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Merhaba Arkadaşlar,
GYM Skriptimin Beta Versiyonu Bitti.
KOMUTLAR
/gymbilgi = Hız Ve Kuvvet Levelinizi Gösterir. <Yeni Versionda Artabilir>
ÖZELLİKLER
* Maximum Hız & Kuvvet Leveli = 20
* Hız Leveliniz 20 Olunca Koşu Bandında 500 Saniye Hız Alırsınız.
* Kuvvet Leveliniz 20 Olunca Kum Torbasında 500 Saniye Kuvvet Alırsınız.
* 1 İlaç Ve 2 Spor Aleti Vardır.
Spor Aletleri Ve Kullanımı :
Video :
Kod :
GYM Skriptimin Beta Versiyonu Bitti.
KOMUTLAR
/gymbilgi = Hız Ve Kuvvet Levelinizi Gösterir. <Yeni Versionda Artabilir>
ÖZELLİKLER
* Maximum Hız & Kuvvet Leveli = 20
* Hız Leveliniz 20 Olunca Koşu Bandında 500 Saniye Hız Alırsınız.
* Kuvvet Leveliniz 20 Olunca Kum Torbasında 500 Saniye Kuvvet Alırsınız.
* 1 İlaç Ve 2 Spor Aleti Vardır.
Spor Aletleri Ve Kullanımı :
Video :
Kod:
On Break Of Sand:
cancel event
if {guc.%player%} is not set:
execute console command "effect %player% 5 20"
send "&b[&9GYM&b] &9Kuvvet Ozelligin Artti!" to player
set {guc.%player%} to 1
if {guc.%player%} is 1:
chance of 10%:
execute console command "effect %player% 5 20"
send "&b[&9GYM&b] &9Kuvvet Ozelligin Artti!" to player
set {guc.%player%} to 2
if {guc.%player%} is 2:
chance of 10%:
execute console command "effect %player% 5 20"
send "&b[&9GYM&b] &9Kuvvet Ozelligin Artti!" to player
set {guc.%player%} to 3
if {guc.%player%} is 3:
chance of 10%:
execute console command "effect %player% 5 20"
send "&b[&9GYM&b] &9Kuvvet Ozelligin Artti!" to player
set {guc.%player%} to 4
if {guc.%player%} is 4:
chance of 10%:
execute console command "effect %player% 5 20"
send "&b[&9GYM&b] &9Kuvvet Ozelligin Artti!" to player
set {guc.%player%} to 5
if {guc.%player%} is 5:
chance of 10%:
execute console command "effect %player% 5 40"
send "&b[&9GYM&b] &9Kuvvet Ozelligin Artti!" to player
set {guc.%player%} to 6
if {guc.%player%} is 6:
chance of 10%:
execute console command "effect %player% 5 40"
send "&b[&9GYM&b] &9Kuvvet Ozelligin Artti!" to player
set {guc.%player%} to 7
if {guc.%player%} is 7:
chance of 10%:
execute console command "effect %player% 5 40"
send "&b[&9GYM&b] &9Kuvvet Ozelligin Artti!" to player
set {guc.%player%} to 8
if {guc.%player%} is 8:
chance of 10%:
execute console command "effect %player% 5 40"
send "&b[&9GYM&b] &9Kuvvet Ozelligin Artti!" to player
set {guc.%player%} to 9
if {guc.%player%} is 9:
chance of 10%:
execute console command "effect %player% 5 40"
send "&b[&9GYM&b] &9Kuvvet Ozelligin Artti!" to player
set {guc.%player%} to 10
if {guc.%player%} is 10:
chance of 10%:
execute console command "effect %player% 5 60"
send "&b[&9GYM&b] &9Kuvvet Ozelligin Artti!" to player
set {guc.%player%} to 11
if {guc.%player%} is 11:
chance of 10%:
execute console command "effect %player% 5 60"
send "&b[&9GYM&b] &9Kuvvet Ozelligin Artti!" to player
set {guc.%player%} to 12
if {guc.%player%} is 12:
chance of 10%:
execute console command "effect %player% 5 60"
send "&b[&9GYM&b] &9Kuvvet Ozelligin Artti!" to player
set {guc.%player%} to 13
if {guc.%player%} is 13:
chance of 10%:
execute console command "effect %player% 5 60"
send "&b[&9GYM&b] &9Kuvvet Ozelligin Artti!" to player
set {guc.%player%} to 14
if {guc.%player%} is 14:
chance of 10%:
execute console command "effect %player% 5 60"
send "&b[&9GYM&b] &9Kuvvet Ozelligin Artti!" to player
set {guc.%player%} to 15
if {guc.%player%} is 15:
chance of 10%:
execute console command "effect %player% 5 80"
send "&b[&9GYM&b] &9Kuvvet Ozelligin Artti!" to player
set {guc.%player%} to 16
if {guc.%player%} is 16:
chance of 10%:
execute console command "effect %player% 5 80"
send "&b[&9GYM&b] &9Kuvvet Ozelligin Artti!" to player
set {guc.%player%} to 17
if {guc.%player%} is 17:
chance of 10%:
execute console command "effect %player% 5 80"
send "&b[&9GYM&b] &9Kuvvet Ozelligin Artti!" to player
set {guc.%player%} to 18
if {guc.%player%} is 18:
chance of 10%:
execute console command "effect %player% 5 80"
send "&b[&9GYM&b] &9Kuvvet Ozelligin Artti!" to player
set {guc.%player%} to 19
