mrbobaking
Kızıltaş Madencisi
- En iyi cevaplar
- 0
HTML:
command /yer <text> <text>:
trigger:
if arg 1 is "olustur":
if the player has the permission "admin.yer":
set {yer1} to the player's location
if {yer1} is set:
set {yer2} to the player's location
if {yer2} is set:
set {yer3} to the player's location
if {yer3} is set:
set {yer4} to the player's location
if {yer4} is set:
set {yer5} to the player's location
if arg 1 is "sil":
if arg 2 is "1":
delete {yer1}
if arg 2 is "2":
delete {yer2}
if arg 2 is "3":
delete {yer3}
if arg 2 is "4":
delete {yer4}
if arg 2 is "5":
delete {yer5}
if arg 1 is "git":
set {isinlan.%player%} to between 1 and 5
if {isinlan.%player%} is 1:
teleport player to {yer1}
if {yer1} is not set:
message "<red>HATA!" to player
if {isinlan.%player%} is 2:
teleport player to {yer2}
if {yer2} is not set:
message "<red>HATA!" to player
if {isinlan.%player%} is 3:
teleport player to {yer3}
if {yer3} is not set:
message "<red>HATA!" to player
if {isinlan.%player%} is 4:
teleport player to {4}
if {yer4} is not set:
message "<red>HATA!" to player
if {isinlan.%player%} is 5:
teleport player to {yer5}
if {yer5} is not set:
message "<red>HATA!" to player