RelixNW At burdan skripti titleyi

babusberke

Ağaç Yumruklayıcı
En iyi cevaplar
0
config-version: 5
debug: false
using-config: true
using-bungeecord: false
legacy-client-support: false
check-for-updates: true
locale: tr-TR

player-list:
enabled: true
header:
- '&6&lRelixNW &8- &aSkyBlock Sunucusu'
- ''
- ' &eHoşgeldin: %{displayname} &8: &eÇevrimiçi Oyuncular: &f%{online} &8: &eSkyBlock: &f#1'
- ''
footer:
- ''
- '&eVIP,Edit,Para veya başka ürünleri almak için: &fEKLENECEK'

welcome-title:
enabled: true
title: '&bHoşgeldin &f%{PLAYER}'
subtitle: '&aIyi oyunlar'
fade-in: 20
stay: 40
fade-out: 20
first-join:
title: '&bHoşgeldin &f%{PLAYER}'
subtitle: '&aIyi oyunlar'

welcome-actionbar:
enabled: true
title: '&6&lSkyblock &e> &aServera Hoşgeldin!'
first-join: '&6&lSkyblock &e> &aServera Hoşgeldin!'

placeholders:
number-format:
enabled: true
format: '#,###.##'
date-format: 'dd MMM yyyy'
scoreboard:
enabled: true
title: ${shine:[0;2;0][0;3;0][0;3;0][&6&l;&f&l]OPSkyBlock}
lines:
- '&8'
- '&e? Oyuncu Bilgi'
- '&7'
- '&e? Sen&8: &5%{PLAYER}'
- '&e? Rank&8: &a%{group}'
- '&e? Ada Leveli&8: &a%askyblock_level%'
- '&e? Paran&8: &a%{balance}'
- '&e? Ping&8: &a%{PING} ms'
- '&f'
- '&e? Sunucu Bilgi'
- '&r'
- '&e? Online&8: &a%{ONLINE}'
- '&e? Zaman&8: &a%{server-time}'

announcer:
enabled: true
announcements:
my-announcement:
interval: 60
timings:
fade-in: 20
stay: 40
fade-out: 20
actionbar:
- '&6&lSkyblock &e> &6/ping yazarak pinginizi öğrenebilirsiniz.'
- '&6&lSkyblock &e> &6/vipbilgi yazarak viplerin özelliklerini öğrenebilirsiniz.'
- '&6&lSkyblock &e> &6/profil yazarak istatistiklerine göz atabilirsiniz.'
- '&6&lSkyblock &e> &6/sat yazarak elmas,demir,altın,zümrüt vb. eşyaları satabilirsin.'
- '&6&lSkyblock &e> &6/adakit yazarak adakitinizi alabilirsiniz.'
- '&6&lSkyblock &e> &6/kit oyuncu yazarak oyuncu kitinizi alabilirsiniz.'
- '&6&lSkyblock &e> &6/anahtaral yazarak 1 kerelik anahtar alabilirsiniz.'
bandwidth:
prevent-duplicate-packets: true
player-list-ms-per-tick: 50
scoreboard-ms-per-tick: 50

messages:
no-permission: '&cYou do not have permission to run that command!'
command-version:
description: Gives you the current running version of TitleManager
version: '&aThe server is running %version'
command-reload:
description: Reloads TitleManager
reloaded: '&aTitleManager reloaded'
command-animations:
description: Displays all loaded animations
format: '&aLoaded animations (&f%count&a): %animations'
separator: '&f, &a'
command-scripts:
description: Displays all loaded scripts
format: '&aLoaded scripts (&f%count&a): %scripts'
separator: '&f, &a'
command-broadcast:
description: Broadcasts a title to the server
usage: <title>|<title\nsubtitle>
title-sent: '&aYou have broadcasted the title "&r%title&a".'
subtitle-sent: '&aYou have broadcasted the subtitle "&r%subtitle&a".'
both-sent: '&aYou have broadcasted the titles "&r%title&a" "&r%subtitle&a".'
command-abroadcast:
description: Broadcasts an actionbar title to the server
usage: <title>
sent: '&aYou have broadcasted the actionbar title "&r%title&a".'
command-message:
description: Sends a title to the specified player
usage: <player> <title>|<title\nsubtitle>
title-sent: '&aYou have sent %player the title "&r%title&a".'
subtitle-sent: '&aYou have sent %player the subtitle "&r%subtitle&a".'
both-sent: '&aYou have sent %player the titles "&r%title&a" "&r%subtitle&a".'
invalid-player: '&c%player is not a valid player.'
command-amessage:
description: Sends an actionbar title to the specified player
usage: <player> <title>
sent: '&aYou have sent %player the actionbar title "&r%title&a".'
invalid-player: '&c%player is not a valid player.'
command-scoreboard:
description: Toggles the scoreboard on or off.
usage: toggle
toggled-on: '&aYou have enabled your scoreboard.'
toggled-off: '&cYou have disabled your scoreboard.'
 

babusberke

Ağaç Yumruklayıcı
En iyi cevaplar
0
options:
p: &6&lSkyblock &e>
noperm: &6&lSkyblock &e> &cBu komutu kullanabilmek için yeterli yetkin yok!
on load:
if file "plugins/FItemSpawner/config.yml" doesn't exists:
create file "./plugins/FItemSpawner/config.yml"
delete {isl::*}
delete {s::*}
delete {rsp::*}
set yaml value "Prefix" from file "../../FItemSpawner/config.yml" to "&b&lFIS &8&l> &f"
#set yaml value "Spawn-Second" from file "../../FItemSpawner/config.yml" to 3
set yaml value "Language" from file "../../FItemSpawner/config.yml" to "en"
#set yaml value "SilkTouch-Mode" from file "../../FItemSpawner/config.yml" to false
if file "plugins/FItemSpawner/messages-en.yml" doesn't exists:
create file "./plugins/FItemSpawner/messages-en.yml"
set yaml value "successfully-created" from file "../../FItemSpawner/messages-en.yml" to "&a{SPAWNER} &fsuccessfully created in spawners.yml"
set yaml value "already-created" from file "../../FItemSpawner/messages-en.yml" to "&c{SPAWNER} &falready created!"
set yaml value "doesnt-exist" from file "../../FItemSpawner/messages-en.yml" to "&c{SPAWNER} &fdoesn't exist!"
set yaml value "spawners" from file "../../FItemSpawner/messages-en.yml" to "&2&lSpawners;"
set yaml value "reloading" from file "../../FItemSpawner/messages-en.yml" to "&fConfiguration reloading..."
set yaml value "reloaded" from file "../../FItemSpawner/messages-en.yml" to "&fConfiguration reloaded!"
set yaml value "break" from file "../../FItemSpawner/messages-en.yml" to "&fYou breaked {SPAWNER}!"
set yaml value "place" from file "../../FItemSpawner/messages-en.yml" to "&fYou placed {SPAWNER}!"
set yaml value "successfully-created" from file "../../FItemSpawner/messages-tr.yml" to "&a{SPAWNER} &fadlı spawner spawners.yml'nin içerisine yerleştirildi!"
set yaml value "already-created" from file "../../FItemSpawner/messages-tr.yml" to "&c{SPAWNER} &fZaten var!"
set yaml value "doesnt-exist" from file "../../FItemSpawner/messages-tr.yml" to "&c{SPAWNER} &fbulunamadı!!"
set yaml value "spawners" from file "../../FItemSpawner/messages-tr.yml" to "&2&lYaratıcılar;"
set yaml value "reloading" from file "../../FItemSpawner/messages-tr.yml" to "&fAyarlar yenileniyor..."
set yaml value "reloaded" from file "../../FItemSpawner/messages-tr.yml" to "&fAyarlar yenilendi!!"
set yaml value "break" from file "../../FItemSpawner/messages-tr.yml" to "&fSpawner kırdın {SPAWNER}!"
set yaml value "place" from file "../../FItemSpawner/messages-tr.yml" to "&fSpawner koydun {SPAWNER}!"
if file "plugins/FItemSpawner/spawners.yml" doesn't exists:
create file "./plugins/FItemSpawner/spawners.yml"
add "Example-Spawner" to yaml list "Spawner-List" from file "../../FItemSpawner/spawners.yml"
set yaml value "Spawners.Example-Spawner.ItemID" from file "../../FItemSpawner/spawners.yml" to 264
set yaml value "Spawners.Example-Spawner.BlockID" from file "../../FItemSpawner/spawners.yml" to 57
set yaml value "Spawners.Example-Spawner.Name" from file "../../FItemSpawner/spawners.yml" to "&bDiamond Spawner"
wait 1 seconds
invoke "getSpawners"
wait 1 seconds
invoke "getConfig"
sub "getConfig":
set {isl::prefix} to single value "Prefix" get of "./plugins/FItemSpawner/config.yml" parsed as text
set {isl::lang} to single value "Language" get of "./plugins/FItemSpawner/config.yml" parsed as text
if file "plugins/FItemSpawner/messages-%{isl::lang}%.yml" doesn't exists:
send "&4&l--------------------------------" to console
send "&4&lERROR" to console
send "&4&lERROR" to console
send "&4&lERROR" to console
send "&4&lERROR" to console
send "&4&l&fTHE LANGUAGE &6&l%{isl::lang}% &fDOESNT EXIST" to console
send "&4&lERROR" to console
send "&4&lERROR" to console
send "&4&lERROR" to console
send "&4&lERROR" to console
send "&4&lERROR" to console
send "&4&l--------------------------------" to console
set {isl::lang} to "en"
#set {isl::stmode} to single value "SilkTouch-Mode" get of "./plugins/FItemSpawner/config.yml" parsed as boolean
invoke "getMessages"
sub "getSpawners":
delete {s::*}
set {_spawners::*} to yaml list "Spawner-List" from file "../../FItemSpawner/spawners.yml"
loop {_spawners::*}:
set {_item} to single value "Spawners.%loop-value%.ItemID" get of "./plugins/FItemSpawner/spawners.yml" parsed as item
set {_block} to single value "Spawners.%loop-value%.BlockID" get of "./plugins/FItemSpawner/spawners.yml" parsed as item
set {_name} to single value "Spawners.%loop-value%.Name" get of "./plugins/FItemSpawner/spawners.yml" parsed as text

add 1 to {_y}
set {s::spawners::%loop-value%} to "%loop-value%"
set {s::items::%loop-value%} to {_item}
set {s::block::%loop-value%} to {_block}
set {s::name::%loop-value%} to "%{_name}%"
sub "getMessages":
wait 5 ticks
set {isl::successfully-created} to single value "successfully-created" get of "./plugins/FItemSpawner/messages-%{isl::lang}%.yml" parsed as text
set {isl::already-created} to single value "already-created" get of "./plugins/FItemSpawner/messages-%{isl::lang}%.yml" parsed as text
set {isl::Doesnt-exist} to single value "doesnt-exist" get of "./plugins/FItemSpawner/messages-%{isl::lang}%.yml" parsed as text
set {isl::spawners} to single value "spawners" get of "./plugins/FItemSpawner/messages-%{isl::lang}%.yml" parsed as text
set {isl::reloading} to single value "reloading" get of "./plugins/FItemSpawner/messages-%{isl::lang}%.yml" parsed as text
set {isl::reloaded} to single value "reloaded" get of "./plugins/FItemSpawner/messages-%{isl::lang}%.yml" parsed as text
set {isl::break} to single value "break" get of "./plugins/FItemSpawner/messages-%{isl::lang}%.yml" parsed as text
set {isl::place} to single value "place" get of "./plugins/FItemSpawner/messages-%{isl::lang}%.yml" parsed as text
on place:
loop {s::spawners::*}:
if {s::block::%loop-value%} is event-block:
if "%name of player's held item%" is "%{s::name::%loop-value%}%":
set {rsp::spawners::%event-block's location%} to event-block's location
set {rsp::type::%event-block's location%} to "%loop-value%"
set {_msg} to "%{isl::place}%"
replace all "{SPAWNER}" with "%{s::name::%loop-value%}%" in {_msg}
message "%{isl::prefix}% %{_msg}%"
stop
on break:
loop {s::spawners::*}:
if {s::block::%loop-value%} is event-block:
if {rsp::type::%event-block's location%} is set:
if player has enough space for 1 of block named "%{s::name::%{rsp::type::%event-block's location%}%}%":
cancel event
give 1 of {s::block::%{rsp::type::%event-block's location%}%} named "%{s::name::%{rsp::type::%event-block's location%}%}%" to player
set block to air
set {_msg} to "%{isl::break}%"
replace all "{SPAWNER}" with "%{s::name::%{rsp::type::%event-block's location%}%}%" in {_msg}
message "%{isl::prefix}% %{_msg}%"
delete {rsp::type::%event-block's location%}
delete {rsp::spawners::%event-block's location%}
else:
message "%{isl::prefix}% You don't have enough space in your inventory"
cancel event
command /spawner [<text>] [<text>]:
trigger:
if player has permission "ripcraft.spawner":
set {_izin} to true
if {_izin} is not set:
message "%{isl::prefix}% &cYetkiniz bulunmamakta!"
stop
if arg-1 is "oluştur":
if arg-2 is set:
set {_spawners::*} to yaml list "Spawner-List" from file "../../FItemSpawner/spawners.yml"
loop {_spawners::*}:
if "%arg-2%" is "%loop-value%":
set {_msg} to "%{isl::already-created}%"
replace all "{SPAWNER}" with "%arg-2%" in {_msg}
message "%{isl::prefix}% %{_msg}%"
stop
add "%arg-2%" to yaml list "Spawner-List" from file "../../FItemSpawner/spawners.yml"
set yaml value "Spawners.%arg-2%.ItemID" from file "../../FItemSpawner/spawners.yml" to 1
set yaml value "Spawners.%arg-2%.BlockID" from file "../../FItemSpawner/spawners.yml" to 1
set yaml value "Spawners.%arg-2%.Name" from file "../../FItemSpawner/spawners.yml" to "&7%arg-2%"
set {_msg} to "%{isl::successfully-created}%"
