Thraenkost
Lapis Toplayıcısı
- En iyi cevaplar
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Herkese Merhaba Arkadaşlar.
İşte beklenen an geldi
Rütbe Sistemi:
Özellikleri Bu Konuda Mevcuttur. https://forum.gamer.com.tr/konu/l-l-rank-skript-tanitim-l-l-gui-destekli.325308/
Son Bölümde İtemleri Ayarlayınız. Uğraştım O kadar.
İşte beklenen an geldi
Rütbe Sistemi:
Özellikleri Bu Konuda Mevcuttur. https://forum.gamer.com.tr/konu/l-l-rank-skript-tanitim-l-l-gui-destekli.325308/
PHP:
on join:
{Rutbe.%player%} isn't set:
set {Rutbe.%player%} to "Acemi"
set {RutbePuan.%player%} to 0
set {RutbeYetki.%player%} to 1
command /rütbe:
trigger:
set {RankedMenu.%player%} to true
play raw sound "note_pling" at player with pitch 1 volume 10
open chest with 2 row named "&c&lRütbe %{RutbePuan.%player%}%" to player
format slot 0 of player with emerald named "&cRütbe" to be unstealable
format slot 1 of player with book named "&7&lÇaylak Rütbesi" with lore "&aÇaylak Rütbesine Geçmek İçin Tıklayınız.||&cMasraf: &63 Rütbe Puanı." to close then run [make player execute command "caylak"]
format slot 2 of player with emerald named "&cRütbe" to be unstealable
format slot 3 of player with book named "&7&lSavaşçı Rütbesi" with lore "&aSavaşçı Rütbesine Geçmek İçin Tıklayınız.||&cMasraf: &67 Rütbe Puanı." to close then run [make player execute command "savasci"]
format slot 4 of player with emerald named "&cRütbe" to be unstealable
format slot 5 of player with book named "&7&lBilgin Rütbesi" with lore "&aBilgin Rütbesine Geçmek İçin Tıklayınız.||&cMasraf: &616 Rütbe Puanı." to close then run [make player execute command "bilgin"]
format slot 6 of player with emerald named "&cRütbe" to be unstealable
format slot 7 of player with book named "&7&lÜstat Rütbesi" with lore "&aÜstat Rütbesine Geçmek İçin Tıklayınız.||&cMasraf: &622 Rütbe Puanı." to close then run [make player execute command "ustat"]
format slot 8 of player with emerald named "&cRütbe" to be unstealable
format slot 10 of player with book named "&7&lElit Rütbesi" with lore "&aElit Rütbesine Geçmek İçin Tıklayınız.||&cMasraf: &648 Rütbe Puanı." to close then run [make player execute command "elit"]
format slot 11 of player with emerald named "&cRütbe" to be unstealable
format slot 12 of player with book named "&7&lDestansı Rütbesi" with lore "&aDestansı Rütbesine Geçmek İçin Tıklayınız.||&cMasraf: &6105 Rütbe Puanı." to close then run [make player execute command "destansi"]
command /rütbepuan:
trigger:
play raw sound "note_pling" at player with pitch 1 volume 10
open chest with 1 row named "&c&lRütbe Puanlarınız: &3&l%{RutbePuan.%player%}%" to player
format slot 3 of player with human head named "&c&lRütbeniz:" with lore "%{Rutbe.%player%}%" to be unstealable
format slot 4 of player with book named "&7&lRütbe Puanı Nasıl Kazanılır?" with lore "&aRütbe Puanları,50,000 Paraya Karşılık Alınmaktadır.||&cYandaki Kağıttan Rütbe Puanları Alabilirsiniz.||&aVeya Oyuncu Öldürerek %20 İhtimalle Düşer." to be unstealable
format slot 5 of player with paper named "&aRütbe Puanı Satın Al." with lore "&6&lMasraf: 50,000 TL" to close then run [make player execute command "puanal"]
command /puanal:
trigger:
play raw sound "note_pling" at player with pitch 1 volume 10
player's balance is greater than 49999:
remove 50000 from player's balance
play raw sound "random.levelup" at player with pitch 1 volume 10
send "&a2 Rütbe Puanı Satın Alındı."
add 2 to {RutbePuan.%player%}
else:
send "&cYeterli Paran Yok!"
play raw sound "random.fizz" at player with pitch 1 volume 10
on death:
attacker is a player:
victim is a player:
chance of 20%:
add 1 to {RutbePuan.%attacker%}
send "&a1 Tane Rütbe Puanı Kazandınız." to attacker
stop
command /caylak:
trigger:
{RankedMenu.%player%} is true:
{RutbePuan.%player%} is greater than 2:
{RutbeYetki.%player%} is less than 2:
send "&aÇaylak Rütbesine Ayak Bastın!"
