Artık sw açmıyorum alın size güzel skript [faction için]

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Ağaç Yumruklayıcı
En iyi cevaplar
0
Arkadaşlar sw açmayı düşünüyodum vaz geçtim alın size skript
Linki görebilmek için üye olmanız gerekiyor. Giriş yap veya üye ol.

Kod:
options:
    prefix: &7[&cSonCraft&7] &r
    MainColour: &b
    SecondColour: &7
    ThirdColour: &c
    HalfLine: &m---------------------
    Command: /takas
    Aliases: /pl, /?, /bukkit:Help,
on load:
    wait 2 second
    send "&b[&aSonCraft&b] Sunucu Ozel Skripti Yuklendi" to console
    make console execute command "/lagg killmobs"
    make console execute command "/lagg clear"
    make console execute command "/ban market adın buglu"
    make console execute command "/ban magaza adın buglu"
    make console execute command "/ban adminshop adın buglu"
 
on command "/kafam":
    cancel event
    if balance of player is greater than or equal to 5000:
        run player command "/skull %player%" as op
        run player command "/eco take %player% 50000" as op
    else:
        send "&7[&cSonCraft&7]&3Sayin &c%player% &3Kendi Kafanizi Almak Icin 5000 Tl Ihtiyaciniz Var"
command /kafa [<text>]:
    trigger:
        if player don't have permission "soncraft.vip":
            if text-argument is set:
                if balance of player is greater than or equal to 10000:
                    run player command "/skull %text-argument%" as op
                    make console execute command "/eco take %player% 1000000"
                else:
                    send "&7[&cSonCraft&7]&3Sayin &c%player% &7[&c%text-argument%&7] &3Adli Oyuncunun Kafasini Satin Almak Icin 1000000 TL Ihtiyaciniz Var" to player
            else:
                send "&7[&cSonCraft&7]&3Sayin &c%player% &3Satin Almak Istediginiz Oyuncunu Adini Yazmalisiniz! &c/kafasi <nick>" to player
        else:
            if text-argument is set:
                run player command "/skull %text-argument%" as op
            else:
                send "&7[&cSonCraft&7]&3Sayin &c%player% &3Satin Almak Istediginiz Oyuncunu Adini Yazmalisiniz! &c/kafasi <nick>" to player

on command "/pl":
        send "&c%player% &4(&7Bu Komuta izin Verilemedi!&4)" to the player
        cancel event
on command "/help":
        send "&c%player% &4(&7Bu Komuta izin Verilemedi!&4)" to the player
        cancel event
on command "/bukkit:me":
        send "&c%player% &4(&7Bu Komuta izin Verilemedi!&4)" to the player
        cancel event
on command "/bukkit:plugins":
        send "&c%player% &4(&7Bu Komuta izin Verilemedi!&4)" to the player
        cancel event
on command "/bukkit:help":
        send "&c%player% &4(&7Bu Komuta izin Verilemedi!&4)" to the player
        cancel event
on command "/?":
        send "&c%player% &4(&7Bu Komuta izin Verilemedi!&4)" to the player
        cancel event
on command "/bukkit:?":
        send "&c%player% &4(&7Bu Komuta izin Verilemedi!&4)" to the player
        cancel event
on command "/erepairall":
        send "&c%player% &4(&7Bu Komuta izin Verilemedi!&4)" to the player
        cancel event
on command "/efix all":
        send "&c%player% &4(&7Bu Komuta izin Verilemedi!&4)" to the player
        cancel event
on command "/etpahere":
        send "&c%player% &4(&7Bu Komuta izin Verilemedi!&4)" to the player
        cancel event
on command "/asd":
        send "&c%player% &4(&7Bu Komuta izin Verilemedi!&4)" to the player
        cancel event
every 5 minutes:
    execute console command "/lagg clear"
    stop

every 20 second:
    execute console command "/lagg halt"
    stop

every 1 minutes:
    execute console command "/lagg killmobs"
    stop

every 5 minutes:
    execute console command "/lagg gc"
    stop
options:
    p: &f[&eSkull&f] &f
    headslot: 0
 
command /skull [<offlineplayer>]:
    permission: cs.skull
    aliases: /head
    trigger:
        if arg 1 is not set:
            send "{@p}/head <player>"
        if arg 1 is set:
            set slot {@headslot} of player to arg-1's skull named "&e%arg 1%"
            send "{@p}Gived &6%arg 1%&f's head&7!"
command /kelimeekle [<text>]:
    trigger:
        {yasaklikelimeler::*} contains arg 1:
            send "&cBu Kelime Zaten Ekli!"
        else:
            add arg 1 to {yasaklikelimeler::*}
            send "&a%arg 1% Yasakli Kelimelere Eklendi!"

command /kelimesil [<text>]:
    trigger:
        {yasaklikelimeler::*} contains arg 1:
            remove arg 1 from {yasaklikelimeler::*}
            send "&a%arg 1% Yasakli Kelimelerden Silindi!"

on chat:
    player has permission "xxx.xxx"
    {yasaklikelimeler::*} contains message:
        kick player because "&cYasakli Kelime Kullandin!"
        broadcast "&3%player% &aAdli Oyuncu Yasakli Bir Kelime Kullandigi Icin Sunucudan Atildi!"
options:
    Satir1: &6Hoşgeldin &8> &fSunucumuza hoşgeldin. Burada eğlenebilirsin.
    Satir2: &6NOT &8> &fVIP & Özel üyeliklerini alabilmek için 'admin' ulaşınız.
    Satir3: &6Iyi oyunlar &8> &fHepinize iyi oyunlar dilerim. Oyunlarınızdada başarılar dilerim!
on first join:
    set {mesajkomut.%player%} to true

on command:
    {mesajkomut.%player%} is true
    send "&6&lMesaj &8> &fSize bir mesaj gönderilmiş. Okumak için &e&o'/mesaj' &fyazabilirsiniz."

command /mesaj [<text>]:
    trigger:
        if arg 1 is not set:
            set {mesaj.komut.%player%} to false
            send "{@Satir1}" to player
            send "{@Satir2}" to player
            send "{@Satir3}" to player
        if arg 1 is set:
            execute player command "/mesaj"
#SADADS

on login:
    add 1 to {o}
on disconnect:
    add -1 to {o}
#----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
command /ymenu:
    executable by: player,console
    description: &6Yetkili Menüsünü Açar !
    aliases: /ym
    permission: skript.yetkili
    permission message: &4Bu komutu sadece Yetkililer kullanabilir.
    trigger:
        wait 5 tick
        play raw sound "random.levelup" at player with pitch 1 volume 10
        open chest with 3 row named "&c&lYetkili Menüsü" to player
        format slot 0 of player with tnt named "&4Blok Yasakla" with lore "&d-------------||&aSecilen blok yasaklanır.||&6Ornek: &cTNT" to close then run "komut %player% ymenux 9999999981"
        format slot 1 of player with stained glass pane named " " to be unstealable
        format slot 2 of player with gold nugget named "&bEfektler" with lore "&d-------------||&aEfekt seçmenizi saglar.||&6Ornek: &cKan Efekti" to close then run "komut %player% ymenux 9999999982"
        format slot 3 of player with stained glass pane named " " to be unstealable
        format slot 4 of player with diamond chestplate named "&eYetkili Koruması" with lore "&d-------------||&aYetkili korumasını acar.||&6Ornek: &cYanınızda shift basarlarsa geri itilirler" to close then run "komut %player% ymenux 9999999983"
        format slot 5 of player with stained glass pane named " " to be unstealable
        format slot 6 of player with iron sword named "&3Yetkili Edit Pvp Kiti" with lore "&d-------------||&aYetkili edit kitini verir.||&6Ornek: &cKeskinlik 1000 Kılıç" to close then run "komut %player% ymenux 9999999984"
        format slot 7 of player with stained glass pane named " " to be unstealable
        format slot 8 of player with clock named "&6Event" with lore "&d-------------||&aEvent ile ilgilidir." to close then run "komut %player% ymenux 9999999985"
        format slot 9 of player with stained glass pane named " " to be unstealable
        format slot 10 of player with player head named "&6Online Sayısı:" with lore "&4*&b%{o}%&4*" to close
        format slot 11 of player with stained glass pane named " " to be unstealable
        format slot 12 of player with book named "&eSohbet Ayarları" with lore "&d-------------||&aSohbet kısmını kilitler veya açar." to close then run "komut %player% ymenux 9999999986"
        format slot 13 of player with stained glass pane named " " to be unstealable
        format slot 14 of player with empty map named "&5Oyun Kurallarını Degistir" with lore "&d-------------||&aOyun kurallarını degistirir.||&6Ornek: &cKeepInventory" to close then run "komut %player% ymenux 9999999987"
        format slot 15 of player with stained glass pane named " " to be unstealable
        format slot 16 of player with slimeball named "&bOzel Motd" with lore "&d-------------||&aOzel Motd ile ilgilidir.||&6Ornek: &c[&4↨&c] &3Switcher oyuna girdi" to close then run "komut %player% ymenux 9999999988"
        format slot 17 of player with stained glass pane named " " to be unstealable
        format slot 18 of player with ender pearl named "&eKendini Gizle" with lore "&d-------------||&aGörünmez olursunuz." to close then run "komut %player% ymenux 9999999989"
        format slot 19 of player with stained glass pane named " " to be unstealable
        format slot 20 of player with spawn egg:120 named "&3NPC Olustur" with lore "&d-------------||&aNpc olusturmak için kullanılır.||&6Ornek: &cDepo NPC" to close then run "komut %player% ymenux 9999999990"
        format slot 21 of player with stained glass pane named " " to be unstealable
        format slot 22 of player with stick named "&6Lanet Çubugu" with lore "&d-------------||&aOyuncuya bu çubukla sağ tıklayarak lanetleyebilirsiniz." to close then run "komut %player% ymenux 99999999991"
        format slot 23 of player with stained glass pane named " " to be unstealable
        format slot 24 of player with nether star named "&4&l[&6Geri Dön&4]" to close
        format slot 25 of player with stained glass pane named " " to be unstealable
        format slot 26 of player with nether star named "&4&l[&6Geri Dön&4]" to close
#----------------------=Blok Yasaklama Bölümü=---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
command /ymenux <text>:
    permission: skript.yetkili
    trigger:
        arg 1 is "9999999981":
            wait 3 tick
            open chest with 3 row named "&4&lBlok Yasaklama Menüsü" to player
            format slot 0 of player with tnt to close then run "komut %player% ymenux 9999999991"
            format slot 1 of player with dispenser to close then run "komut %player% ymenux 9999999992"
            format slot 2 of player with dropper to close then run "komut %player% ymenux 9999999993"
            format slot 3 of player with hopper to close then run "komut %player% ymenux 9999999994"
            format slot 4 of player with sticky piston to close then run "komut %player% ymenux 9999999995"
            format slot 5 of player with piston to close then run "komut %player% ymenux 9999999996"
            format slot 6 of player with note block to close then run "komut %player% ymenux 9999999997"
            format slot 7 of player with minecart to close then run "komut %player% ymenux 9999999998"
            format slot 8 of player with boat to close then run "komut %player% ymenux 9999999999"
            format slot 9 of player with lava bucket to close then run "komut %player% ymenux 99999999910"
            format slot 10 of player with jukebox to close then run "komut %player% ymenux 99999999911"
            format slot 11 of player with redstone to close then run "komut %player% ymenux 99999999912"
            format slot 12 of player with pressure plate to close then run "komut %player% ymenux 99999999913"
            format slot 13 of player with button to close then run "komut %player% ymenux 99999999914"
            format slot 14 of player with rail to close then run "komut %player% ymenux 99999999915"
            format slot 15 of player with chest to close then run "komut %player% ymenux 99999999916"
            format slot 16 of player with crafting table to close then run "komut %player% ymenux 99999999917"
            format slot 17 of player with furnace to close then run "komut %player% ymenux 99999999918"
            format slot 18 of player with cobweb to close then run "komut %player% ymenux 99999999919"
            format slot 19 of player with obsidian to close then run "komut %player% ymenux 99999999920"
            format slot 20 of player with painting to close then run "komut %player% ymenux 99999999921"
            format slot 21 of player with anvil to close then run "komut %player% ymenux 99999999922"
            format slot 22 of player with vines to close then run "komut %player% ymenux 99999999923"
            format slot 23 of player with iron bars to close then run "komut %player% ymenux 99999999924"
            format slot 24 of player with bedrock to close then run "komut %player% ymenux 99999999925"
            format slot 25 of player with paper named "&6Bilgilendirme" with lore "&a[&4+&a] &e1.Tıklama Ile Seçtiğiniz Blok Yasaklanır.||&a[&4+&a] &e2.Tıklama Ile Yasak Kalkar." to be unstealable
            format slot 26 of player with nether star named "&4&l[&6Geri Dön&4]" to close then run "komut %player% ym"
        arg 1 is "9999999991":
            if {acik.%player%} is true:
                set {tnt} to false
                set {acik.%player%} to false
                send " " to player
                send "&6Item'in yasagı kalktı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
            else:
                set {acik.%player%} to true
                set {tnt} to true
                send " " to player
                send "&6Item Yasaklandı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
        arg 1 is "9999999992":
            if {acik2.%player%} is true:
                set {dispenser} to false
                set {acik2.%player%} to false
                send " " to player
                send "&6Item'in yasagı kalktı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
            else:
                set {acik2.%player%} to true
                set {dispenser} to true
                send " " to player
                send "&6Item Yasaklandı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
        arg 1 is "9999999993":
            if {acik3.%player%} is true:
                set {dropper} to false
                set {acik3.%player%} to false
                send " " to player
                send "&6Item'in yasagı kalktı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
            else:
                set {acik3.%player%} to true
                set {dropper} to true
                send " " to player
                send "&6Item Yasaklandı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
        arg 1 is "9999999994":
            if {acik4.%player%} is true:
                set {hopper} to false
                set {acik4.%player%} to false
                send " " to player
                send "&6Item'in yasagı kalktı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
            else:
                set {acik4.%player%} to true
                set {hopper} to true
                send " " to player
                send "&6Item Yasaklandı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
        arg 1 is "9999999995":
            if {acik5.%player%} is true:
                set {stickypiston} to false
                set {acik5.%player%} to false
                send " " to player
                send "&6Item'in yasagı kalktı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
            else:
                set {acik5.%player%} to true
                set {stickypiston} to true
                send " " to player
                send "&6Item Yasaklandı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
        arg 1 is "9999999996":
            if {acik6.%player%} is true:
                set {piston} to false
                set {acik6.%player%} to false
                send " " to player
                send "&6Item'in yasagı kalktı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
