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RetroNetworkTR

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Merhabalar. Bu Skriptte Kredi skripti ve Kredi Marketi skripti bulunuyor. Bu Skripti siz ayarlayabilirsiniz :)

Gerekli Pluginler: Skript (Ana Plugin) SkQuery (Kredi Menüsü için)

Kredi Skripti: (Menü sonrakinde)

Kod:
variables:
    {Kredi.%player%} = 0
 
command /kredim:
    trigger:
        send "&e[&6Kredi&e] &cKredin: %{Kredi.%player%}%"
 
command /Krediekle [<offlineplayer>] [<number>]:
    permission: Kredi.ekle
    trigger:
        send "&e[&6Kredi&e] &cKredi Eklendi: %arg 2%"
        add arg-2 to {Kredi.%arg 1%}
 
command /kredisinebak [<player>]:
    trigger:
        send "&e[&6Kredi&e] &c%arg 1% Adli Kisinin Kredisi: %{Kredi.%arg 1%}%"
 
command /satinal:elmas:
    trigger:
        if arg 1 is set:
            if {Kredi.%arg 1%} is greater than or equal to 600:
                remove 600 from {Kredi.%arg 1%}
                send "&6%arg 1% &7adli kişi &e120 Elmas &7satin aldi!" to players
                give 120 diamond to player
            else:
                send "&e[&6Kredi&e] &cKrediniz yetersiz, &e600 &7krediye ihtiyacınız var." to arg 1
 
command /satinal:vip:
    trigger:
        if arg 1 is set:
            if {Kredi.%arg 1%} is greater than or equal to 1200:
                remove 1200 from {Kredi.%arg 1%}
                send "&6%arg 1% &7adli kişi &e1 VIP &7satin aldi!" to players
                execute console command "manuadd %player% VIP"
            else:
                send "&e[&6Kredi&e] &cKrediniz yetersiz, &e1200 &7krediye ihtiyacınız var." to arg 1
 
command /satinal:repair:
    trigger:
        if arg 1 is set:
            if {Kredi.%arg 1%} is greater than or equal to 300:
                remove 300 from {Kredi.%arg 1%}
                send "&6%arg 1% &7adli kişi &e1 Repair Yetkisi &7satin aldi!" to players
                execute console command "manuaddp %player% essentials.repair"
            else:
                send "&e[&6Kredi&e] &cKrediniz yetersiz, &e300 &7krediye ihtiyacınız var." to arg
on death:
if victim is a player: 
  if attacker is a player: 
   if attacker's tool is bow or sword:   
    add 1 to {Kredi.%player%}

Şimdide Kredi Menüsü:
Kod:
command /kredi:
    trigger:
        open chest with 6 row named "&4&lKredi &f&lMenüsü" to player
        format slot 1 of player with diamond sword named "&e&lVIP Al" with lore "&b1200 Kredi" to close then run [execute player command "satinal:vip"]
        format slot 4 of player with diamond named "&b120 Elmas" with lore "&a600 Kredi" to close then run [execute player command "satinal:elmas"]
        format slot 7 of player with stone pickaxe named "&e&lTamir Yetkisi" with lore "&c300 Kredi" to close then run [execute player command "satinal:repair"]

Hepsi toplu:
Kod:
variables:
    {Kredi.%player%} = 0
 
command /kredim:
    trigger:
        send "&e[&6Kredi&e] &cKredin: %{Kredi.%player%}%"
 
command /Krediekle [<offlineplayer>] [<number>]:
    permission: Kredi.ekle
    trigger:
        send "&e[&6Kredi&e] &cKredi Eklendi: %arg 2%"
        add arg-2 to {Kredi.%arg 1%}
 
command /kredisinebak [<player>]:
    trigger:
        send "&e[&6Kredi&e] &c%arg 1% Adli Kisinin Kredisi: %{Kredi.%arg 1%}%"
 
command /satinal:elmas:
    trigger:
        if arg 1 is set:
            if {Kredi.%arg 1%} is greater than or equal to 600:
                remove 600 from {Kredi.%arg 1%}
                send "&6%arg 1% &7adli kişi &e120 Elmas &7satin aldi!" to players
                give 120 diamond to player
            else:
                send "&e[&6Kredi&e] &cKrediniz yetersiz, &e600 &7krediye ihtiyacınız var." to arg 1
 
command /satinal:vip:
    trigger:
        if arg 1 is set:
            if {Kredi.%arg 1%} is greater than or equal to 1200:
                remove 1200 from {Kredi.%arg 1%}
                send "&6%arg 1% &7adli kişi &e1 VIP &7satin aldi!" to players
                execute console command "manuadd %player% VIP"
            else:
                send "&e[&6Kredi&e] &cKrediniz yetersiz, &e1200 &7krediye ihtiyacınız var." to arg 1
 
command /satinal:repair:
    trigger:
        if arg 1 is set:
            if {Kredi.%arg 1%} is greater than or equal to 300:
                remove 300 from {Kredi.%arg 1%}
                send "&6%arg 1% &7adli kişi &e1 Repair Yetkisi &7satin aldi!" to players
                execute console command "manuaddp %player% essentials.repair"
            else:
                send "&e[&6Kredi&e] &cKrediniz yetersiz, &e300 &7krediye ihtiyacınız var." to arg
on death:
if victim is a player: 
  if attacker is a player: 
   if attacker's tool is bow or sword:   
    add 1 to {Kredi.%player%}

command /kredi:
    trigger:
        open chest with 6 row named "&4&lKredi &f&lMenüsü" to player
        format slot 1 of player with diamond sword named "&e&lVIP Al" with lore "&b1200 Kredi" to close then run [execute player command "satinal:vip"]
        format slot 4 of player with diamond named "&b120 Elmas" with lore "&a600 Kredi" to close then run [execute player command "satinal:elmas"]
        format slot 7 of player with stone pickaxe named "&e&lTamir Yetkisi" with lore "&c300 Kredi" to close then run [execute player command "satinal:repair"]
 



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