Pet Skripti - v0.1

MySkript

Kömür Madencisi
Mesajlar
122
En iyi cevaplar
0
Beğeniler
41
Puanları
0
Merhaba Arkadaşlar Bugün Pet Skriptini Tanıtcam

Gerekli Pluginler
skQuery
Skript
Daha Çok Kişiye Ulaşması İçin Paylaşıyorum

Kod:
options:
    skriptname: &4[&aPets++&4]

on first login:
    set {alinmis.%player%} to false
    set {pig.%player%} to false
    set {sheep.%player%} to false
    set {cow.%player%} to false
    set {chicken.%player%} to false
    set {wolf.%player%} to false
    set {ocelot.%player%} to false
    set {spider.%player%} to false
    set {mooshroom.%player%} to false
  
  
command /pets <text>:
    permission: fp.pets
    permission message: &4You don't have permission to do this !
    trigger:
        if arg-1 is "al":
            open chest with 1 rows named "&4[&aFabulousPets&4]" to player
            wait 2 ticks
            format slot 0 of player with pig spawn egg named "&cPigPet" to close then run [make player execute command "pet pig"]
            format slot 1 of player with sheep spawn egg named "&fSheepPet" to close then run [make player execute command "pet sheep"]
            format slot 2 of player with cow spawn egg named "&8CowPet" to close then run [make player execute command "pet cow"]
            format slot 3 of player with chicken spawn egg named "&4ChickenPet" to close then run [make player execute command "pet chicken"]
            format slot 4 of player with wolf spawn egg named "&5WolfPet" to close then run [make player execute command "pet wolf"]
            format slot 5 of player with ocelot spawn egg named "&aOcelotPet" to close then run [make player execute command "pet ocelot"]
            format slot 6 of player with spider spawn egg named "&1SpiderPet" to close then run [make player execute command "pet spider"]
            format slot 7 of player with mooshroom spawn egg named "&dMooshroomPet" to close then run [make player execute command "pet mooshroom"]
        if arg-1 is "sil":
            set {alinmis.%player%} to false
            set {pig.%player%} to false
            set {sheep.%player%} to false
            set {cow.%player%} to false
            set {chicken.%player%} to false
            set {wolf.%player%} to false
            set {ocelot.%player%} to false
            set {spider.%player%} to false
            set {mooshroom.%player%} to false
            loop all pigs:
                if name of loop-pig contains "%player%":
                    damage loop-pig by 100 hearts
                    send "{@skriptname} &3Evcil hayvanın silindi." to player
            loop all sheeps:
                if name of loop-sheep contains "%player%":
                    damage loop-sheep by 100 hearts
                    send "{@skriptname} &3Evcil hayvanın silindi." to player
            loop all cows:
                if name of loop-cow contains "%player%":
                    damage loop-cow by 100 hearts
                    send "{@skriptname} &3Evcil hayvanın silindi." to player                   
            loop all chickens:
                if name of loop-chicken contains "%player%":
                    damage loop-chicken by 100 hearts
                    send "{@skriptname} &3Evcil hayvanın silindi." to player                   
            loop all wolves:
                if name of loop-wolf contains "%player%":
                    damage loop-wolf by 100 hearts
                    send "{@skriptname} &3Evcil hayvanın silindi." to player                   
            loop all ocelots:
                if name of loop-ocelot contains "%player%":
                    damage loop-ocelot by 100 hearts
                    send "{@skriptname} &3Evcil hayvanın silindi." to player                               
            loop all spiders:
                if name of loop-spider contains "%player%":
                    damage loop-spider by 100 hearts
                    send "{@skriptname} &3Evcil hayvanın silindi." to player                   
            loop all mooshrooms:
                if name of loop-mooshroom contains "%player%":
                    damage loop-mooshroom by 100 hearts
                    send "{@skriptname} &3YEvcil hayvanın silindi." to player                   
      
command /pet <text>:
    permission:fp.pet
    permission message: &4You don't have permission to do this !
    trigger:
        if arg-1 is "pig":
            if player has permission "fp.pig":
                if {pig.%player%} is false:
                    if {sheep.%player%} is false:
                        if {cow.%player%} is false:
                            if {chicken.%player%} is false:
                                if {wolf.%player%} is false:
                                    if {ocelot.%player%} is false:
                                        if {spider.%player%} is false:
                                            if {mooshroom.%player%} is false:
                                                if {alinmis.%player%} is false:
                                                    set {pig.%player%} to true
                                                    set {alinmis.%player%} to true
                                                    send "{@skriptname} &3Evcil hayvanın yolda !" to player
                                                    wait 3 seconds
                                                    spawn a pig at location of player
                                                    set the last spawned pig's name to "&3%player%&5's Pet"
                                                    while spawned pig exists:
                                                        make spawned pig pathfind to player with speed 2
                                                        wait 3 ticks
                                                  