            else:
                set {acik6.%player%} to true
                set {piston} to true
                send " " to player
                send "&6Item Yasaklandı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
        arg 1 is "9999999997":
            if {acik7.%player%} is true:
                set {noteblock} to false
                set {acik7.%player%} to false
                send " " to player
                send "&6Item'in yasagı kalktı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
            else:
                set {acik7.%player%} to true
                set {noteblock} to true
                send " " to player
                send "&6Item Yasaklandı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
        arg 1 is "9999999998":
            if {acik8.%player%} is true:
                set {minecart} to false
                set {acik8.%player%} to false
                send " " to player
                send "&6Item'in yasagı kalktı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
            else:
                set {acik8.%player%} to true
                set {minecart} to true
                send " " to player
                send "&6Item Yasaklandı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
        arg 1 is "9999999999":
            if {acik9.%player%} is true:
                set {boat} to false
                set {acik9.%player%} to false
                send " " to player
                send "&6Item'in yasagı kalktı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
            else:
                set {acik9.%player%} to true
                set {boat} to true
                send " " to player
                send "&6Item Yasaklandı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
        arg 1 is "99999999910":
            if {acik10.%player%} is true:
                set {lavabucket} to false
                set {acik10.%player%} to false
                send " " to player
                send "&6Item'in yasagı kalktı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
            else:
                set {acik10.%player%} to true
                set {lavabucket} to true
                send " " to player
                send "&6Item Yasaklandı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
        arg 1 is "99999999911":
            if {acik11.%player%} is true:
                set {jukebox} to false
                set {acik11.%player%} to false
                send " " to player
                send "&6Item'in yasagı kalktı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
            else:
                set {acik11.%player%} to true
                set {jukebox} to true
                send " " to player
                send "&6Item Yasaklandı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
        arg 1 is "99999999912":
            if {acik12.%player%} is true:
                set {redstone} to false
                set {acik12.%player%} to false
                send " " to player
                send "&6Item'in yasagı kalktı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
            else:
                set {acik12.%player%} to true
                set {redstone} to true
                send " " to player
                send "&6Item Yasaklandı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
        arg 1 is "99999999913":
            if {acik13.%player%} is true:
                set {pressureplate} to false
                set {acik13.%player%} to false
                send " " to player
                send "&6Item'in yasagı kalktı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
            else:
                set {acik13.%player%} to true
                set {pressureplate} to true
                send " " to player
                send "&6Item Yasaklandı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
        arg 1 is "99999999914":
            if {acik14.%player%} is true:
                set {button} to false
                set {acik14.%player%} to false
                send " " to player
                send "&6Item'in yasagı kalktı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
            else:
                set {acik14.%player%} to true
                set {button} to true
                send " " to player
                send "&6Item Yasaklandı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
        arg 1 is "99999999915":
            if {acik15.%player%} is true:
                set {rail} to false
                set {acik15.%player%} to false
                send " " to player
                send "&6Item'in yasagı kalktı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
            else:
                set {acik15.%player%} to true
                set {rail} to true
                send " " to player
                send "&6Item Yasaklandı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
        arg 1 is "99999999916":
            if {acik16.%player%} is true:
                set {chest} to false
                set {acik16.%player%} to false
                send " " to player
                send "&6Item'in yasagı kalktı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
            else:
                set {acik16.%player%} to true
                set {chest} to true
                send " " to player
                send "&6Item Yasaklandı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
        arg 1 is "99999999917":
            if {acik17.%player%} is true:
                set {craftingtable} to false
                set {acik17.%player%} to false
                send " " to player
                send "&6Item'in yasagı kalktı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
            else:
                set {acik17.%player%} to true
                set {craftingtable} to true
                send " " to player
                send "&6Item Yasaklandı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
        arg 1 is "99999999918":
            if {acik18.%player%} is true:
                set {furnace} to false
                set {acik18.%player%} to false
                send " " to player
                send "&6Item'in yasagı kalktı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
            else:
                set {acik18.%player%} to true
                set {furnace} to true
                send " " to player
                send "&6Item Yasaklandı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
        arg 1 is "99999999919":
            if {acik19.%player%} is true:
                set {cobweb} to false
                set {acik19.%player%} to false
                send " " to player
                send "&6Item'in yasagı kalktı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
            else:
                set {acik19.%player%} to true
                set {cobweb} to true
                send " " to player
                send "&6Item Yasaklandı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
        arg 1 is "99999999920":
            if {acik20.%player%} is true:
                set {obsidian} to false
                set {acik20.%player%} to false
                send " " to player
                send "&6Item'in yasagı kalktı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
            else:
                set {acik20.%player%} to true
                set {obsidian} to true
                send " " to player
                send "&6Item Yasaklandı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
        arg 1 is "99999999921":
            if {acik21.%player%} is true:
                set {painting} to false
                set {acik21.%player%} to false
                send " " to player
                send "&6Item'in yasagı kalktı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
            else:
                set {painting} to true
                set {acik21.%player%} to true
                send " " to player
                send "&6Item Yasaklandı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
        arg 1 is "99999999922":
            if {acik22.%player%} is true:
                set {anvil} to false
                set {acik22.%player%} to false
                send " " to player
                send "&6Item'in yasagı kalktı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
            else:
                set {anvil} to true
                set {acik22.%player%} to true
                send " " to player
                send "&6Item Yasaklandı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
        arg 1 is "99999999923":
            if {acik23.%player%} is true:
                set {vines} to false
                set {acik23.%player%} to false
                send " " to player
                send "&6Item'in yasagı kalktı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
            else:
                set {acik23.%player%} to true
                set {vines} to true
                send " " to player
                send "&6Item Yasaklandı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
        arg 1 is "99999999924":
            if {acik24.%player%} is true:
                set {ironingot} to false
                set {acik24.%player%} to false
                send " " to player
                send "&6Item'in yasagı kalktı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
            else:
                set {acik24.%player%} to true
                set {ironingot} to true
                send " " to player
                send "&6Item Yasaklandı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
        arg 1 is "99999999925":
            if {acik25.%player%} is true:
                set {bedrock} to false
                set {acik25.%player%} to false
                send " " to player
                send "&6Item'in yasagı kalktı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
            else:
                set {acik25.%player%} to true
                set {bedrock} to true
                send " " to player
                send "&6Item Yasaklandı !" to player
                send " " to player
                execute player command "/ymenux 9999999981"
        arg 1 is "9999999982":
            wait 3 tick
            open chest with 1 row named "&b&lEfekt Listesi" to player
            format slot 0 of player with redstone named "&cKan Efekti" to close then run "komut %player% ymenux 99999999-"
            format slot 1 of player with gunpowder named "&9Toz Efekti" to close then run "komut %player% ymenux 9999999-1"
            format slot 2 of player with water named "&3Su Efekti" to close then run "komut %player% ymenux 9999999-2"
            format slot 3 of player with rose red named "&4Kalp Efekti" to close then run "komut %player% ymenux 9999999-3"
        arg 1 is "99999999-":
            if {efektacilmis.%player%} is true:
                if {tozefekti.%player%} is false:
                    if {suefekti.%player%} is false:
                        if {kalpefekti.%player%} is false:
                            set {kanefekti.%player%} to true
                            set {efektacilmis.%player%} to false
                            send " " to player
                            send "&6Efetk Seçildi ! - &cKan Efekti" to player
                            send " " to player
                        else:
                            send "&6Bir tane efekt açabilirsin ! Diğerlerini kapat !" to player
                    else:
                        send "&6Bir tane efekt açabilirsin ! Diğerlerini kapat !" to player
                else:
                    send "&6Bir tane efekt açabilirsin ! Diğerlerini kapat !" to player
            else:
                set {kanefekti.%player%} to false
                set {efektacilmis.%player%} to true
                send " " to player
                send "&6Efetk Kapatıldı  - &cKan Efekti" to player
                send " " to player
        arg 1 is "99999999-1":
            if {efektacilmis1.%player%} is true:
                if {kanefekti.%player%} is false:
                    if {suefekti.%player%} is false:
                        if {kalpefekti.%player%} is false:
                            set {tozefekti.%player%} to true
                            set {efektacilmis1.%player%} to false
                            send " " to player
                            send "&6Efetk Seçildi ! - &9Toz Efekti" to player
                            send " " to player
                        else:
                            send "&6Bir tane efekt açabilirsin ! Diğerlerini kapat !" to player
                    else:
                        send "&6Bir tane efekt açabilirsin ! Diğerlerini kapat !" to player
                else:
                    send "&6Bir tane efekt açabilirsin ! Diğerlerini kapat !" to player
            else:
                set {tozefekti.%player%} to false
                set {efektacilmis1.%player%} to true
                send " " to player
                send "&6Efetk Kapatıldı  - &9Toz Efekti" to player
                send " " to player
        arg 1 is "99999999-2":
            if {efektacilmis2.%player%} is true:
                if {kanefekti.%player%} is false:
                    if {tozefekti.%player%} is false:
                        if {kalpefekti.%player%} is false:
                            set {suefekti.%player%} to true
                            set {efektacilmis2.%player%} to false
                            send " " to player
                            send "&6Efetk Seçildi ! - &3Su Efekti" to player
                            send " " to player
                        else:
                            send "&6Bir tane efekt açabilirsin ! Diğerlerini kapat !" to player
                    else:
                        send "&6Bir tane efekt açabilirsin ! Diğerlerini kapat !" to player
                else:
                    send "&6Bir tane efekt açabilirsin ! Diğerlerini kapat !" to player
            else:
                set {suefekti.%player%} to false
                set {efektacilmis2.%player%} to true
                send " " to player
                send "&6Efetk Kapatıldı  - &3Su Efekti" to player
                send " " to player
        arg 1 is "99999999-3":
            if {efektacilmis3.%player%} is true:
                if {kanefekti.%player%} is false:
                    if {tozefekti.%player%} is false:
                        if {suefekti.%player%} is false:
                            set {kalpefekti.%player%} to true
                            set {efektacilmis3.%player%} to false
                            send " " to player
                            send "&6Efetk Seçildi ! - &4Kalp Efekti" to player
                            send " " to player
                        else:
                            send "&6Bir tane efekt açabilirsin ! Diğerlerini kapat !" to player
                    else:
                        send "&6Bir tane efekt açabilirsin ! Diğerlerini kapat !" to player
                else:
                    send "&6Bir tane efekt açabilirsin ! Diğerlerini kapat !" to player
            else:
                set {kalpefekti.%player%} to false
                set {efektacilmis3.%player%} to true
                send " " to player
                send "&6Efekt Kapatıldı - &4Kalp Efekti" to player
                send " " to player
        arg 1 is "9999999983":
            wait 3 tick
            open chest with 1 row named "&c&lYetkili Koruma Menüsü" to player
            format slot 0 of player with green wool named "&aKorumayı Aç" to close then run "komut %player% ymenux 99999999999+"
            format slot 8 of player with red wool named "&4Korumayı Kapat" to close then run "komut %player% ymenux 99999999999+1"
            format slot 4 of player with nether star named "&4&l[&6Geri Dön&4]" to close then run "komut %player% ym"
        arg 1 is "99999999999+":
            set {yetkilikorumasiacik} to true
            add player to {yk}
            send "&bKoruma &cAçık" to player
        arg 1 is "99999999999+1":
            set {yetkilikorumasiacik} to false
            delete {yk}
            send "&bKoruma &cKapalı" to player
        arg 1 is "9999999984":
            give player diamond sword of sharpness 1000 and knockback 1000 named "&4Ejder &6Avcisi Seti"
            give player diamond helmet of protection 1000 named "&4Ejder &6Avcisi Seti"
            give player diamond chestplate of protection 1000 named "&4Ejder &6Avcisi Seti"
            give player diamond leggings of protection 1000 named "&4Ejder &6Avcisi Seti"
            give player diamond boots of protection 1000 named "&4Ejder &6Avcisi Seti"
        arg 1 is "9999999985":
            wait 3 tick
            open chest with 1 row named "&c&lEvent Menü" to player
            format slot 0 of player with green wool named "&bEvent &aAç" with lore "&5Otomatik Olarak Işınlar Siz Ellemeyin." to close then run "komut %player% ymenux 99999999993"
            format slot 8 of player with nether star named "&4&l[&6Geri Dön&4]" to close then run "komut %player% ym"
            format slot 7 of player with paper named "&6Bilgilendirme" with lore "&a[&4+&a] &eBana Tıklayarak İtemleri Al||&a[&4+&a] &eVerilen itemle event yerine git ve itemle bir yere sağ tıkla !||&a[&4+&a] &eSonra ikinci itemle spawna git ve orda bir yere sağ tıkla||&a[&4+&a] &eŞimdi Eventi Başlatabilirsiniz.." to close then run "komut %player% ymenux 99999999992"
        arg 1 is "99999999992":
            give player a hoe named "&6Spawn Yeri Belirleme İtemi"
            give player a hoe named "&cEvent Yeri Belirleme İtemi"
        arg 1 is "99999999993":
            if {eventyeri} is set:
                if {spawnyeri} is set:
                    broadcast " "
                    broadcast "&b[&4&lEVENT&b] &aEvent %player% Tarafından başlatıldı !"
                    broadcast "&b[&4&lEVENT&b] &c20 Saniye Sonra Otomatik Olarak Işınlanacaksınız.."
                    broadcast " "
                    wait 20 real second
                    teleport all players to {eventyeri}
                    broadcast "&b[&4&lEVENT&b] &aItemler veriliyor..."
                    give players 15 diamond named "&6Event Hediyesi"
                    give players 10 lapis block named "&6Event Hediyesi"
                    give players diamond sword of sharpness 3 named "&6Event Hediyesi"
                    give players iron helmet of protection 1 named "&6Event Hediyesi"
                    give players iron chestplate of protection 1 named "&6Event Hediyesi"
                    give players iron leggings of protection 1 named "&6Event Hediyesi"
                    give players iron boots of protection 1 named "&6Event Hediyesi"
                    broadcast "&b[&4&lEVENT&b] &aEvent bitmiştir. &6Spawna aktarılıyorsunuz..."
                    wait 8 second
                    teleport all players to {spawnyeri}
                else:
                    send "&6Spawn Yeri Belirlemediniz ! Bilgileri Okuyun" to player
            else:
                send "&6Event Yeri Belirlemediniz ! Bilgileri Okuyun" to player
        arg 1 is "9999999986":
            wait 3 tick
            open chest with 2 row named "&c&lSohbet Ayarları" to player
            format slot 0 of player with green wool named "&eSohbet &aKilidini Kaldır" to close then run "komut %player% ymenux 999999999999+"
            format slot 4 of player with nether star named "&4&l[&6Geri Dön&4]" to close then run "komut %player% ym"
            format slot 8 of player with red wool named "&eSohbet &4Kilidini Aç" to close then run "komut %player% ymenux 999999999999+1"
            format slot 13 of player with green wool named "&eSohbeti &2Temizle" to close then run "komut %player% ymenux 999999999999++1"
        arg 1 is "999999999999+":
            set {kilitli} to false
            broadcast "&6Chat &6tekrar aktiftir"
        arg 1 is "999999999999+1":
            set {kilitli} to true
            send " " to player
            broadcast "&6Chat &e%player% &6tarafından kilitlenmiştir"
            send " " to player
        arg 1 is "999999999999++1":
            broadcast "&5[&4Temizlik&5] &6Sohbet Temizlendi "
            branch 9
            send " " to all players
        arg 1 is "9999999987":
            wait 3 tick
            open chest with 2 row named "&c&lOyun Kurallarını Değiştir" to player
            format slot 0 of player with pink wool named "&6Komut Bloğu Yazıları" to close then run "komut %player% ymenux 99999999999991"
            format slot 9 of player with orange wool named "&4Ölünce Item Gitmesin" to close then run "komut %player% ymenux 99999999999992"
            format slot 1 of player with purple wool named "&bZamanı Durdur" to close then run "komut %player% ymenux 99999999999993"
            format slot 10 of player with blue wool named "&eMob Etrafa Zarar Vermesi" to close then run "komut %player% ymenux 99999999999994"
            format slot 2 of player with black wool named "&aAteşin Yayılması" to close then run "komut %player% ymenux 99999999999995"
            format slot 11 of player with brown wool named "&3Mob Doğması" to close then run "komut %player% ymenux 99999999999996"
            format slot 17 of player with nether star named "&4&l[&6Geri Dön&4]" to close then run "komut %player% ym"
            format slot 8 of player with paper named "&6Bilgilendirme" with lore "&a[&4+&a] &e1.Tıklama Ile Seçtiğiniz Kural Açılır.||&a[&4+&a] &e2.Tıklama Ile Kapanır" to be unstealable
        arg 1 is "99999999999991":
            if {gmruleacik.%player%} is true:
                set {gmruleacik.%player%} to false
                execute player command "/gamerule commandBlockOutput true"
                send " " to player
                send "&bKomut Bloğu Yazıları : &6Açık" to player
                send " " to player
            else:
                set {gmruleacik.%player%} to true
                execute player command "/gamerule commandBlockOutput false"
                send " " to player
                send "&bKomut Bloğu Yazıları : &6Kapalı" to player
                send " " to player
        arg 1 is "99999999999992":
            if {gmruleacik2.%player%} is true:
                set {gmruleacik2.%player%} to false
                execute player command "/gamerule keepInventory true"
                send " " to player
                send "&bÖlünce Item Gitmesi : &6Kapalı" to player
                send " " to player
            else:
                set {gmruleacik2.%player%} to true
                execute player command "/gamerule keepInventory false"
                send " " to player
                send "&bÖlünce Item Gitmesi : &6Açık" to player
                send " " to player
        arg 1 is "99999999999993":
            if {gmruleacik3.%player%} is true:
                set {gmruleacik3.%player%} to false
                execute player command "/gamerule doDaylightCycle true"
                send "&bZaman Durdurma : &6Kapalı" to player
            else:
                set {gmruleacik3.%player%} to true
                execute player command "/gamerule doDaylightCycle false"
                send " " to player
                send "&bZaman Durdurma : &6Açık" to player
                send " " to player
        arg 1 is "99999999999994":
            if {gmruleacik4.%player%} is true:
                set {gmruleacik4.%player%} to false
                execute player command "/gamerule mobGriefing true"
                send " " to player
                send "&bMob Etrafa Zarar Vermesi : &6Kapalı" to player
                send " " to player
            else:
                set {gmruleacik4.%player%} to true
                execute player command "/gamerule mobGriefing false"
                send " " to player
                send "&bMob Etrafa Zarar Vermesi : &6Açık" to player
                send " " to player
        arg 1 is "99999999999995":
            if {gmruleacik5.%player%} is true:
                set {gmruleacik5.%player%} to false
                execute player command "/gamerule doFireTick false"
                send " " to player
                send "&bAteşin Yayılması : &6Kapalı" to player
                send " " to player
            else:
                set {gmruleacik5.%player%} to true
                execute player command "/gamerule doFireTick true"
                send " " to player
                send "&bAteşin Yayılması : &6Açık" to player
                send " " to player
        arg 1 is "99999999999996":
            if {gmruleacik6.%player%} is true:
                set {gmruleacik6.%player%} to false
                execute player command "/gamerule doMobSpawning false"
                send " " to player
                send "&bMob Doğması : &6Kapalı" to player
                send " " to player
            else:
                set {gmruleacik6.%player%} to true
                execute player command "/gamerule doMobSpawning true"
                send " " to player
                send "&bMob Doğması : &6Açık" to player
                send " " to player
        arg 1 is "9999999988":
            wait 3 tick
            open chest with 1 row named "&c&lÖzel Motd" to player
            format slot 0 of player with green wool named "&bMotd &6Aç" to close then run "komut %player% ymenux 99999999999999"
            format slot 4 of player with nether star named "&4&l[&6Geri Dön&4]" to close then run "komut %player% ym"
            format slot 8 of player with red wool named "&bMotd &6Kapa" to close then run "komut %player% ymenux 999999999999991"
        arg 1 is "99999999999999":
            set {mtdacik} to true
            send " " to player
            send "&6OzelMotd &cacildi !" to player
            send " " to player
            wait 3 second
            execute player command "/ym"
        arg 1 is "999999999999991":
            set {mtdacik} to false
            send " " to player
            send "&6OzelMotd &ckapandı!" to player
            send " " to player
            wait 3 second
            execute player command "/ym"
        arg 1 is "9999999989":
            wait 3 tick
            open chest with 1 row named "&c&lKendini Gizle Menüsü" to player
            format slot 0 of player with green wool named "&eGizle" to close then run "komut %player% ymenux 999999999999992"
            format slot 4 of player with nether star named "&4&l[&6Geri Dön&4]" to close then run "komut %player% ym"
            format slot 8 of player with red wool named "&eGöster" to close then run "komut %player% ymenux 999999999999993"
        arg 1 is "999999999999992":
            apply potion of invisibility to player for 999 days
            send " " to player
            send "&eKendini Gizle &6AKTIF" to player
            send " " to player
        arg 1 is "999999999999993":
            remove invisibility from player
            send " " to player
            send "&eKendini Gizle &4DEAKTIF " to player
            send " " to player
        arg 1 is "9999999990":
            wait 3 tick
            open chest with 1 row named "&c&lNPC Menüsü" to player
            format slot 0 of player with spawn egg:120 named "&3Depo NPC" to close then run "komut %player% ymenux 999999999999999"
            format slot 7 of player with paper named "&6Bilgilendirme" with lore "&a[&4+&a] &eNPC Kaldırırken ona bakmanız gerekir." to be unstealable
            format slot 8 of player with nether star named "&4&l[&6Geri Dön&4]" to close then run "komut %player% ym"
        arg 1 is "999999999999999":
            wait 5 tick
            open chest with 1 row named "&c&lDepo NPC Menü" to player
            format slot 0 of player with green wool named "&bDepo &6Kur" to close then run "komut %player% 99999999999999999 kur"
            format slot 8 of player with red wool named "&bDepo &cKaldır" to close then run "komut %player% 99999999999999999 kaldir"
            format slot 4 of player with nether star named "&4&l[&6Geri Dön&4]" to close then run "komut %player% ym"
        arg 1 is "99999999991":
            wait 3 tick
            give player a stick named "&6Lanet &cÇubuğu"
            give player a blaze rod named "&6Lanet &bKaldırma &cÇubuğu"
on place tnt:
    if {tnt} is true:
        cancel event
        send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place dispenser:
    if {dispenser} is true:
        cancel event
        send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place dropper:
    if {dropper} is true:
        cancel event
        send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place hopper:
    if {hopper} is true:
        cancel event
        send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place sticky piston:
    if {stickypiston} is true:
        cancel event
        send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place piston:
    if {piston} is true:
        cancel event
        send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place note block:
    if {noteblock} is true:
        cancel event
        send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place minecart:
    if {minecart} is true:
        cancel event
        send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place boat:
    if {boat} is true:
        cancel event
        send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place lava bucket:
    if {lavabucket} is true:
        cancel event
        send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place jukebox:
    if {jukebox} is true:
        cancel event
        send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place redstone:
    if {redstone} is true:
        cancel event
        send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place pressure plate:
    if {pressureplate} is true:
        cancel event
        send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place button:
    if {button} is true:
        cancel event
        send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place rail:
    if {rail} is true:
        cancel event
        send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place chest:
    if {chest} is true:
        cancel event
        send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place crafting table:
    if {craftingtable} is true:
        cancel event
        send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place furnace:
    if {furnace} is true:
        cancel event
        send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place cobweb:
    if {cobweb} is true:
        cancel event
        send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place obsidian:
    if {obsidian} is true:
        cancel event
        send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place painting:
    if {painting} is true:
        cancel event
        send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place anvil:
    if {anvil} is true:
        cancel event
        send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place vines:
    if {vines} is true:
        cancel event
        send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place iron bars:
    if {ironingot} is true:
        cancel event
        send "&c%item% &4Yetkili tarafından yasaklandı !" to player
on place bedrock:
    if {bedrock} is true:
        cancel event
        send "&c%item% &4Yetkili tarafından yasaklandı !" to player

