AAC lagtan öldürüyor.

XTrEmPo

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TPS 18de ama AAC lag yapıyor. Anlamıyorum tps18deyken nasıl oluyor bu ? Timings Raporu:
Kod:
AAC v3.1.6 Total: 329.303 s    Pct: 11.96%
   Pct Total    Pct Tick       Total          Avg     PerTick         Count        Event
       7.97%      14.74%    219.31 s         7.37 ms     1.0          29.8k        Task: bO$$Lambda$10/1519846677(interval 1)
       1.05%       1.95%     29.01 s         0.97 ms     1.0          29.8k        Task: cG$$Lambda$8/476415443(interval 1)
       0.53%       0.97%     14.50 s         0.49 ms      17         494.9k        Task: a0$$Lambda$79/553963268(interval 59)
       0.14%       7.00%      3.74 s         3.50 ms     0.0           1.1k        cG::a(EntityDamageByEntityEvent)
       0.02%      10.16%      0.62 s         5.08 ms     0.0           0.1k        Task: af(Single)
       0.02%       0.41%      0.46 s         0.20 ms     0.1           2.3k        Task: a2$$Lambda$11/1767874713(interval 13)
       0.02%       0.23%      0.46 s         0.12 ms     0.1           4.0k        Task: a9$$Lambda$118/938261186(Single)
       0.01%       0.16%      0.37 s         0.08 ms     0.2           4.7k        Task: bp(Single)
       0.01%       0.06%      0.28 s         0.03 ms     0.3           8.7k        o::a(PlayerMoveEvent)
       0.01%       0.32%      0.22 s         0.16 ms     0.0           1.4k        aC::a(BlockBreakEvent)
       0.01%       0.17%      0.20 s         0.09 ms     0.1           2.3k        a7::a(PlayerInteractEvent)
       0.01%       0.01%      0.20 s         0.01 ms     1.0          29.8k        Task: aU(interval 1)
       0.01%       0.04%      0.19 s         0.02 ms     0.3           8.7k        r::a(PlayerMoveEvent)
       0.01%       0.04%      0.17 s         0.02 ms     0.3           8.7k        p::a(PlayerMoveEvent)
       0.01%       0.20%      0.14 s         0.10 ms     0.0           1.4k        aE::a(BlockBreakEvent)
       0.00%       0.03%      0.11 s         0.01 ms     0.3           8.7k        l::a(PlayerMoveEvent)
       0.00%     172.85%      0.09 s        86.43 ms     0.0           0.0k        Task: b1(Single)
       0.00%       0.11%      0.09 s         0.06 ms     0.0           1.5k        Task: at$$Lambda$86/111386836(interval 20)
       0.00%       0.12%      0.09 s         0.06 ms     0.0           1.4k        aO::a(BlockBreakEvent)
       0.00%       0.01%      0.08 s         0.01 ms     0.4          12.3k        Task: bk(Single)
       0.00%       0.02%      0.07 s         0.01 ms     0.3           8.7k        k::a(PlayerMoveEvent)
       0.00%       0.01%      0.07 s         0.01 ms     0.4          11.9k        Task: ba(Single)
       0.00%       0.09%      0.07 s         0.04 ms     0.0           1.5k        Task: cM(interval 20)
       0.00%       2.32%      0.06 s         1.16 ms     0.0           0.1k        Task: ay$$Lambda$147/1611044768(Single)
       0.00%       0.07%      0.06 s         0.03 ms     0.1           1.8k        Task: a_$$Lambda$87/624669937(interval 17)
       0.00%       0.08%      0.06 s         0.04 ms     0.0           1.4k        aJ::a(BlockBreakEvent)
       0.00%       0.07%      0.05 s         0.04 ms     0.0           1.5k        Task: bh(interval 20)
       0.00%       0.04%      0.05 s         0.02 ms     0.1           2.3k        aO::a(PlayerInteractEvent)
       0.00%       0.06%      0.04 s         0.03 ms     0.0           1.4k        a7::a(BlockBreakEvent)
