42] [Server thread/INFO]: [WorldGuard] (world) Fire spread is UNRESTRICTED.
[19:20:42] [Server thread/INFO]: [WorldGuard] Loaded configuration for world 'world'
[19:20:42] [Server thread/INFO]: [WorldGuard] (world_the_end) TNT ignition is PERMITTED.
[19:20:42] [Server thread/INFO]: [WorldGuard] (world_the_end) Lighters are PERMITTED.
[19:20:42] [Server thread/INFO]: [WorldGuard] (world_the_end) Lava fire is blocked.
[19:20:42] [Server thread/INFO]: [WorldGuard] (world_the_end) Fire spread is UNRESTRICTED.
[19:20:42] [Server thread/INFO]: [WorldGuard] Loaded configuration for world 'world_the_end'
[19:20:42] [Server thread/INFO]: [WorldGuard] (duz) TNT ignition is PERMITTED.
[19:20:42] [Server thread/INFO]: [WorldGuard] (duz) Lighters are PERMITTED.
[19:20:42] [Server thread/INFO]: [WorldGuard] (duz) Lava fire is blocked.
[19:20:42] [Server thread/INFO]: [WorldGuard] (duz) Fire spread is UNRESTRICTED.
[19:20:42] [Server thread/INFO]: [WorldGuard] Loaded configuration for world 'duz'
[19:20:42] [Server thread/INFO]: [WorldGuard] Loading region data...
[19:20:42] [Server thread/INFO]: [InfoBoardReborn] Enabling InfoBoardReborn v1.7.0
[19:20:43] [Server thread/INFO]: Metrics was started!
[19:20:43] [Server thread/INFO]: [IPWhitelist] Enabling IPWhitelist v1.7
[19:20:43] [Server thread/INFO]: [Shopkeepers] Enabling Shopkeepers v1.61
[19:20:43] [Server thread/INFO]: [AutoPickup] Enabling AutoPickup v3.9
[19:20:43] [Server thread/ERROR]: [AutoPickup] Plugin AutoPickup v3.9 has failed to register events for class me.MnMaxon.AutoPickup.MythicMobListener because net/elseland/xikage/MythicMobs/API/Bukkit/Events/MythicMobDeathEvent does not exist.
[19:20:43] [Server thread/ERROR]: [AutoPickup] Plugin AutoPickup v3.9 has failed to register events for class me.MnMaxon.AutoPickup.TokenEnchantListener because com/vk2gpz/tokenenchant/event/TEBlockExplodeEvent does not exist.
[19:20:43] [Server thread/INFO]: [EssentialsProtect] Enabling EssentialsProtect vTeamCity
[19:20:43] [Server thread/INFO]: [WildSkript] Enabling WildSkript v1.8
[19:20:43] [Server thread/INFO]: [WildSkript] skQuery hooked!
[19:20:43] [Server thread/INFO]: [WildSkript] Classes, Events, Conditions, Effects, Expressions and EventValues have been registered!
[19:20:43] [Server thread/INFO]: [WildSkript] Objects and Complex have been registered!
[19:20:43] [Server thread/INFO]: [WildSkript] - Created by & © Dzikoysk -
[19:20:44] [Server thread/INFO]: [EssentialsChat] Enabling EssentialsChat vTeamCity
[19:20:44] [Server thread/INFO]: [DeathMessages] Enabling DeathMessages v3.1.1
[19:20:44] [Server thread/INFO]: <<[ DeathMessages ]>>  [ Version ]=[ 3.1.1 ] [ Successfully Loaded! ]
[19:20:44] [Server thread/INFO]: [EssentialsAntiBuild] Enabling EssentialsAntiBuild vPre2.14.1.3
[19:20:44] [Server thread/WARN]: §cVersion uyusmuyor! Lutfen butun essentials jarlarini guncelleyiniz
[19:20:44] [Server thread/INFO]: [Effect Library] Enabling EffectLib v4.0
[19:20:44] [Server thread/INFO]: [RandomTeleport] Enabling RandomTeleport v1.7.4 (build #20)
[19:20:44] [Server thread/INFO]: [RandomTeleport] Attempting to load cooldown.map...
[19:20:44] [Server thread/INFO]: [RandomTeleport] Sucessfully loaded cooldown.map.
[19:20:44] [Server thread/INFO]: [RandomTeleport] Detected WorldGuard.
[19:20:44] [Server thread/INFO]: [WGCustomFlags] Enabling WGCustomFlags v1.8.1-beta
[19:20:44] [Server thread/INFO]: [WGCustomFlags] Loading configuration...
[19:20:44] [Server thread/INFO]: [WGCustomFlags] Configuration loaded.
[19:20:44] [Server thread/INFO]: [EssentialsSpawn] Enabling EssentialsSpawn vTeamCity
[19:20:44] [Server thread/INFO]: [TitleManager] Enabling TitleManager v1.5.12
[19:20:44] [Server thread/INFO]: [WGKeepInventoryFlags] Enabling WGKeepInventoryFlags v0.3.1
[19:20:44] [Server thread/INFO]: Added custom flag "keep-inventory" to WorldGuard.
[19:20:44] [Server thread/INFO]: Added custom flag "keep-level" to WorldGuard.
[19:20:44] [Server thread/INFO]: [VipZero] Enabling VipZero v1.2.2
[19:20:44] [Server thread/INFO]: [VipZero] Enabling VipZero (V1.2.2) - Author: SubZero0
[19:20:44] [Server thread/INFO]: [VipZero] Checking for updates...
[19:20:44] [Server thread/INFO]: [VipZero] No updates found.
[19:20:44] [Server thread/INFO]: [VipZero] Checking for old config file...
[19:20:44] [Server thread/INFO]: [VipZero] No updates found.
[19:20:44] [Server thread/INFO]: [VipZero] Checking for config file update...
[19:20:44] [Server thread/INFO]: [VipZero] No updates found.
[19:20:44] [Server thread/INFO]: [VipZero] Checking for language file update...
[19:20:44] [Server thread/INFO]: [VipZero] No updates found.
[19:20:44] [Server thread/INFO]: [VipZero] Using flatfile system.
[19:20:44] [Server thread/INFO]: [VipZero] Hooked to GroupManager.
[19:20:44] [Server thread/INFO]: [VipZero] Hooked to Vault (Economy).
[19:20:44] [Server thread/INFO]: [SilkSpawners] Enabling SilkSpawners v3.7.3
[19:20:44] [Server thread/INFO]: [SilkSpawners] WorldGuard was found and support is enabled
[19:20:44] [Server thread/INFO]: [SilkSpawners] Loading support for v1_8_R3
[19:20:44] [Server thread/INFO]: [SilkSpawners] AutoUpdater is disabled due to config setting.
[19:20:44] [Server thread/INFO]: [SilkSpawners] BarAPI was not found and remains disabled!
[19:20:44] [Server thread/INFO]: [ShopGUIPlus] Enabling ShopGUIPlus v1.5.9
[19:20:45] [Server thread/WARN]: [ShopGUIPlus] Permissions support enabled.
[19:20:45] [Server thread/INFO]: [SilkSpawners] WorldGuard was found and support is enabled
[19:20:45] [Server thread/INFO]: [SilkSpawners] Loading support for v1_8_R3
[19:20:45] [Server thread/INFO]: [ShopGUIPlus] SilkSpawners support enabled.
[19:20:45] [Server thread/INFO]: [ShopGUIPlus] Vault economy support enabled.
[19:20:45] [Server thread/INFO]: Server permissions file permissions.yml is empty, ignoring it
[19:20:45] [Server thread/INFO]: Done (12,650s)! For help, type "help" or "?"
[19:20:45] [Server thread/INFO]: Starting GS4 status listener
[19:20:45] [Server thread/WARN]: Unable to initialise query system on 0.0.0.0:12000 (Socket): Address already in use: Cannot bind
[19:20:45] [Server thread/INFO]: Using default channel type
[19:20:45] [Craft Scheduler Thread - 3/INFO]: [TitleManager] Searching for updates.
[19:20:45] [Server thread/INFO]: [MassiveCore 2.7.5] Loading Cachefile datas...
[19:20:46] [Craft Scheduler Thread - 3/INFO]: [TitleManager] An update was found!
[19:20:49] [Thread-13/INFO]: UUID of player Juliano_ice is 4fc7e58f-7608-3010-b6ad-4b7bb3335098
[19:21:08] [Server thread/INFO]: [MassiveCore 2.7.5] Loading Onlineplayer datas...
[19:21:08] [Server thread/INFO]: [MassiveCore 2.7.5] Loading Registry datas...
[19:21:08] [Server thread/INFO]: [MassiveCore 2.7.5] Skipping Dbmojangapi datas since offline mode...
[19:21:08] [Server thread/INFO]: [MassiveCore 2.7.5] Saving Cachefile...
[19:21:08] [Server thread/INFO]: [MassiveCore 2.7.5] Upgrading from player name to player uuid...
[19:21:08] [Server thread/INFO]: [MassiveCore 2.7.5]  ... done!
[19:21:08] [Server thread/INFO]: [MassiveCore 2.7.5] (database saving will now commence which might lock the server for a while)
[19:21:09] [Server thread/INFO]: [SuperGuilds] LoaderAPI: alchemyGUI loaded.
[19:21:11] [Server thread/WARN]: [Skript] Possible name conflict of variables {item::%{_sira}%_1} and {item::4_1} (there might be more conflicts). (alchemyGUI.sk, line 27: format slot {_sayim} of {_p} with 1 of {_item::%{_sira}%_1} named "%{alchemy::%{_sira}%}% I" with lore "%{alchemyLore::%{_sira}%::1}%||&e%{unicode_1}% &7%{Text_Alchemist}% I" to close then run [invoke "efekt" from "%{_sira}%" and "1" and "%{_g}%"]')
[19:21:11] [Server thread/WARN]: [Skript] Possible name conflict of variables {item::%{_sira}%_2} and {item::3_2} (there might be more conflicts). (alchemyGUI.sk, line 33: format slot {_sayim} of {_p} with 2 of {_item::%{_sira}%_2} named "%{alchemy::%{_sira}%}% II" with lore "%{alchemyLore::%{_sira}%::2}%||&e%{unicode_1}% &7%{Text_Alchemist}% II" to close then run [invoke "efekt" from "%{_sira}%" and "2" and "%{_g}%"]')
