"Bukkit ve Spigot Kapanıyor" [Alıntı]

UmutYıldızYT

Elmas Madencisi
En iyi cevaplar
0
Geçtiğimiz günlerde minecraft dünyasında bir şok yaşandı. Başlıktanda okuaybileceğiniz gibi Bukkit(a.k.a. CraftBukkit) projesi ve md_5 in başında olduğu Bukkit üzerinden geliştirilen Spigot projesi DMCA tarafından takedown dediğimiz olaya maruz kaldı.Peki bu DMCA nedir. DMCA bir tür içerik koruma sistemidir.Bu sistem sayesinde size ait olan herhangi birşeyi sildirebilir, kullanılmasını önleyebilirsiniz.
From: Wesley Wolfe <email redacted>
Date: 3 September 2014 03:48
Subject: [SL] [abuse-google] Copyright

My name is Wesley Wolfe. A site hosted on an IP address owned by Multiplay
(ip redacted) is infringing on my software copyright by the distribution
of a software known as CraftBukkit.

Original content can be found at

Linki görebilmek için üye olmanız gerekiyor. Giriş yap veya üye ol.


Linki görebilmek için üye olmanız gerekiyor. Giriş yap veya üye ol.


and the appropriate license for previously mentioned content can be found at


Linki görebilmek için üye olmanız gerekiyor. Giriş yap veya üye ol.


The provided license requires the use of included or linking code to
provide the original source under the GNU GPL license version 3, or any
later version. An official notice has been sent to Mojang AB, whereas the
Chief Operating Officer, Vu Bui, responded with the clear text:

Mojang has not authorized the inclusion of any of its proprietary
Minecraft software (including its Minecraft Server software) within the
Bukkit project to be included in or made subject to any GPL or LGPL
license, or indeed any other open source license

As the Minecraft Server software is included in CraftBukkit, and the
original code has not been provided or its use authorized, this is a
violation of my copyright. I have a good faith belief the distribution of
CraftBukkit includes content of which the distribution is not authorized by
the copyright owner, it's agent, or the law.

Pages including infringing content:
Linki görebilmek için üye olmanız gerekiyor. Giriş yap veya üye ol.
- links to:
Linki görebilmek için üye olmanız gerekiyor. Giriş yap veya üye ol.

Linki görebilmek için üye olmanız gerekiyor. Giriş yap veya üye ol.

Linki görebilmek için üye olmanız gerekiyor. Giriş yap veya üye ol.
- links to 45 pages, with
infringing content beginning on craftbukkit build #1597 and currently
ending at craftbukkit build #3115, but please allow me not to enumerate
them all
Linki görebilmek için üye olmanız gerekiyor. Giriş yap veya üye ol.
(the
first infringing build)

I have a good faith belief that the above information is accurate and that
I am the copyright owner or authorized to act on the copyright owner's
behalf.

Pursuant to the Digital Millennium Copyright Act (17 U.S.C. § 512(c)), the
above mentioned pages need to be expeditiously removed or access-of
disabled.


Electronically Signed:


Wesley Wolfe
address redacted

email redacted

Peki neden Spigot ve Bukkit Bu DMCA Takedownuna maruz kaldı? İşte burda Wesley Wolfe (Wolvereness) dediğimiz kişi devreye giriyor. Bu kişi Bukkitin eski baş coderlerinden biri. Bukkit yönetiminin değişmesiyle kovuluyor ve Bukkit'in Lisansı ve Copyright ı bu adamın üzerine. Bu adamda DMCA sayesinde Bukkit ve Spigota Takedown bildirisi gönderiyor. Bunun lisansı bana aittir ve bunların kaynak kodları ile indirme linklerini silmezseniz yasal işlem başlatılıcak gibi bir şey. Mesajın orjinalini Burdan okuyabillirsiniz:

From: Wesley Wolfe <email redacted>
Date: 3 September 2014 03:48
Subject: [SL] [abuse-google] Copyright

My name is Wesley Wolfe. A site hosted on an IP address owned by Multiplay
(ip redacted) is infringing on my software copyright by the distribution
of a software known as CraftBukkit.

Original content can be found at

Linki görebilmek için üye olmanız gerekiyor. Giriş yap veya üye ol.


Linki görebilmek için üye olmanız gerekiyor. Giriş yap veya üye ol.


and the appropriate license for previously mentioned content can be found at


Linki görebilmek için üye olmanız gerekiyor. Giriş yap veya üye ol.