replace all "{SPAWNER}" with "%arg-2%" in {_msg}
message "%{isl::prefix}%%{_msg}%"
message "%{isl::prefix}%&fUse : &a/spawner yenile"
else if arg-1 is "ver":
if arg-2 is set:
loop {s::spawners::*}:
if "%arg-2%" is "%{s::spawners::%arg-2%}%":
give 1 of {s::block::%arg-2%} named "%{s::name::%arg-2%}%" to player
stop
set {_msg} to "%{isl::Doesnt-exist}%"
replace all "{SPAWNER}" with "%arg-2%" in {_msg}
message "%{isl::prefix}% %{_msg}%"
else if arg-1 is "liste":
set {_s} to 0
message "%{isl::spawners}%"
loop {s::spawners::*}:
add 1 to {_s}
message "&a- &f%loop-value%"
if {_s} is 0:
message "&cNo Spawners"
else:
message "&aGet info : &f/itemspawner info (spawner-name)"
else if arg-1 is "yenile":
message "%{isl::prefix}% %{isl::reloading}%"
invoke "getConfig"
invoke "getSpawners"
message "%{isl::prefix}% %{isl::reloaded}%"
set {_s} to 0
message "&2&lLoaded Spawners;"
loop {s::spawners::*}:
add 1 to {_s}
message "&a- &f%loop-value%"
if {_s} is 0:
message "&c&oNo spawners"
else if arg-1 is "sil":
message "%{isl::prefix}% &cThe skript doesn't support delete!"
else if arg-1 is "bilgi":
if arg-2 is set:
loop {s::spawners::*}:
if "%arg-2%" is "%{s::spawners::%arg-2%}%":
message "&8&l&m-------/&d&lF&2&lItem&a&lSpaw&f&lner&8&l&m\-------"
message "&2&l• &fIsim - &a%{s::spawners::%arg-2%}%"
message "&2&l• &fBlok - &a%{s::block::%arg-2%}%"
message "&2&l• &fItem - &a%{s::items::%arg-2%}%"
message "&8&l&m-------/&d&lF&2&lItem&a&lSpaw&f&lner&8&l&m\-------"
stop
set {_msg} to "%{isl::Doesnt-exist}%"
replace all "{SPAWNER}" with "%arg-2%" in {_msg}
message "%{isl::prefix}% %{_msg}%"
else if arg-1 is "yardım":
message "&8&l&m-------/&d&lF&2&lItem&a&lSpaw&f&lner&8&l&m\-------"
message "&2&l• &f/spawner oluştur (spawner) - &aSpawner ekleme spawners.yml!"
message "&2&l• &f/spawner sil (spawner) - &aSpawner silme spawners.yml!"
message "&2&l• &f/spawner ver (spawner) - &aKendine spawner verme!"
message "&2&l• &f/spawner liste - &aSpawnleri gösterir!"
message "&2&l• &f/spawner yenile- &aConfigi yeniler!"
message "&8&l&m-------/&d&lF&2&lItem&a&lSpaw&f&lner&8&l&m\-------"
else:
message "&a/spawner yardım"
command /sp [<text>] [<text>] [<int>] [<player>]:
trigger:
executor has permission "relixnwcraft.spawner":
if arg-1 is "ver":
if arg-2 is set:
if arg-3 is set:
if arg-4 is set:
loop {s::spawners::*}:
if "%arg-2%" is "%{s::spawners::%arg-2%}%":
give arg 3 of {s::block::%arg-2%} named "%{s::name::%arg-2%}%" to arg-4
send "{@p} &e%arg 4% &c&oAdlı oyuncuya &e%arg 3% &c&otane &e%arg 2% &c&ospawner verildi."
send "{@p} &e%executor% &c&oTarafından sana &e%arg 3% &c&otane &e%arg 2% &c&ospawner verdi." to arg-4
stop
set {_msg} to "%{isl::Doesnt-exist}%"
replace all "{SPAWNER}" with "%arg-2%" in {_msg}
message "%{isl::prefix}% %{_msg}%"
else:
send "{@p} &cOyuncu ismi girmelisin."
else:
send "{@p} &cVerilcek mikrarı girmelisin."
else:
send "{@p} &cSpawner ismi girmelisin."
else:
send "{@noperm}"
every 5 seconds:
loop {rsp::spawners::*}:
set {_loc} to {rsp::spawners::%loop-value%}
set {_item} to {s::items::%{rsp::type::%loop-value%}%}
set {_block} to block at location at {_loc}
if {_block} is {s::block::%{rsp::type::%loop-value%}%}:
drop 1 of {_item} at {rsp::spawners::%loop-value%}
else:
delete {rsp::type::%{rsp::spawners::%loop-value%}%}
delete {rsp::spawners::%{rsp::spawners::%loop-value%}%}
 