[19:21:12] [Server thread/WARN]: [Skript] Possible name conflict of variables {item::%{_sira}%_3} and {item::2_3} (there might be more conflicts). (alchemyGUI.sk, line 39: format slot {_sayim} of {_p} with 3 of {_item::%{_sira}%_3} named "%{alchemy::%{_sira}%}% III" with lore "%{alchemyLore::%{_sira}%::3}%||&e%{unicode_1}% &7%{Text_Alchemist}% III" to close then run [invoke "efekt" from "%{_sira}%" and "3" and "%{_g}%"]')
[19:21:12] [Server thread/INFO]: [SuperGuilds] LoaderAPI: allyAPI loaded.
[19:21:13] [Server thread/INFO]: [SuperGuilds] LoaderAPI: configGUI loaded.
[19:21:14] [Server thread/INFO]: [SuperGuilds] LoaderAPI: events1 loaded.
[19:21:14] [Server thread/INFO]: [SuperGuilds] LoaderAPI: events2 loaded.
[19:21:19] [Server thread/INFO]: [SuperGuilds] LoaderAPI: events3 loaded.
[19:21:20] [Server thread/INFO]: [SuperGuilds] LoaderAPI: events4 loaded.
[19:21:20] [Server thread/INFO]: [SuperGuilds] LoaderAPI: infoGUI loaded.
[19:21:20] [Server thread/INFO]: [SuperGuilds] LoaderAPI: inviteGUI loaded.
[19:21:21] [Server thread/INFO]: [SuperGuilds] LoaderAPI: leaderGUI loaded.
[19:21:22] [Server thread/INFO]: [SuperGuilds] LoaderAPI: listGUI loaded.
[19:21:24] [Thread-14/INFO]: UUID of player Juliano_ice is 4fc7e58f-7608-3010-b6ad-4b7bb3335098
[19:21:25] [Server thread/INFO]: [SuperGuilds] LoaderAPI: marketGUI/statsGUI loaded.
[19:21:25] [Server thread/WARN]: [Skript] Possible name conflict of variables {Text_%{_rank}%} and {Text_status} (there might be more conflicts). (marketStatsGUI.sk, line 70: format slot 2 of {_player} with redstone named "%{stats_menu_3}%" with lore "&7%{Text_%{_rank}%}%" to be unstealable')
[19:21:25] [Server thread/INFO]: [SuperGuilds] LoaderAPI: donate loaded.
[19:21:26] [Server thread/WARN]: [Skript] Possible name conflict of variables {guildstore%{_num}%} and {guildstore1} (there might be more conflicts). (onDonateCommand.sk, line 94: format slot 1 of {_p} with 15 of {_i} named "%{guildstore%{_num}%}% &f15" with lore "||&a %{go_to_donate}%" to close then run [execute {_p} command "/g donate %{_type}% 15"]')
[19:21:26] [Server thread/INFO]: [SuperGuilds] LoaderAPI: features/pageAPI loaded.
[19:21:27] [Server thread/WARN]: [Skript] Possible name conflict of variables {Text_%{_r}%} and {Text_status} (there might be more conflicts). (otherGUI.sk, line 99: set {_lore2} to "||||&b%{currentRank}%||&7%{Text_%{_r}%}%"')
[19:21:27] [Server thread/INFO]: [SuperGuilds] LoaderAPI: rankGUI loaded.
[19:21:27] [Server thread/WARN]: [Skript] Possible name conflict of variables {Text_%{_newrank}%} and {Text_status} (there might be more conflicts). (rankGUI.sk, line 45: replace all "{RANK}" with "%{Text_%{_newrank}%}%" in {_msg}')
[19:21:27] [Server thread/INFO]: [SuperGuilds] LoaderAPI: schematicAPI loaded.
[19:21:27] [Thread-15/INFO]:
[AdvancedBan] Failed while getting player's UUID
Either the Mojang-Servers ran offline or this player does not exist
[19:21:27] [Thread-15/INFO]: UUID of player BonSpace is 7aac92f5-c050-33e4-9360-1eb9770372aa
[19:21:29] [Server thread/WARN]: [Skript] Possible name conflict of variables {d::%loop-value%} and {d::config.yml} (there might be more conflicts). (SG-Main.sk, line 22: df "%{_d::%loop-value%}%%loop-value%"')
[19:21:29] [Server thread/WARN]: [Skript] Possible name conflict of variables {l::config.yml} and {l::%loop-value%} (there might be more conflicts). (SG-Main.sk, line 43: send "%{tag}%  %{_l::config.yml}%"')
[19:21:34] [Server thread/WARN]: [Skript] Possible name conflict of variables {players::%{_team}%::*} and {players::blue::*} (there might be more conflicts). (SG-Wars.sk, line 329: if size of {_players::%{_team}%::*} is less or equal to 1:')
[19:21:34] [Server thread/WARN]: [Skript] Possible name conflict of variables {g::%{_winner}%} and {g::blue} (there might be more conflicts). (SG-Wars.sk, line 369: replace all "{WINNER}" with "%{_g::%{_winner}%}%" in {_2}')
[19:21:35] [Server thread/INFO]: [SuperGuilds] LoaderAPI: spells loaded.
[19:21:35] [Server thread/INFO]: [SuperGuilds] LoaderAPI: storeGUI loaded.
[19:21:35] [Server thread/WARN]: [Skript] Possible name conflict of variables {build::%loop-number%} and {build::1} (there might be more conflicts). (storeGUI.sk, line 31: if {_build::%loop-number%} contains "b.":')
[19:21:35] [Server thread/WARN]: [Skript] Possible name conflict of variables {Text_Building} and {Text_%{_newrank}%} (there might be more conflicts). (storeGUI.sk, line 32: set {_build::%loop-number%} to "%{Text_Building}%"')
[19:21:35] [Server thread/WARN]: [Skript] Possible name conflict of variables {Text_Townhall} and {Text_%{_newrank}%} (there might be more conflicts). (storeGUI.sk, line 35: format slot 1 of {_p} with player head named "&6%{Text_Townhall}%" with lore "%{click_build}%|| ||%{level_text}% &f%{_build::1}%" to close then run [invoke "build" from "townhall" and "%{_g}%" and {_p}]')
[19:21:35] [Server thread/WARN]: [Skript] Possible name conflict of variables {Text_Store} and {Text_%{_newrank}%} (there might be more conflicts). (storeGUI.sk, line 36: format slot 3 of {_p} with golden ingot named "&6%{Text_Store}%" with lore "%{click_build}%|| ||%{level_text}% &f%{_build::2}%" to close then run [invoke "build" from "store" and "%{_g}%" and {_p}]')
[19:21:35] [Server thread/WARN]: [Skript] Possible name conflict of variables {Text_Sawmill} and {Text_%{_newrank}%} (there might be more conflicts). (storeGUI.sk, line 38: format slot 7 of {_p} with water bucket named "&6%{Text_Sawmill}%" with lore "%{click_build}%|| ||%{level_text}% &f%{_build::4}%" to close then run [invoke "build" from "sawmill" and "%{_g}%" and {_p}]')
[19:21:35] [Server thread/INFO]: [SuperGuilds] LoaderAPI: subFiles loaded.
[19:21:35] [Server thread/WARN]: [Skript] Possible name conflict of variables {Text_%{_typeB}%} and {Text_Townhall} (there might be more conflicts). (subFiles.sk, line 50: replace all "{BUILD}" with "%{Text_%{_typeB}%}%" in {_y}')
[19:21:37] [Server thread/INFO]: [SuperGuilds] LoaderAPI: subFiles2 loaded.
[19:21:37] [Server thread/INFO]: [SuperGuilds] LoaderAPI: subFiles3 loaded.
[19:21:37] [Server thread/WARN]: [Skript] Possible name conflict of variables {harf::%loop-value%} and {harf::P} (there might be more conflicts). (subFiles3.sk, line 116: replace all "%loop-value%" with "%{_harf::%loop-value%}%" in {_arg}')
[19:22:00] [Server thread/INFO]: [SuperGuilds] LoaderAPI: subFiles4 loaded.
[19:22:00] [Server thread/INFO]: [Skript] All scripts loaded without errors.
[19:22:00] [Server thread/INFO]: [Skript] Loaded 31 scripts with a total of 102 triggers and 27 commands in 51.35 seconds
[19:22:00] [Server thread/INFO]: [Skript] Finished loading.
[19:22:00] [Server thread/INFO]: GroupManager - INFO - Bukkit Permissions Updated!
[19:22:00] [Craft Scheduler Thread - 5/INFO]: [Vault] Checking for Updates ...
[19:22:00] [Server thread/INFO]: com.mojang.authlib.GameProfile@1ad9af2d[id=4fc7e58f-7608-3010-b6ad-4b7bb3335098,name=Juliano_ice,properties={},legacy=false] (/78.46.158.247:58712) lost connection: Timed out
[19:22:00] [Server thread/INFO]: com.mojang.authlib.GameProfile@58806d89[id=4fc7e58f-7608-3010-b6ad-4b7bb3335098,name=Juliano_ice,properties={},legacy=false] (/78.46.158.247:58725) lost connection: Timed out
[19:22:00] [Server thread/INFO]: com.mojang.authlib.GameProfile@7299ef5[id=7aac92f5-c050-33e4-9360-1eb9770372aa,name=BonSpace,properties={},legacy=false] (/78.46.158.247:58727) lost connection: Timed out
[19:22:00] [Server thread/INFO]: [Server] s
[19:22:00] [Server thread/INFO]: GUILDS > DYNMAP Addon doesn't find DYNMAP Plugin, please install dynmap plugin...
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemy::1} and {alchemy::%{_sira}%} (there might be more conflicts). (tr.sk, line 166: set {alchemy::1} to "§6Güç"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemy::2} and {alchemy::%{_sira}%} (there might be more conflicts). (tr.sk, line 167: set {alchemy::2} to "§2Hız"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemy::3} and {alchemy::%{_sira}%} (there might be more conflicts). (tr.sk, line 168: set {alchemy::3} to "§cYenilenme"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemyLore::1::1} and {alchemyLore::%{_sira}%::1} (there might be more conflicts). (tr.sk, line 169: set {alchemyLore::1::1} to "§9Loncanın tüm üyelerine §6Güç I §9verir.||§dSüre: §f2 saat||§bTutar: §f150 mana"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemyLore::1::2} and {alchemyLore::%{_sira}%::2} (there might be more conflicts). (tr.sk, line 170: set {alchemyLore::1::2} to "§9Loncanın tüm üyelerine §6Güç II §9verir.||§dSüre: §f2 saat||§bTutar: §f450 mana"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemyLore::1::3} and {alchemyLore::%{_sira}%::3} (there might be more conflicts). (tr.sk, line 171: set {alchemyLore::1::3} to "§9Loncanın tüm üyelerine §6Güç III §9verir.||§dSüre: §f1 saat||§bTutar: §f650 mana"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemyLore::2::1} and {alchemyLore::%{_sira}%::1} (there might be more conflicts). (tr.sk, line 172: set {alchemyLore::2::1} to "§9Loncanın tüm üyelerine §2Hız I §9verir.||§dSüre: §f2 saat||§bTutar: §f150 mana"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemyLore::2::2} and {alchemyLore::%{_sira}%::2} (there might be more conflicts). (tr.sk, line 173: set {alchemyLore::2::2} to "§9Loncanın tüm üyelerine §2Hız II §9verir.||§dSüre: §f2 saat||§bTutar: §f450 mana"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemyLore::2::3} and {alchemyLore::%{_sira}%::3} (there might be more conflicts). (tr.sk, line 174: set {alchemyLore::2::3} to "§9Loncanın tüm üyelerine §2Hız III §9verir..||§dSüre: §f1 saat||§bTutar: §f650 mana"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemyLore::3::1} and {alchemyLore::%{_sira}%::1} (there might be more conflicts). (tr.sk, line 175: set {alchemyLore::3::1} to "§9Loncanın tüm üyelerine §cYenilenme I §9verir.||§dSüre: §f2 saat||§bTutar: §f150 mana"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemyLore::3::2} and {alchemyLore::%{_sira}%::2} (there might be more conflicts). (tr.sk, line 176: set {alchemyLore::3::2} to "§9Loncanın tüm üyelerine §cYenilenme II §9verir.||§dSüre: §f2 saat||§bTutar: §f450 mana"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemyLore::3::3} and {alchemyLore::%{_sira}%::3} (there might be more conflicts). (tr.sk, line 177: set {alchemyLore::3::3} to "§9Loncanın tüm üyelerine §cYenilenme III §9verir.||§dSüre: §f1 saat||§bTutar: §f650 mana"')
[19:22:01] [Craft Scheduler Thread - 5/INFO]: [Vault] No new version available
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemy::4} and {alchemy::%{_sira}%} (there might be more conflicts). (tr.sk, line 278: set {alchemy::4} to "§7Koruma"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemyLore::4::1} and {alchemyLore::%{_sira}%::1} (there might be more conflicts). (tr.sk, line 279: set {alchemyLore::4::1} to "§9Loncanın tüm üyelerine §7Koruma I §9verir.||§dSüre: §f2 saat||§bTutar: §f150 mana"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemyLore::4::2} and {alchemyLore::%{_sira}%::2} (there might be more conflicts). (tr.sk, line 280: set {alchemyLore::4::2} to "§9Loncanın tüm üyelerine §7Koruma II §9verir.||§dSüre: §f2 saat||§bTutar: §f450 mana"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemyLore::4::3} and {alchemyLore::%{_sira}%::3} (there might be more conflicts). (tr.sk, line 281: set {alchemyLore::4::3} to "§9Loncanın tüm üyelerine §7Koruma III §9verir.||§dSüre: §f1 saat||§bTutar: §f650 mana"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {adminHelp1} and {adminHelp%loop-number%} (there might be more conflicts). (tr.sk, line 307: set {adminHelp1} to "§c/guilds admin unclaim §f§l§m-§r §7Durduğun yerdeki claimi kaldır."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {adminHelp2} and {adminHelp%loop-number%} (there might be more conflicts). (tr.sk, line 308: set {adminHelp2} to "§c/guilds admin disband <lonca> §f§l§m-§r §7Loncayı sil."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {adminHelp3} and {adminHelp%loop-number%} (there might be more conflicts). (tr.sk, line 309: set {adminHelp3} to "§c/guilds admin wardebug §f§l§m-§r §7Savaşı değiştir."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {adminHelp4} and {adminHelp%loop-number%} (there might be more conflicts). (tr.sk, line 310: set {adminHelp4} to "§c/guilds admin bypass §f§l§m-§r §7Claimleri değiştir."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {adminHelp5} and {adminHelp%loop-number%} (there might be more conflicts). (tr.sk, line 311: set {adminHelp5} to "§c/guilds admin honor <oyuncu> <yeni> §f§l§m-§r §7Oyuncunun onur puanını değiştir."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {adminHelp6} and {adminHelp%loop-number%} (there might be more conflicts). (tr.sk, line 312: set {adminHelp6} to "§c/guilds admin store <lonca> <iron/gold/mana/wood> <yeni> §f§l§m-§r §7Loncanın kaynaklarını değiştir."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {adminHelp7} and {adminHelp%loop-number%} (there might be more conflicts). (tr.sk, line 313: set {adminHelp7} to "§c/guilds admin setwarspawns <red/blue> §f§l§m-§r §7Savaşın noktalarını belirle."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {adminHelp8} and {adminHelp%loop-number%} (there might be more conflicts). (tr.sk, line 314: set {adminHelp8} to "§c/guilds admin denyregion <add/remove> <wg-bölgesi> §f§l§m-§r §7Oyundan claim atılamayacak bölgeleri belirle."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {adminHelp9} and {adminHelp%loop-number%} (there might be more conflicts). (tr.sk, line 315: set {adminHelp9} to "§c/guilds admin locale <dil> §f§l§m-§r §7Eklentinin dilini değiştirir."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemy::5} and {alchemy::%{_sira}%} (there might be more conflicts). (tr.sk, line 331: set {alchemy::5} to "§4Ateş koruması"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemyLore::5::1} and {alchemyLore::%{_sira}%::1} (there might be more conflicts). (tr.sk, line 332: set {alchemyLore::5::1} to "§9Loncanın tüm üyelerine §4Ateş koruması I §9verir.||§dSüre: §f2 saat||§bTutar §f150 mana"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemyLore::5::2} and {alchemyLore::%{_sira}%::2} (there might be more conflicts). (tr.sk, line 333: set {alchemyLore::5::2} to "§9Loncanın tüm üyelerine §4Ateş koruması II §9verir.||§dSüre: §f2 saat||§bTutar: §f450 mana"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {alchemyLore::5::3} and {alchemyLore::%{_sira}%::3} (there might be more conflicts). (tr.sk, line 334: set {alchemyLore::5::3} to "§9Loncanın tüm üyelerine §4Ateş koruması III §9verir.||§dSüre: §f1 saat||§bTutar: §f650 mana"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Text_Leader} and {Text_%{_r}%} (there might be more conflicts). (tr.sk, line 373: set {Text_Leader} to "Lider"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Text_CoLeader} and {Text_%{_r}%} (there might be more conflicts). (tr.sk, line 374: set {Text_CoLeader} to "Yrd. Lider"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Text_Moderator} and {Text_%{_r}%} (there might be more conflicts). (tr.sk, line 375: set {Text_Moderator} to "Moderatör"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Text_Member} and {Text_%{_r}%} (there might be more conflicts). (tr.sk, line 376: set {Text_Member} to "Üye"')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_1::help1} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 441: set {page_1::help1} to "§a/guilds help §f§l§m-§r §7Yardım sayfasını açar."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_1::help2} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 442: set {page_1::help2} to "§a/guilds create <lonca ismi> §f§l§m-§r §7Lonca oluşturur."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_1::help3} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 443: set {page_1::help3} to "§a/guilds remove §f§l§m-§r §7Loncanızı siler."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_1::help4} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 444: set {page_1::help4} to "§a/guilds description <yazı> §f§l§m-§r §7Loncanıza açıklama ekler."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_1::help5} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 445: set {page_1::help5} to "§a/guilds motd <yazı> §f§l§m-§r §7Loncanızın giriş mesajını ayarlar."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_1::help6} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 446: set {page_1::help6} to "§a/guilds info §f§l§m-§r §7Lonca bilgilerini gösterir."