command /randomtp <int>:
permission: op
trigger:
arg 1 is set:
set {Loc.%arg 1%} to location of player
add {Loc.%arg 1%} to {RandomTP::*}
command /basla:
trigger:
{cooldown.%player%} isn't set:
set {cooldown.%player%} to true
set {_Teleport} to random element out of {RandomTP::*}
teleport player to {_Teleport}
wait 10 minute
delete {cooldown.%player%}
else:
send "&4&l10 Dakika Beklemeniz Gerek"