babusberke

Ağaç Yumruklayıcı
En iyi cevaplar
0
options:
p: &6&lSkyblock &e>
noperm: &6&lSkyblock &e> &cBu komutu kullanabilmek için yeterli yetkin yok!
on rightclick with a chest:
if tool's display name is "&bSüpriz Kutu":
cancel event
if {kasaaçma::%player%} is not set:
set {kasaaçma::%player%} to 1
remove 1 Chest named "&bSüpriz Kutu" from player
set action bar of player to "&cSandık Açılıyor..."
send player title "&eSandık Açılıyor..." with subtitle "&a█&c███" for 1 seconds
wait 1 second
set action bar of player to "&cSandık Açılıyor..."
send player title "&eSandık Açılıyor..." with subtitle "&a██&c██" for 1 seconds
wait 1 second
set action bar of player to "&cSandık Açılıyor..."
send player title "&eSandık Açılıyor..." with subtitle "&a███&c█" for 1 seconds
wait 1 second
set action bar of player to "&aSandık Açıldı!"
send player title "&eSandık Açıldı..." with subtitle "&a████" for 1 seconds
delete {kasaaçma::%player%}
set {kutu} to a random integer between 1 and 6
if {kutu} is 1:
add 5000 to player's balance
send "{@p} &aSüpriz Kutudan&8: &e&o5000TL &açıktı." to player
play raw sound "random.successful_hit" at player with pitch 1 volume 10
if {kutu} is 2:
give 50 diamond to player
send "{@p} &aSüpriz Kutudan&8: &e&o50 elmas &açıktı." to player
play raw sound "random.successful_hit" at player with pitch 1 volume 10
if {kutu} is 3:
give 20 iron ingot to player
send "{@p} &aSüpriz Kutudan&8: &e&o20 demir &açıktı." to player
play raw sound "random.successful_hit" at player with pitch 1 volume 10
if {kutu} is 4:
give 30 gold ingot to player
send "{@p} &aSüpriz Kutudan&8: &e&o30 altın &açıktı." to player
play raw sound "random.successful_hit" at player with pitch 1 volume 10
if {kutu} is 5:
give 40 emerald to player
send "{@p} &aSüpriz Kutudan&8: &e&o40 zümrüt &açıktı." to player
play raw sound "random.successful_hit" at player with pitch 1 volume 10
if {kutu} is 6:
send "{@p} &4&oŞansına küs hiçbir şey çıkmadı :(" to player
play raw sound "random.successful_hit" at player with pitch 1 volume 10
command /herkesesüprizkutu:
trigger:
if player is op:
give 1 chest named "&bSüpriz Kutu" to players
send "{@p} &eYetkili %player's display name% &etarafından herkese &a1 &eadet Süpriz kutu verildi." to players
else:
send "{@noperm}"
 

