afesraca
Obsidyen Madencisi
- En iyi cevaplar
- 0
Kod:
command /turnuva [<Text>] [<player>] [<player>]:
permission: "turnuva.kmt"
permission message: &cBu Komutu Kullanmaya Yetkin Yok!
trigger:
if arg 1 is not set:
send "&b/Turnuva &c<oynat/baslat/oyuncu1/oyuncu2/lobi/adminlobi> &7Seklinde Komut Kullan!"
if arg 1 is not "oynat" or "baslat" or "oyuncu1" or "oyuncu2" or "lobi" or "adminlobi":
send "&b/Turnuva &c<oynat/baslat/oyuncu1/oyuncu2/lobi/adminlobi> &7Seklinde Komut Kullan!"
if arg 1 is "oynat":
if arg 2 is set:
if arg 3 is set:
teleport arg 1 to {player1turnuva}
teleport arg 2 to {player2turnuva}
message "&4[&bTurnuva&4] &6Turnuvaya Sen Secildin! &c%arg 2% &6ile Savasacaksin!" to arg 1
message "&4[&bTurnuva&4] &6Turnuvaya Sen Secildin! &c%arg 1% &6ile Savasacaksin!" to arg 2
wait 1 tick
execute console command "heal %arg 1%"
execute console command "sk load %arg 1%"
wait 1 tick
execute console command "heal %arg 2%"
execute console command "sk load %arg 2%"
if arg 1 is "baslat":
teleport all player to {playerallturnuva}
message "&4Turnuva Baslayacak. Yerlerinizi Alin!" to all players
if arg 1 is "op":
if arg 2 is set:
teleport %arg 2% to {opallturnuva}
message "TP Basarili!" to player
if arg 2 is not set:
teleport player to {opallturnuva}
send "TP Basarili!" to player
if arg 1 is "oyuncu1":
set {player1turnuva} to location of player
send "&4[&bTurnuva&4] &c1. Oyuncu &6Spawn Alani Belirlendi!"
if arg 1 is "oyuncu2":
set {player2turnuva} to location of player
send "&4[&bTurnuva&4] &c2. Oyuncu &6Spawn Alani Belirlendi!"
if arg 1 is "lobi":
set {playerallturnuva} to location of player
send "&4[&bTurnuva&4] &cTurnuva &6Spawn Alani Belirlendi!"
if arg 1 is "adminlobi":
set {opallturnuva} to location of player
send "&4[&bTurnuva&4] &cAdmin &6Spawn Alani Belirlendi!"
if arg 1 is "pvp":
set block at {red1} to air
set block at {red2} to air
set block at {blue1} to air
set block at {blue2} to air
broadcast "&4Oyun Baslasin!"
if arg 1 is "yenile":
set block at {red1} to red glass
set block at {red2} to red glass
set block at {blue1} to blue glass
set block at {blue2} to blue glass
send "&4Oyun yenilendi!"