PROFIL ve Liste Skript V1.0

Umut Savas

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En iyi cevaplar
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Tamamen kendi yapmış olduğum profil skriptini sizinle paylaşmak istedim umarım beğenirsiniz...

Skript Bilgi:



    • Sürüm: 1.8 ve üstü(Eğer sunucunuz bariyeri desteklemiyorsa hatalar olabilir!)
Skript Komutları:



    • "/liste" Sunucudaki çevrimiçi oyuncuları gösterir
    • "/profilim" Oyuncuya Özel Profili Açar
Liste Olayları:



    • herhangi bir oyuncunun kafasına tıklarsanız eğer op iseniz "OP Menü" op değil iseniz "<oyuncu> Menü" açar
<none> hatası:



    • skript'i yüklediniz ve skripte bulunan herhangi bir yerde "<none>" yazıyorsa çıkıp giriniz sorun düzelir

Gerekli Pluginler:




    • Skript
    • SkQuery
    • iConomy
Skript:
Linki görebilmek için üye olmanız gerekiyor. Giriş yap veya üye ol.

PHP:
options:
    p: sunucuismi

command /list:
    trigger:
        wait 1 tick
        open chest with 6 rows named "&4Oyuncu listesi" to player
        loop all players:
            add 1 to {_num}
            format slot 0 of player with player head named "&c&l &6Menusu" with lore "" to close then run [execute player command ""]
            format slot {_num} of player with skull of player named "%loop-player's display name%" to close then run [execute player command "bilgibak %loop-player%"]
            format slot 1 of player with command block named "&eToplam &8: &6%{_num}% &7oyuncu aktiftir" to close then run [execute player command ""]
every 1 seconds:
    set {_saat} to "%now%"
command /profilim:
    trigger:
        set {_helmet} to player's helmet
        set {_chestplate} to player's chestplate
        set {_leggings} to player's leggings
        set {_boat} to player's boots
        open chest with 2 rows named "&bProfilim" to player
        format slot 0 of player with skull of player named "&eSen: &7%player's display name%" with lore "" to close
        format slot 6 of player with diamond sword named "&cStatü" with lore "||&7Öldürme: &e%{tabkills.%player%}% ||&7Ölme: &e%{tabdeaths.%player%}% ||&7Bakiye: &e%player's balance% ||&7Oyuncu Leveli(XP): &e%player's level% || ||&cSkript by: &bUmut Savaş ||&cSkript Versiyon: &b1.0 ||" to close
        format slot 7 of player with 347 named "&cZaman(Sunucu saatinden hesaplar)" with lore "||&7Tarih ve Saat: &c%{_saat}% ||" to close
        format slot 10 of player with 363 named "&aHayvan Öldürme" with lore "||&7İnek: &e%{tabinek.%player%}% ||&7Domuz: &e%{tabdomuz.%player%}% ||&7Koyun: &e%{tabkoyun.%player%}% ||&7Tavuk: &e%{tabtavuk.%player%}% || ||&c&lToplam: &f%{tabinek.%player%}+{tabdomuz.%player%}+{tabkoyun.%player%}+{tabtavuk.%player%}% ||" to close
        format slot 11 of player with 367 named "&aYaratık Öldürme" with lore "||&7Zombi: &e%{tabzombi.%player%}% ||&7Örümcek: &e%{taborumcek.%player%}% ||&7Cadı: &e%{tabcadi.%player%}% ||&7Creeper: &e%{tabcreeper.%player%}% ||&7Enderman: &e%{tabenderman.%player%}% || ||&c&lToplam: &f%{tabzombi.%player%}+{taborumcek.%player%}+{tabcadi.%player%}+{tabcreeper.%player%}+{tabenderman.%player%}% ||" to close
        format slot 12 of player with 322:1 named "&aYiyecek Yeme" with lore "||&7Ekmek: &e%{tabekmek.%player%}% ||&7Kurabiye &e%{tabkurabiye.%player%}% ||&7Elma: &e%{tabelma.%player%}% ||&7Çorba &e%{tabcorba.%player%}% ||&7Biftek: &e%{tabbiftek.%player%}% || ||&c&lToplam: &f%{tabekmek.%player%}+{tabkurabiye.%player%}+{tabelma.%player%}+{tabcorba.%player%}+{tabbiftek.%player%}% ||" to close
        format slot 13 of player with 129 named "&aKazılan Cevher" with lore "||&7Zümrüt: &e%{tabzumrut.%player%}% ||&7Elmas: &e%{tabelmas.%player%}% ||&7Altın: &e%{tabaltin.%player%}% ||&7Demir: &e%{tabdemir.%player%}% ||&7Lapis: &e%{tablapis.%player%}% || ||&c&lToplam: &f%{tabzumrut.%player%}+{tabelmas.%player%}+{tabaltin.%player%}+{tabdemir.%player%}+{tablapis.%player%}% ||" to close
        if helmet of player is air:
            format slot 1 of player with barrier named "&cKask bulundurmuyor!" to be unstealable
        else:
            format slot 1 of player with {_helmet} to be unstealable
        if chestplate of player is air:
            format slot 2 of player with barrier named "&cZırh bulundurmuyor!" to be unstealable
        else:
            format slot 2 of player with {_chestplate} to be unstealable
        if leggings of player is air:
            format slot 3 of player with barrier named "&cPantolon bulundurmuyor!" to be unstealable
        else:
            format slot 3 of player with {_leggings} to be unstealable
        if boots of player is air:
            format slot 4 of player with barrier named "&cBot Bulunmuyor!" to be unstealable
        else:
            format slot 4 of player with {_boat} to be unstealable
 


