plugine_yağız_
Ağaç Yumruklayıcı
- En iyi cevaplar
- 0
Arkadaşlar sw açmayı düşünüyodum vaz geçtim alın size skript
gerekli pluginler:
Essentials
SkinRestorer
clear lagg
clear chat
DİKKAT RENKTE HATA OLABİLİR VE 2 SKRİPT ALINTIDIR!!!
Komutlar
-/ym
-/kafa oyuncu ismi > para ile bi oyuncunun kafasını alabilirsin
-/kafam > kendi kafanı para ile ala bilirsin
-/renk
-/kelime ekle > sunucunuzda yasaklancak kelime
-/kelimesil > yasakladınız kelimeyi kaldırır
-/sustur isim süre sebep
-/mesaj mesajınız > yetkiliye mesaj gönderir
-/sil chati siler
KOMUTLAR AZ GÖZÜKSEDE -/ym DEKİ ÖZELLİKLER ÇOK !!!
Faction Server İçin Yapılmıştır!!!
-/kafa ve -/kafam komutlarının yetkilerini ayarlayın şuanlık op!!!
Linki görebilmek için üye olmanız gerekiyor.
Giriş yap veya üye ol.
Kod:
options:
prefix: &7[&cSonCraft&7] &r
MainColour: &b
SecondColour: &7
ThirdColour: &c
HalfLine: &m---------------------
Command: /takas
Aliases: /pl, /?, /bukkit:Help,
on load:
wait 2 second
send "&b[&aSonCraft&b] Sunucu Ozel Skripti Yuklendi" to console
make console execute command "/lagg killmobs"
make console execute command "/lagg clear"
make console execute command "/ban market adın buglu"
make console execute command "/ban magaza adın buglu"
make console execute command "/ban adminshop adın buglu"
on command "/kafam":
cancel event
if balance of player is greater than or equal to 5000:
run player command "/skull %player%" as op
run player command "/eco take %player% 50000" as op
else:
send "&7[&cSonCraft&7]&3Sayin &c%player% &3Kendi Kafanizi Almak Icin 5000 Tl Ihtiyaciniz Var"
command /kafa [<text>]:
trigger:
if player don't have permission "soncraft.vip":
if text-argument is set:
if balance of player is greater than or equal to 10000:
run player command "/skull %text-argument%" as op
make console execute command "/eco take %player% 1000000"
else:
send "&7[&cSonCraft&7]&3Sayin &c%player% &7[&c%text-argument%&7] &3Adli Oyuncunun Kafasini Satin Almak Icin 1000000 TL Ihtiyaciniz Var" to player
else:
send "&7[&cSonCraft&7]&3Sayin &c%player% &3Satin Almak Istediginiz Oyuncunu Adini Yazmalisiniz! &c/kafasi <nick>" to player
else:
if text-argument is set:
run player command "/skull %text-argument%" as op
else:
send "&7[&cSonCraft&7]&3Sayin &c%player% &3Satin Almak Istediginiz Oyuncunu Adini Yazmalisiniz! &c/kafasi <nick>" to player
on command "/pl":
send "&c%player% &4(&7Bu Komuta izin Verilemedi!&4)" to the player
cancel event
on command "/help":
send "&c%player% &4(&7Bu Komuta izin Verilemedi!&4)" to the player
cancel event
on command "/bukkit:me":
send "&c%player% &4(&7Bu Komuta izin Verilemedi!&4)" to the player
cancel event
on command "/bukkit:plugins":
send "&c%player% &4(&7Bu Komuta izin Verilemedi!&4)" to the player
cancel event
on command "/bukkit:help":
send "&c%player% &4(&7Bu Komuta izin Verilemedi!&4)" to the player
cancel event
on command "/?":
send "&c%player% &4(&7Bu Komuta izin Verilemedi!&4)" to the player
cancel event
on command "/bukkit:?":
send "&c%player% &4(&7Bu Komuta izin Verilemedi!&4)" to the player
cancel event
on command "/erepairall":
send "&c%player% &4(&7Bu Komuta izin Verilemedi!&4)" to the player
cancel event
on command "/efix all":
send "&c%player% &4(&7Bu Komuta izin Verilemedi!&4)" to the player
cancel event
on command "/etpahere":
send "&c%player% &4(&7Bu Komuta izin Verilemedi!&4)" to the player
cancel event
on command "/asd":
send "&c%player% &4(&7Bu Komuta izin Verilemedi!&4)" to the player
cancel event
every 5 minutes:
execute console command "/lagg clear"
stop
every 20 second:
execute console command "/lagg halt"
stop
every 1 minutes:
execute console command "/lagg killmobs"
stop
every 5 minutes:
execute console command "/lagg gc"
stop
options:
p: &f[&eSkull&f] &f
headslot: 0
command /skull [<offlineplayer>]:
permission: cs.skull
aliases: /head
trigger:
if arg 1 is not set:
send "{@p}/head <player>"
if arg 1 is set:
set slot {@headslot} of player to arg-1's skull named "&e%arg 1%"
send "{@p}Gived &6%arg 1%&f's head&7!"
command /kelimeekle [<text>]:
trigger:
{yasaklikelimeler::*} contains arg 1:
send "&cBu Kelime Zaten Ekli!"
else:
add arg 1 to {yasaklikelimeler::*}
send "&a%arg 1% Yasakli Kelimelere Eklendi!"
command /kelimesil [<text>]:
trigger:
{yasaklikelimeler::*} contains arg 1:
remove arg 1 from {yasaklikelimeler::*}
send "&a%arg 1% Yasakli Kelimelerden Silindi!"
on chat:
player has permission "xxx.xxx"
{yasaklikelimeler::*} contains message:
kick player because "&cYasakli Kelime Kullandin!"
broadcast "&3%player% &aAdli Oyuncu Yasakli Bir Kelime Kullandigi Icin Sunucudan Atildi!"
options:
Satir1: &6Hoşgeldin &8> &fSunucumuza hoşgeldin. Burada eğlenebilirsin.
