GUI Destekli l l Ranked Sistemi l l [Kod İçerisinde]

Thraenkost

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En iyi cevaplar
1
Herkese Merhaba Arkadaşlar.
İşte beklenen an geldi :D
Rütbe Sistemi:
Özellikleri Bu Konuda Mevcuttur. https://forum.gamer.com.tr/konu/l-l-rank-skript-tanitim-l-l-gui-destekli.325308/
PHP:
on join:
    {Rutbe.%player%} isn't set:
        set {Rutbe.%player%} to "Acemi"
        set {RutbePuan.%player%} to 0
        set {RutbeYetki.%player%} to 1

command /rütbe:
    trigger:
        set {RankedMenu.%player%} to true
        play raw sound "note_pling" at player with pitch 1 volume 10
        open chest with 2 row named "&c&lRütbe %{RutbePuan.%player%}%" to player
        format slot 0 of player with emerald named "&cRütbe" to be unstealable
        format slot 1 of player with book named "&7&lÇaylak Rütbesi" with lore "&aÇaylak Rütbesine Geçmek İçin Tıklayınız.||&cMasraf: &63 Rütbe Puanı." to close then run [make player execute command "caylak"]
        format slot 2 of player with emerald named "&cRütbe" to be unstealable
        format slot 3 of player with book named "&7&lSavaşçı  Rütbesi" with lore "&aSavaşçı Rütbesine Geçmek İçin Tıklayınız.||&cMasraf: &67 Rütbe Puanı." to close then run [make player execute command "savasci"]
        format slot 4 of player with emerald named "&cRütbe" to be unstealable
        format slot 5 of player with book named "&7&lBilgin Rütbesi" with lore "&aBilgin Rütbesine Geçmek İçin Tıklayınız.||&cMasraf: &616 Rütbe Puanı." to close then run [make player execute command "bilgin"]
        format slot 6 of player with emerald named "&cRütbe" to be unstealable
        format slot 7 of player with book named "&7&lÜstat Rütbesi" with lore "&aÜstat Rütbesine Geçmek İçin Tıklayınız.||&cMasraf: &622 Rütbe Puanı." to close then run [make player execute command "ustat"]
        format slot 8 of player with emerald named "&cRütbe" to be unstealable
        format slot 10 of player with book named "&7&lElit Rütbesi" with lore "&aElit Rütbesine Geçmek İçin Tıklayınız.||&cMasraf: &648 Rütbe Puanı." to close then run [make player execute command "elit"]
        format slot 11 of player with emerald named "&cRütbe" to be unstealable
        format slot 12 of player with book named "&7&lDestansı Rütbesi" with lore "&aDestansı Rütbesine Geçmek İçin Tıklayınız.||&cMasraf: &6105 Rütbe Puanı." to close then run [make player execute command "destansi"]

command /rütbepuan:
    trigger:
        play raw sound "note_pling" at player with pitch 1 volume 10
        open chest with 1 row named "&c&lRütbe Puanlarınız: &3&l%{RutbePuan.%player%}%" to player
        format slot 3 of player with human head named "&c&lRütbeniz:" with lore "%{Rutbe.%player%}%" to be unstealable
        format slot 4 of player with book named "&7&lRütbe Puanı Nasıl Kazanılır?" with lore "&aRütbe Puanları,50,000 Paraya Karşılık Alınmaktadır.||&cYandaki Kağıttan Rütbe Puanları Alabilirsiniz.||&aVeya Oyuncu Öldürerek %20 İhtimalle Düşer." to be unstealable
        format slot 5 of player with paper named "&aRütbe Puanı Satın Al." with lore "&6&lMasraf: 50,000 TL" to close then run [make player execute command "puanal"]

command /puanal:
    trigger:
        play raw sound "note_pling" at player with pitch 1 volume 10
        player's balance is greater than 49999:
            remove 50000 from player's balance
            play raw sound "random.levelup" at player with pitch 1 volume 10
            send "&a2 Rütbe Puanı Satın Alındı."
            add 2 to {RutbePuan.%player%}
        else:
            send "&cYeterli Paran Yok!"
            play raw sound "random.fizz" at player with pitch 1 volume 10

on death:
    attacker is a player:
        victim is a player:
            chance of 20%:
                add 1 to {RutbePuan.%attacker%}
                send "&a1 Tane Rütbe Puanı Kazandınız." to attacker
                stop

command /caylak:
    trigger:
        {RankedMenu.%player%} is true:
            {RutbePuan.%player%} is greater than 2:
                {RutbeYetki.%player%} is less than 2:
                    send "&aÇaylak Rütbesine Ayak Bastın!"
                    set {Rutbe.%player%} to "Çaylak"
                    remove 2 from {RutbePuan.%player%}
                    set {RutbeYetki.%player%} to 2
                    send "&a%player%, &7Çaylak Rütbesine Ayak Bastı !" to all players
                else:
                    send "&cRütbe Düşemessin!"
            else:
                send "&cYeterli Puanın Yok!"