command /bilgibak <player>:
    trigger:
        if player is op:
            wait 0.5 seconds
            send "{@p} &eHoşgeldin &8&l[&c&lOP&8&l] &c&l%player% &c%arg-1% &eMenüsüne Aktarılıyorsun."
            wait 1.0 seconds
            execute player command "mybanmenusu %arg-1% menuac"
        else:
            wait 0.3 seconds
            send "{@p} &eHoşgeldin &8&l[&aOyuncu&8&l] &a%player% &c%arg-1% &eMenüsüne Aktarılıyorsun."
            wait 1 seconds
            execute player command "oyuncumenusu %arg-1%"
   
command /oyuncumenusu <player>:
    usage: &8/&eoyuncumenusu &eoyuncuismi
    trigger:
        open chest with 3 row named "&5&l+ &aOyuncu Menu &5&l+" to player
        wait 1 tick
        format slot 13 of player with skull of arg 1 named "&c&l%arg-1% &6Menusu" with lore "" to close then run [execute player command ""]
        format slot 10 of player with 1 of sign item named "&a&l>> &c&lDürt &a&l<<" to close then run [execute player command "msgdurtucu %arg-1%"]
        format slot 16 of player with 1 of sign item named "&a&l>> &c&lTpa At &a&l<<" to close then run [execute player command "tpa %arg-1%"]

command /msgdurtucu [<player>]:
    trigger:
        if arg 1 is set:
            send " &8&l[&c&lDürtücü&8&l] &e%player% &aSeni Dürttü" to arg-player
            send " &8&l[&c&lDürtücü&8&l] &e%arg-1%'i Dürttün " to player
        else:
            send "&8&l[&c&lDürtücü&8&l] &eİsim belirtilmedi!"
   