       0.00%       0.07%      0.04 s         0.04 ms     0.0           1.1k        ab::a(EntityDamageByEntityEvent)
       0.00%       0.49%      0.04 s         0.25 ms     0.0           0.2k        Task: aZ$$Lambda$82/811403822(interval 200)
       0.00%       0.02%      0.04 s         0.01 ms     0.1           3.0k        b0::a(PlayerAnimationEvent)
       0.00%       0.20%      0.04 s         0.10 ms     0.0           0.4k        aS::a(EntityShootBowEvent)
       0.00%       0.03%      0.04 s         0.02 ms     0.1           2.3k        aC::a(PlayerInteractEvent)
       0.00%       0.06%      0.03 s         0.03 ms     0.0           1.1k        k::a(EntityDamageByEntityEvent)
       0.00%       0.05%      0.03 s         0.03 ms     0.0           1.0k        Task: a7$$Lambda$88/223831874(interval 29)
       0.00%       0.15%      0.03 s         0.07 ms     0.0           0.4k        cG::a(PlayerTeleportEvent)
       0.00%       0.02%      0.03 s         0.01 ms     0.1           2.3k        b0::a(PlayerInteractEvent)
       0.00%       0.09%      0.03 s         0.05 ms     0.0           0.6k        Task: bK(interval 50)
       0.00%       0.07%      0.02 s         0.04 ms     0.0           0.6k        Task: at$$Lambda$84/1242619215(interval 50)
       0.00%       0.01%      0.02 s         0.01 ms     0.1           3.6k        Task: z$$Lambda$117/1209174806(Single)
       0.00%       0.04%      0.02 s         0.02 ms     0.0           1.1k        n::a(EntityDamageByEntityEvent)
       0.00%       0.04%      0.02 s         0.02 ms     0.0           1.1k        s::a(EntityDamageByEntityEvent)
       0.00%       0.02%      0.02 s         0.01 ms     0.1           2.3k        aS::a(PlayerInteractEvent)
       0.00%       0.08%      0.01 s         0.04 ms     0.0           0.4k        Task: aT$$Lambda$80/259316298(interval 79)
       0.00%       0.04%      0.01 s         0.02 ms     0.0           0.6k        Task: at$$Lambda$83/1919346321(interval 53)
       0.00%       0.02%      0.01 s         0.01 ms     0.0           1.1k        Task: bd$$Lambda$127/559815264(Single)
       0.00%       0.02%      0.01 s         0.01 ms     0.0           1.1k        p::a(EntityDamageByEntityEvent)
       0.00%       0.06%      0.01 s         0.03 ms     0.0           0.4k        Task: z$$Lambda$123/2094125768(Single)
       0.00%       0.05%      0.01 s         0.03 ms     0.0           0.3k        Task: at$$Lambda$85/352697505(interval 100)
       0.00%       0.04%      0.01 s         0.02 ms     0.0           0.4k        ay::a(PlayerTeleportEvent)
       0.00%       0.01%      0.01 s         0.01 ms     0.0           1.1k        l::a(EntityDamageByEntityEvent)
       0.00%       0.01%      0.01 s         0.01 ms     0.0           1.1k        r::a(EntityDamageByEntityEvent)
       0.00%       0.03%      0.00 s         0.01 ms     0.0           0.4k        aC::a(PlayerTeleportEvent)
       0.00%       0.18%      0.00 s         0.09 ms     0.0           0.0k        ab::a(EntityDamageEvent)
       0.00%       0.02%      0.00 s         0.01 ms     0.0           0.4k        z::a(PlayerTeleportEvent)
       0.00%       0.46%      0.00 s         0.23 ms     0.0           0.0k        q::a(EntityDamageByEntityEvent)
       0.00%       0.13%      0.00 s         0.07 ms     0.0           0.1k        b0::a(PlayerVelocityEvent)
       0.00%       0.04%      0.00 s         0.02 ms     0.0           0.2k        ao::a(EntityRegainHealthEvent)
       0.00%       0.04%      0.00 s         0.02 ms     0.0           0.2k        Task: q$$Lambda$144/2106692115(Single)