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_1::help7} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 447: set {page_1::help7} to "§a/guilds leave §f§l§m-§r §7Loncanızdan ayrılırsınz."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_2::help1} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 448: set {page_2::help1} to "§a/guilds setmarket §f§l§m-§r §7Lonca marketinizi belirler."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_2::help2} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 449: set {page_2::help2} to "§a/guilds market <lonca> §f§l§m-§r §7Belirlenen lonca marketine gider."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_2::help3} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 450: set {page_2::help3} to "§a/guilds stats <oyuncu> §f§l§m-§r §7Oyuncunun istatistiklerini gösterir."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_2::help4} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 451: set {page_2::help4} to "§a/guilds admin §f§l§m-§r §7Lonca yönetici panelini açar."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_2::help5} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 452: set {page_2::help5} to "§a/guilds store §f§l§m-§r §7Lonca deposunu gösterir."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_2::help6} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 453: set {page_2::help6} to "§a/guilds list §f§l§m-§r §7Lonca listesini gösterir."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_2::help7} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 454: set {page_2::help7} to "§a/guilds map §f§l§m-§r §7Loncaları gösteren haritayı açar."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_3::help1} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 455: set {page_3::help1} to "§a/guilds leader <oyuncu> §f§l§m-§r §7Oyuncuyu lonca lideri yapar."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_3::help2} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 456: set {page_3::help2} to "§a/guilds invite <oyuncu> §f§l§m-§r §7Oyuncuyu loncaya davet eder."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_3::help3} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 457: set {page_3::help3} to "§a/guilds accept §f§l§m-§r §7Lonca davetini kabul eder."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_3::help4} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 458: set {page_3::help4} to "§a/guilds pet §f§l§m-§r §7Lonca petini çağırır."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_3::help5} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 459: set {page_3::help5} to "§a/guilds chest §f§l§m-§r §7Lonca sandığını açar."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_3::help6} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 460: set {page_3::help6} to "§a/guilds multiplier §f§l§m-§r §7Loncanız için çifte etkiyi açar."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_3::help7} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 461: set {page_3::help7} to "§a/guilds healer §f§l§m-§r §7Loncadaki oyuncuları iyileştirir."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_4::help1} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 462: set {page_4::help1} to "§a/guilds claim §f§l§m-§r §7Bulunduğunuz alanı koruma altına alır."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_4::help2} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 463: set {page_4::help2} to "§a/guilds unclaim §f§l§m-§r §7Bulunduğunuz alanın korumasını kaldırır."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_4::help3} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 464: set {page_4::help3} to "§a/guilds debug §f§l§m-§r §7Tüm lonca verilerini siler."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_4::help4} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 465: set {page_4::help4} to "§a/guilds reload §f§l§m-§r §7Eklentiyi yeniler."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_4::help5} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 466: set {page_4::help5} to "§a/guilds home §f§l§m-§r §7Lonca evine ışınlar."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_4::help6} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 467: set {page_4::help6} to "§a/guilds sethome §f§l§m-§r §7Lonca evini belirler."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_4::help7} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 468: set {page_4::help7} to "§a/guilds war §f§l§m-§r §7Lonca savaşları."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_5::help1} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 469: set {page_5::help1} to "§a/guilds version §f§l§m-§r §7Eklenti sürümünü gösterir."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_5::help2} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 470: set {page_5::help2} to "§a/guilds buildings §f§l§m-§r §7Lonca binalarını gösterir."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_5::help3} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 471: set {page_5::help3} to "§a/guilds chat §f§l§m-§r §7Lonca sohbetini açar."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_5::help4} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 472: set {page_5::help4} to "§a/guilds alchemy §f§l§m-§r §7Lonca büyücüsünü gösterir."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {page_5::help5} and {page_%{_page}%::help%loop-number%} (there might be more conflicts). (tr.sk, line 473: set {page_5::help5} to "&a/guilds sync &f&l&m-&r &7Ana dosyaları yeniler."')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Gold::1} and {Build::%{_typeB}%::Gold::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 3: set {Build::Townhall::Gold::1} to 50')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Iron::1} and {Build::%{_typeB}%::Iron::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 4: set {Build::Townhall::Iron::1} to 100')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Mana::1} and {Build::%{_typeB}%::Mana::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 5: set {Build::Townhall::Mana::1} to 5')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Wood::1} and {Build::%{_typeB}%::Wood::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 6: set {Build::Townhall::Wood::1} to 100')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Build::Seconds::1} and {Build::%{_typeB}%::Build::Seconds::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 7: set {Build::Townhall::Build::Seconds::1} to 100')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Gold::2} and {Build::%{_typeB}%::Gold::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 9: set {Build::Townhall::Gold::2} to 500')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Iron::2} and {Build::%{_typeB}%::Iron::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 10: set {Build::Townhall::Iron::2} to 0')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Mana::2} and {Build::%{_typeB}%::Mana::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 11: set {Build::Townhall::Mana::2} to 15')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Wood::2} and {Build::%{_typeB}%::Wood::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 12: set {Build::Townhall::Wood::2} to 150')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Build::Seconds::2} and {Build::%{_typeB}%::Build::Seconds::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 13: set {Build::Townhall::Build::Seconds::2} to 100')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Gold::3} and {Build::%{_typeB}%::Gold::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 15: set {Build::Townhall::Gold::3} to 2000')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Iron::3} and {Build::%{_typeB}%::Iron::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 16: set {Build::Townhall::Iron::3} to 0')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Mana::3} and {Build::%{_typeB}%::Mana::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 17: set {Build::Townhall::Mana::3} to 50')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Wood::3} and {Build::%{_typeB}%::Wood::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 18: set {Build::Townhall::Wood::3} to 500')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Build::Seconds::3} and {Build::%{_typeB}%::Build::Seconds::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 19: set {Build::Townhall::Build::Seconds::3} to 100')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Gold::4} and {Build::%{_typeB}%::Gold::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 21: set {Build::Townhall::Gold::4} to 5000')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Iron::4} and {Build::%{_typeB}%::Iron::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 22: set {Build::Townhall::Iron::4} to 100')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Mana::4} and {Build::%{_typeB}%::Mana::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 23: set {Build::Townhall::Mana::4} to 150')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Wood::4} and {Build::%{_typeB}%::Wood::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 24: set {Build::Townhall::Wood::4} to 1500')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Townhall::Build::Seconds::4} and {Build::%{_typeB}%::Build::Seconds::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 25: set {Build::Townhall::Build::Seconds::4} to 120')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Gold::1} and {Build::%{_typeB}%::Gold::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 27: set {Build::Store::Gold::1} to 500')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Iron::1} and {Build::%{_typeB}%::Iron::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 28: set {Build::Store::Iron::1} to 30')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Mana::1} and {Build::%{_typeB}%::Mana::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 29: set {Build::Store::Mana::1} to 25')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Wood::1} and {Build::%{_typeB}%::Wood::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 30: set {Build::Store::Wood::1} to 500')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Build::Seconds::1} and {Build::%{_typeB}%::Build::Seconds::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 31: set {Build::Store::Build::Seconds::1} to 40')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Gold::2} and {Build::%{_typeB}%::Gold::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 33: set {Build::Store::Gold::2} to 1000')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Iron::2} and {Build::%{_typeB}%::Iron::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 34: set {Build::Store::Iron::2} to 50')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Mana::2} and {Build::%{_typeB}%::Mana::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 35: set {Build::Store::Mana::2} to 50')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Wood::2} and {Build::%{_typeB}%::Wood::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 36: set {Build::Store::Wood::2} to 1000')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Build::Seconds::2} and {Build::%{_typeB}%::Build::Seconds::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 37: set {Build::Store::Build::Seconds::2} to 50')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Gold::3} and {Build::%{_typeB}%::Gold::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 39: set {Build::Store::Gold::3} to 1500')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Iron::3} and {Build::%{_typeB}%::Iron::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 40: set {Build::Store::Iron::3} to 75')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Mana::3} and {Build::%{_typeB}%::Mana::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 41: set {Build::Store::Mana::3} to 75')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Wood::3} and {Build::%{_typeB}%::Wood::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 42: set {Build::Store::Wood::3} to 1500')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Build::Seconds::3} and {Build::%{_typeB}%::Build::Seconds::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 43: set {Build::Store::Build::Seconds::3} to 60')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Gold::4} and {Build::%{_typeB}%::Gold::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 45: set {Build::Store::Gold::4} to 2000')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Iron::4} and {Build::%{_typeB}%::Iron::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 46: set {Build::Store::Iron::4} to 100')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Mana::4} and {Build::%{_typeB}%::Mana::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 47: set {Build::Store::Mana::4} to 100')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Wood::4} and {Build::%{_typeB}%::Wood::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 48: set {Build::Store::Wood::4} to 2000')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Build::Seconds::4} and {Build::%{_typeB}%::Build::Seconds::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 49: set {Build::Store::Build::Seconds::4} to 70')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Gold::5} and {Build::%{_typeB}%::Gold::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 51: set {Build::Store::Gold::5} to 2500')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Iron::5} and {Build::%{_typeB}%::Iron::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 52: set {Build::Store::Iron::5} to 120')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Mana::5} and {Build::%{_typeB}%::Mana::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 53: set {Build::Store::Mana::5} to 150')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Wood::5} and {Build::%{_typeB}%::Wood::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 54: set {Build::Store::Wood::5} to 2500')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Build::Seconds::5} and {Build::%{_typeB}%::Build::Seconds::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 55: set {Build::Store::Build::Seconds::5} to 80')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Gold::6} and {Build::%{_typeB}%::Gold::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 57: set {Build::Store::Gold::6} to 3000')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Iron::6} and {Build::%{_typeB}%::Iron::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 58: set {Build::Store::Iron::6} to 150')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Mana::6} and {Build::%{_typeB}%::Mana::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 59: set {Build::Store::Mana::6} to 200')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Wood::6} and {Build::%{_typeB}%::Wood::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 60: set {Build::Store::Wood::6} to 3000')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Build::Seconds::6} and {Build::%{_typeB}%::Build::Seconds::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 61: set {Build::Store::Build::Seconds::6} to 90')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Gold::7} and {Build::%{_typeB}%::Gold::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 63: set {Build::Store::Gold::7} to 3500')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Iron::7} and {Build::%{_typeB}%::Iron::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 64: set {Build::Store::Iron::7} to 200')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Mana::7} and {Build::%{_typeB}%::Mana::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 65: set {Build::Store::Mana::7} to 250')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Wood::7} and {Build::%{_typeB}%::Wood::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 66: set {Build::Store::Wood::7} to 3500')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Build::Seconds::7} and {Build::%{_typeB}%::Build::Seconds::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 67: set {Build::Store::Build::Seconds::7} to 100')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Gold::8} and {Build::%{_typeB}%::Gold::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 