Satir2: &6NOT &8> &fVIP & Özel üyeliklerini alabilmek için 'admin' ulaşınız.
Satir3: &6Iyi oyunlar &8> &fHepinize iyi oyunlar dilerim. Oyunlarınızdada başarılar dilerim!
on first join:
set {mesajkomut.%player%} to true
on command:
{mesajkomut.%player%} is true
send "&6&lMesaj &8> &fSize bir mesaj gönderilmiş. Okumak için &e&o'/mesaj' &fyazabilirsiniz."
command /mesaj [<text>]:
trigger:
if arg 1 is not set:
set {mesaj.komut.%player%} to false
send "{@Satir1}" to player
send "{@Satir2}" to player
send "{@Satir3}" to player
if arg 1 is set:
execute player command "/mesaj"
#SADADS
on login:
add 1 to {o}
on disconnect:
add -1 to {o}
#----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
command /ymenu:
executable by: player,console
description: &6Yetkili Menüsünü Açar !
aliases: /ym
permission: skript.yetkili
permission message: &4Bu komutu sadece Yetkililer kullanabilir.
trigger:
wait 5 tick
play raw sound "random.levelup" at player with pitch 1 volume 10
open chest with 3 row named "&c&lYetkili Menüsü" to player
format slot 0 of player with tnt named "&4Blok Yasakla" with lore "&d-------------||&aSecilen blok yasaklanır.||&6Ornek: &cTNT" to close then run "komut %player% ymenux 9999999981"
format slot 1 of player with stained glass pane named " " to be unstealable
format slot 2 of player with gold nugget named "&bEfektler" with lore "&d-------------||&aEfekt seçmenizi saglar.||&6Ornek: &cKan Efekti" to close then run "komut %player% ymenux 9999999982"
format slot 3 of player with stained glass pane named " " to be unstealable
format slot 4 of player with diamond chestplate named "&eYetkili Koruması" with lore "&d-------------||&aYetkili korumasını acar.||&6Ornek: &cYanınızda shift basarlarsa geri itilirler" to close then run "komut %player% ymenux 9999999983"
format slot 5 of player with stained glass pane named " " to be unstealable
format slot 6 of player with iron sword named "&3Yetkili Edit Pvp Kiti" with lore "&d-------------||&aYetkili edit kitini verir.||&6Ornek: &cKeskinlik 1000 Kılıç" to close then run "komut %player% ymenux 9999999984"
format slot 7 of player with stained glass pane named " " to be unstealable
format slot 8 of player with clock named "&6Event" with lore "&d-------------||&aEvent ile ilgilidir." to close then run "komut %player% ymenux 9999999985"
format slot 9 of player with stained glass pane named " " to be unstealable
format slot 10 of player with player head named "&6Online Sayısı:" with lore "&4*&b%{o}%&4*" to close
format slot 11 of player with stained glass pane named " " to be unstealable
format slot 12 of player with book named "&eSohbet Ayarları" with lore "&d-------------||&aSohbet kısmını kilitler veya açar." to close then run "komut %player% ymenux 9999999986"
format slot 13 of player with stained glass pane named " " to be unstealable
format slot 14 of player with empty map named "&5Oyun Kurallarını Degistir" with lore "&d-------------||&aOyun kurallarını degistirir.||&6Ornek: &cKeepInventory" to close then run "komut %player% ymenux 9999999987"
format slot 15 of player with stained glass pane named " " to be unstealable
format slot 16 of player with slimeball named "&bOzel Motd" with lore "&d-------------||&aOzel Motd ile ilgilidir.||&6Ornek: &c[&4↨&c] &3Switcher oyuna girdi" to close then run "komut %player% ymenux 9999999988"
format slot 17 of player with stained glass pane named " " to be unstealable
format slot 18 of player with ender pearl named "&eKendini Gizle" with lore "&d-------------||&aGörünmez olursunuz." to close then run "komut %player% ymenux 9999999989"
format slot 19 of player with stained glass pane named " " to be unstealable
format slot 20 of player with spawn egg:120 named "&3NPC Olustur" with lore "&d-------------||&aNpc olusturmak için kullanılır.||&6Ornek: &cDepo NPC" to close then run "komut %player% ymenux 9999999990"
format slot 21 of player with stained glass pane named " " to be unstealable
format slot 22 of player with stick named "&6Lanet Çubugu" with lore "&d-------------||&aOyuncuya bu çubukla sağ tıklayarak lanetleyebilirsiniz." to close then run "komut %player% ymenux 99999999991"
format slot 23 of player with stained glass pane named " " to be unstealable
format slot 24 of player with nether star named "&4&l[&6Geri Dön&4]" to close
format slot 25 of player with stained glass pane named " " to be unstealable
format slot 26 of player with nether star named "&4&l[&6Geri Dön&4]" to close
#----------------------=Blok Yasaklama Bölümü=---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
command /ymenux <text>:
permission: skript.yetkili
trigger:
arg 1 is "9999999981":
wait 3 tick
open chest with 3 row named "&4&lBlok Yasaklama Menüsü" to player
format slot 0 of player with tnt to close then run "komut %player% ymenux 9999999991"
format slot 1 of player with dispenser to close then run "komut %player% ymenux 9999999992"
format slot 2 of player with dropper to close then run "komut %player% ymenux 9999999993"
format slot 3 of player with hopper to close then run "komut %player% ymenux 9999999994"
format slot 4 of player with sticky piston to close then run "komut %player% ymenux 9999999995"
format slot 5 of player with piston to close then run "komut %player% ymenux 9999999996"
format slot 6 of player with note block to close then run "komut %player% ymenux 9999999997"