command /savasci:
    trigger:
        {RankedMenu.%player%} is true:
            {RutbePuan.%player%} is greater than 6:
                {RutbeYetki.%player%} is less than 3:
                    {RutbeYetki.%player%} is equal to 2:
                        send "&aSavaşçı Rütbesine Ayak Bastın!"
                        set {Rutbe.%player%} to "Savaşçı"
                        remove 7 from {RutbePuan.%player%}
                        set {RutbeYetki.%player%} to 3
                        send "&a%player%, &7Savaşçı Rütbesine Ayak Bastı !" to all players
                        give 1 chest named "&7&lSavaşçı Sandığı" with lore "&aSadece Savaşçıların Kullanabildiği Bir Sandık." to player
                else:
                    send "&cRütbe Düşemessin!"
            else:
                send "&cYeterli Puanın Yok!"

command /bilgin:
    trigger:
        {RankedMenu.%player%} is true:
            {RutbePuan.%player%} is greater than 15:
                {RutbeYetki.%player%} is less than 4:
                    {RutbeYetki.%player%} is equal to 3:
                        send "&aBilgin Rütbesine Ayak Bastın!"
                        set {Rutbe.%player%} to "Bilgin"
                        remove 16 from {RutbePuan.%player%}
                        set {RutbeYetki.%player%} to 4
                        send "&a%player%, &7Bilgin Rütbesine Ayak Bastı !" to all players
                        give 1 chest named "&7&lBilgin Sandığı" with lore "&aSadece Bilginlerin Kullanabildiği Bir Sandık." to player
                else:
                    send "&cRütbe Düşemessin!"
            else:
                send "&cYeterli Puanın Yok!"

command /ustat:
    trigger:
        {RankedMenu.%player%} is true:
            {RutbePuan.%player%} is greater than 21:
                {RutbeYetki.%player%} is less than 5:
                    {RutbeYetki.%player%} is equal to 4
                        send "&aÜstat Rütbesine Ayak Bastın!"
                        set {Rutbe.%player%} to "Üstat"
                        remove 22 from {RutbePuan.%player%}
                        set {RutbeYetki.%player%} to 5
                        send "&a%player%, &7Üstat Rütbesine Ayak Bastı !" to all players
                        give 1 chest named "&7&lÜstat Sandığı" with lore "&aSadece Üstatların Kullanabildiği Bir Sandık." to player
                else:
                    send "&cRütbe Düşemessin!"
            else:
                send "&cYeterli Puanın Yok!"

command /elit:
    trigger:
        {RankedMenu.%player%} is true:
            {RutbePuan.%player%} is greater than 47:
                {RutbeYetki.%player%} is less than 6:
                    {RutbeYetki.%player%} is equal to 5:
                        send "&aElit Rütbesine Ayak Bastın!"
                        set {Rutbe.%player%} to "Elit"
                        remove 48 from {RutbePuan.%player%}
                        set {RutbeYetki.%player%} to 6
                        send "&a%player%, &7Üstat Rütbesine Ayak Bastı !" to all players
                        give 1 chest named "&7&lElit Sandığı" with lore "&aSadece Elitlerin Kullanabildiği Bir Sandık." to player
                else:
                    send "&cRütbe Düşemessin!"
            else:
                send "&cYeterli Puanın Yok!"

command /destansi:
    trigger:
        {RankedMenu.%player%} is true:
            {RutbePuan.%player%} is greater than 104:
                {RutbeYetki.%player%} is less than 7:
                    {RutbeYetki.%player%} ise equal to 6:
                        send "&aTebrikler ! Son Rütbe [Destansı] Rütbesine Ayak Bastın!"
                        set {Rutbe.%player%} to "Destansı"
                        remove 105 from {RutbePuan.%player%}
                        set {RutbeYetki.%player%} to 7
                        send "&a%player%, &cDestansı Rütbesine Ayak Bastı ! Tebrik Ederiz."
                        give 1 chest named "&7&lDestansı Sandık" with lore "&aSadece Destansıların Kullanabildiği Bir Sandık." to player
                else:
                    send "&cRütbe Düşemessin!"
            else:
                send "&cYeterli Puanın Yok!"