#--------------------------------------------------=Efekt Listesi=-----------------------------------------------------------------------
on any movement:
    if {kanefekti.%player%} is true:
        spawn 5 of particle spell at player
    if {tozefekti.%player%} is true:
        play smoke at the player
    if {suefekti.%player%} is true:
        spawn 5 of particle splash at player
    if {kalpefekti.%player%} is true:
        spawn 5 of particle heart at player
#-------------------------------------------------=Yetkili Koruması=---------------------------------------------------------------------------------------------
on sneak toggle:
    loop all players in radius 2 around location of {yk}:
        if {yetkilikorumasiacik} is true:
            push the loop-player backwards at speed 3
            send "&4Koruma Açık Yaklaşma !" to loop-player
#---------------------------------------------------=Event=------------------------------------------------------------------------------------------
on rightclick with hoe:
    if tool's name is "&6Spawn Yeri Belirleme İtemi":
        set {spawnyeri} to location 1 meters above clicked block
        send " " to player
        send "&6Başarıyla Spawn Yeri Seçildi" to player
        send " " to player
    if tool's name is "&cEvent Yeri Belirleme İtemi":
        set {eventyeri} to location 1 meters above clicked block
        send " " to player
        send "&6Başarıyla Event Yeri Seçildi" to player
        send " " to player
#-----------------------------------------------------=Sohbet Ayarları=-----------------------------------------------------------------------------------------
on chat:
    {kilitli} is true:
        cancel event
        send "&5[&6Chat&5] &6kilitlidir konuşamazsiniz" to player