The provided license requires the use of included or linking code to
provide the original source under the GNU GPL license version 3, or any
later version. An official notice has been sent to Mojang AB, whereas the
Chief Operating Officer, Vu Bui, responded with the clear text:

Mojang has not authorized the inclusion of any of its proprietary
Minecraft software (including its Minecraft Server software) within the
Bukkit project to be included in or made subject to any GPL or LGPL
license, or indeed any other open source license

As the Minecraft Server software is included in CraftBukkit, and the
original code has not been provided or its use authorized, this is a
violation of my copyright. I have a good faith belief the distribution of
CraftBukkit includes content of which the distribution is not authorized by
the copyright owner, it's agent, or the law.

Pages including infringing content:
Linki görebilmek için üye olmanız gerekiyor. Giriş yap veya üye ol.
- links to:
Linki görebilmek için üye olmanız gerekiyor. Giriş yap veya üye ol.

Linki görebilmek için üye olmanız gerekiyor. Giriş yap veya üye ol.

Linki görebilmek için üye olmanız gerekiyor. Giriş yap veya üye ol.
- links to 45 pages, with
infringing content beginning on craftbukkit build #1597 and currently
ending at craftbukkit build #3115, but please allow me not to enumerate
them all
Linki görebilmek için üye olmanız gerekiyor. Giriş yap veya üye ol.
(the
first infringing build)

I have a good faith belief that the above information is accurate and that
I am the copyright owner or authorized to act on the copyright owner's
behalf.

Pursuant to the Digital Millennium Copyright Act (17 U.S.C. § 512(c)), the
above mentioned pages need to be expeditiously removed or access-of
disabled.


Electronically Signed:


Wesley Wolfe
address redacted

email redacted
Bukkit ve Spigotun sitelerindede veda mesajlarını görüyoruz. Bir kaç tanesini sizleri için buraya aktarıyorum:
When we first set out to add our personal touch to what hMod offered the community 3 and a half years ago, none of us foresaw the success the Bukkit project would end up having. From a rocky start that wasn't of our own making (hMod suddenly disappeared without warning while we were just starting up the project, leaving us ill-prepared to fill the void left over), we stepped up to the challenge and managed to put together a usable, respectable alternative to other server mods. We even went so far as to improve on the Minecraft server itself. I can proudly and confidently say that Bukkit was and is a success: not only were we able to provide a platform for hundreds of thousands of Developers to build upon and make use of, we were also frequently providing our Server Admins with peace of mind knowing that the latest exploits and security holes were addressed in a timely and responsible manner.

From the get go we were plagued with issues and obstacles we needed to overcome, one of which we were sadly unable to tackle despite our best efforts: the legal barrier of licensing and permission. When starting the Bukkit project and even getting involved with hMod before that, we all knew that our work - no matter how well-intentioned - fell into a dangerous legal grey area. As such, my first priority at the start was to do things right: contact Mojang to try and get permission to continue on with the project and discuss our licensing. Unfortunately, while we did get into contact with Mojang and managed to have a chat with Notch and Jeb themselves (who have said that they don't like our methods but understand that there isn't any alternative and are thus fine with what we were and are doing), we never did get an official meeting with their business side to get legally sound permission to continue as we were and were unable to sort out our licensing issues. To this day we find our project in limbo with a half-applied license some could argue is invalid and little power on our end to do anything about the situation.

With that realisation came a nagging unease at the back of our minds that at any point in time Mojang could decide they didn't like what we were doing and shut us down - something we were all expecting for the first year or so of the project's life but, to our surprise, never occurred. Naturally, Mojang's conscious decision to not take action on our project gave us the confidence to continue on (something which I'm sure Server Admins out there can relate to given the recent, sudden and unexpected EULA enforcement) and we even later got further confirmation from Notch himself that we were and are allowed to keep proceeding as we always had.

Fast forward to more recent times and Mojang have made the abrupt and sudden decision to start enforcing their EULA in an effort to quell the outlook of Minecraft being pay to win. While I can completely understand where they are coming from and support their mission to shut down pay to win servers, it's difficult to be supportive of their abrupt turn-around with enforcing rules they consciously decided not to enforce since the start of Minecraft. On top of this, there are also clauses - which it would be irresponsible of us not to be aware of - within the now suddenly enforced EULA that directly affect the Bukkit project.

Most notably: "The one major rule is that you must not distribute anything we've made". While the EULA does go on to try and clarify what is meant by "anything we've made", I feel that it only serves to confuse the situation even more so. At the end of the day, it seems that Mojang can determine what is a "mod, plugin or hack" of their game on the fly and their recent abrupt turn-around on enforcing the EULA has us understandably worried. Couple this with the fact that it isn't legally viable or acceptable to enforce the EULA piecemeal and our future is clear.

