command /test:
trigger:
set {_bar} to new bossbar
add player to bossbar {_bar}
set the visibility of bossbar {_bar} to true
[Server thread/ERROR]: 'bossbar' is not an entity type (deneme.sk, line 3: set {_bar} to new bossbar')
[Server thread/ERROR]: 'bossbar {_bar}' is not an item stack (deneme.sk, line 5: set the visibility of bossbar {_bar} to true')
trigger:
set {_bar} to new bossbar
add player to bossbar {_bar}
set the visibility of bossbar {_bar} to true
[Server thread/ERROR]: 'bossbar' is not an entity type (deneme.sk, line 3: set {_bar} to new bossbar')
[Server thread/ERROR]: 'bossbar {_bar}' is not an item stack (deneme.sk, line 5: set the visibility of bossbar {_bar} to true')