       0.00%       0.01%      0.00 s         0.01 ms     0.0           0.4k        b0::a(PlayerTeleportEvent)
       0.00%       0.01%      0.00 s         0.01 ms     0.0           0.4k        aE::a(PlayerTeleportEvent)
       0.00%       3.72%      0.00 s         1.86 ms     0.0           0.0k        Task: f(Single)
       0.00%       0.08%      0.00 s         0.04 ms     0.0           0.1k        at::a(PlayerToggleSneakEvent)
       0.00%       0.20%      0.00 s         0.10 ms     0.0           0.0k        z::a(PlayerToggleFlightEvent)
       0.00%       0.01%      0.00 s         0.01 ms     0.0           0.2k        b0::a(EntityRegainHealthEvent)
       0.00%       0.13%      0.00 s         0.06 ms     0.0           0.0k        a7::a(InventoryOpenEvent)
       0.00%       0.00%      0.00 s         0.00 ms     0.0           0.4k        Task: as$$Lambda$142/1923700332(Single)
       0.00%       0.24%      0.00 s         0.12 ms     0.0           0.0k        m::a(PlayerJoinEvent)
       0.00%       0.08%      0.00 s         0.04 ms     0.0           0.0k        ay::a(PlayerChangedWorldEvent)
       0.00%       0.02%      0.00 s         0.01 ms     0.0           0.0k        ap::a(PlayerItemConsumeEvent)
       0.00%       0.20%      0.00 s         0.10 ms     0.0           0.0k        h::a(PlayerQuitEvent)
       0.00%       0.06%      0.00 s         0.03 ms     0.0           0.0k        a7::a(BlockPlaceEvent)
       0.00%       0.02%      0.00 s         0.01 ms     0.0           0.0k        aC::a(PlayerToggleFlightEvent)
       0.00%       0.07%      0.00 s         0.04 ms     0.0           0.0k        cG::a(PlayerJoinEvent)
       0.00%       0.02%      0.00 s         0.01 ms     0.0           0.0k        z::a(PlayerChangedWorldEvent)
       0.00%       0.12%      0.00 s         0.06 ms     0.0           0.0k        cG::a(PlayerKickEvent)
       0.00%       0.02%      0.00 s         0.01 ms     0.0           0.0k        a8::a(BlockPlaceEvent)
       0.00%       0.05%      0.00 s         0.02 ms     0.0           0.0k        cG::a(PlayerQuitEvent)
       0.00%       0.05%      0.00 s         0.02 ms     0.0           0.0k        ab::a(PlayerQuitEvent)
       0.00%       0.09%      0.00 s         0.05 ms     0.0           0.0k        s::a(PlayerKickEvent)
       0.00%       0.04%      0.00 s         0.02 ms     0.0           0.0k        s::a(PlayerJoinEvent)
       0.00%       0.04%      0.00 s         0.02 ms     0.0           0.0k        ab::a(PlayerJoinEvent)
       0.00%       0.04%      0.00 s         0.02 ms     0.0           0.0k        s::a(PlayerQuitEvent)
       0.00%       0.04%      0.00 s         0.02 ms     0.0           0.0k        h::a(PlayerLoginEvent)
       0.00%       0.06%      0.00 s         0.03 ms     0.0           0.0k        p::a(PlayerKickEvent)
       0.00%       0.05%      0.00 s         0.03 ms     0.0           0.0k        bO::a(PlayerDeathEvent)
       0.00%       0.02%      0.00 s         0.01 ms     0.0           0.0k        p::a(PlayerQuitEvent)
       0.00%       0.02%      0.00 s         0.01 ms     0.0           0.0k        AAC::a(PlayerLoginEvent)
       0.00%       0.02%      0.00 s         0.01 ms     0.0           0.0k        aS::b(PlayerJoinEvent)
       0.00%       0.02%      0.00 s         0.01 ms     0.0           0.0k        ay::a(PlayerDeathEvent)
       0.00%       0.01%      0.00 s         0.00 ms     0.0           0.0k        at::b(PlayerJoinEvent)
       0.00%       0.01%      0.00 s         0.00 ms     0.0           0.0k        p::a(PlayerJoinEvent)
