on kill:
attacker is a player:
victim is a player:
add 1 to {sergun26.skript.ozel.%player%.oldurme.sayisi}
on chat:
if {sergun26.skript.ozel.%player%.oldurme.sayisi} is larger than 700:
cancel event
broadcast "[PRO] %player%&7: %message%"
on kill diye bir event var mıydı ?Yada set player's prefix ile de yapabilirsin.Kod:on kill: attacker is a player: victim is a player: add 1 to {sergun26.skript.ozel.%player%.oldurme.sayisi} on chat: if {sergun26.skript.ozel.%player%.oldurme.sayisi} is larger than 700: cancel event broadcast "[PRO] %player%&7: %message%"
on death of a player:
attacker is a player
if {tag.%attacker%} is not set:
add 1 to {tag.%attacker%}
stop
add 1 to {tag.%attacker%}
if {tag.%attacker%} is 700:
execute console command "/mangaddv %attacker% prefix &4[&cPRO&c]&6"
execute console command "/bc &3&l%attacker% &3Adli Oyuncu 700 Kisi Oldurerek &cPro &3Tagi Kazandi !"
Pardon, dalgınlığıma gelmiş.on kill diye bir event var mıydı ?
Kod:on death of a player: attacker is a player if {tag.%attacker%} is not set: add 1 to {tag.%attacker%} stop add 1 to {tag.%attacker%} if {tag.%attacker%} is 700: execute console command "/mangaddv %attacker% prefix &4[&cPRO&c]&6" execute console command "/bc &3&l%attacker% &3Adli Oyuncu 700 Kisi Oldurerek &cPro &3Tagi Kazandi !"
on death:
attacker is a player:
victim is a player:
add 1 to {sergun26.skript.ozel.%player%.oldurme.sayisi}
on chat:
if {sergun26.skript.ozel.%player%.oldurme.sayisi} is larger than 700:
cancel event
broadcast "[PRO] %player%&7: %message%"