command /mybanmenusu <player> <text>:
    usage: &8/&ebanmenu &eoyuncuismi &emenuac
    permission: ban.skript
    permission message: {@p} &7> &cYetkin Yok!
    trigger:
        open chest with 6 row named "       &5&l+ &aOP Menu &5&l+" to player
        wait 1 tick
        format slot 13 of player with skull of arg 1 named "&c&l%arg-1% &6Menusu" with lore "" to close then run [execute player command ""]
        format slot 2 of player with 1 of sign item named "&a&l>> &c&lBanla &a&l<<" to be unstealable
        format slot 6 of player with 1 of sign item named "&a&l>> &c&lMutele &a&l<<" to be unstealable
        format slot 11 of player with 1 of green dye named "&a&l7 Gün Ban" with lore "&9&l7 Days" to close then run [execute player command "ban %arg 1% 7d %arg 2% &a&l[7 Gün Ban"]
        format slot 15 of player with 1 of green dye named "&a&l7 Gün Mute" with lore "&9&l7 Days" to close then run [execute player command "mute %arg 1% 7d %arg 2% &a&l[7 Gün Mute"]
        format slot 20 of player with 1 of yellow dye named "&6&l30 Gün Ban" with lore "&9&l30 Days" to close then run [execute player command "ban %arg 1% 30d %arg 2% &6&l[3 Gün Mute"]
        format slot 24 of player with 1 of yellow dye named "&6&l30 Gün Mute" with lore "&9&l30 Days" to close then run [execute player command "mute %arg 1% 30d %arg 2% &6&l[30 Gün Mute]"]
        format slot 29 of player with 1 of red dye named "&c&lSınırsız Ban" with lore "&9&lSınırsız" to close then run [execute player command "ban %arg 1% %arg 2% &4&l[Perma Ban]"]
        format slot 33 of player with 1 of red dye named "&c&lSınırsız Mute" with lore "&9&lSınırsız" to close then run [execute player command "mute %arg 1% %arg 2% &4&l[Perma Mute]"]
        format slot 40 of player with 1 of redstone named "&9&lKick" to close then run [execute player command "kick %arg 1% &4&l[Sunucudan Atıldın]"]
        format slot 49 of player with 1 of lava bucket named "&9&lIP-Ban" to close then run [execute player command "ban-ip %arg 1% &4&l[Ip-Ban Yasağı aldın]"]
        format slot 0 of player with 1 of sign item named "&a&l>> &c&lHapis &a&l<<" to be unstealable
        format slot 9 of player with 1 of green dye named "&a&l7 Gün Hapis" with lore "&9&l7 Days" to close then run [execute player command "jail %arg 1% %arg 2% jailadi &4&l[7 Gün Jail"]
        format slot 18 of player with 1 of yellow dye named "&a&l30 Gün Hapis" with lore "&9&l30 Days" to close then run [execute player command "jail %arg 1% %arg 2% jailadi &4&l[30 Gün Jail"]
        format slot 27 of player with 1 of red dye named "&a&lSınırsız Hapis" with lore "&9&lSınırsız" to close then run [execute player command "jail %arg 1% %arg 2% jailadi &4&l[Perma Jail"]
        format slot 8 of player with 1 of sign item named "&a&l>> &c&lCezaKaldırma&a&l<<" to be unstealable
        format slot 17 of player with 1 of green dye named "&a&l0 Gün Ban" with lore "&9&l0 Days" to close then run [execute player command "ban %arg 1% %arg 2% &4&l[0 Gün Ban"]
        format slot 26 of player with 1 of yellow dye named "&a&l0 Gün Mute" with lore "&9&l0 Days" to close then run [execute player command "mute %arg 1% %arg 2% &4&l[0 Gün Mute"]
        format slot 35 of player with 1 of red dye named "&a&l0 Gün Hapis" with lore "&9&l0 Days" to close then run [execute player command "jail %arg 1% %arg 2% jailadi &4&l[0 Gün Jail"]
on join:
    {tabset.%player%} isn't set:
        set {tabkills.%player%} to 0
        set {tabdeaths.%player%} to 0
        set {tabinek.%player%} to 0
        set {tabdomuz.%player%} to 0
        set {tabkoyun.%player%} to 0
        set {tabtavuk.%player%} to 0
        set {tabzombi.%player%} to 0
        set {taborumcek.%player%} to 0
        set {tabcadi.%player%} to 0
        set {tabcreeper.%player%} to 0
        set {tabenderman.%player%} to 0
        set {tabekmek.%player%} to 0
        set {tabkurabiye.%player%} to 0
        set {tabelma.%player%} to 0
        set {tabcorba.%player%} to 0
        set {tabbiftek.%player%} to 0
        set {tabzumrut.%player%} to 0
        set {tabelmas.%player%} to 0
        set {tabaltin.%player%} to 0
        set {tabdemir.%player%} to 0
        set {tablapis.%player%} to 0
on death of player:
    attacker is player
    add 1 to {tabkills.%attacker%}
on death:
    add 1 to {tabdeaths.%player%}
death of a cow:
    attacker is a player
    add 1 to {tabinek.%attacker%}
death of a pig:
    attacker is a player
    add 1 to {tabdomuz.%attacker%}
death of a sheep:
    attacker is a player
    add 1 to {tabkoyun.%attacker%}
death of a chicken:
    attacker is a player
    add 1 to {tabtavuk.%attacker%}
death of a zombie:
    attacker is a player
    add 1 to {tabzombi.%attacker%}
death of a spider:
    attacker is a player
    add 1 to {taborumcek.%attacker%}
death of a witch:
    attacker is a player
    add 1 to {tabcadi.%attacker%}
death of a creeper:
    attacker is a player
    add 1 to {tabcreeper.%attacker%}
death of a enderman:
    attacker is a player
    add 1 to {tabenderman.%attacker%}
on eat bread:
    add 1 to {tabekmek.%player%}
on eat cookie:
    add 1 to {tabkurabiye.%player%}
on eat apple:
    add 1 to {tabelma.%player%}
on eat mushroom stew:
    add 1 to {tabcorba.%player%}
eat steak:
    add 1 to {tabbiftek.%player%}
on break emerald ore:
    add 1 to {tabzumrut.%player%}
on break diamond ore:
    add 1 to {tabelmas.%player%}
on break gold ore:
    add 1 to {tabaltin.%player%}
on break iron ore:
    add 1 to {tabdemir.%player%}
on break lapis ore:
    add 1 to {tablapis.%player%}

ÖNEMLİ NOT:


Skript kodlanırken UTF-8 BOM Cinsinden kodlanmıştır eğer hata almak istemiyorsanız sunucunuz ANSII(Türkçe Karakter) Destekli olmasına dikkat ediniz.

