# config.yml
# - This configuration file is responsible for configuring the plugin.
# - Any values _not set_ in this file will be set to the configuration default.
# - Any _invalid_ values will be reset to the configuration default.
# - To rebuild this file stop your server, delete it and then restart.
# values:
# - logging:
# -- This value specifies the LOG_LEVEL that the plugin should operate in. A value of ALL will also log SQL transactions made by the plugin.
# -- Valid values: OFF, SEVERE, WARNING, INFO, CONFIG, FINE, FINER, FINEST, ALL.
# -- Default: INFO
# - automatic-updates.branch:
# -- This value specifies which branch to check when checking for updates.
# -- Valid values: STABLE (latest release), DEVELOPMENT (latest snapshot release).
# -- Default: STABLE
# - automatic-updates.method:
# -- This value specifies the operating method of the automatic updater. Not all updaters support all values but they all support OFF.
# -- Valid values: UPDATE (update automatically), NOTIFY (notify adminstrators that an update is available), OFF (disable update checking).
# -- Default: NOTIFY
# - send-anonymous-statistics:
# -- This value specifies if the plugin will send anonynomous staticial information to mcstats.org.
# -- Valid values: true or false
# -- Default: true
# - provide-lit-on-death:
# -- This value specifies if we should give a kit to someone every time they respawn
# -- Valid values: true or false
# -- Default: true
logging: INFO
send-anonymous-statistics: true
provide-kit-on-death: true
automatic-updates:
method: NOTIFY
branch: STABLE
kit:
backpack:
==: InventoryKit
'0':
==: org.bukkit.inventory.ItemStack
type: IRON_SWORD
'1':
==: org.bukkit.inventory.ItemStack
type: FLINT_AND_STEEL
damage: 62
'2':
==: org.bukkit.inventory.ItemStack
type: FISHING_ROD
'3':
==: org.bukkit.inventory.ItemStack
type: BOW
'8':
==: org.bukkit.inventory.ItemStack
type: ARROW
amount: 64
'9':
==: org.bukkit.inventory.ItemStack
type: ARROW
armour:
==: ArmourKit
'0':
==: org.bukkit.inventory.ItemStack
type: IRON_BOOTS
'1':
==: org.bukkit.inventory.ItemStack
type: IRON_LEGGINGS
'2':
==: org.bukkit.inventory.ItemStack
type: IRON_CHESTPLATE
'3':
==: org.bukkit.inventory.ItemStack
type: IRON_HELMET