rightclick with a chest:
    display name of player's tool contains "&7&lSavaşçı Sandığı":
        cancel event
        give 2 golden apple named "&6Savaşçı Elması" to player
        give 1 diamond sword of sharpness 3 named "&7&lSavaşçı Kılıcı" to player
        remove 1 chest named "&7&lSavaşçı Sandığı" from player
        stop
    display name of player's tool contains "&7&lBilgin Sandığı":
        cancel event
        give 4 golden apple named "&6Bilgin Elması" to player
        give 1 diamond helmet of protection 3 named "&7&lBilgin Kaskı" to player
        give 1 diamond chestplate of protection 3 named "&7&lBilgin Zırhı" to player
        give 1 diamond leggings of protection 3 named "&7&lBilgin Pantalonu" to player
        give 1 diamond boots of protection 3 named "&7&lBilgin Ayakkabısı" to player
        remove 1 chest named "&7&lBilgin Sandığı" from player
        stop
    display name of player's tool contains "&7&lÜstat Sandığı":
        cancel event
        give 1 emerald named "&7&lŞifalı Zümrüt" to player
        give 4 golden apple named "&7&lÜstat Elması" to player
        remove 1 chest named "&7&lÜstat Sandığı" from player
        stop
    display name of player's tool contains "&7&lElit Sandığı":
        cancel event
        give 1 light green dye named "&c&lCan Hapı" to player
        give 1 diamond sword named "&2&lZehir Kılıcı" with lore "&7Rakibi Zehirler" to player
        remove 1 chest named "&7&lElit Sandığı" to player
        stop
    display name of player's tool contains "&7&lDestansı Sandığı":
        cancel event           
        add 340000 to player's balance
        give 64 golden apple named "&7&lDestansı Elması" to player
        give 1 diamond sword named "&7&lKöreltme Kılıcı" with lore "&aRakibinizi Köreltir." to player
        remove 1 chest named "&7&lDestansı Sandığı"
    display name of player's tool contains "&7&lŞifalı Zümrüt":
        cancel event
        remove 1 light green dye named "&c&lCan Hapı" from player
        set the maximum health of the player to 17
        send "&aCanınız Arttı!"
        heal the player
        stop
    display name of player's tool contains "&7&lŞifalı Zümrüt":
        cancel event
        heal the player
        set the maximum health of the player to 13
        send "&aCanınınız Arttı!"
        stop

damage:
    attacker is a player:
        display name of player's tool contains "&7&lKöreltme Kılıcı":
            {RutbeYetki.%attacker%} is equal to 7:
                apply nausea 3 to victim for 3 second
                apply slowness 1 to victim for 3 second
            else:
                cancel event
                send "&cBunu Sadece Destansı Rütbesindekiler Kullanabilir!"
        display name of player's tool contains "&2&lZehir Kılıcı":
            {RutbeYetki.%attacker%} is greater than 5:
                apply poison 1 to victim for 2 second
            else:
                cancel event
                send "&cBunu Sadece Elit Rütbesindekiler Kullanabilir!"

chat:
    player do not have permission "op" or "admin":
        cancel event
        send "&a[&6%{Rutbe.%player%}%&a] &c//%player's prefix%//%player's suffix%// &a%player%---> &2%message%" to all players

command /rutbekit:
    trigger:
        {Bekleme.%player%} isn't set:
            {RutbeYetki.%player%} is equal to 1:
                set {Bekleme.%player%} to true
                give 1 diamond sword of sharpness 1 named "&7&lÇaylak Kılıcı" to player
                wait 24 hour
                delete {Bekleme.%player%}
            {RutbeYetki.%player%} is equal to 2:
                set {Bekleme.%player%} to true
                give 1 diamond sword of sharpness 2 named "&7&lSavaşçı Kılıcı" to player
                wait 24 hour
                delete {Bekleme.%player%}
            {RutbeYetki.%player%} is equal to 3:
                set {Bekleme.%player%} to true
                give 1 diamond helmet of protection 3 named "&7&lBilgin Kaskı" to player
                give 1 diamond chestplate of protection 3 named "&7&lBilgin Zırhı" to player
                give 1 diamond leggings of protection 3 named "&7&lBilgin Pantalonu" to player
                give 1 diamond boots of protection 3 named "&7&lBilgin Ayakkabısı" to player
                wait 24 hour
                delete {Bekleme.%player%}
            {RutbeYetki.%player%} is equal to 4:
                set {Bekleme.%player%} to true
                #---> Buraya İtemler Yazın
                wait 24 hour
                delete {Bekleme.%player%}
            {RutbeYetki.%player%} is equal to 5:
                set {Bekleme.%player%} to true
                #---> Buraya İtemler Yazın
                wait 24 hour
                delete {Bekleme.%player%}
            {RutbeYetki.%player%} is equal to 6:
                set {Bekleme.%player%} to true
                #---> Buraya İtemler Yazın
                wait 24 hour
                delete {Bekleme.%player%}
            {RutbeYetki.%player%} is equal to 7:
                set {Bekleme.%player%} to true
                #---> Buraya İtemler Yazın
                wait 24 hour
                delete {Bekleme.%player%}
        stop

Son Bölümde İtemleri Ayarlayınız. Uğraştım O kadar.
 

Thraenkost

Lapis Toplayıcısı
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1
Size düzenleme iznini veriyorum o kadar kod yazdım.
Kit sisteminde itemler ekleyebilirisniz.
 

ByVandetta

BENİM İÇİN FORUM BİTTİ
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Güzel Başarılı Ama Plugin Kullanmak Daha Mantıklı Açık Ve Bugu Varmı Skriptin?
 
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