command /pazar [<text>]:
trigger:
wait 3 tick
open chest with 1 row named "Pazar Menusu" to player
set {_paper} to glowing paper
set {_netherwart} to glowing nether wart
format slot 0 of player with {_netherwart} named "&cPazarda Esya Nasil Satilir?" with lore "&7Pazarda esya satmak icin esyayý||&7eline alip: &e/esyasat <fiyat> <miktar>||&7yazmalisin." to be unstealable
format slot 4 of player with chest named "&e&lPazari Ac" with lore "&7Pazar alanini acmak icin||&7tikla." to close then run [make player execute command "pazarmenusuac listings"]
format slot 8 of player with {_paper} named "&aEsya Kutusu" with lore "&7Pazarda satin aldigin esyalar||&7burada depolanir." to close then run [make player execute command "pazarmenusuac mail"]
stop
command /market [<text>]:
trigger:
if argument 1 is not set:
execute player command "pazar"
send "&bBu sistem &6LCTR Tarafindan Yapildi"
stop
if argument 1 isn't " ":
execute player command "pazar"
stop
command /esyasat [<text>] [<text>]:
trigger:
if argument 2 is not set:
send "&8[&6Ticaret&8] &7Pazarda eþya satmak için &c/esyasat <fiyat> <miktar> &7yazmalýsýn." to player
send "&bBu sistem &6LCTR &btarafindan yapildi"
stop
if argument 2 is set:
run player command "globalmarket:market create %argument 1% %argument 2%" as op
stop
command /pazarmenusuac [<text>]:
trigger:
wait 3 tick
send "&bBu sistem &6LCTR &btarafindan yapildi"
run player command "globalmarket:market %argument 1%" as op
stop