#Komut
command /antimob:
trigger:
player is op:
give 1 bedrock named "&fAntiMob" to player
#Place
on place of bedrock:
name of player's tool is "&fAntiMob":
set {bedrock1.%player%} to location 270 meter northheast
set {bedrock2.%player%} to location 270 meter southwest
message "&c270 blok içerisinde mob doğmayacaktır."
#Break
on break of bedrock:
event-block is within {bedrock1.%player%} to {bedrock2.%player%}:
delete {bedrock1.%player%}
delete {bedrock2.%player%}
message "&cKoyduğunuz antimob spawneri kırıldı."
#Spawn
on spawn:
loop all players:
spawned entity is within {bedrock1.%loop-player%} to {bedrock2.%loop-player%}:
kill spawned entity
#Disconnect
on disconnect:
delete {bedrock1.%player%}
delete {bedrock2.%player%}