At this point in time, I think it's safe to say that it's no longer worth it for us to put up a fight when it comes to keeping Bukkit and modding alive. With large and significant changes coming in Minecraft 1.8 that we'll be hard pressed to provide support for and the lack of support from Mojang with updates since acquiring our original core team (Mojang used to provide us with mappings to speed up the update process), there is little motivation for us to continue limping on across various aspects of the project. From a project management standpoint, it's become increasingly difficult to find willing and able individuals to help out the project on a purely voluntary basis due to people losing interest in Minecraft or people looking for something more. Simply put, this was ultimately the final nail in the coffin.

Nonetheless, no one can deny that we've had a fantastic run as a project. This is due in no small part to the support we received and continue to receive from both the Minecraft community and the many companies and organisations that have graciously chosen to support us with a ridiculous amount of resources, infrastructure and backing - far more than we could have ever asked for. No amount of words can adequately express the gratitude we have for all our sponsors who have supported us through our journey and ensured Bukkit had the infrastructure required to be the vast success it is today. To list all of what these sponsors have done for us would be a post equal in length to this one, so we will unfortunately need to keep it brief. We want to give huge shout-outs and thanks to:
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for getting us off our feet and hosting us at the start;
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and
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for swooping in and providing us with (emergency) hosting we continue to use to this day including dl.bukkit.org and our BukkitDev service; as well as
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for providing us test servers whenever we needed a server to certify update and promoted builds or attempt to reproduce a bug report.

Last, but definitely not least, we'd like to thank the many staff, both past and present, that have volunteered countless hours over the years. I am at a loss for words to express just how much these people have meant to the project and to myself. The core team who have constantly worked hard to update to every new Minecraft version, while adding in new API and improving the server itself. The BukkitDev staff who spend countless hours checking over the fantastic plugins our community creates. Our moderation staff keeping our forums orderly and safe for all people seeking out a great community to be a part of. Additionally, the many unsung people who have helped in various ways despite having no official title, simply because there was work to do. Finally, my administrators, who have tirelessly helped me keep the project functioning as a whole. I would especially like to thank @
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and @
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for sticking through it with me to the end, always ready to discuss an issue and provide me with advice.

It's been a fantastic 3 and a half years of providing what we believe to be the absolute best modding platform for the wonderful Minecraft community to use. We really enjoyed seeing the amazing feats our many Developers and Server Admins achieved with the product we provided and continue to be amazed every day at the ingenuity our community shows. Thanks for everyone's continued support! It has and will continue to mean the world to us. Together we were able to provide a Minecraft server used by hundreds of thousands of servers out there (with our last Recommended Build having over 2.6 million downloads!), which is certainly something to be proud of and a great note to end on.

This is the end, it's time to say goodbye. It's been an amazing run and we achieved much more than anyone thought was possible, even ultimately culminating in Mojang hiring our original core team. Unfortunately, all good things come to an end and the Bukkit project has run its course, leaving me to make one final - incredibly difficult - decision to shut down the project I’ve poured 3 and a half years of my life into which means so much to me. We're no longer able to confidently distribute our modified versions of the Minecraft server and it is no longer smart for us to continue with our update process. Sadly, this means we will NOT be updating Bukkit nor CraftBukkit for Minecraft 1.8 and, since Minecraft 1.7.10 introduced the EULA enforcement, we will be placing the project under a code freeze for the foreseeable future. Furthermore, due to obvious legal reasons we will not be helping anyone else complete any updates nor sharing our methods despite any desire to the contrary. Although the project itself will essentially be no more, we'll continue to support our community, the forums, IRC and BukkitDev as long as we are able and as long as our partners support us with the resources and infrastructure to do so.

As for us? Well, who knows? Maybe we'll find another game, program or project to be passionate about and we'll be back with a vengeance? Only time will tell, but I hope that we'll see you around the next passion-project of ours when it happens :)


Spigot Tarafında ise proje lideri md_5 şu anlık spigota ara verdiklerini fakat geliştirmeyi bitirmeyeceğini ve bu sorunu çözmek için elinden gelen herşeyi yapıcağını belirtiyor:
Edit: I wish to make clear this is not the end for Spigot. We will keep on developing and we will keep on fighting. It is only a short matter of time before things will be sorted out. The Minecraft server community has not come this far over this many years to be killed by a single blow from a disgruntled developer.

It is with a heavy heart this morning that I announce that in response to the DMCA takedown notices issued by Wesley Wolfe (Wolvereness), a current [Craft]Bukkit developer, that we have removed downloads to Spigot from our public Jenkins build server located at
Linki görebilmek için üye olmanız gerekiyor. Giriş yap veya üye ol.
. Additionally access to the Spigot source code repository (formerly located at
Linki görebilmek için üye olmanız gerekiyor. Giriş yap veya üye ol.
) has been forcibly removed from GitHub following a similar DMCA takedown.

