McWeb
Kızıltaş Madencisi
- En iyi cevaplar
- 0
Kod:
on place of a Stone:
if {oyun.%player%} is true:
set {_tas} to name of held item of player
if {_tas} is "&e&lKale Taşı":
wait 1 second
add event-location to {kale.bloklar::*}
else:
cancel event
send "&fOyundayken yere sadece &e&lKale Taşı &fkoyulabilir! "
on break:
if {oyun.%player%} is true:
if tool of player is any pickaxe of sharpness:
loop {kale.bloklar::*}:
if loop-value is location of event-block:
cancel event
set block at event-location to air
remove event-location from {kale.bloklar::*}
else:
send "Oyun alanını kıramazsın!"
cancel event
stop
else:
send "Bu kazma bu bloğu kırmaz!"
cancel event
stop