       0.00%       0.02%      0.00 s         0.01 ms     0.0           0.0k        n::a(PlayerKickEvent)
       0.00%       0.01%      0.00 s         0.00 ms     0.0           0.0k        aS::b(PlayerQuitEvent)
       0.00%       0.01%      0.00 s         0.00 ms     0.0           0.0k        n::a(PlayerJoinEvent)
       0.00%       0.01%      0.00 s         0.00 ms     0.0           0.0k        o::a(PlayerQuitEvent)
       0.00%       0.01%      0.00 s         0.00 ms     0.0           0.0k        k::a(PlayerJoinEvent)
       0.00%       0.01%      0.00 s         0.00 ms     0.0           0.0k        n::a(PlayerQuitEvent)
       0.00%       0.01%      0.00 s         0.00 ms     0.0           0.0k        t::a(PlayerJoinEvent)
       0.00%       0.01%      0.00 s         0.00 ms     0.0           0.0k        l::a(PlayerQuitEvent)
       0.00%       0.01%      0.00 s         0.01 ms     0.0           0.0k        l::a(PlayerKickEvent)
       0.00%       0.01%      0.00 s         0.01 ms     0.0           0.0k        bO::a(PlayerRespawnEvent)
       0.00%       0.01%      0.00 s         0.01 ms     0.0           0.0k        o::a(PlayerKickEvent)
       0.00%       0.01%      0.00 s         0.01 ms     0.0           0.0k        k::a(PlayerKickEvent)
       0.00%       0.01%      0.00 s         0.00 ms     0.0           0.0k        a0::a(PlayerKickEvent)
       0.00%       0.00%      0.00 s         0.00 ms     0.0           0.0k        k::a(PlayerQuitEvent)
       0.00%       0.00%      0.00 s         0.00 ms     0.0           0.0k        q::a(PlayerQuitEvent)
       0.00%       0.01%      0.00 s         0.00 ms     0.0           0.0k        t::a(PlayerKickEvent)
       0.00%       0.00%      0.00 s         0.00 ms     0.0           0.0k        r::a(PlayerQuitEvent)
       0.00%       0.00%      0.00 s         0.00 ms     0.0           0.0k        l::a(PlayerJoinEvent)
       0.00%       0.01%      0.00 s         0.00 ms     0.0           0.0k        q::a(PlayerKickEvent)
       0.00%       0.00%      0.00 s         0.00 ms     0.0           0.0k        q::a(PlayerJoinEvent)
       0.00%       0.00%      0.00 s         0.00 ms     0.0           0.0k        o::a(PlayerJoinEvent)
       0.00%       0.01%      0.00 s         0.00 ms     0.0           0.0k        a0::a(PlayerQuitEvent)
       0.00%       0.00%      0.00 s         0.00 ms     0.0           0.0k        r::a(PlayerJoinEvent)
       0.00%       0.00%      0.00 s         0.00 ms     0.0           0.0k        t::a(PlayerQuitEvent)
       0.00%       0.01%      0.00 s         0.00 ms     0.0           0.0k        r::a(PlayerKickEvent)
       0.00%       0.00%      0.00 s         0.00 ms     0.0           0.0k        m::a(PlayerQuitEvent)
       0.00%       0.01%      0.00 s         0.00 ms     0.0           0.0k        m::a(PlayerKickEvent)
       0.00%       0.01%      0.00 s         0.00 ms     0.0           0.0k        aC::a(PlayerRespawnEvent)
       0.00%       0.00%      0.00 s         0.00 ms     0.0           0.0k        aE::a(PlayerRespawnEvent)
       0.00%       0.00%      0.00 s         0.00 ms     0.0           0.0k        ay::a(PlayerRespawnEvent)
       0.00%       0.00%      0.00 s         0.00 ms     0.0           0.0k        z::a(PlayerRespawnEvent)
 

Rookies

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Büyük ihtimalle Leak kulanıyorsunuz bu başlı başına bi sorun zaten. Ben satın aldım ve kullandım , sunucuya zarar verebilecek sorunlar yarattığını görmedim.
ancak aac ' yi kullanmanızı önermiyorum.
 
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