babusberke

Ağaç Yumruklayıcı
En iyi cevaplar
0
options:
p: &6&lSkyblock &e>
noperm: &6&lSkyblock &e> &cBu komutu kullanabilmek için yeterli yetkin yok!
command /event [<text>]:
trigger:
if arg 1 is "çekiliş":
player has permission "relixnwcraft.event":
if {ly::s::started} is true:
send "{@p} &cZaten şu an aktif bir çekiliş var!"
stop
else:
set {ly::s::started} to true
loop all players:
add loop-player to {_ly::list::*}
send all players title "&c&lÇEKİLİŞ" with subtitle "&aBaşlıyor!" for 3 seconds
play GHAST DEATH at players with pitch 1
wait 3 seconds
set {çekiliş::%player%} to 10
loop 10 times:
send all players title "&c&lÇEKİLİŞ" with subtitle "&e%{çekiliş::%player%}%" for 1 seconds
play CLICK at players with pitch 1
remove 1 from {çekiliş::%player%}
wait a second
wait 1 seconds
send all players title "&a&kkkkkkkkkkkkk"
wait 3 seconds
set {_ly::winner} to random element out of {_ly::list::*}
play FIREWORK LARGE BLAST at players with pitch 1
send all players title "&b%{_ly::winner}%" with subtitle "&f&lÇekilişi kazandı!" for 3 seconds
execute console command "sp ver demir 1 %{_ly::winner}%"
execute console command "crazycrate give physical normal 1 %{_ly::winner}%"
delete {ly::*}
delete {çekiliş::%player%}
else:
send "{@noperm}"
if arg 1 is "event1":
player has permission "ripcraft.event":
set {_t} to 60
while {_t} is greater than or equal to 0:
if {_t} is 60 or 30 or 15 or 10 or 5 or 4 or 3 or 2 or 1:
send "{@p} &fEventin başlamasına &e%{_t}% &fsaniye!" to players
wait 1 second
remove 1 from {_t}
loop all players:
give 64 iron block to players
give 64 diamond block to players
give 64 emerald block to players
give 64 gold block to players
give 16 end stone to players
give 16 sponge to players
give 1 chest named "&bSüpriz Kutu" to players
execute console command "crazycrate giveall physical normal 1"
execute console command "crazycrate giveall physical event 1"
execute console command "crazycrate giveall physical eşya 1"
execute console command "crazycrate giveall physical spawner 1"
set {_color} to "black" or "green" or "brown" or "blue" or "purple" or "cyan" or "light gray" or "gray" or "pink" or "yellow" or "light blue" or "magenta" or "orange" or "white"
set {_form} to "ball" or "large ball" or "creeper" or "star" or "burst"
set {_fireworkeffect} to "%{_form}% firework colored %{_color}%"
launch flickering trailing {_form} firework colored {_color} and white at players timed 5
send "&8&l&m-------------------------" to players
send "" to players
send "&eEvent bitmiştir , &4Iyi oyunlar..." to players
send "" to players
send "&8&l&m-------------------------" to players
stop
else:
send "{@noperm}"
if arg 1 is "event2":
player has permission "ripcraft.event":
set {_t} to 60
while {_t} is greater than or equal to 0:
if {_t} is 60 or 30 or 15 or 10 or 5 or 4 or 3 or 2 or 1:
send "{@p} &fEventin başlamasına &e%{_t}% &fsaniye!" to players
wait 1 second
remove 1 from {_t}
loop all players:
give 256 iron block to players
give 256 diamond block to players
give 256 emerald block to players
give 256 gold block to players
give 64 end stone to players
give 64 sponge to players
give 3 chest named "&bSüpriz Kutu" to players
execute console command "crazycrate giveall physical normal 3"
execute console command "crazycrate giveall physical event 3"
execute console command "crazycrate giveall physical eşya 3"
execute console command "crazycrate giveall physical spawner 3"
set {_color} to "black" or "green" or "brown" or "blue" or "purple" or "cyan" or "light gray" or "gray" or "pink" or "yellow" or "light blue" or "magenta" or "orange" or "white"
set {_form} to "ball" or "large ball" or "creeper" or "star" or "burst"
set {_fireworkeffect} to "%{_form}% firework colored %{_color}%"
launch flickering trailing {_form} firework colored {_color} and white at players timed 5
send "&8&l&m-------------------------" to players
send "" to players
send "&eEvent bitmiştir , &4Iyi oyunlar..." to players
send "" to players
send "&8&l&m-------------------------" to players
stop
else:
send "{@noperm}"
command /eventyap:
permission: ripcraft.event
permission message: {@noperm}
trigger:
open virtual chest with size 5 named "&5&l&nEVENT GUI" to player
wait 0.50 tick