set {Rutbe.%player%} to "Çaylak"
remove 2 from {RutbePuan.%player%}
set {RutbeYetki.%player%} to 2
send "&a%player%, &7Çaylak Rütbesine Ayak Bastı !" to all players
else:
send "&cRütbe Düşemessin!"
else:
send "&cYeterli Puanın Yok!"
command /savasci:
trigger:
{RankedMenu.%player%} is true:
{RutbePuan.%player%} is greater than 6:
{RutbeYetki.%player%} is less than 3:
{RutbeYetki.%player%} is equal to 2:
send "&aSavaşçı Rütbesine Ayak Bastın!"
set {Rutbe.%player%} to "Savaşçı"
remove 7 from {RutbePuan.%player%}
set {RutbeYetki.%player%} to 3
send "&a%player%, &7Savaşçı Rütbesine Ayak Bastı !" to all players
give 1 chest named "&7&lSavaşçı Sandığı" with lore "&aSadece Savaşçıların Kullanabildiği Bir Sandık." to player
else:
send "&cRütbe Düşemessin!"
else:
send "&cYeterli Puanın Yok!"
command /bilgin:
trigger:
{RankedMenu.%player%} is true:
{RutbePuan.%player%} is greater than 15:
{RutbeYetki.%player%} is less than 4:
{RutbeYetki.%player%} is equal to 3:
send "&aBilgin Rütbesine Ayak Bastın!"
set {Rutbe.%player%} to "Bilgin"
remove 16 from {RutbePuan.%player%}
set {RutbeYetki.%player%} to 4
send "&a%player%, &7Bilgin Rütbesine Ayak Bastı !" to all players
give 1 chest named "&7&lBilgin Sandığı" with lore "&aSadece Bilginlerin Kullanabildiği Bir Sandık." to player
else:
send "&cRütbe Düşemessin!"
else:
send "&cYeterli Puanın Yok!"
command /ustat:
trigger:
{RankedMenu.%player%} is true:
{RutbePuan.%player%} is greater than 21:
{RutbeYetki.%player%} is less than 5:
{RutbeYetki.%player%} is equal to 4
send "&aÜstat Rütbesine Ayak Bastın!"
set {Rutbe.%player%} to "Üstat"
remove 22 from {RutbePuan.%player%}
set {RutbeYetki.%player%} to 5
send "&a%player%, &7Üstat Rütbesine Ayak Bastı !" to all players
give 1 chest named "&7&lÜstat Sandığı" with lore "&aSadece Üstatların Kullanabildiği Bir Sandık." to player
else:
send "&cRütbe Düşemessin!"
else:
send "&cYeterli Puanın Yok!"
command /elit:
trigger:
{RankedMenu.%player%} is true:
{RutbePuan.%player%} is greater than 47:
{RutbeYetki.%player%} is less than 6:
{RutbeYetki.%player%} is equal to 5:
send "&aElit Rütbesine Ayak Bastın!"
set {Rutbe.%player%} to "Elit"
remove 48 from {RutbePuan.%player%}
set {RutbeYetki.%player%} to 6
send "&a%player%, &7Üstat Rütbesine Ayak Bastı !" to all players
give 1 chest named "&7&lElit Sandığı" with lore "&aSadece Elitlerin Kullanabildiği Bir Sandık." to player
else:
send "&cRütbe Düşemessin!"
else:
send "&cYeterli Puanın Yok!"
command /destansi:
trigger:
{RankedMenu.%player%} is true:
{RutbePuan.%player%} is greater than 104:
{RutbeYetki.%player%} is less than 7:
{RutbeYetki.%player%} ise equal to 6:
send "&aTebrikler ! Son Rütbe [Destansı] Rütbesine Ayak Bastın!"
set {Rutbe.%player%} to "Destansı"
remove 105 from {RutbePuan.%player%}
set {RutbeYetki.%player%} to 7
send "&a%player%, &cDestansı Rütbesine Ayak Bastı ! Tebrik Ederiz."
give 1 chest named "&7&lDestansı Sandık" with lore "&aSadece Destansıların Kullanabildiği Bir Sandık." to player
else:
send "&cRütbe Düşemessin!"
else:
send "&cYeterli Puanın Yok!"
rightclick with a chest:
display name of player's tool contains "&7&lSavaşçı Sandığı":
cancel event
give 2 golden apple named "&6Savaşçı Elması" to player
give 1 diamond sword of sharpness 3 named "&7&lSavaşçı Kılıcı" to player
remove 1 chest named "&7&lSavaşçı Sandığı" from player
stop
display name of player's tool contains "&7&lBilgin Sandığı":
cancel event
give 4 golden apple named "&6Bilgin Elması" to player
give 1 diamond helmet of protection 3 named "&7&lBilgin Kaskı" to player
give 1 diamond chestplate of protection 3 named "&7&lBilgin Zırhı" to player
give 1 diamond leggings of protection 3 named "&7&lBilgin Pantalonu" to player
give 1 diamond boots of protection 3 named "&7&lBilgin Ayakkabısı" to player
remove 1 chest named "&7&lBilgin Sandığı" from player
stop
display name of player's tool contains "&7&lÜstat Sandığı":
cancel event
give 1 emerald named "&7&lŞifalı Zümrüt" to player
give 4 golden apple named "&7&lÜstat Elması" to player
remove 1 chest named "&7&lÜstat Sandığı" from player
stop
display name of player's tool contains "&7&lElit Sandığı":
cancel event
give 1 light green dye named "&c&lCan Hapı" to player
give 1 diamond sword named "&2&lZehir Kılıcı" with lore "&7Rakibi Zehirler" to player
remove 1 chest named "&7&lElit Sandığı" to player
stop
display name of player's tool contains "&7&lDestansı Sandığı":
cancel event
add 340000 to player's balance
give 64 golden apple named "&7&lDestansı Elması" to player
give 1 diamond sword named "&7&lKöreltme Kılıcı" with lore "&aRakibinizi Köreltir." to player
remove 1 chest named "&7&lDestansı Sandığı"
display name of player's tool contains "&7&lŞifalı Zümrüt":
cancel event
remove 1 light green dye named "&c&lCan Hapı" from player
set the maximum health of the player to 17
send "&aCanınız Arttı!"
heal the player
stop
display name of player's tool contains "&7&lŞifalı Zümrüt":
cancel event
heal the player
set the maximum health of the player to 13
send "&aCanınınız Arttı!"
stop
damage:
attacker is a player:
display name of player's tool contains "&7&lKöreltme Kılıcı":
{RutbeYetki.%attacker%} is equal to 7:
apply nausea 3 to victim for 3 second
apply slowness 1 to victim for 3 second
else:
cancel event
send "&cBunu Sadece Destansı Rütbesindekiler Kullanabilir!"
display name of player's tool contains "&2&lZehir Kılıcı":
{RutbeYetki.%attacker%} is greater than 5:
apply poison 1 to victim for 2 second
else:
cancel event
send "&cBunu Sadece Elit Rütbesindekiler Kullanabilir!"
chat:
player do not have permission "op" or "admin":
cancel event
send "&a[&6%{Rutbe.%player%}%&a] &c//%player's prefix%//%player's suffix%// &a%player%---> &2%message%" to all players
command /rutbekit:
trigger:
{Bekleme.%player%} isn't set:
{RutbeYetki.%player%} is equal to 1:
set {Bekleme.%player%} to true
give 1 diamond sword of sharpness 1 named "&7&lÇaylak Kılıcı" to player
wait 24 hour
delete {Bekleme.%player%}
{RutbeYetki.%player%} is equal to 2:
set {Bekleme.%player%} to true
give 1 diamond sword of sharpness 2 named "&7&lSavaşçı Kılıcı" to player
wait 24 hour
delete {Bekleme.%player%}
{RutbeYetki.%player%} is equal to 3:
set {Bekleme.%player%} to true
give 1 diamond helmet of protection 3 named "&7&lBilgin Kaskı" to player
give 1 diamond chestplate of protection 3 named "&7&lBilgin Zırhı" to player
give 1 diamond leggings of protection 3 named "&7&lBilgin Pantalonu" to player
give 1 diamond boots of protection 3 named "&7&lBilgin Ayakkabısı" to player
wait 24 hour
delete {Bekleme.%player%}
{RutbeYetki.%player%} is equal to 4:
set {Bekleme.%player%} to true
#---> Buraya İtemler Yazın
wait 24 hour
delete {Bekleme.%player%}
{RutbeYetki.%player%} is equal to 5:
set {Bekleme.%player%} to true
#---> Buraya İtemler Yazın
wait 24 hour
delete {Bekleme.%player%}
{RutbeYetki.%player%} is equal to 6:
set {Bekleme.%player%} to true
#---> Buraya İtemler Yazın
wait 24 hour
delete {Bekleme.%player%}
{RutbeYetki.%player%} is equal to 7:
set {Bekleme.%player%} to true
#---> Buraya İtemler Yazın
wait 24 hour
delete {Bekleme.%player%}
stop
Son Bölümde İtemleri Ayarlayınız. Uğraştım O kadar.