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Efendim Merhabalar acaba bana yardımcı olur musunuz.2 Sorunum var birincisi blockvaluesten blocklarin levellerini azalttim.Sonra baktim oyuncularin levelleri eksiye düştü bende sunucuyu sıfırladım (tek sebebi bu değildi).Şimdi sıfırladığım halde blok koymayı denedim mesela normalde 1 tane demir blok 1 level veriyordu ben onu degiştirip 20 demir blok 1 level versin diye ayarladım.Yani iron_block: 5 yaptim normalde 100 dü.Ama yinede puan eksiye düştü.Bunun çözümü nedir?
İkinci sorunum ise skyblockta nether schematic olduğundan portal yapinca skyblocka özel nether adalarina gidiyor fakat ben onu askyblock configinden degiştirip standart nether yaptim.Fakat standart nethere gidince biraz flyla ilerleyince skyblock netherleri karşımıza çıkıyor ve oyuncular gidip ordaki itemleri ala biliyor çaresi nedir?
İkinci sorunum ise skyblockta nether schematic olduğundan portal yapinca skyblocka özel nether adalarina gidiyor fakat ben onu askyblock configinden degiştirip standart nether yaptim.Fakat standart nethere gidince biraz flyla ilerleyince skyblock netherleri karşımıza çıkıyor ve oyuncular gidip ordaki itemleri ala biliyor çaresi nedir?
Kod:
# This file lists the values for various blocks that are used to calculate the
# island level. Level = total of all blocks in island boundary / 100.
# Underwater block multiplier
# If blocks are below sea-level, they can have a higher value. e.g. 2x
# Promotes under-water development if there is a sea. Value can be fractional.
underwater: 1.0
# Value of one island level. Default 100.
levelcost: 100
# This section lists the limits for any particular block. Blocks over this amount
# are not counted.
# Format:
# MATERIAL: limit or MATERIAL:DATA: limit.
# If DATA is used, there MUST be a corresponding block:data value in the blocks list.
# For example, if you limit Jungle Logs LOG:3, then there must be a value for LOG:3
# in the blocks section. If there is not, then LOG:3 would have no value.
limits:
COBBLESTONE: 10000
NETHERRACK: 1000
#LOG:3: 10
# This section lists the value of a block. Value must be an integer.
# Any blocks not listed will have a value of zero.
# Format is MATERIAL: value or MATERIAL:DATA: value.
blocks:
IRON_BLOCK: 5
GOLD_BLOCK: 10
EMERALD_BLOCK: 20
DIAMOND_BLOCK: 50
SPONGE: 100
ACACIA_STAIRS: 0.5