format slot 7 of player with minecart to close then run "komut %player% ymenux 9999999998"
format slot 8 of player with boat to close then run "komut %player% ymenux 9999999999"
format slot 9 of player with lava bucket to close then run "komut %player% ymenux 99999999910"
format slot 10 of player with jukebox to close then run "komut %player% ymenux 99999999911"
format slot 11 of player with redstone to close then run "komut %player% ymenux 99999999912"
format slot 12 of player with pressure plate to close then run "komut %player% ymenux 99999999913"
format slot 13 of player with button to close then run "komut %player% ymenux 99999999914"
format slot 14 of player with rail to close then run "komut %player% ymenux 99999999915"
format slot 15 of player with chest to close then run "komut %player% ymenux 99999999916"
format slot 16 of player with crafting table to close then run "komut %player% ymenux 99999999917"
format slot 17 of player with furnace to close then run "komut %player% ymenux 99999999918"
format slot 18 of player with cobweb to close then run "komut %player% ymenux 99999999919"
format slot 19 of player with obsidian to close then run "komut %player% ymenux 99999999920"
format slot 20 of player with painting to close then run "komut %player% ymenux 99999999921"
format slot 21 of player with anvil to close then run "komut %player% ymenux 99999999922"
format slot 22 of player with vines to close then run "komut %player% ymenux 99999999923"
format slot 23 of player with iron bars to close then run "komut %player% ymenux 99999999924"
format slot 24 of player with bedrock to close then run "komut %player% ymenux 99999999925"
format slot 25 of player with paper named "&6Bilgilendirme" with lore "&a[&4+&a] &e1.Tıklama Ile Seçtiğiniz Blok Yasaklanır.||&a[&4+&a] &e2.Tıklama Ile Yasak Kalkar." to be unstealable
format slot 26 of player with nether star named "&4&l[&6Geri Dön&4]" to close then run "komut %player% ym"
arg 1 is "9999999991":
if {acik.%player%} is true:
set {tnt} to false
set {acik.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik.%player%} to true
set {tnt} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "9999999992":
if {acik2.%player%} is true:
set {dispenser} to false
set {acik2.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik2.%player%} to true
set {dispenser} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "9999999993":
if {acik3.%player%} is true:
set {dropper} to false
set {acik3.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik3.%player%} to true
set {dropper} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "9999999994":
if {acik4.%player%} is true:
set {hopper} to false
set {acik4.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik4.%player%} to true
set {hopper} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "9999999995":
if {acik5.%player%} is true:
set {stickypiston} to false
set {acik5.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik5.%player%} to true
set {stickypiston} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "9999999996":
if {acik6.%player%} is true:
set {piston} to false
set {acik6.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik6.%player%} to true
set {piston} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "9999999997":
if {acik7.%player%} is true:
set {noteblock} to false
set {acik7.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik7.%player%} to true
set {noteblock} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "9999999998":
if {acik8.%player%} is true:
set {minecart} to false
set {acik8.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik8.%player%} to true
set {minecart} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "9999999999":
if {acik9.%player%} is true:
set {boat} to false
set {acik9.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik9.%player%} to true
set {boat} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "99999999910":
if {acik10.%player%} is true:
set {lavabucket} to false
set {acik10.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik10.%player%} to true
set {lavabucket} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "99999999911":
if {acik11.%player%} is true:
set {jukebox} to false
set {acik11.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik11.%player%} to true
set {jukebox} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "99999999912":
if {acik12.%player%} is true:
set {redstone} to false
set {acik12.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik12.%player%} to true
set {redstone} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "99999999913":
if {acik13.%player%} is true:
set {pressureplate} to false
set {acik13.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik13.%player%} to true
set {pressureplate} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "99999999914":
if {acik14.%player%} is true:
set {button} to false
set {acik14.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik14.%player%} to true
set {button} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "99999999915":
if {acik15.%player%} is true:
set {rail} to false
set {acik15.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik15.%player%} to true
set {rail} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "99999999916":
if {acik16.%player%} is true:
set {chest} to false
set {acik16.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik16.%player%} to true
set {chest} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "99999999917":
if {acik17.%player%} is true:
set {craftingtable} to false
set {acik17.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik17.%player%} to true
set {craftingtable} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "99999999918":
if {acik18.%player%} is true:
set {furnace} to false
set {acik18.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik18.%player%} to true
set {furnace} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "99999999919":
if {acik19.%player%} is true:
set {cobweb} to false
set {acik19.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik19.%player%} to true
set {cobweb} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "99999999920":
if {acik20.%player%} is true:
set {obsidian} to false
set {acik20.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik20.%player%} to true
set {obsidian} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "99999999921":
if {acik21.%player%} is true:
set {painting} to false
set {acik21.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {painting} to true
set {acik21.%player%} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "99999999922":
if {acik22.%player%} is true:
set {anvil} to false
set {acik22.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {anvil} to true
set {acik22.%player%} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "99999999923":
if {acik23.%player%} is true:
set {vines} to false
set {acik23.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik23.%player%} to true
set {vines} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "99999999924":
if {acik24.%player%} is true:
set {ironingot} to false
set {acik24.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik24.%player%} to true
set {ironingot} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "99999999925":
if {acik25.%player%} is true:
set {bedrock} to false
set {acik25.%player%} to false
send " " to player
send "&6Item'in yasagı kalktı !" to player
send " " to player
execute player command "/ymenux 9999999981"
else:
set {acik25.%player%} to true
set {bedrock} to true
send " " to player
send "&6Item Yasaklandı !" to player
send " " to player
execute player command "/ymenux 9999999981"
arg 1 is "9999999982":
wait 3 tick
open chest with 1 row named "&b&lEfekt Listesi" to player
format slot 0 of player with redstone named "&cKan Efekti" to close then run "komut %player% ymenux 99999999-"
format slot 1 of player with gunpowder named "&9Toz Efekti" to close then run "komut %player% ymenux 9999999-1"
format slot 2 of player with water named "&3Su Efekti" to close then run "komut %player% ymenux 9999999-2"
format slot 3 of player with rose red named "&4Kalp Efekti" to close then run "komut %player% ymenux 9999999-3"
arg 1 is "99999999-":
if {efektacilmis.%player%} is true:
if {tozefekti.%player%} is false:
if {suefekti.%player%} is false:
if {kalpefekti.%player%} is false:
set {kanefekti.%player%} to true
set {efektacilmis.%player%} to false
send " " to player
send "&6Efetk Seçildi ! - &cKan Efekti" to player
send " " to player
else:
send "&6Bir tane efekt açabilirsin ! Diğerlerini kapat !" to player
else:
send "&6Bir tane efekt açabilirsin ! Diğerlerini kapat !" to player
else:
send "&6Bir tane efekt açabilirsin ! Diğerlerini kapat !" to player
else:
set {kanefekti.%player%} to false
set {efektacilmis.%player%} to true
send " " to player
send "&6Efetk Kapatıldı - &cKan Efekti" to player
send " " to player
arg 1 is "99999999-1":
if {efektacilmis1.%player%} is true:
if {kanefekti.%player%} is false:
if {suefekti.%player%} is false:
if {kalpefekti.%player%} is false:
set {tozefekti.%player%} to true
set {efektacilmis1.%player%} to false
send " " to player
send "&6Efetk Seçildi ! - &9Toz Efekti" to player
send " " to player
else:
send "&6Bir tane efekt açabilirsin ! Diğerlerini kapat !" to player
else:
send "&6Bir tane efekt açabilirsin ! Diğerlerini kapat !" to player
else:
send "&6Bir tane efekt açabilirsin ! Diğerlerini kapat !" to player
else:
set {tozefekti.%player%} to false
set {efektacilmis1.%player%} to true
send " " to player
send "&6Efetk Kapatıldı - &9Toz Efekti" to player
send " " to player
arg 1 is "99999999-2":
if {efektacilmis2.%player%} is true:
if {kanefekti.%player%} is false:
if {tozefekti.%player%} is false:
if {kalpefekti.%player%} is false:
set {suefekti.%player%} to true
set {efektacilmis2.%player%} to false
send " " to player
send "&6Efetk Seçildi ! - &3Su Efekti" to player
send " " to player
else:
send "&6Bir tane efekt açabilirsin ! Diğerlerini kapat !" to player
else:
send "&6Bir tane efekt açabilirsin ! Diğerlerini kapat !" to player
else:
send "&6Bir tane efekt açabilirsin ! Diğerlerini kapat !" to player
else:
set {suefekti.%player%} to false
set {efektacilmis2.%player%} to true
send " " to player
send "&6Efetk Kapatıldı - &3Su Efekti" to player
send " " to player
arg 1 is "99999999-3":
if {efektacilmis3.%player%} is true:
if {kanefekti.%player%} is false:
if {tozefekti.%player%} is false:
if {suefekti.%player%} is false:
set {kalpefekti.%player%} to true
set {efektacilmis3.%player%} to false
send " " to player
send "&6Efetk Seçildi ! - &4Kalp Efekti" to player
send " " to player
else:
send "&6Bir tane efekt açabilirsin ! Diğerlerini kapat !" to player
else:
send "&6Bir tane efekt açabilirsin ! Diğerlerini kapat !" to player
else:
send "&6Bir tane efekt açabilirsin ! Diğerlerini kapat !" to player
else:
set {kalpefekti.%player%} to false
set {efektacilmis3.%player%} to true
send " " to player
send "&6Efekt Kapatıldı - &4Kalp Efekti" to player
send " " to player
arg 1 is "9999999983":
wait 3 tick
open chest with 1 row named "&c&lYetkili Koruma Menüsü" to player
format slot 0 of player with green wool named "&aKorumayı Aç" to close then run "komut %player% ymenux 99999999999+"
format slot 8 of player with red wool named "&4Korumayı Kapat" to close then run "komut %player% ymenux 99999999999+1"
format slot 4 of player with nether star named "&4&l[&6Geri Dön&4]" to close then run "komut %player% ym"
arg 1 is "99999999999+":
set {yetkilikorumasiacik} to true
add player to {yk}
send "&bKoruma &cAçık" to player
arg 1 is "99999999999+1":
set {yetkilikorumasiacik} to false
delete {yk}
send "&bKoruma &cKapalı" to player
arg 1 is "9999999984":
give player diamond sword of sharpness 1000 and knockback 1000 named "&4Ejder &6Avcisi Seti"
give player diamond helmet of protection 1000 named "&4Ejder &6Avcisi Seti"
give player diamond chestplate of protection 1000 named "&4Ejder &6Avcisi Seti"
give player diamond leggings of protection 1000 named "&4Ejder &6Avcisi Seti"
give player diamond boots of protection 1000 named "&4Ejder &6Avcisi Seti"
arg 1 is "9999999985":
wait 3 tick
open chest with 1 row named "&c&lEvent Menü" to player
format slot 0 of player with green wool named "&bEvent &aAç" with lore "&5Otomatik Olarak Işınlar Siz Ellemeyin." to close then run "komut %player% ymenux 99999999993"
format slot 8 of player with nether star named "&4&l[&6Geri Dön&4]" to close then run "komut %player% ym"
format slot 7 of player with paper named "&6Bilgilendirme" with lore "&a[&4+&a] &eBana Tıklayarak İtemleri Al||&a[&4+&a] &eVerilen itemle event yerine git ve itemle bir yere sağ tıkla !||&a[&4+&a] &eSonra ikinci itemle spawna git ve orda bir yere sağ tıkla||&a[&4+&a] &eŞimdi Eventi Başlatabilirsiniz.." to close then run "komut %player% ymenux 99999999992"
arg 1 is "99999999992":
give player a hoe named "&6Spawn Yeri Belirleme İtemi"
give player a hoe named "&cEvent Yeri Belirleme İtemi"
arg 1 is "99999999993":
if {eventyeri} is set:
if {spawnyeri} is set:
broadcast " "
broadcast "&b[&4&lEVENT&b] &aEvent %player% Tarafından başlatıldı !"
broadcast "&b[&4&lEVENT&b] &c20 Saniye Sonra Otomatik Olarak Işınlanacaksınız.."
broadcast " "
wait 20 real second
teleport all players to {eventyeri}
broadcast "&b[&4&lEVENT&b] &aItemler veriliyor..."
give players 15 diamond named "&6Event Hediyesi"
give players 10 lapis block named "&6Event Hediyesi"
give players diamond sword of sharpness 3 named "&6Event Hediyesi"
give players iron helmet of protection 1 named "&6Event Hediyesi"
give players iron chestplate of protection 1 named "&6Event Hediyesi"
give players iron leggings of protection 1 named "&6Event Hediyesi"
give players iron boots of protection 1 named "&6Event Hediyesi"
broadcast "&b[&4&lEVENT&b] &aEvent bitmiştir. &6Spawna aktarılıyorsunuz..."
wait 8 second
teleport all players to {spawnyeri}
else:
send "&6Spawn Yeri Belirlemediniz ! Bilgileri Okuyun" to player
else:
send "&6Event Yeri Belirlemediniz ! Bilgileri Okuyun" to player
arg 1 is "9999999986":
wait 3 tick
open chest with 2 row named "&c&lSohbet Ayarları" to player
format slot 0 of player with green wool named "&eSohbet &aKilidini Kaldır" to close then run "komut %player% ymenux 999999999999+"
format slot 4 of player with nether star named "&4&l[&6Geri Dön&4]" to close then run "komut %player% ym"
format slot 8 of player with red wool named "&eSohbet &4Kilidini Aç" to close then run "komut %player% ymenux 999999999999+1"
format slot 13 of player with green wool named "&eSohbeti &2Temizle" to close then run "komut %player% ymenux 999999999999++1"
arg 1 is "999999999999+":
set {kilitli} to false
broadcast "&6Chat &6tekrar aktiftir"
arg 1 is "999999999999+1":
set {kilitli} to true
send " " to player
broadcast "&6Chat &e%player% &6tarafından kilitlenmiştir"
send " " to player
arg 1 is "999999999999++1":
broadcast "&5[&4Temizlik&5] &6Sohbet Temizlendi "
branch 9
send " " to all players
arg 1 is "9999999987":
wait 3 tick
open chest with 2 row named "&c&lOyun Kurallarını Değiştir" to player
format slot 0 of player with pink wool named "&6Komut Bloğu Yazıları" to close then run "komut %player% ymenux 99999999999991"
format slot 9 of player with orange wool named "&4Ölünce Item Gitmesin" to close then run "komut %player% ymenux 99999999999992"
format slot 1 of player with purple wool named "&bZamanı Durdur" to close then run "komut %player% ymenux 99999999999993"
format slot 10 of player with blue wool named "&eMob Etrafa Zarar Vermesi" to close then run "komut %player% ymenux 99999999999994"
format slot 2 of player with black wool named "&aAteşin Yayılması" to close then run "komut %player% ymenux 99999999999995"
format slot 11 of player with brown wool named "&3Mob Doğması" to close then run "komut %player% ymenux 99999999999996"
format slot 17 of player with nether star named "&4&l[&6Geri Dön&4]" to close then run "komut %player% ym"
format slot 8 of player with paper named "&6Bilgilendirme" with lore "&a[&4+&a] &e1.Tıklama Ile Seçtiğiniz Kural Açılır.||&a[&4+&a] &e2.Tıklama Ile Kapanır" to be unstealable
arg 1 is "99999999999991":
if {gmruleacik.%player%} is true:
set {gmruleacik.%player%} to false
execute player command "/gamerule commandBlockOutput true"
send " " to player
send "&bKomut Bloğu Yazıları : &6Açık" to player
send " " to player
else:
set {gmruleacik.%player%} to true
execute player command "/gamerule commandBlockOutput false"
send " " to player
send "&bKomut Bloğu Yazıları : &6Kapalı" to player
send " " to player
arg 1 is "99999999999992":
if {gmruleacik2.%player%} is true:
set {gmruleacik2.%player%} to false
execute player command "/gamerule keepInventory true"
send " " to player
send "&bÖlünce Item Gitmesi : &6Kapalı" to player
send " " to player
else:
set {gmruleacik2.%player%} to true
execute player command "/gamerule keepInventory false"
send " " to player
send "&bÖlünce Item Gitmesi : &6Açık" to player
send " " to player
arg 1 is "99999999999993":
if {gmruleacik3.%player%} is true:
set {gmruleacik3.%player%} to false
execute player command "/gamerule doDaylightCycle true"
send "&bZaman Durdurma : &6Kapalı" to player
else:
set {gmruleacik3.%player%} to true
execute player command "/gamerule doDaylightCycle false"
send " " to player
send "&bZaman Durdurma : &6Açık" to player
send " " to player
arg 1 is "99999999999994":
if {gmruleacik4.%player%} is true:
set {gmruleacik4.%player%} to false
execute player command "/gamerule mobGriefing true"
send " " to player
send "&bMob Etrafa Zarar Vermesi : &6Kapalı" to player
send " " to player
else:
set {gmruleacik4.%player%} to true
execute player command "/gamerule mobGriefing false"
send " " to player
send "&bMob Etrafa Zarar Vermesi : &6Açık" to player
send " " to player
arg 1 is "99999999999995":
if {gmruleacik5.%player%} is true:
set {gmruleacik5.%player%} to false
execute player command "/gamerule doFireTick false"
send " " to player
send "&bAteşin Yayılması : &6Kapalı" to player
send " " to player
else:
set {gmruleacik5.%player%} to true
execute player command "/gamerule doFireTick true"
send " " to player
send "&bAteşin Yayılması : &6Açık" to player
send " " to player
arg 1 is "99999999999996":
if {gmruleacik6.%player%} is true:
set {gmruleacik6.%player%} to false
execute player command "/gamerule doMobSpawning false"
send " " to player
send "&bMob Doğması : &6Kapalı" to player
send " " to player
else:
set {gmruleacik6.%player%} to true
execute player command "/gamerule doMobSpawning true"
send " " to player
send "&bMob Doğması : &6Açık" to player
send " " to player
arg 1 is "9999999988":
wait 3 tick
open chest with 1 row named "&c&lÖzel Motd" to player
format slot 0 of player with green wool named "&bMotd &6Aç" to close then run "komut %player% ymenux 99999999999999"
format slot 4 of player with nether star named "&4&l[&6Geri Dön&4]" to close then run "komut %player% ym"
format slot 8 of player with red wool named "&bMotd &6Kapa" to close then run "komut %player% ymenux 999999999999991"
arg 1 is "99999999999999":
set {mtdacik} to true
send " " to player
send "&6OzelMotd &cacildi !" to player
send " " to player
wait 3 second
execute player command "/ym"
arg 1 is "999999999999991":
set {mtdacik} to false
send " " to player
send "&6OzelMotd &ckapandı!" to player
send " " to player
wait 3 second
execute player command "/ym"
arg 1 is "9999999989":
wait 3 tick
open chest with 1 row named "&c&lKendini Gizle Menüsü" to player
format slot 0 of player with green wool named "&eGizle" to close then run "komut %player% ymenux 999999999999992"
format slot 4 of player with nether star named "&4&l[&6Geri Dön&4]" to close then run "komut %player% ym"
format slot 8 of player with red wool named "&eGöster" to close then run "komut %player% ymenux 999999999999993"
arg 1 is "999999999999992":
apply potion of invisibility to player for 999 days
send " " to player
send "&eKendini Gizle &6AKTIF" to player
send " " to player
arg 1 is "999999999999993":
remove invisibility from player
send " " to player
send "&eKendini Gizle &4DEAKTIF " to player
send " " to player
arg 1 is "9999999990":
wait 3 tick
open chest with 1 row named "&c&lNPC Menüsü" to player
format slot 0 of player with spawn egg:120 named "&3Depo NPC" to close then run "komut %player% ymenux 999999999999999"
format slot 7 of player with paper named "&6Bilgilendirme" with lore "&a[&4+&a] &eNPC Kaldırırken ona bakmanız gerekir." to be unstealable
format slot 8 of player with nether star named "&4&l[&6Geri Dön&4]" to close then run "komut %player% ym"
arg 1 is "999999999999999":
wait 5 tick
open chest with 1 row named "&c&lDepo NPC Menü" to player
format slot 0 of player with green wool named "&bDepo &6Kur" to close then run "komut %player% 99999999999999999 kur"
format slot 8 of player with red wool named "&bDepo &cKaldır" to close then run "komut %player% 99999999999999999 kaldir"
format slot 4 of player with nether star named "&4&l[&6Geri Dön&4]" to close then run "komut %player% ym"
arg 1 is "99999999991":
wait 3 tick
give player a stick named "&6Lanet &cÇubuğu"
give player a blaze rod named "&6Lanet &bKaldırma &cÇubuğu"
on place tnt:
if {tnt} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place dispenser:
if {dispenser} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place dropper:
if {dropper} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place hopper:
if {hopper} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place sticky piston:
if {stickypiston} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place piston:
if {piston} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place note block:
if {noteblock} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place minecart:
if {minecart} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place boat:
if {boat} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place lava bucket:
if {lavabucket} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place jukebox:
if {jukebox} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place redstone:
if {redstone} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place pressure plate:
if {pressureplate} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place button:
if {button} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place rail:
if {rail} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place chest:
if {chest} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place crafting table:
if {craftingtable} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place furnace:
if {furnace} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place cobweb:
if {cobweb} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place obsidian:
if {obsidian} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place painting:
if {painting} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place anvil:
if {anvil} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place vines:
if {vines} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place iron bars:
if {ironingot} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place bedrock:
if {bedrock} is true:
cancel event
send "&c%item% &4Yetkili tarafından yasaklandı !" to player
#--------------------------------------------------=Efekt Listesi=-----------------------------------------------------------------------
on any movement:
if {kanefekti.%player%} is true:
spawn 5 of particle spell at player
if {tozefekti.%player%} is true:
play smoke at the player
if {suefekti.%player%} is true:
spawn 5 of particle splash at player
if {kalpefekti.%player%} is true:
spawn 5 of particle heart at player
#-------------------------------------------------=Yetkili Koruması=---------------------------------------------------------------------------------------------
on sneak toggle:
loop all players in radius 2 around location of {yk}:
if {yetkilikorumasiacik} is true:
push the loop-player backwards at speed 3
send "&4Koruma Açık Yaklaşma !" to loop-player
#---------------------------------------------------=Event=------------------------------------------------------------------------------------------
on rightclick with hoe:
if tool's name is "&6Spawn Yeri Belirleme İtemi":
set {spawnyeri} to location 1 meters above clicked block
send " " to player
send "&6Başarıyla Spawn Yeri Seçildi" to player
send " " to player
if tool's name is "&cEvent Yeri Belirleme İtemi":
set {eventyeri} to location 1 meters above clicked block
send " " to player
send "&6Başarıyla Event Yeri Seçildi" to player
send " " to player
#-----------------------------------------------------=Sohbet Ayarları=-----------------------------------------------------------------------------------------
on chat:
{kilitli} is true:
cancel event
send "&5[&6Chat&5] &6kilitlidir konuşamazsiniz" to player
#-----------------------------------------=Özel Motd=----------------------------------------------------------------------------------------------------------------
on first login:
if {mtdacik} is true:
send "&4[&c-&b] &A%player% &6servere ilk kez girdi !" to all players
on login:
if {mtdacik} is true:
send "&b[&c+&b] &d%player% &6oyuna girdi !" to all players
#------------------------------------------=Özel NPC=------------------------------------------------------------------------------------------------------------------------------
on rightclick on villager:
if target entity's display name is "&b[&4&lDepocu&r&b]":
cancel event
send "&6&l[Depo] &bDepo Acildi"
open the player's ender chest to the player
on damage:
victim is villager
victim's display name is "&b[&4&lDepocu&r&b]":
cancel event
command /99999999999999999 [<text>]:
permission: skript.yetkili
trigger:
if arg-1 is "kur":
spawn a villager at the player
set the spawned villager's display name to "&b[&4&lDepocu&r&b]"
if arg-1 is "kaldir":
if target entity is villager:
if target entity's display name is "&b[&4&lDepocu&r&b]":
kill the target entity
send "&6&l[Depo] &bDepo basariyla yok edildi"
#------------------------------------------=Lanet Çubuğu=------------------------------------------------------------------------------------------------------------------------------
on rightclick on entity with stick:
if tool's name is "&6Lanet &cÇubuğu":
set {lanet.%entity%} to true
set {lanetli.%entity%} to true
send " " to player
send "&6Oyuncu &aLanetlendi !" to player
send " " to player
on rightclick on entity with blaze rod:
if tool's name is "&6Lanet &bKaldırma &cÇubuğu":
if {lanetli.%entity%} is true:
set {lanet.%entity%} to false
send " " to player
send "&6Oyuncunun Laneti &4Kaldırıldı.. " to player
send " " to player
else:
send "&4Oyuncu Lanetli Değil !"