69: set {Build::Store::Gold::8} to 4000')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Iron::8} and {Build::%{_typeB}%::Iron::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 70: set {Build::Store::Iron::8} to 250')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Mana::8} and {Build::%{_typeB}%::Mana::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 71: set {Build::Store::Mana::8} to 300')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Wood::8} and {Build::%{_typeB}%::Wood::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 72: set {Build::Store::Wood::8} to 4000')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Store::Build::Seconds::8} and {Build::%{_typeB}%::Build::Seconds::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 73: set {Build::Store::Build::Seconds::8} to 110')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Gold::1} and {Build::%{_typeB}%::Gold::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 75: set {Build::Sawmill::Gold::1} to 120')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Iron::1} and {Build::%{_typeB}%::Iron::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 76: set {Build::Sawmill::Iron::1} to 5')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Mana::1} and {Build::%{_typeB}%::Mana::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 77: set {Build::Sawmill::Mana::1} to 5')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Wood::1} and {Build::%{_typeB}%::Wood::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 78: set {Build::Sawmill::Wood::1} to 100')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Build::Seconds::1} and {Build::%{_typeB}%::Build::Seconds::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 79: set {Build::Sawmill::Build::Seconds::1} to 70')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Gold::2} and {Build::%{_typeB}%::Gold::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 81: set {Build::Sawmill::Gold::2} to 300')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Iron::2} and {Build::%{_typeB}%::Iron::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 82: set {Build::Sawmill::Iron::2} to 20')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Mana::2} and {Build::%{_typeB}%::Mana::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 83: set {Build::Sawmill::Mana::2} to 20')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Wood::2} and {Build::%{_typeB}%::Wood::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 84: set {Build::Sawmill::Wood::2} to 200')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Build::Seconds::2} and {Build::%{_typeB}%::Build::Seconds::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 85: set {Build::Sawmill::Build::Seconds::2} to 80')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Gold::3} and {Build::%{_typeB}%::Gold::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 87: set {Build::Sawmill::Gold::3} to 700')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Iron::3} and {Build::%{_typeB}%::Iron::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 88: set {Build::Sawmill::Iron::3} to 50')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Mana::3} and {Build::%{_typeB}%::Mana::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 89: set {Build::Sawmill::Mana::3} to 50')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Wood::3} and {Build::%{_typeB}%::Wood::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 90: set {Build::Sawmill::Wood::3} to 300')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Build::Seconds::3} and {Build::%{_typeB}%::Build::Seconds::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 91: set {Build::Sawmill::Build::Seconds::3} to 90')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Gold::4} and {Build::%{_typeB}%::Gold::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 93: set {Build::Sawmill::Gold::4} to 1500')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Iron::4} and {Build::%{_typeB}%::Iron::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 94: set {Build::Sawmill::Iron::4} to 100')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Mana::4} and {Build::%{_typeB}%::Mana::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 95: set {Build::Sawmill::Mana::4} to 100')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Wood::4} and {Build::%{_typeB}%::Wood::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 96: set {Build::Sawmill::Wood::4} to 700')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Sawmill::Build::Seconds::4} and {Build::%{_typeB}%::Build::Seconds::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 97: set {Build::Sawmill::Build::Seconds::4} to 100')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Alchemist::Gold::1} and {Build::%{_typeB}%::Gold::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 99: set {Build::Alchemist::Gold::1} to 750')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Alchemist::Iron::1} and {Build::%{_typeB}%::Iron::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 100: set {Build::Alchemist::Iron::1} to 250')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Alchemist::Mana::1} and {Build::%{_typeB}%::Mana::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 101: set {Build::Alchemist::Mana::1} to 150')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Alchemist::Wood::1} and {Build::%{_typeB}%::Wood::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 102: set {Build::Alchemist::Wood::1} to 500')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Alchemist::Build::Seconds::1} and {Build::%{_typeB}%::Build::Seconds::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 103: set {Build::Alchemist::Build::Seconds::1} to 200')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Alchemist::Gold::2} and {Build::%{_typeB}%::Gold::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 105: set {Build::Alchemist::Gold::2} to 1500')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Alchemist::Iron::2} and {Build::%{_typeB}%::Iron::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 106: set {Build::Alchemist::Iron::2} to 500')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Alchemist::Mana::2} and {Build::%{_typeB}%::Mana::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 107: set {Build::Alchemist::Mana::2} to 300')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Alchemist::Wood::2} and {Build::%{_typeB}%::Wood::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 108: set {Build::Alchemist::Wood::2} to 1500')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Alchemist::Build::Seconds::2} and {Build::%{_typeB}%::Build::Seconds::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 109: set {Build::Alchemist::Build::Seconds::2} to 300')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Alchemist::Gold::3} and {Build::%{_typeB}%::Gold::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 111: set {Build::Alchemist::Gold::3} to 2500')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Alchemist::Iron::3} and {Build::%{_typeB}%::Iron::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 112: set {Build::Alchemist::Iron::3} to 500')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Alchemist::Mana::3} and {Build::%{_typeB}%::Mana::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 113: set {Build::Alchemist::Mana::3} to 500')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Alchemist::Wood::3} and {Build::%{_typeB}%::Wood::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 114: set {Build::Alchemist::Wood::3} to 2000')
[19:22:01] [Server thread/WARN]: [Skript] Possible name conflict of variables {Build::Alchemist::Build::Seconds::3} and {Build::%{_typeB}%::Build::Seconds::%{_buildStatus}%} (there might be more conflicts). (buildings.sk, line 115: set {Build::Alchemist::Build::Seconds::3} to 500')
[19:22:04] [Server thread/INFO]: GUILDS > Your messages file (plugins/SuperGuilds/messages.sk) is old, please remove it then use /g sync.
[19:22:04] [Server thread/INFO]: GUILDS > Do not forget 'disable variable conflict warnings', You can find it at 'plugins/Skript/config.sk'

