Minecraft Login Failed Hatası Ve Çözümü Resimli

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Arkadaşlar öncelikle hepinize merhaba bugün sizlere son günlerde herkesin başına gelen login failed hatasının çözümünü göstereceğim.

öncelikle güvenlik duvarına giriyoruz


ve güvenlik duvarını kapatıyoruz hala hatayı veriyorsa şunları yapın.
gelişmiş ayarlara tıklıyoruz

ve ardından gelen kurallarına tıklıyoruz.

ardından şöyle bir yer gelicek

ve ardından ''j'' ye basarak java yı buluyoruz.

ve böyle bir yer daha geliyor.şimdi ne yapıcağımızı anlatıyım eğer orda bağlantıyı engelle seçeneğine seçerseniz minecrafttınız çalışmaz o yüzden 4 tanesinede ''bağlantıya izin ver'' diyoruz ve oyunumuza giriyoruz.

NOT: oyuna para verip preminum aldıysanız çalışır.[DOUBLEPOST=1370793064,1370675642]

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furkan10688

Yeni Doğmuş
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---- Minecraft Crash Report ----
// Surprise! Haha. Well, this is awkward.

Time: 22.10.2013 17:42
Description: Initializing game

org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:244)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at atv.O(SourceFile:297)
at atv.d(SourceFile:599)
at net.minecraft.client.main.Main.main(SourceFile:101)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:244)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at atv.O(SourceFile:297)

-- Initialization --
Details:
Stacktrace:
at atv.d(SourceFile:599)
at net.minecraft.client.main.Main.main(SourceFile:101)

-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_40, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 11608928 bytes (11 MB) / 41943040 bytes (40 MB) up to 477102080 bytes (455 MB)
JVM Flags: 3 total; -Xmx1G -Xmx512M -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.6.4
LWJGL: 2.9.0
OpenGL: --ERROR-- RuntimeException: No OpenGL context found in the current thread.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: --ERROR-- NullPointerException: null
Profiler Position: N/A (disabled)
Vec3 Pool Size: --ERROR-- NullPointerException: null





bende buhatayıveri o nasıl düzeltebilirim
 
En iyi cevaplar
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---- Minecraft Crash Report ----
// Surprise! Haha. Well, this is awkward.

Time: 22.10.2013 17:42
Description: Initializing game

org.lwjgl.LWJGLException: Pixel format not accelerated
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:244)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at atv.O(SourceFile:297)
at atv.d(SourceFile:599)
at net.minecraft.client.main.Main.main(SourceFile:101)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)
at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)
at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:244)
at org.lwjgl.opengl.Display.createWindow(Display.java:306)
at org.lwjgl.opengl.Display.create(Display.java:848)
at org.lwjgl.opengl.Display.create(Display.java:757)
at org.lwjgl.opengl.Display.create(Display.java:739)
at atv.O(SourceFile:297)

-- Initialization --
Details:
Stacktrace:
at atv.d(SourceFile:599)
at net.minecraft.client.main.Main.main(SourceFile:101)

-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_40, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 11608928 bytes (11 MB) / 41943040 bytes (40 MB) up to 477102080 bytes (455 MB)
JVM Flags: 3 total; -Xmx1G -Xmx512M -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.6.4
LWJGL: 2.9.0
OpenGL: --ERROR-- RuntimeException: No OpenGL context found in the current thread.
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: --ERROR-- NullPointerException: null
Profiler Position: N/A (disabled)
Vec3 Pool Size: --ERROR-- NullPointerException: null





bende buhatayıveri o nasıl düzeltebilirim
ee orjinal mi yoksa crack mi
 
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