#-----------------------------------------=Özel Motd=----------------------------------------------------------------------------------------------------------------
on first login:
    if {mtdacik} is true:
        send "&4[&c-&b] &A%player% &6servere ilk kez girdi !" to all players
on login:
    if {mtdacik} is true:
        send "&b[&c+&b] &d%player% &6oyuna girdi !" to all players

#------------------------------------------=Özel NPC=------------------------------------------------------------------------------------------------------------------------------
on rightclick on villager:
    if target entity's display name is "&b[&4&lDepocu&r&b]":
        cancel event
        send "&6&l[Depo] &bDepo Acildi"
        open the player's ender chest to the player

on damage:
    victim is villager
    victim's display name is "&b[&4&lDepocu&r&b]":
        cancel event

command /99999999999999999 [<text>]:
    permission: skript.yetkili
    trigger:
        if arg-1 is "kur":
            spawn a villager at the player
            set the spawned villager's display name to "&b[&4&lDepocu&r&b]"
        if arg-1 is "kaldir":
            if target entity is villager:
                if target entity's display name is "&b[&4&lDepocu&r&b]":
                    kill the target entity
                    send "&6&l[Depo] &bDepo basariyla yok edildi"
#------------------------------------------=Lanet Çubuğu=------------------------------------------------------------------------------------------------------------------------------
on rightclick on entity with stick:
    if tool's name is "&6Lanet &cÇubuğu":
        set {lanet.%entity%} to true
        set {lanetli.%entity%} to true
        send " " to player
        send "&6Oyuncu &aLanetlendi !" to player
        send " " to player
on rightclick on entity with blaze rod:
    if tool's name is "&6Lanet &bKaldırma &cÇubuğu":
        if {lanetli.%entity%} is true:
            set {lanet.%entity%} to false
            send " " to player
            send "&6Oyuncunun Laneti &4Kaldırıldı.. " to player
            send " " to player
        else:
            send "&4Oyuncu Lanetli Değil !"
every 5 second:
    loop all entities:
        if {lanet.%loop-entity%} is true:
            strike lightning at loop-entity
#--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
command /komut <player> <text>:
    executable by:console
    trigger:
        execute arg 1 command "/%arg 2%"
#--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
at 18:00:
    set time to 7:00
on weather change to rain or thunder:
    cancel event
command /sil:
    permission: sil.admin
    permission message: Bu komutu kullanmak için yetkin yok!
    trigger:
        loop 2000 times:
            send "" to all players
        send "{@prefix} &bGenel Sohbet Temizlendi!" to all players
on chat:
    if {spam.%player%} isn't set:
        cancel event
        send "%player's display name% &r: %colored message%" to players
        if player does not have permission "spam.serbest":
            set {spam.%player%} to false
            wait 3 second
            delete {spam.%player%}
    else:
        cancel event
        send "&aHer 3 Saniyede Bir Yazı Yazabilirsin!" to player
Command /Sustur [<Player>] [<Time Span>] [<Text>]:
    Permission: Sustur.Plus
    Permission Message: iznin yok!
    Trigger:
        Wait 1 Second
        Set {Mute.%Argument 1%} to true
        Send "&3%Arg 1% &2Adli Oyuncuyu Susturdun" To Player
        Send "<Green>%Player% &3Tarafindan <Green>%Arg 2% &3Süreliğine <Green>%Arg 3% &3Sebebinden Dolayi Susturuldun!" To Arg-1
        Broadcast "<Gold>Susturulan Kisi:<Aqua>%Arg 1%"
        Broadcast "<Gold>Susturan Yetkili: <Aqua>%Player%"
        Broadcast "<Gold>Sure: <Aqua>%arg 2%"
        Broadcast "<Gold>Sebep: <Aqua>%Arg 3%"
        Wait Arg-2
        Delete {Mute.%Arg 1%}
        Send "<Aqua>Susturulman Bitti Artik Konuşabilirsiniz" To Arg-1
        Broadcast "<Gold>Susturulmasi Bitti: <Aqua>%Arg 1%"
        Stop



Command /SusturKaldir [<Player>]:
    Permission: Sustur.Plus
    Permission Message: iznin yok!
    Trigger:
        Delete {Mute.%Arg 1%}
        Send "&a%Player%&6 Tarafindan Susturman Bitirildi" To Arg-1
        Send "&a%Arg 1% &6Adli Oyuncu Artik Konuşabilir" To Player
        Broadcast "<Aqua>%Arg 1%<Gold> Adli Kişinin Susturulmasi %Player% Tarafindan Bitirildi"
        Stop




On Chat:
    {Mute.%Player%} Is Set
    Cancel Event
    Send "&4Susturulmusken Konusamazsin!" To Player