This decision is not one that has been made lightly, but is one which has been made based on a number of factors. Following extensive legal counsel and advice from our attorney we were presented with a number of options we could take, including issuing a series of DMCA counter notices which had been prepared. This morning an assembly of the extended Spigot team, including our forum moderators, developers and IRC staff took part in a vote to decide the appropriate course of action. I abstained from this vote, however the outcome was unanimous and we have decided not to issue this counter notice, and instead take down the allegedly infringing material. It is by taking these steps, we believe, that the Spigot project stands the best chance of continuing to operate long into the future.

Fighting a legal battle is all about risk, and no matter how solid we or our legal counsel believe our case to be, there is always the element of risk. A copyright lawsuit within the United States of America must be conducted within a Federal District Court, an activity which results in the potential for extreme risk and expense to all parties involved. A number of factors have gone into play here, and ultimately we have decided that if we wish to resume business as usual, this could indeed prove extremely counter productive to our cause.

If there is one thing which has been observed by server owners and players alike, it is that the game which we all love, Minecraft, is best played with others and best played with friends. To this end, we have been in contact with Mojang, whose copyrighted material Mr Wolfe alleges is infringed upon, and they have come to the conclusion that these “allegations are therefore wholly unfounded”, and furthermore “we [Mojang] do not support people asserting rights which they do not have, against us or others”. This is a sentiment which you can find publicly expressed in the following statement by Vu Bui, the Chief Operating Officer of Mojang AB:
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.

Ultimately it is not just ourselves who are affected by this disappointing behaviour from Mr Wolfe, but also the other developers who have poured their heart and soul into these projects, the server owners who have built their livelihoods around them, the hundreds of thousands of players who enjoy our work every single day, and of course Mojang, the company which created this game. It is clear that Mojang believes Mr Wolfe “has mischaracterized and misrepresented the[ir] position”, and in the hope that they do what is right, for them and the greater community, we call upon them, and offer our full support in battling these claims.

In the last few days we have been busier than ever in order to provide our full transparency into these matters, and coordinate with legal counsel all over the globe to give ourselves the best shot at winning this. For the support which you have provided as a community, I personally, and the whole staff team, are truly grateful for. I would like to give special thanks to all those who have donated to our legal fund, much of it has been put to good use already. We have taken all donations received within the last two days, matched every dollar donated with fifty cents from our savings, and deposited it into our newly established legal fund. This money will be used solely for legal matters, and we see it as being sufficient to guide us through the uncertain times ahead.

Obviously with the removal of many of our resources, there is going to be all sorts of stuff floating around on the internet. As such we would like to provide some verification of several crucial items provided by our project in the hopes that server owners will be safe, should they manage to find alternate download sources.

We thank you for your understanding thus far, and hope that you understand that these decisions have been made first and foremost with the continuity of the project in mind.

Thanks and long live Spigot
- Spigot Developers
- Spigot Staff
- Spigot IRC Staff
Hepimiz bu olayın bir an önce sona ermesi ve Spigot yada Bukkit takımının projelerine devam etmelerini umuyoruz. Yoksa bu olay minecraft dünyasının sonunu getirebilir. Hepinize iyi oyunlar.
ALINTIDIR !
 

Hetanekoq

Kızıltaş Madencisi
En iyi cevaplar
0
Bence şu insanlardaki çekememe olayı Minecraft'ı single player oynanan bi hale getirecek gibi. Minecraft Bukkiti alıyor Wesley Wolfe copyright onda olduğu için Spigot ve Bukkit in sonunu getirmeye çalışıyor. İşte hepimiz insanız ve kimse inkar etmesin ki herşeye sahip olma isteği bir gün herşeyin sonunu getirecek.

Son teknoloji Note III ' den gönderiyom looo.
 

UmutYıldızYT

Elmas Madencisi
En iyi cevaplar
0
Bence şu insanlardaki çekememe olayı Minecraft'ı single player oynanan bi hale getirecek gibi. Minecraft Bukkiti alıyor Wesley Wolfe copyright onda olduğu için Spigot ve Bukkit in sonunu getirmeye çalışıyor. İşte hepimiz insanız ve kimse inkar etmesin ki herşeye sahip olma isteği bir gün herşeyin sonunu getirecek.

Son teknoloji Note III ' den gönderiyom looo.
Minecraft SinglePlayer Oynanmaz.Yani Bir Süre Sonra Gerçekten Çok Sıkıyor Oyuncuyu Çok Kötü Oldu Bu Çook :(
 
Üst