ACTIVATOR_RAIL: 2
AIR: 0
ANVIL: 5
BEACON: 100
BED_BLOCK: 1
BEDROCK: 0
BIRCH_WOOD_STAIRS: 0.5
BOAT: 2
BOOKSHELF: 5
BREWING_STAND:10
BRICK: 3
BRICK_STAIRS: 2
BURNING_FURNACE: 3
CACTUS: 5
CAKE_BLOCK: 2
CARPET: 1
CAULDRON: 3
CHEST: 2
CLAY: 2
COAL_BLOCK: 3
COAL_ORE: 0
COBBLE_WALL: 1
COBBLESTONE: 1
COBBLESTONE_STAIRS: 0.5
DARK_OAK_STAIRS: 0.5
DAYLIGHT_DETECTOR: 7
DEAD_BUSH: 1
DETECTOR_RAIL: 4
DIODE: 2
DIODE_BLOCK_OFF: 2
DIODE_BLOCK_ON: 2
DIRT: 2
DISPENSER: 5
DOUBLE_PLANT: 2
DOUBLE_STEP: 0.5
DRAGON_EGG: 150
DROPPER: 5
EMERALD_ORE: 0
ENCHANTMENT_TABLE: 50
ENDER_CHEST: 100
ENDER_PORTAL_FRAME: 0
ENDER_PORTAL: 0
ENDER_STONE: 1000
EXPLOSIVE_MINECART: 10
FENCE: 1
FENCE_GATE: 1
FIRE: 0
FLOWER_POT: 5
FURNACE: 3
GLASS: 2.5
GLOWSTONE: 1
GOLD_ORE: 0
GRASS: 4
GRAVEL: 1
HARD_CLAY: 2
HAY_BLOCK: 2
HOPPER: 5
HOPPER_MINECART: 10
HUGE_MUSHROOM_1: 1
HUGE_MUSHROOM_2: 1
ICE: 5
IRON_DOOR_BLOCK: 5
IRON_FENCE: 5
IRON_ORE: 0
IRON_PLATE: 3
ITEM_FRAME: 2
JACK_O_LANTERN: 2
JUKEBOX: 5
JUNGLE_WOOD_STAIRS: 0.5
LADDER: 1
LAPIS_BLOCK: 6
LAPIS_ORE: 0
LAVA: 0
LEAVES_2: 2
LEAVES: 2
LEVER: 1
LOG: 1
LOG_2: 1
LONG_GRASS: 1
MELON_BLOCK: 1
MELON_STEM: 1
MINECART: 6
MOB_SPAWNER: 0
MOSSY_COBBLESTONE: 2
MYCEL: 4
NETHER_BRICK: 2
NETHER_BRICK_STAIRS: 1
NETHER_FENCE: 1
NETHER_STALK: 1
NETHERRACK: 1
NOTE_BLOCK: 5
OBSIDIAN: 7
PACKED_ICE: 5
PAINTING: 2
PISTON_BASE: 3
PISTON_STICKY_BASE: 5
PORTAL: 0
POWERED_MINECART: 10
POWERED_RAIL: 10
PUMPKIN_STEM: 1
PUMPKIN: 1
QUARTZ_BLOCK: 1
QUARTZ_ORE: 0
QUARTZ_STAIRS: 1
QUARTZ: 1
RAILS: 1
RED_ROSE: 1
REDSTONE_BLOCK: 6
REDSTONE_COMPARATOR_OFF: 2
REDSTONE_COMPARATOR_ON: 2
REDSTONE_COMPARATOR: 2
REDSTONE_LAMP_OFF: 2
REDSTONE_LAMP_ON: 2
REDSTONE_ORE: 0
REDSTONE_TORCH_OFF: 2
REDSTONE_TORCH_ON: 2
REDSTONE_WIRE: 2
SAND: 1
SANDSTONE: 1
SANDSTONE_STAIRS: 1
SIGN_POST: 1
SKULL: 10
SMOOTH_BRICK: 2
SMOOTH_STAIRS: 2
SOIL: 2
SOUL_SAND: 2
SPRUCE_WOOD_STAIRS: 0.5
STAINED_CLAY: 2
STAINED_GLASS: 2
STAINED_GLASS_PANE: 1
STATIONARY_LAVA: 0
STATIONARY_WATER: 0
STEP: 1
STONE: 1
STONE_BUTTON: 1
STONE_PLATE: 2
STORAGE_MINECART: 10
SUGAR_CANE_BLOCK: 1
THIN_GLASS: 1
TNT: 5
TORCH: 2
TRAP_DOOR: 5
TRAPPED_CHEST: 5
TRIPWIRE_HOOK: 2
TRIPWIRE: 2
VINE: 5
WALL_SIGN: 1
WATER_LILY: 5
WEB: 10
WOOD: 1
WOOD_BUTTON: 1
WOOD_DOOR: 1
WOOD_DOUBLE_STEP: 1
WOOD_PLATE: 1
WOOD_STAIRS: 1
WOOD_STEP: 1
WOODEN_DOOR: 1
WOOL: 1
WORKBENCH: 1
YELLOW_FLOWER: 1