On Chat:
    {Mute.%Player%} Is Set
    Cancel Event
    Send "&4Susturulmusken Konusamazsin!" To Player
command /renk:
    permission : oyuncu.vip
    permission message : &4Bunu kullanmaya yetkin yok
    trigger:
        open chest with 1 rows named "&a&lYazı Rengi Menüsü" to player
        format slot 0 of player with red glass pane named "&cKirmizi" to close then run "renkayarla %player% Red"
        format slot 1 of player with light blue glass pane named "&3Acik Mavi" to close then run "renkayarla %player% Cyan"
        format slot 2 of player with purple glass pane named "&5Mor" to close then run "renkayarla %player% Purple"
        format slot 3 of player with light green glass pane named "&aAcik Yesil" to close then run "renkayarla %player% Light Green"
        format slot 4 of player with light gray glass pane named "&7Acik Gri" to close then run "renkayarla %player% Light Gray"
        format slot 5 of player with yellow glass pane named "&eSari" to close then run "renkayarla %player% Yellow"
        format slot 6 of player with green glass pane named "&2Yesil" to close then run "renkayarla %player% Green"
        format slot 7 of player with blue glass pane named "&1Mavi" to close then run "renkayarla %player% Blue"
        format slot 8 of player with white glass pane named "&f&l&oRengi Sifirla" to close then run "renksifirla %player%"
command /renkayarla <player> <text>:
    usage : /renkayarla [oyuncu] [renk]
    executable by : console
    trigger:
        if arg 1 is set:
            set {chatrengi.%arg 1%} to arg 2
            wait 3 ticks
            message "&6[&5Renk&6]&a İstedigin renk başarıyla &5%{chatrengi.%arg 1%}%&a olarak ayarlandı" to arg 1
on chat:
    if {chatrengi.%player%} is set:
        set message to "<%{chatrengi.%player%}%>%message%"

command /renksıfırla <player>:
    executable by: console
    trigger:
        delete {chatrengi.%arg 1%}
        message "&6[&5Renk&6]&a Konuşma rengi başarıyla sıfırlandı" to arg 1
gerekli pluginler:
Essentials
SkinRestorer
clear lagg
clear chat


DİKKAT RENKTE HATA OLABİLİR VE 2 SKRİPT ALINTIDIR!!!

Komutlar
-/ym

-/kafa oyuncu ismi > para ile bi oyuncunun kafasını alabilirsin
-/kafam > kendi kafanı para ile ala bilirsin
-/renk
-/kelime ekle > sunucunuzda yasaklancak kelime
-/kelimesil > yasakladınız kelimeyi kaldırır
-/sustur isim süre sebep
-/mesaj mesajınız > yetkiliye mesaj gönderir
-/sil chati siler

KOMUTLAR AZ GÖZÜKSEDE -/ym DEKİ ÖZELLİKLER ÇOK !!!
Faction Server İçin Yapılmıştır!!!
-/kafa ve -/kafam komutlarının yetkilerini ayarlayın şuanlık op!!!
 
Son düzenleme:

RedEyeses

Kömür Madencisi
En iyi cevaplar
0
çok gereksiz alıntı ve essentials'sız server yapanların hiçbir işine yaramaz.
 

plugine_yağız_

Ağaç Yumruklayıcı
En iyi cevaplar
0
Bence gerekli ayrıca essentialssız sw mi kaldı ? ve sadece renk ve -/ym alıntı.
İyi incele içinde daha büssürü skript var.Hem tüm bugları engelliyo.
İYİ FORUMLAR.
 
Son düzenleme:

Minecraftplayerr

Java, Skript, Php, Html, Css, Javascript, Anime
En iyi cevaplar
7
Verdiğiniz skript lagı engellemekten çok laga sebep olacaktır. Ayrıca oyuncuların yaptığı işleri engelleyecek kodlar bulunmaktadır.
Çok fazla kod varmış gibi görünsün diye disk tasarrufu da yapılmamış ve kodlar çok fazla uzatılmış.

Yazdığınız şu kodu KESİNLİKLE önermiyorum.
Kod:
every 1 minutes:
   execute console command "/lagg killmobs"

Bunlar dışında run player command "" as op kodunu bilmiyordum ve kullananı görmüyordum, ilk defa burada gördüm.

Bence gerekli ayrıca essentialssız sw mi kaldı ? ve sadece renk ve -/ym alıntı.
İyi incele içinde daha büssürü skript var.Hem tüm bugları engelliyo.
İYİ FORUMLAR.
Essentials dönemi çoktan geçti.
Skript dönemini de kapatmak için uğraşıyoruz.
 

plugine_yağız_

Ağaç Yumruklayıcı
En iyi cevaplar
0
Hala çoğu serverde essentials var.
Ve ayrıca haklısın ama moblar çok lag yapıyor çözüm varsa söyleye bilirmisin ?
 

plugine_yağız_

Ağaç Yumruklayıcı
En iyi cevaplar
0
Ya kardeşim kullanmıcaksan kullanma yani isteyen kullanır.

Ya 2015 yılında kodladığım hatalı skriptin burada işi ne? (Renk).
Chatcolor kullansanız daha verimli. Ve skript öyle kombine edilmiş ki açsanız sunucu dahi çökebilir...
Bu arada ben pc den geçici panel kullanyodum çökmedine göre makine hiç çökmez.
 

admiraldus

YASAKLANDI
En iyi cevaplar
0
Bütün skriptler alıntı gibi gözüküyor, bugları engelleme skriptinde neden tek, tek bütün komutları yazdın? Tek bir komut oluşturup, bütün bugları onun aliases kısmına ekleyerek disk tasarrufu yapardın.

Verdiğiniz skript lagı engellemekten çok laga sebep olacaktır. Ayrıca oyuncuların yaptığı işleri engelleyecek kodlar bulunmaktadır.
Çok fazla kod varmış gibi görünsün diye disk tasarrufu da yapılmamış ve kodlar çok fazla uzatılmış.

Yazdığınız şu kodu KESİNLİKLE önermiyorum.
Kod:
every 1 minutes:
   execute console command "/lagg killmobs"

Bunlar dışında run player command "" as op kodunu bilmiyordum ve kullananı görmüyordum, ilk defa burada gördüm.


Essentials dönemi çoktan geçti.
Skript dönemini de kapatmak için uğraşıyoruz.
Zaten ClearLag daha çok lag yapar. Her yeri tarıyor ve siliyor.
 

plugine_yağız_

Ağaç Yumruklayıcı
En iyi cevaplar
0
Maalsef bazıları anlamıyo kardeşim hala alıntı diyo.

Ve kardeşim bakıcaksan bak kullanıcaksan kullan alıntıysa alıntı 1-2 skript alıntı ve bi insanlık yaptım siz bunun karşılını böyle veriyosunuz.
 
Üst