        if arg-1 is "sheep":
            if player has permission "fp.sheep":       
                if {pig.%player%} is false:
                    if {sheep.%player%} is false:
                        if {cow.%player%} is false:
                            if {chicken.%player%} is false:
                                if {wolf.%player%} is false:
                                    if {ocelot.%player%} is false:
                                        if {spider.%player%} is false:
                                            if {mooshroom.%player%} is false:
                                                if {alinmis.%player%} is false:               
                                                    set {sheep.%player%} to true
                                                    set {alinmis.%player%} to true
                                                    send "{@skriptname} &3Evcil hayvanın yolda !" to player
                                                    wait 3 seconds
                                                    spawn a sheep at location of player
                                                    set the last spawned sheep's name to "&3%player%&5's Pet"
                                                    make spawned sheep pathfind to player with speed 2
                                                    while spawned sheep exists:
                                                        make spawned sheep pathfind to player with speed 2
                                                        wait 3 ticks                                                       
        if arg-1 is "cow":
            if player has permission "fp.cow":
                if {pig.%player%} is false:
                    if {sheep.%player%} is false:
                        if {cow.%player%} is false:
                            if {chicken.%player%} is false:
                                if {wolf.%player%} is false:
                                    if {ocelot.%player%} is false:
                                        if {spider.%player%} is false:
                                            if {mooshroom.%player%} is false:
                                                if {alinmis.%player%} is false:           
                                                    set {cow.%player%} to true
                                                    set {alinmis.%player%} to true
                                                    send "{@skriptname} &3Evcil hayvanın yolda !" to player
                                                    wait 3 seconds
                                                    spawn a cow at location of player
                                                    set the last spawned cow's name to "&3%player%&5's Pet"
                                                    make spawned sheep pathfind to player with speed 2
                                                    while spawned cow exists:
                                                        make spawned cow pathfind to player with speed 2
                                                        wait 3 ticks                                                       
        if arg-1 is "chicken":
            if player has permission "fp.chicken":
                if {pig.%player%} is false:
                    if {sheep.%player%} is false:
                        if {cow.%player%} is false:
                            if {chicken.%player%} is false:
                                if {wolf.%player%} is false:
                                    if {ocelot.%player%} is false:
                                        if {spider.%player%} is false:
                                            if {mooshroom.%player%} is false:
                                                if {alinmis.%player%} is false:
                                                    set {chicken.%player%} to true
                                                    set {alinmis.%player%} to true
                                                    send "{@skriptname} &3Evcil hayvanın yolda !" to player
                                                    wait 3 seconds
                                                    spawn a chicken at location of player
                                                    set the last spawned chicken's name to "&3%player%&5's Pet"
                                                    make spawned chicken pathfind to player with speed 2
                                                    while spawned chicken exists:
                                                        make spawned chicken pathfind to player with speed 2
                                                        wait 3 ticks                                                       
        if arg-1 is "wolf":
            if player has permission "fp.wolf":
                if {pig.%player%} is false:
                    if {sheep.%player%} is false:
                        if {cow.%player%} is false:
                            if {chicken.%player%} is false:
                                if {wolf.%player%} is false:
                                    if {ocelot.%player%} is false:
                                        if {spider.%player%} is false:
                                            if {mooshroom.%player%} is false:
                                                if {alinmis.%player%} is false:               
                                                    set {wolf.%player%} to true
                                                    set {alinmis.%player%} to true
                                                    send "{@skriptname} &3Evcil hayvanın yolda !" to player
                                                    wait 3 seconds
                                                    spawn a wolf at location of player
                                                    set the last spawned wolf's name to "&3%player%&5's Pet"
                                                    make spawned wolf pathfind to player with speed 2
                                                    while spawned wolf exists:
                                                        make spawned wolf pathfind to player with speed 2
                                                        wait 3 ticks                                                   
        if arg-1 is "ocelot":
            if player has permission "fp.ocelot":
                if {pig.%player%} is false:
                    if {sheep.%player%} is false:
                        if {cow.%player%} is false:
                            if {chicken.%player%} is false:
                                if {wolf.%player%} is false:
                                    if {ocelot.%player%} is false:
                                        if {spider.%player%} is false:
                                            if {mooshroom.%player%} is false:
                                                if {alinmis.%player%} is false:           
                                                    set {ocelot.%player%} to true
                                                    set {alinmis.%player%} to true
                                                    send "{@skriptname} &3Evcil hayvanın yolda !" to player
                                                    wait 3 seconds
                                                    spawn a ocelot at location of player
                                                    set the last spawned ocelot's name to "&3%player%&5's Pet"
                                                    make spawned ocelot pathfind to player with speed 2
                                                    while spawned ocelot exists:
                                                        make spawned ocelot pathfind to player with speed 2
                                                        wait 3 ticks                                                                                               
        if arg-1 is "spider":
            if player has permission "fp.spider":
                if {pig.%player%} is false:
                    if {sheep.%player%} is false:
                        if {cow.%player%} is false:
                            if {chicken.%player%} is false:
                                if {wolf.%player%} is false:
                                    if {ocelot.%player%} is false:
                                        if {spider.%player%} is false:
                                            if {mooshroom.%player%} is false:
                                                if {alinmis.%player%} is false:                   
                                                    set {spider.%player%} to true
                                                    set {alinmis.%player%} to true
                                                    send "{@skriptname} &3Evcil hayvanın yolda !" to player
                                                    wait 3 seconds
                                                    spawn a spider at location of player
                                                    set the last spawned spider's name to "&3%player%&5's Pet"
                                                    make spawned spider pathfind to player with speed 2
                                                    while spawned spider exists:
                                                        make spawned spider pathfind to player with speed 2
                                                        wait 3 ticks                                                       
        if arg-1 is "mooshroom":
            if player has permission "fp.mooshroom":
                if {pig.%player%} is false:
                    if {sheep.%player%} is false:
                        if {cow.%player%} is false:
                            if {chicken.%player%} is false:
                                if {wolf.%player%} is false:
                                    if {ocelot.%player%} is false:
                                        if {spider.%player%} is false:
                                            if {mooshroom.%player%} is false:
                                                if {alinmis.%player%} is false:                   
                                                    set {mooshroom.%player%} to true
                                                    set {alinmis.%player%} to true
                                                    send "{@skriptname} &3Evcil hayvanın yolda !" to player
                                                    wait 3 seconds
                                                    spawn a mooshroom at location of player
                                                    set the last spawned mooshroom's name to "&3%player%&5's Pet"
                                                    while spawned mooshroom exists:
                                                        make spawned mooshroom pathfind to player with speed 2
                                                        wait 3 ticks
                      
on damage of pig:
    if name of victim contains "&5's Pet":
        cancel event
on damage of sheep:
    if name of victim contains "&5's Pet":
        cancel event
on damage of cow:
    if name of victim contains "&5's Pet":
        cancel event
on damage of chicken:
    if name of victim contains "&5's Pet":
        cancel event
on damage of wolf:
    if name of victim contains "&5's Pet":   
        cancel event
on damage of ocelot:
    if name of victim contains "&5's Pet":
        cancel event
on damage of spider:
    if name of victim contains "&5's Pet":
        cancel event
on damage of mooshroom:
    if name of victim contains "&5's Pet":
        cancel event
      
on rightclick on a pig:
    if name of clicked entity is "&3%player%&5's Pet":
        make player ride clicked entity
        while vehicle of player is clicked entity:
            set {_target} to targeted block
            make clicked entity pathfind to {_target} with speed 2
            wait 1 ticks
on rightclick on a sheep:
    if name of clicked entity is "&3%player%&5's Pet":
        make player ride clicked entity
        while vehicle of player is clicked entity:
            set {_target} to targeted block
            make clicked entity pathfind to {_target} with speed 2
            wait 1 ticks
on rightclick on a cow:
    if name of clicked entity is "&3%player%&5's Pet":
        make player ride clicked entity
        while vehicle of player is clicked entity:
            set {_target} to targeted block
            make clicked entity pathfind to {_target} with speed 2
            wait 1 ticks       
on rightclick on a chicken:
    if name of clicked entity is "&3%player%&5's Pet":
        make player ride clicked entity
        while vehicle of player is clicked entity:
            set {_target} to targeted block
            make clicked entity pathfind to {_target} with speed 2
            wait 1 ticks       
on rightclick on a wolf:
    if name of clicked entity is "&3%player%&5's Pet":
        make player ride clicked entity
        while vehicle of player is clicked entity:
            set {_target} to targeted block
            make clicked entity pathfind to {_target} with speed 2
            wait 1 ticks       
on rightclick on a ocelot:
    if name of clicked entity is "&3%player%&5's Pet":
        make player ride clicked entity
        while vehicle of player is clicked entity:
            set {_target} to targeted block
            make clicked entity pathfind to {_target} with speed 2
            wait 1 ticks   
on rightclick on a spider:
    if name of clicked entity is "&3%player%&5's Pet":
        make player ride clicked entity
        while vehicle of player is clicked entity:
            set {_target} to targeted block
            make clicked entity pathfind to {_target} with speed 2
            wait 1 ticks
on rightclick on a mooshroom:
    if name of clicked entity is "&3%player%&5's Pet":
        make player ride clicked entity
        while vehicle of player is clicked entity:
            set {_target} to targeted block
            make clicked entity pathfind to {_target} with speed 2
            wait 1 ticks

https://hastebin.com/uwigukipar.vbs
 


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ShiodomeMiuna

Nether Yerlisi
Mesajlar
2,351
En iyi cevaplar
11
Beğeniler
1,190
Puanları
3,300
Konu adı "Milli Piyango - v0.1",
Giriş; "Merhaba Arkadaşlar Bugün Pet Skriptini Tanıtcam"
Link; Yok...

Konu açmadan önce kontrol etseydin?
 

ShiodomeMiuna

Nether Yerlisi
Mesajlar
2,351
En iyi cevaplar
11
Beğeniler
1,190
Puanları
3,300
Bu arada, direk yapıştırmak yerine Video ekleme yerinin yanındaki kod sekmesini kullanman ortalama sıkıntısını giderebilir.
 

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