Teşekkürler.
 

kayra06

Demir Madencisi
En iyi cevaplar
0
Kullandığın Hostingin internet hizi ile alakası olan bir şey tps Sorunu bildiğim kadariyla tps ile ilgili Sorununu satin aldığın Sunucu Hostingi ile konuş. pluginlerinde Sorun yok Skriptlerini Optimize Etmen gerek tps artiş olur sunucu performansını arttırır.
 

Ragnarak

Bedrock Kaşifi
En iyi cevaplar
0
Kullandığın Hostingin internet hizi ile alakası olan bir şey tps Sorunu bildiğim kadariyla tps ile ilgili Sorununu satin aldığın Sunucu Hostingi ile konuş. pluginlerinde Sorun yok Skriptlerini Optimize Etmen gerek tps artiş olur sunucu performansını arttırır.
Nasıl yapacağımı bilmiyorum.


serverin ping lokasyon DM atınız ve burayı okumanızı öneririm...
Linki görebilmek için üye olmanız gerekiyor. Giriş yap veya üye ol.
Ilk girdiğimizde böyle oluyor , sonra yavas yavas düsüyor.



En son durum ise bu



Hosting den olsa ayni makineye faction da bağlı factionda 19.99 iken burda böyle olması ? ...
 

kayra06

Demir Madencisi
En iyi cevaplar
0
Nasıl yapacağımı bilmiyorum.



Ilk girdiğimizde böyle oluyor , sonra yavas yavas düsüyor.



En son durum ise bu



Hosting den olsa ayni makineye faction da bağlı factionda 19.99 iken burda böyle olması ? ...
Nitrado Kullanıyorsan TS3 Adreslerine bi Ura derim batihost kullanıyorsan zaten destek istemem halınde internet hızını arttırcaklardır.
 

blackone1991

Elmas Madencisi
En iyi cevaplar
0
Ov yanlış anlama ama Skript eklentisi ile fazla kafa yormuşsun. Çok gereksiz veriableler gördüm looplamalar, listler ve bunları her saniye falan yeniliyorsan sunucu çökmediği için şükret :D Yardımım dokunacaksa Skype üzerinden iletişime geçebilirsin :)

Skype:
nazire869
 

Ragnarak

Bedrock Kaşifi
En iyi cevaplar
0
Ov yanlış anlama ama Skript eklentisi ile fazla kafa yormuşsun. Çok gereksiz veriableler gördüm looplamalar, listler ve bunları her saniye falan yeniliyorsan sunucu çökmediği için şükret :D Yardımım dokunacaksa Skype üzerinden iletişime geçebilirsin :)

Skype:
nazire869
Ekledim ^^
 

Absolatte

Demir Madencisi
En iyi cevaplar
0
Timings raporunda TPS'yi düşüren her şey yazar.
/timings paste yaz ve linkini buraya at kardeşim yardımcı olalım :)
(Loglarda her şey gözükmez)
 

TurkiyeQQ

/7_/7_/7_/7_/7_/7_/7_/7_/7_/7_/7_/7_/7_/7_/7_/7_/7
En iyi cevaplar
0
Kod:
[19:20:38] [Server thread/WARN]: §cVersion uyusmuyor! EssentialsAntiBuild lutfen guncelleyiniz.

