Onaylı Tanıtım MythicMobs WARN

JohnWick

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191
En iyi cevaplar
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Beğeniler
39
Puanları
230
s.a forumgamer ailesi hazır bir tane boss kurdum bossa vurduğumda bu uyarıları alıyorum


Kod:
[17:17:28] [Server thread/WARN]: [MythicMobs] Error with 'SUMMON' skill: The 'type' attribute must be a valid MythicMob or MythicEntity type.
[17:17:28] [Server thread/WARN]: [MythicMobs] -- Incorrect line: summon{mob=laser;amount=1;noise=5;r=1} @self
[17:18:18] [Server thread/WARN]: [MythicMobs] Error with 'SUMMON' skill: The 'type' attribute must be a valid MythicMob or MythicEntity type.
[17:18:18] [Server thread/WARN]: [MythicMobs] -- Incorrect line: summon{mob=laser;amount=1;noise=5;r=1} @self -onTimer:200 0.5
[17:18:38] [Server thread/WARN]: [MythicMobs] Error with 'SUMMON' skill: The 'type' attribute must be a valid MythicMob or MythicEntity type.
[17:18:38] [Server thread/WARN]: [MythicMobs] -- Incorrect line: summon{mob=laser;amount=1;noise=5;r=1} @self -onTimer:200 0.5
[17:19:08] [Server thread/WARN]: [MythicMobs] Error with 'SUMMON' skill: The 'type' attribute must be a valid MythicMob or MythicEntity type.
[17:19:08] [Server thread/WARN]: [MythicMobs] -- Incorrect line: summon{mob=laser;amount=1;noise=5;r=1} @self -onTimer:200 0.5
[17:19:18] [Server thread/WARN]: [MythicMobs] Error with 'SUMMON' skill: The 'type' attribute must be a valid MythicMob or MythicEntity type.
[17:19:18] [Server thread/WARN]: [MythicMobs] -- Incorrect line: summon{mob=laser;amount=1;noise=5;r=1} @self -onTimer:200 0.5
[17:19:28] [Server thread/WARN]: [MythicMobs] Error with 'SUMMON' skill: The 'type' attribute must be a valid MythicMob or MythicEntity type.
[17:19:28] [Server thread/WARN]: [MythicMobs] -- Incorrect line: summon{mob=laser;amount=1;noise=5;r=1} @self -onTimer:200 0.5


puligine reload attığımda aldıklarım şunlar

Kod:
[17:22:29] [Server thread/WARN]: [MythicMobs] Bad syntax! Failed to load skill line: randomskill {<&csp>skills=<&csp>east,<&csp>north,<&csp>west,<&csp>south<&csp>}
[17:22:29] [Server thread/WARN]: [MythicMobs] Bad syntax! Failed to load skill line: randomskill {<&csp>skills=<&csp>east,<&csp>north,<&csp>west,<&csp>south<&csp>}
[17:22:29] [Server thread/WARN]: [MythicMobs] Bad syntax! Failed to load skill line: randomskill {<&csp>skills=<&csp>east,<&csp>north,<&csp>west,<&csp>south<&csp>}
[17:22:29] [Server thread/WARN]: [MythicMobs] Bad syntax! Failed to load skill line: randomskill {<&csp>skills=<&csp>**equip<&csp>player's<&csp>head<&csp>skill<&csp>}
[17:22:29] [Server thread/INFO]: [MythicMobs] Loaded 3 mobs.
[17:22:29] [Server thread/INFO]: [MythicMobs] Loaded 3 vanilla mob overrides.
[17:22:29] [Server thread/INFO]: [MythicMobs] Loaded 0 mob stacks.
[17:22:29] [Server thread/INFO]: [MythicMobs] Loaded 21 skills.
[17:22:29] [Server thread/INFO]: [MythicMobs] Loaded 0 random spawns.
[17:22:29] [Server thread/INFO]: [MythicMobs] Loaded 0 mythic items.
[17:22:29] [Server thread/INFO]: [MythicMobs] Loaded 0 drop tables.
[17:22:29] [Server thread/INFO]: [MythicMobs] Loaded 0 mob spawners.
[17:22:29] [Server thread/INFO]: MythicMobs has been reloaded!
[17:22:29] [Server thread/WARN]: [MythicMobs] Error with 'RALLY' skill: The 'type' attribute must be a valid MythicMob or MythicEntity type.
[17:22:29] [Server thread/WARN]: [MythicMobs] -- Incorrect line: zeus
[17:22:29] [Server thread/WARN]: [MythicMobs] Error with 'RALLY' skill: The 'type' attribute must be a valid MythicMob or MythicEntity type.
[17:22:29] [Server thread/WARN]: [MythicMobs] -- Incorrect line: zeus


skill dosyası

Kod:
# Do not say you are the owner of this product
# Do not copy, resell, give this product
# created by binodio

amon4:
  Skills:
  - potion{type=SLOW;duration=60;level=7} @Self
  - projectile{onTick=xx-Tick;onHit=xx-Hit;v=5;i=1;hR=1;vR=1} @Ring{radius=20;points=4}
  - effect:sound{s=entity.blaze.shoot;v=0.8;p=0.01} @self
  - delay 20
  - projectile{onTick=xx-Tick;onHit=xx-Hit;v=5;i=1;hR=1;vR=1} @Ring{radius=20;points=4}
  - effect:sound{s=entity.blaze.shoot;v=0.8;p=0.01} @self
  - delay 20
  - projectile{onTick=xx-Tick;onHit=xx-Hit;v=5;i=1;hR=1;vR=1} @Ring{radius=20;points=4}
  - effect:sound{s=entity.blaze.shoot;v=0.8;p=0.01} @self
  - delay 20
  - projectile{onTick=xx-Tick;onHit=xx-Hit;v=5;i=1;hR=1;vR=1} @Ring{radius=20;points=4}
  - effect:sound{s=entity.blaze.shoot;v=0.8;p=0.01} @self
  - delay 20
 
xx-Tick:
  Skills:
  - effect:particles{p=largeexplode;amount=10;hSpread=0.1;vSpread=0.1;speed=0.1;yOffset=0} @origin
xx-Hit:
  Skills:
  - ignite{ticks=100} @PlayersNearOrigin{r=2}   
  - damage{a=9} @Target
  - throw{velocity=18;velocityY=18} @target
  - effect:sound{s=entity.generic.explode;v=2;p=0.01} @target
  - effect:sound{s=entity.generic.explode;v=2;p=0.01} @target
  - effect:sound{s=entity.generic.explode;v=2;p=0.01} @target
  - effect:sound{s=entity.generic.explode;v=2;p=0.01} @target 
  - potion{type=CONFUSION;duration=100;level=4} @target 
 
amonprison:
  Skills:
  - effect:sound{s=mob.endermen.portal;volume=1.0;pitch=0.5} @self
  - delay 10
  - prison{material=BEDROCK;duration=200;breakable=false} @self
  - effect:sound{s=block.dispenser.fail;volume=1.0;pitch=0.5} @target
  - delay 50
  - effect:particlering{p=largeexplode;radius=1;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=2;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=3;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=4;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=5;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=6;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=7;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=8;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=9;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - damage{amount=12;ignoreArmor=false} @PlayersInRadius{r=9}
  - throw{velocity=20;velocityY=9} @PlayersInRadius{r=9}
  - delay 5
  - effect:particlering{p=largeexplode;radius=1;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=2;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=3;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=4;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=5;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=6;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=7;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=8;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=9;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - damage{amount=12;ignoreArmor=false} @PlayersInRadius{r=9}
  - throw{velocity=20;velocityY=9} @PlayersInRadius{r=9}
  - delay 5
  - effect:particlering{p=largeexplode;radius=1;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=2;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=3;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=4;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=5;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=6;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=7;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=8;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=9;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - damage{amount=12;ignoreArmor=false} @PlayersInRadius{r=9}
  - throw{velocity=20;velocityY=9} @PlayersInRadius{r=9}
  - delay 5
  - effect:particlering{p=largeexplode;radius=1;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=2;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=3;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=4;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=5;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=6;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=7;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=8;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=9;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - damage{amount=12;ignoreArmor=false} @PlayersInRadius{r=9}
  - throw{velocity=20;velocityY=9} @PlayersInRadius{r=9}
  - delay 5
  - effect:particlering{p=largeexplode;radius=1;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=2;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=3;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=4;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=5;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=6;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=7;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=8;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - effect:particlering{p=largeexplode;radius=9;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.generic.explode;v=1;p=0.01}
  - delay 2
  - damage{amount=12;ignoreArmor=false} @PlayersInRadius{r=9}
  - throw{velocity=20;velocityY=9} @PlayersInRadius{r=9}

amon2:
  Skills:
  - delay 78
  - potion{type=SLOW;duration=60;level=7} @Self
  - effect:particlering{p=portal;radius=1;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self
  - delay 2
  - effect:particlering{p=portal;radius=2;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self
  - delay 2
  - effect:particlering{p=portal;radius=3;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self
  - delay 2
  - effect:particlering{p=portal;radius=4;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self
  - delay 2
  - effect:particlering{p=portal;radius=5;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self
  - delay 2
  - effect:particlering{p=portal;radius=6;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self
  - delay 2
  - effect:particlering{p=portal;radius=7;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self
  - delay 2
  - effect:particlering{p=portal;radius=8;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self
  - delay 2
  - effect:particlering{p=portal;radius=9;points=51;amount=1;hS=3;vS=3} @self
  - effect:sound{s=entity.blaze.hurt;v=1;p=0.01} @Self
  - delay 2
  - damage{amount=12;ignoreArmor=false} @PlayersInRadius{r=9}
  - throw{velocity=20;velocityY=19} @PlayersInRadius{r=9}

dreameff:
  Skills:
  - effect:particlering{p=lava;radius=3;points=72;amount=1;hS=3;vS=3} @Origin
  - delay 15
  - effect:particlering{p=lava;radius=3;points=72;amount=1;hS=3;vS=3} @Origin
  - delay 15
  - effect:particlering{p=lava;radius=3;points=72;amount=1;hS=3;vS=3} @Origin
  - delay 15
  - effect:particlering{p=lava;radius=3;points=72;amount=1;hS=3;vS=3} @Origin
  - delay 15
  - effect:particlering{p=lava;radius=3;points=72;amount=1;hS=3;vS=3} @Origin
  - delay 15
  - effect:particlering{p=lava;radius=3;points=72;amount=1;hS=3;vS=3} @Origin

amoneff:
  Skills:
  - effect:particlesphere{p=enchantmenttable;amount=160;hSpread=1;vSpread=0;radius=20;speed=0.1;yOffset=0} @Self
  - effect:particlering{particle=enchantmenttable;radius=20;points=52;amount=3;hS=1;vS=0;yOffset=1} @Self
 
 
amon1:
  Skills:
  - summon{mob=dream;amount=1;noise=5;r=7} @Ring{radius=7;points=5}
 
amonspawn:
  Skills:
  - delay 100
  - skill{s=amonspawn2}
  - skill{s=amonspawn3}
  - skill{s=amonspawn4}
  - effect:particlesphere{particle=portal;amount=300;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=300;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=portal;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 2
  - effect:particlesphere{particle=smoke;amount=400;radius=3} @self
  - delay 10
  - skill{s=amonspawn5}
 
 
amonspawn2:
  Skills:
  - delay 100
  - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=3;points=72;amount=1;hS=3;vS=3} @self
  - delay 2

 
 
amonspawn3:
  Skills:
  - delay 200
  - summon{mob=laser;amount=1;noise=5;r=1} @self
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2 
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2 
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2 
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=5;points=72;amount=1;hS=3;vS=3} @self
  - delay 2 
 
amonspawn4:
  Skills:
  - delay 300
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2 
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2 
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2
  - effect:particlering{p=flame;radius=7;points=72;amount=1;hS=3;vS=3} @self
  - delay 2 
 
 
amonspawn5:
  Skills:
  - potion{type=INVISIBILITY;duration=170;level=2} @Self
  - potion{type=INVISIBILITY;duration=170;level=8} @Self
  - effect:lightning @self
  - delay 10
  - effect:lightning @self
  - effect:blockmask{m=obsidian;r=7;d=200} @self
  - delay 10
  - effect:lightning @self
  - delay 10
  - effect:lightning @self
  - summon{mob=amon2;amount=1;noise=5} @Self
  - effect:lightning @Ring{radius=8;points=4}
  - effect:lightning @Ring{radius=8;points=4}
  - effect:lightning @Ring{radius=8;points=4}
  - effect:lightning @Ring{radius=8;points=4}
  - remove @self

nightkill:
  Cooldown: 0
  Skills:
  - damage{a=1000} @MobsInRadius{r=40;types=zombie,creeper,slime,enderman,spider}

RFM2:
  Conditions:
  - stance friendly
  Skills:
  - rally{types=zeus;radius=100;ot=false} @trigger
  - delay 10
  - signal{s=Attack} @EIR{r=50;t=dream}
  - setstance{stance=angry} @EIR{r=50;t=dream}
  - setstance{stance=angry} @self

Glide2:
  Conditions:
  - outside: true
  Skills:
  - sound{s=entity.skeleton.step} @self
  - jump{velocity=2}
  - delay 1
  - setgliding{g=true} @self
 
RFM:
  Conditions:
  - stance friendly
  Skills:
  - message{m="&6<mob.name>&f <&co> &7&OEnemies are coming!!"} @PIR{r=100}
  - rally{types=zeus;radius=100;ot=false} @trigger
  - delay 10
  - signal{s=Attack} @EIR{r=50;t=zeus}
  - setstance{stance=angry} @EIR{r=50;t=zeus}
  - setstance{stance=angry} @self
 
Hover2:
  Conditions:
  - outside: true
  - heightbelow 220
  - onblock air
  Skills:
  - sound{s=item.elytra.flying;v=0.2} @self
  - randomskill
      {
      skills=
      east,
      north,
      west,
      south
      }
  - leap{velocity=100;n=0} @target
  - setgliding{g=true} @self

GoUp2:
  Conditions:
  - outside: true
  - heightbelow 220
  - onblock air
  - targetwithin 10
  Skills:
  - sound{s=item.elytra.flying;v=0.2} @self
  - randomskill
      {
      skills=
      east,
      north,
      west,
      south
      }
  - randomskill
      {
      skills=
      east,
      north,
      west,
      south
      }
  - setgliding{g=true} @self

Equip2:
  Skills:
  - delay 10
  - setstance{stance=friendly} @self
  - randomskill
      {
      skills=
      **equip player's head skill
      }

RFM:
  Conditions:
  - stance friendly
  Skills:
  - message{m="&6<mob.name>&f <&co> &7&OEnemies are coming!!"} @PIR{r=100}
  - rally{types=zeus;radius=100;ot=false} @trigger
  - delay 10
  - signal{s=Attack} @EIR{r=50;t=zeus}
  - setstance{stance=angry} @EIR{r=50;t=zeus}
  - setstance{stance=angry} @self     

RFM2:
  Conditions:
  - stance friendly
  Skills:
  - rally{types=zeus;radius=100;ot=false} @trigger
  - delay 10
  - signal{s=Attack} @EIR{r=50;t=dream}
  - setstance{stance=angry} @EIR{r=50;t=dream}
  - setstance{stance=angry} @self

zeusarr29:
  Skills:
  - arrowvolley{a=10;s=225;v=40;f=50;rd=20} @PlayersInRadius{r=60}
 


notaldo

If you want this, dream it!
Mesajlar
286
En iyi cevaplar
1
Beğeniler
105
Puanları
670
Ruh hali
Kod:
  Skills:
  - rally{types=zeus;radius=100;ot=false} @trigger

Kısmındaki 'types' kısmını geçersiz girmişsiniz.
MythicMobs eklenti sayfasındaki 'types' ile uyuşan değer girmeyi denerseniz sorun çözülecektir :)
 

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