if {guc.%player%} is 19:
chance of 10%:
execute console command "effect %player% 5 100"
send "&b[&9GYM&b] &9Kuvvet Ozelligin Max. Artti!" to player
set {guc.%player%} to 20
if {guc.%player%} is 20:
chance of 100%:
execute console command "effect %player% 5 500"
send "&b[&9GYM&b] &9Kuvvet Ozelligin Max." to player
Walk On Sponge:
if {hiz.%player%} is not set:
chance of 5%:
execute console command "effect %player% 1 20"
send "&b[&9GYM&b] &9Hiz Ozelligin Artti!" to player
set {hiz.%player%} to 1
if {hiz.%player%} is 1:
chance of 5%:
execute console command "effect %player% 1 20"
send "&b[&9GYM&b] &9Hiz Ozelligin Artti!" to player
set {hiz.%player%} to 2
if {hiz.%player%} is 2:
chance of 5%:
execute console command "effect %player% 1 20"
send "&b[&9GYM&b] &9Hiz Ozelligin Artti!" to player
set {hiz.%player%} to 3
if {hiz.%player%} is 3:
chance of 5%:
execute console command "effect %player% 1 20"
send "&b[&9GYM&b] &9Hiz Ozelligin Artti!" to player
set {hiz.%player%} to 4
if {hiz.%player%} is 4:
chance of 5%:
execute console command "effect %player% 1 20"
send "&b[&9GYM&b] &9Hiz Ozelligin Artti!" to player
set {hiz.%player%} to 5
if {hiz.%player%} is 5:
chance of 5%:
execute console command "effect %player% 1 40"
send "&b[&9GYM&b] &9Hiz Ozelligin Artti!" to player
set {hiz.%player%} to 6
if {hiz.%player%} is 6:
chance of 5%:
execute console command "effect %player% 1 40"
send "&b[&9GYM&b] &9Hiz Ozelligin Artti!" to player
set {hiz.%player%} to 7
if {hiz.%player%} is 7:
chance of 5%:
execute console command "effect %player% 1 40"
send "&b[&9GYM&b] &9Hiz Ozelligin Artti!" to player
set {hiz.%player%} to 8
if {hiz.%player%} is 8:
chance of 5%:
execute console command "effect %player% 1 40"
send "&b[&9GYM&b] &9Hiz Ozelligin Artti!" to player
set {hiz.%player%} to 9
if {hiz.%player%} is 9:
chance of 5%:
execute console command "effect %player% 1 40"
send "&b[&9GYM&b] &9Hiz Ozelligin Artti!" to player
set {hiz.%player%} to 10
if {hiz.%player%} is 10:
chance of 5%:
execute console command "effect %player% 1 60"
send "&b[&9GYM&b] &9Hiz Ozelligin Artti!" to player
set {hiz.%player%} to 11
if {hiz.%player%} is 11:
chance of 5%:
execute console command "effect %player% 1 60"
send "&b[&9GYM&b] &9Hiz Ozelligin Artti!" to player
set {hiz.%player%} to 12
if {hiz.%player%} is 12:
chance of 5%:
execute console command "effect %player% 1 60"
send "&b[&9GYM&b] &9Hiz Ozelligin Artti!" to player
set {hiz.%player%} to 13
if {hiz.%player%} is 13:
chance of 5%:
execute console command "effect %player% 1 60"
send "&b[&9GYM&b] &9Hiz Ozelligin Artti!" to player
set {hiz.%player%} to 14
if {hiz.%player%} is 14:
chance of 5%:
execute console command "effect %player% 1 60"
send "&b[&9GYM&b] &9Hiz Ozelligin Artti!" to player
set {hiz.%player%} to 15
if {hiz.%player%} is 15:
chance of 5%:
execute console command "effect %player% 1 60"
send "&b[&9GYM&b] &9Hiz Ozelligin Artti!" to player
set {hiz.%player%} to 16
if {hiz.%player%} is 16:
chance of 5%:
execute console command "effect %player% 1 80"
send "&b[&9GYM&b] &9Hiz Ozelligin Artti!" to player
set {hiz.%player%} to 17
if {hiz.%player%} is 17:
chance of 5%:
execute console command "effect %player% 1 80"
send "&b[&9GYM&b] &9Hiz Ozelligin Artti!" to player
set {hiz.%player%} to 18
if {hiz.%player%} is 18:
chance of 5%:
execute console command "effect %player% 1 80"
send "&b[&9GYM&b] &9Hiz Ozelligin Artti!" to player
set {hiz.%player%} to 19
if {hiz.%player%} is 19:
chance of 5%:
execute console command "effect %player% 1 80"
send "&b[&9GYM&b] &9Hiz Ozelligin Max. Artti!" to player
set {hiz.%player%} to 20
if {hiz.%player%} is 20:
chance of 75%:
execute console command "effect %player% 1 500"
send "&b[&9GYM&b] &9Hiz Ozelligin Max." to player
on right click with Ghast Tear:
execute console command "effect %player% 21 60 1"
remove ghast tear from player's inventory
command /gymbilgi:
trigger:
send "&b---&9GYM BILGI&b---" to player
send "&aKuvvet :&e %{guc.%player%}% " to player
send "&aHIZ :&e %{hiz.%player%}% " to player
Son düzenleme: