Thraenkost
Lapis Toplayıcısı
- En iyi cevaplar
- 1
Selam arkadaşlar ! Ben Mystogan 
Önceki günlerde,bir tane demirci skript yapmıştım. Rezalet bir skript'ti. 70 Hata mı ne vardı.
O günlerde ileride daha iyisini yapacağımı söyledim ve yaptım.
En fazla Elmas kılıç ile +4'e kadar geliştirebilirsiniz.
+4'te Eşyanız Parlar.
Gerekli Pluginler:
-- SkQuery
-- WildSkript
-- Umbaska
-- Skript
Resimleri Sunucumu Açınca Ekleyeceğim. Hata vb. Bir şey olursa lütfen söyleyiniz. Yukarıda gerekli pluginleri belirttim. Eğer olmazsa bu pluginler,çalışmaz,hata verir.
Resimler:
#--> Şuanlık Boş.
Önceki günlerde,bir tane demirci skript yapmıştım. Rezalet bir skript'ti. 70 Hata mı ne vardı.
O günlerde ileride daha iyisini yapacağımı söyledim ve yaptım.
En fazla Elmas kılıç ile +4'e kadar geliştirebilirsiniz.
+4'te Eşyanız Parlar.
Gerekli Pluginler:
-- SkQuery
-- WildSkript
-- Umbaska
-- Skript
Resimleri Sunucumu Açınca Ekleyeceğim. Hata vb. Bir şey olursa lütfen söyleyiniz. Yukarıda gerekli pluginleri belirttim. Eğer olmazsa bu pluginler,çalışmaz,hata verir.
Resimler:
#--> Şuanlık Boş.
İlk Öncelikle Arkadaşlar, /demirci <isim> Yazarak NPC Oluşturuyoruz.
NPC'e sağ tıklayacak. Zombiler Hasar Veremeyecek.
NPC'e sağ tıklayacak. Zombiler Hasar Veremeyecek.
PHP:
command /demirci [<text>]:
permission: op
trigger:
arg 1 is set:
spawn villager at player
set {_demirci} to location of spawned villager
set name of spawned villager to "&b&l%arg 1%"
set {_demircisim} to "%arg 1%"
apply slowness 100000 to spawned villager for 999999999 days
on rightclick on villager:
if name of clicked villager is "&b&l%{_demircisim}%":
send "&3&l[Demirci] &aMerhaba! Geldiğini Görmemiştim. Nasıl Yardımcı Olabilirim ?"
set {demirci.%player%} to true
wait 1 tick
open chest with 1 row named "&c&lDemirci" to player
format slot 3 of player with anvil named "&a&lGeliştir" with lore "&5&k//////////////||&c&lEşyalarınızı Güçlendirebilirsiniz.||&7&l+4'te Eşyanız Parıldar." to close then run [make player execute command "gelistir"]
format slot 5 of player with iron axe named "&c&lParçala" with lore "&5&k//////////////||&c&lElmas Kılıçları Parçalayabilirsiniz." to close then run [make player execute command "parcala"]
command /gelistir:
trigger:
{demirci.%player%} is true:
wait 1 tick
open chest with 1 rows named "&c&lGeliştir" to player
format slot 0 of player with iron bars named "&c&lBoş" to be unstealable
format slot 1 of player with iron bars named "&c&lBoş" to be unstealable
format slot 2 of player with iron bars named "&c&lBoş" to be unstealable
format slot 4 of player with iron bars named "&c&lBoş" to be unstealable
format slot 6 of player with iron bars named "&c&lBoş" to be unstealable
format slot 7 of player with iron bars named "&c&lBoş" to be unstealable
format slot 8 of player with iron bars named "&c&lBoş" to be unstealable
format slot 9 of player with iron bars named "&c&lBoş" to be unstealable
delete {demirci.%player%}
else:
send "&cDemircide Değilsin!"