every 5 second:
loop all entities:
if {lanet.%loop-entity%} is true:
strike lightning at loop-entity
#--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
command /komut <player> <text>:
executable by:console
trigger:
execute arg 1 command "/%arg 2%"
#--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
at 18:00:
set time to 7:00
on weather change to rain or thunder:
cancel event
command /sil:
permission: sil.admin
permission message: Bu komutu kullanmak için yetkin yok!
trigger:
loop 2000 times:
send "" to all players
send "{@prefix} &bGenel Sohbet Temizlendi!" to all players
on chat:
if {spam.%player%} isn't set:
cancel event
send "%player's display name% &r: %colored message%" to players
if player does not have permission "spam.serbest":
set {spam.%player%} to false
wait 3 second
delete {spam.%player%}
else:
cancel event
send "&aHer 3 Saniyede Bir Yazı Yazabilirsin!" to player
Command /Sustur [<Player>] [<Time Span>] [<Text>]:
Permission: Sustur.Plus
Permission Message: iznin yok!
Trigger:
Wait 1 Second
Set {Mute.%Argument 1%} to true
Send "&3%Arg 1% &2Adli Oyuncuyu Susturdun" To Player
Send "<Green>%Player% &3Tarafindan <Green>%Arg 2% &3Süreliğine <Green>%Arg 3% &3Sebebinden Dolayi Susturuldun!" To Arg-1
Broadcast "<Gold>Susturulan Kisi:<Aqua>%Arg 1%"
Broadcast "<Gold>Susturan Yetkili: <Aqua>%Player%"
Broadcast "<Gold>Sure: <Aqua>%arg 2%"
Broadcast "<Gold>Sebep: <Aqua>%Arg 3%"
Wait Arg-2
Delete {Mute.%Arg 1%}
Send "<Aqua>Susturulman Bitti Artik Konuşabilirsiniz" To Arg-1
Broadcast "<Gold>Susturulmasi Bitti: <Aqua>%Arg 1%"
Stop
Command /SusturKaldir [<Player>]:
Permission: Sustur.Plus
Permission Message: iznin yok!
Trigger:
Delete {Mute.%Arg 1%}
Send "&a%Player%&6 Tarafindan Susturman Bitirildi" To Arg-1
Send "&a%Arg 1% &6Adli Oyuncu Artik Konuşabilir" To Player
Broadcast "<Aqua>%Arg 1%<Gold> Adli Kişinin Susturulmasi %Player% Tarafindan Bitirildi"
Stop
On Chat:
{Mute.%Player%} Is Set
Cancel Event
Send "&4Susturulmusken Konusamazsin!" To Player
On Chat:
{Mute.%Player%} Is Set
Cancel Event
Send "&4Susturulmusken Konusamazsin!" To Player
command /renk:
permission : oyuncu.vip
permission message : &4Bunu kullanmaya yetkin yok
trigger:
open chest with 1 rows named "&a&lYazı Rengi Menüsü" to player
format slot 0 of player with red glass pane named "&cKirmizi" to close then run "renkayarla %player% Red"
format slot 1 of player with light blue glass pane named "&3Acik Mavi" to close then run "renkayarla %player% Cyan"
format slot 2 of player with purple glass pane named "&5Mor" to close then run "renkayarla %player% Purple"
format slot 3 of player with light green glass pane named "&aAcik Yesil" to close then run "renkayarla %player% Light Green"
format slot 4 of player with light gray glass pane named "&7Acik Gri" to close then run "renkayarla %player% Light Gray"
format slot 5 of player with yellow glass pane named "&eSari" to close then run "renkayarla %player% Yellow"
format slot 6 of player with green glass pane named "&2Yesil" to close then run "renkayarla %player% Green"
format slot 7 of player with blue glass pane named "&1Mavi" to close then run "renkayarla %player% Blue"
format slot 8 of player with white glass pane named "&f&l&oRengi Sifirla" to close then run "renksifirla %player%"
command /renkayarla <player> <text>:
usage : /renkayarla [oyuncu] [renk]
executable by : console
trigger:
if arg 1 is set:
set {chatrengi.%arg 1%} to arg 2
wait 3 ticks
message "&6[&5Renk&6]&a İstedigin renk başarıyla &5%{chatrengi.%arg 1%}%&a olarak ayarlandı" to arg 1
on chat:
if {chatrengi.%player%} is set:
set message to "<%{chatrengi.%player%}%>%message%"
command /renksıfırla <player>:
executable by: console
trigger:
delete {chatrengi.%arg 1%}
message "&6[&5Renk&6]&a Konuşma rengi başarıyla sıfırlandı" to arg 1
Essentials
SkinRestorer
clear lagg
clear chat
DİKKAT RENKTE HATA OLABİLİR VE 2 SKRİPT ALINTIDIR!!!
Komutlar
-/ym
-/kafa oyuncu ismi > para ile bi oyuncunun kafasını alabilirsin
-/kafam > kendi kafanı para ile ala bilirsin
-/renk
-/kelime ekle > sunucunuzda yasaklancak kelime
-/kelimesil > yasakladınız kelimeyi kaldırır
-/sustur isim süre sebep
-/mesaj mesajınız > yetkiliye mesaj gönderir
-/sil chati siler
KOMUTLAR AZ GÖZÜKSEDE -/ym DEKİ ÖZELLİKLER ÇOK !!!
Faction Server İçin Yapılmıştır!!!
-/kafa ve -/kafam komutlarının yetkilerini ayarlayın şuanlık op!!!
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