#Kredi
#Oyuncu
command /kredi [<player>]:
trigger:
arg 1 isn't set:
message "&6Kredi > &7%player%: %{kredi.%player%}%"
arg 1 is set:
message "&6Kredi > &7%player-arg%: %{kredi.%player-arg%}%"
#Admin
command /krediadmin [<text>] [<number>] [<player>]:
trigger:
arg 1 isn't set:
message "&cKredi Admin > &7/krediadmin <ekle> <sayi> <isim> - kredi ekler."
message "&cKredi Admin > &7/krediadmin <sil> <sayi> <isim> - kredi siler."
message "&cKredi Admin > &7/krediadmin <isim> - kredisine bakilir."
#Bak
arg 1 is set:
arg 2 isn't set:
arg 3 isn't set:
set {_ism} to "%arg 2%" parsed as offline player
{_ism} is online:
message "&cKredi Admin > &7%{_ism}%'in : &c%{kredi.%{_ism}%} &7kredisi var."
#Ekle
arg 1 is "ekle":
arg 2 is set:
arg 3 is set:
add arg-2 to {kredi.%arg-3%}
message "&cKredi Admin > &7%arg-3% isimli kişiye %arg-2% kadar kredi verildi."
#Sil
arg 1 is "sil":
arg 2 is set:
arg 3 is set:
{kredi.%arg-3%} is bigger than 0:
arg 2 is less than or equal to {kredi.%arg-3%}:
remove arg-2 from {kredi.%arg-3%}
message "&cKredi Admin > &7%arg-3% isimli kişiden %arg-2% kadar kredi silindi."
else:
message "&cKredi Admin > &7%player-arg%'in kredisi: %{kredi.%arg-3%}%, silerken 0'in altina düşemez."
stop trigger
else:
message "&cKredi Admin > &7%arg-3% isimli kişinin silinecek kredisi yok !"
stop trigger
Kod:#Kredi #Oyuncu command /kredi [<player>]: trigger: arg 1 isn't set: message "&6Kredi > &7%player%: %{kredi.%player%}%" arg 1 is set: message "&6Kredi > &7%player-arg%: %{kredi.%player-arg%}%" #Admin command /krediadmin [<text>] [<number>] [<player>]: trigger: arg 1 isn't set: message "&cKredi Admin > &7/krediadmin <ekle> <sayi> <isim> - kredi ekler." message "&cKredi Admin > &7/krediadmin <sil> <sayi> <isim> - kredi siler." message "&cKredi Admin > &7/krediadmin <isim> - kredisine bakilir." #Bak arg 1 is set: arg 2 isn't set: arg 3 isn't set: set {_ism} to "%arg 2%" parsed as offline player {_ism} is online: message "&cKredi Admin > &7%{_ism}%'in : &c%{kredi.%{_ism}%} &7kredisi var." #Ekle arg 1 is "ekle": arg 2 is set: arg 3 is set: add arg-2 to {kredi.%arg-3%} message "&cKredi Admin > &7%arg-3% isimli kişiye %arg-2% kadar kredi verildi." #Sil arg 1 is "sil": arg 2 is set: arg 3 is set: {kredi.%arg-3%} is bigger than 0: arg 2 is less than or equal to {kredi.%arg-3%}: remove arg-2 from {kredi.%arg-3%} message "&cKredi Admin > &7%arg-3% isimli kişiden %arg-2% kadar kredi silindi." else: message "&cKredi Admin > &7%player-arg%'in kredisi: %{kredi.%arg-3%}%, silerken 0'in altina düşemez." stop trigger else: message "&cKredi Admin > &7%arg-3% isimli kişinin silinecek kredisi yok !" stop trigger