make gui slot 20 of player with iron ingot named "&eKlasik &5Event" with lore "&7Event İçeriği&c:|| ||&7- &c64 &eDemir Blok ||&7- &c64 &eElmas Blok ||&7- &c64 &eZümrüt Blok ||&7- &c64 &eAltın Blok||&7- &c16 &eEnd Taşı||&7- &c16 &eSünger||&7- &c1 &eSüprizKutu||&7- &c1&e'er tane anahtar" to close then run player command "event event1"
make gui slot 13 of player with gold ingot named "&cOyun Içi Para &5Eventi" with lore "&7Event İçeriği&c:|| ||&c>&7Tıkla ve İstediğin Miktarı Seç" to close then run player command "paramenu"
make gui slot 22 of player with stone named "&5Blok &5Eventi" with lore "&7Event İçeriği&c:|| ||&7- &c256 &eEnd Taşı ||&7- &c256 &eSünger" to close then run player command "blokmenu"
make gui slot 31 of player with nether star named "&4Çekiliş" with lore "&7Çekiliş İçeriği&c:|| ||&7- &cDemir spawner||&7- &c1 kerelik kasa anahtarı" to close then run player command "event çekiliş"
make gui slot 24 of player with diamond named "&3Devasa &5Event" with lore "&7Event İçeriği&c:|| ||&7- &c256 &eDemir Blok ||&7- &c256 &eElmas Blok ||&7- &c256 &eZümrüt Blok ||&7- &c256 &eAltın Blok||&7- &c64 &eEnd Taşı||&7- &c64 &eSünger||&7- &c3 &eSüprizKutu||&7- &c3&e'er tane anahtar" to close then run player command "event event2"
command /paramenu:
permission: ripcraft.event
permission message: {@noperm}
trigger:
open virtual chest with size 1 named "&5&l&nEVENT GUI" to player
wait 0.50 tick
make gui slot 0 of player with gold nugget named "&65.000 &cTL" with lore "&7Event İçeriği&c:|| ||&7- &c5.000 &eTL" to close then run player command "giveallmoney 5000"
make gui slot 1 of player with gold nugget named "&610.000 &cTL" with lore "&7Event İçeriği&c:|| ||&7- &c10.000 &eTL" to close then run player command "giveallmoney 10000"
make gui slot 2 of player with gold nugget named "&615.000 &cTL" with lore "&7Event İçeriği&c:|| ||&7- &c15.000 &eTL" to close then run player command "giveallmoney 15000"
make gui slot 3 of player with gold nugget named "&620.000 &cTL" with lore "&7Event İçeriği&c:|| ||&7- &c20.000 &eTL" to close then run player command "giveallmoney 20000"
make gui slot 4 of player with gold nugget named "&625.000 &cTL" with lore "&7Event İçeriği&c:|| ||&7- &c25.000 &eTL" to close then run player command "giveallmoney 25000"
make gui slot 5 of player with gold nugget named "&650.000 &cTL" with lore "&7Event İçeriği&c:|| ||&7- &c50.000 &eTL" to close then run player command "giveallmoney 50000"
make gui slot 6 of player with gold nugget named "&675.000 &cTL" with lore "&7Event İçeriği&c:|| ||&7- &c75.000 &eTL" to close then run player command "giveallmoney 75000"
make gui slot 7 of player with gold nugget named "&6100.000 &cTL" with lore "&7Event İçeriği&c:|| ||&7- &c100.000 &eTL" to close then run player command "giveallmoney 100000"
make gui slot 8 of player with gold nugget named "&6150.000 &cTL" with lore "&7Event İçeriği&c:|| ||&7- &c150.000 &eTL" to close then run player command "giveallmoney 150000"
command /blokmenu:
permission: ripcraft.event
permission message: {@noperm}
trigger:
open virtual chest with size 1 named "&5&l&nEVENT GUI" to player
wait 0.50 tick
make gui slot 0 of player with end stone named "&6256 End Taşı" with lore "&7Event İçeriği&c:|| ||&7- &c256 &eEnd Taşı" to close then run player command "giveall endstone 256"
make gui slot 1 of player with sponge named "&6256 Sünger" with lore "&7Event İçeriği&c:|| ||&7- &c256 &eSünger" to close then run player command "giveall sponge 256"
command /giveallmoney [<integer>]:
trigger:
if player has permission "ripcraft.event":
if arg 1 is not set:
send "{@p} &e/giveallmoney &c<miktar>"
else:
send "{@p} &6Yönetici %player%&7, herkese &6%arg 1%TL &7verdi!" to players
loop all players:
execute console command "eco give %loop-player% %arg 1%"
else:
send "{@noperm}"
command /giveall [<text>] [<text>] [<text>]:
trigger:
if arg 1 is not set:
message "&e/giveall &c<eşya>&7, &c<miktar>"
else if arg 2 is not set:
message "&e/giveall &c<eşya>&7, &c<miktar>"
else:
if player has permission "ripcraft.event":
if arg 3 is not set:
loop all players:
execute console command "give %loop-player% %arg 1% %arg 2%"
send "&7Yönetici &6%player% &7herkese &6%arg 1%(%arg 2%) &7verdi." to all players
else:
loop all players:
execute console command "give %loop-player% %arg 1% %arg 2% %arg 3%"
send "&7Yönetici &6%player% &7herkese &6%arg 1%(%arg 2%) &7verdi." to all players
 