Herhangi bir hatada ulaşabileceğiniz iletişim adresleri:




    • Skype: umut6411
    • Facebook: Umut Savaş
    • Curse: umut6411
 
Son düzenleme:

Blueyescat

Bedrock Kaşifi
En iyi cevaplar
0
Para kodları iConomy gerektirmez. Vault'a bağlı bir ekonomi eklentisi gerektirir, yani Vault kesin gerekir.
Birde Essentials komutları görüyorum..

Slot formatlamak için SkQuery kullanman da büyük hata. https://forum.gamer.com.tr/konu/361481/

Her saniyede local değişken belirlemenin amacını da anlamadım. Belirlediğin local değişken içindeki event sonunda silinir.

Her bir istatistik için yeni bir değişken oluşturmaya da gerek yok, Minecraft bunların hepsini zaten kaydediyor:
Linki görebilmek için üye olmanız gerekiyor. Giriş yap veya üye ol.
 
Son düzenleme:

Umut Savas

Ne demek yanlış? Ben mi?
En iyi cevaplar
0
Para kodları iConomy gerektirmez. Vault'a bağlı bir ekonomi eklentisi gerektirir, yani Vault kesin gerekir.
Birde Essentials komutları görüyorum..

Slot formatlamak için SkQuery kullanman da büyük hata. https://forum.gamer.com.tr/konu/361481/

Her saniyede local değişken belirlemenin amacını da anlamadım. Belirlediğin local değişken içindeki event sonunda silinir.

Her bir istatistik için yeni bir değişken oluşturmaya da gerek yok, Minecraft bunların hepsini zaten kaydediyor:
Linki görebilmek için üye olmanız gerekiyor. Giriş yap veya üye ol.
evet haklısın bir süre önce karıştırıp iconomy diye yazmışım benim hatam
TuSKe kullanmak gui oluştururken kolaylaştırıp karışık hale getirmezmi?
kullanmadığımdan pek bilgim yok.
 

Melihoper

mc.TurkLion.net
En iyi cevaplar
4
Dostum skript'te hata var hata şu 2 tane format slot 0 koymuşsun bug'a girebilir!
Kod:
command /list:
    trigger:
        wait 1 tick
        open chest with 6 rows named "&4Oyuncu listesi" to player
        loop all players:
            add 1 to {_num}
            format slot 0 of player with player head named "&c&l &6Menusu" with lore "" to close then run [execute player command ""]
            format slot {_num} of player with skull of player named "%loop-player's display name%" to close then run [execute player command "bilgibak %loop-player%"]
            format slot 0 of player with command block named "&eToplam &8: &6%{_num}% &7oyuncu aktiftir" to close then run [execute player command ""]

 

Umut Savas

Ne demek yanlış? Ben mi?
En iyi cevaplar
0
Dostum skript'te hata var hata şu 2 tane format slot 0 koymuşsun bug'a girebilir!
Kod:
command /list:
    trigger:
        wait 1 tick
        open chest with 6 rows named "&4Oyuncu listesi" to player
        loop all players:
            add 1 to {_num}
            format slot 0 of player with player head named "&c&l &6Menusu" with lore "" to close then run [execute player command ""]
            format slot {_num} of player with skull of player named "%loop-player's display name%" to close then run [execute player command "bilgibak %loop-player%"]
            format slot 0 of player with command block named "&eToplam &8: &6%{_num}% &7oyuncu aktiftir" to close then run [execute player command ""]
PHP:
format slot 1 of player with command block named "&eToplam &8: &6%{_num}% &7oyuncu aktiftir" to close then run [execute player command ""]
değiştirebilirsin, buga girmez hiç çalışmaz.
 

Darkkandadr

❌⚖❌ Everybody knows the good guys lost...
Emektar Üye
En iyi cevaplar
0
@Blueyescat'inde söylediği gibi hiçbir şeye yaramayan lag kodu koymanın amacı neydi?

Kod:
every 1 seconds:

    set {_saat} to "%now%"
 

BatuBskn0

PayidarNetwork.Batihost.Net
En iyi cevaplar
0
Skript Güzele Benziyor Kesinlikle Serverimde Kullanaçağım

Edit: Şu 1 - 2 Ufak Hatayıda Kaldırırsanız Sevinirim.
 

EylexLive

bunu gördüğünüzde özel üyem bitmiş olacak :(
En iyi cevaplar
0
GUI için SkQuery kullanman hata. Ve sunucuyu laga sokabilecek bir skript.

SM-G7105 cihazımdan Tapatalk kullanılarak gönderildi
 
Üst