command /parcala:
trigger:
{demirci.%player%} is true:
open chest with 1 rows named "&c&lParçalayıcı" to player
format slot 0 of player with iron bars named "&c&lBoş" to be unstealable
format slot 1 of player with iron bars named "&c&lBoş" to be unstealable
format slot 2 of player with iron bars named "&c&lBoş" to be unstealable
format slot 4 of player with iron bars named "&c&lBoş" to be unstealable
format slot 6 of player with iron bars named "&c&lBoş" to be unstealable
format slot 7 of player with iron bars named "&c&lBoş" to be unstealable
format slot 8 of player with iron bars named "&c&lBoş" to be unstealable
format slot 9 of player with iron bars named "&c&lBoş" to be unstealable
on inventory click:
"%inventory name of current inventory of player%" contains "Parçalayıcı":
wait 15 ticks
slot 3 of player's current inventory is diamond sword:
set slot 3 of player's current inventory to air
set slot 5 of player's current inventory to 2 diamond
play raw sound "random.anvil_break" at player with pitch 1 volume 10
slot 3 of player's current inventory is diamond sword named "&a&l[+1] &c&lElmas Kılıç":
set slot 3 of player's current inventory to air
set slot 5 of player's current inventory to 4 diamond
play raw sound "random.anvil_break" at player with pitch 1 volume 10
slot 3 of player's current inventory is diamond sword named "&a&l[+2] &c&lElmas Kılıç":
set slot 3 of player's current inventory to air
set slot 5 of player's current inventory to 6 diamond
play raw sound "random.anvil_break" at player with pitch 1 volume 10
slot 3 of player's current inventory is diamond sword named "&a&l[+3] &c&lElmas Kılıç":
set slot 3 of player's current inventory to air
set slot 5 of player's current inventory to 8 diamond
play raw sound "random.anvil_break" at player with pitch 1 volume 10
slot 3 of player's current inventory is diamond sword named "&a&l[+4] &c&lElmas Kılıç":
set slot 3 of player's current inventory to air
set slot 5 of player's current inventory to 10 diamond
play raw sound "random.anvil_break" at player with pitch 1 volume 10
stop
on inventory click:
"%inventory name of current inventory of player%" contains "Geliştir":
wait 15 ticks
slot 3 of player's current inventory is diamond sword:
if player has 6 of emerald:
set slot 3 of player's current inventory to air
set slot 5 of player's current inventory to 1 diamond sword of sharpness 1 named "&a&l[+1] &c&lElmas Kılıç"
play raw sound "random.anvil_use" at player with pitch 1 volume 10
slot 3 of player's current inventory is diamond sword named "&a&l[+1] &c&lElmas Kılıç":
if player has 16 of emerald:
set slot 3 of player's current inventory to air
set slot 5 of player's current inventory to 1 diamond sword of sharpness 2 named "&a&l[+2] &c&lElmas Kılıç"
play raw sound "random.anvil_use" at player with pitch 1 volume 10
slot 3 of player's current inventory is diamond sword named "&a&l[+2] &c&lElmas Kılıç":
if player has 38 of emerald:
set slot 3 of player's current inventory to air
set slot 5 of player's current inventory to 1 diamond sword of sharpness 3 named "&a&l[+3] &c&lElmas Kılıç"
play raw sound "random.anvil_use" at player with pitch 1 volume 10
slot 3 of player's current inventory is diamond sword named "&a&l[+3] &c&lElmas Kılıç":
if player has 64 of emerald:
set slot 3 of player's current inventory to air
set slot 5 of player's current inventory to 1 diamond sword of sharpness 1 named "&a&l[+4] &c&lElmas Kılıç"
play raw sound "random.anvil_use" at player with pitch 1 volume 10
stop
every 5 second:
loop villagers:
if name of loop-villager is "%{_demircisim}%":
teleport loop-villager to {_demirci}
every 2 second:
loop players:
if display name of loop-player's tool contains "&a&l[+4] &c&lElmas Kılıç":
spawn 6 of particle happy villager offset by 0.5, 0.5, 0.5 at location 1 meters above loop-player
on damage:
victim is a villager:
if name of victim is "&b&l%{_demircisim}%":
cancel event