[19:20:38] [Server thread/INFO]: Surum uyumsuz.
Görüldüğü gibi problem var. Ayrıca skriptden fazla anlamam ama "lonca" skriptinde problemler var sanırım loglardan anlaşılan. Sunucuyu bakıma aldığınız da skript pluginini geçici devre dışı bırakarak TPS'yi gözlemleyebilirsiniz. Ek olarak bazı pluginleri güncellemeniz gerekmekte.
Spigot, Bukkit vb. yml dosyalarında da
Linki görebilmek için üye olmanız gerekiyor. Giriş yap veya üye ol.
burayı baz alarak iyileştirmeler yapabilirsiniz. Size tam yardımcı olabilmemiz için timings raporunu paylaşın.
 

Optional01

Kömür Madencisi
En iyi cevaplar
0
Kod:
[19:20:38] [Server thread/WARN]: §cVersion uyusmuyor! EssentialsAntiBuild lutfen guncelleyiniz.

[19:20:38] [Server thread/INFO]: Surum uyumsuz.
Görüldüğü gibi problem var. Ayrıca skriptden fazla anlamam ama "lonca" skriptinde problemler var sanırım loglardan anlaşılan. Sunucuyu bakıma aldığınız da skript pluginini geçici devre dışı bırakarak TPS'yi gözlemleyebilirsiniz. Ek olarak bazı pluginleri güncellemeniz gerekmekte.
Spigot, Bukkit vb. yml dosyalarında da
Linki görebilmek için üye olmanız gerekiyor. Giriş yap veya üye ol.
burayı baz alarak iyileştirmeler yapabilirsiniz. Size tam yardımcı olabilmemiz için timings raporunu paylaşın.
Timings Bakımda Değilmiydi ?
 

Personinblack

YASAKLANDI
En iyi cevaplar
0
Rica ediyorum bilginiz yoksa gereksiz mesaj atıp kafa karıştırmayın, hiç hoş değil yaptığınız. Kimi demiş TPS lokasyondan dolayıdır, ping de makinenin performansından dolayı mı bu durumda?

Kod:
[19:20:38] [Server thread/WARN]: §cVersion uyusmuyor! EssentialsAntiBuild lutfen guncelleyiniz.

[19:20:38] [Server thread/INFO]: Surum uyumsuz.
Görüldüğü gibi problem var. Ayrıca skriptden fazla anlamam ama "lonca" skriptinde problemler var sanırım loglardan anlaşılan. Sunucuyu bakıma aldığınız da skript pluginini geçici devre dışı bırakarak TPS'yi gözlemleyebilirsiniz. Ek olarak bazı pluginleri güncellemeniz gerekmekte.
Spigot, Bukkit vb. yml dosyalarında da
Linki görebilmek için üye olmanız gerekiyor. Giriş yap veya üye ol.
burayı baz alarak iyileştirmeler yapabilirsiniz. Size tam yardımcı olabilmemiz için timings raporunu paylaşın.

Oradaki hata Essentials'ın yanlış sürümünün kullanılmasından dolayı fakat TPS sorununa yol açacağını sanmıyorum. Timings bilgileri olmadan TPS sorunu hakkında bir şey söylemek doğru olmaz.

Timings Bakımda Değilmiydi ?
Eğer PaperSpigot kullanırsan Timings'in yeni sürümünü görebilirsin. Spigot kullanıcıları için şuanda Timings yok, PaperSpigot için var.
 
Moderatör tarafından düzenlendi:

CemGOMC

YASAKLANDI
En iyi cevaplar
0
Hayır arkadaşım TPS ile hostun ne alakası var? Tamam hıza bağlı olabilir ama bu biraz da pluginlere bağlı.
 

Ragnarak

Bedrock Kaşifi
En iyi cevaplar
0
Rica ediyorum bilginiz yoksa gereksiz mesaj atıp kafa karıştırmayın, hiç hoş değil yaptığınız. Kimi demiş TPS lokasyondan dolayıdır, ping de makinenin performansından dolayı mı bu durumda?



Oradaki hata Essentials'ın yanlış sürümünün kullanılmasından dolayı fakat TPS sorununa yol açacağını sanmıyorum. Timings bilgileri olmadan TPS sorunu hakkında bir şey söylemek doğru olmaz.


Eğer PaperSpigot kullanırsan Timings'in yeni sürümünü görebilirsin. Spigot kullanıcıları için şuanda Timings yok, PaperSpigot için var.
Hayır arkadaşım TPS ile hostun ne alakası var? Tamam hıza bağlı olabilir ama bu biraz da pluginlere bağlı.
@swatkahkad


https://forum.gamer.com.tr/konu/tps-ticks-per-second-nedir-bilgilendirme.322786/ bu konuyu boşuna açmadım.
 

Optional01

Kömür Madencisi
En iyi cevaplar
0
Rica ediyorum bilginiz yoksa gereksiz mesaj atıp kafa karıştırmayın, hiç hoş değil yaptığınız. Kimi demiş TPS lokasyondan dolayıdır, ping de makinenin performansından dolayı mı bu durumda?



Oradaki hata Essentials'ın yanlış sürümünün kullanılmasından dolayı fakat TPS sorununa yol açacağını sanmıyorum. Timings bilgileri olmadan TPS sorunu hakkında bir şey söylemek doğru olmaz.


Eğer PaperSpigot kullanırsan Timings'in yeni sürümünü görebilirsin. Spigot kullanıcıları için şuanda Timings yok, PaperSpigot için var.
Ben PaperSpiBegot Ama Yok Tmings :)
 

Ragnarak

Bedrock Kaşifi
En iyi cevaplar
0
Ben PaperSpiBegot Ama Yok Tmings :)
Nitrado Kullanıyorsan TS3 Adreslerine bi Ura derim batihost kullanıyorsan zaten destek istemem halınde internet hızını arttırcaklardır.

Timings raporunda TPS'yi düşüren her şey yazar.
/timings paste yaz ve linkini buraya at kardeşim yardımcı olalım :)
(Loglarda her şey gözükmez)

Kod:
[19:20:38] [Server thread/WARN]: §cVersion uyusmuyor! EssentialsAntiBuild lutfen guncelleyiniz.

[19:20:38] [Server thread/INFO]: Surum uyumsuz.
Görüldüğü gibi problem var. Ayrıca skriptden fazla anlamam ama "lonca" skriptinde problemler var sanırım loglardan anlaşılan. Sunucuyu bakıma aldığınız da skript pluginini geçici devre dışı bırakarak TPS'yi gözlemleyebilirsiniz. Ek olarak bazı pluginleri güncellemeniz gerekmekte.
Spigot, Bukkit vb. yml dosyalarında da
Linki görebilmek için üye olmanız gerekiyor. Giriş yap veya üye ol.
burayı baz alarak iyileştirmeler yapabilirsiniz. Size tam yardımcı olabilmemiz için timings raporunu paylaşın.

Timings Bakımda Değilmiydi ?

Linki görebilmek için üye olmanız gerekiyor. Giriş yap veya üye ol.


Buyurun.
 
Üst