babusberke

Ağaç Yumruklayıcı
En iyi cevaplar
0
Prefix: &6&lSkyblock §e> §7
Komut: adakit
Komutlar:
- sp ver demir 1 {OYUNCU}
- give {OYUNCU} 57 448 name:&6&lSkyblock_§eHediyesi
- give {OYUNCU} 265 256 name:&6&lSkyblock_§eHediyesi
- give {OYUNCU} 121 2 name:&6&lSkyblock_§eHediyesi
 

babusberke

Ağaç Yumruklayıcı
En iyi cevaplar
0
options:
delay: 1 # zaman
count: 1 # adet

command /dspver [<player>] <number>:
permission: SpreyMC.sp
permission message: &cSprey&fMC &4Kullanmak Icin Yetkiniz Yok
trigger:
if arg 1 is set:
if arg 2 is set:
execute console command "manuaddp %arg 1% DSP.Kullanim"
execute console command "give %arg 1% 52 %arg 2% name:&eDemirSpawner lore:&cKullanmadan_Once_envanterinizi_Bosaltin"
add arg-2 to {dsp.%arg-1%}
add arg-2 to {aasp.%arg-1%}
else:
send "&cKullanim : &7/dspver &c<kullaniciadi> &C<Adet>" to player
else:
send "&cKullanim : &7/dspver &c<kullaniciadi> &C<Adet>" to player

on place of a mob spawner:
if name of player's tool is "&eDemirSpawner":
if {dsp.%player%} is bigger than 0:
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
execute console command "manuaddp %player% minecraft.command.setblock"
wait 0.3 seconds
execute player command "setblock %{_x}% %{_y}% %{_z}% minecraft:mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:iron_ingot,Count:1}},SpawnCount:{@count},SpawnRange:2,RequiredPlayerRange:10,delay:{@delay},MinSpawnDelay:40,MaxSpawnDelay:100,MaxNearbyEntities:9999}"
send "&e&l > &eDemir Spawneri başarıyla koydun!"
execute console command "manudelp %player% minecraft.command.setblock"
set {_1} to location of event-block
add {_1} to {elmasspawner::*}
add -1 to {dsp.%player%}
add -1 to {aasp.%player%}
else:
cancel event
Send "&cOnce Satin Almalisiniz" to player

command /spbak <player>:
permission: SpreyMC.bakmak
permission message: &cSprey&fMC &4Kullanmak Icin Yetkiniz Yok
trigger:
arg 1 is set:
send "&cSprey&fMC &eDemir Spawner Sayisi &8= &c%{dsp.%arg 1%}%"
send "&cSprey&fMC &eAltin Spawner Sayisi &8= &c%{asp.%arg 1%}%"
send "&cSprey&fMC &eElmas Spawner Sayisi &8= &c%{esp.%arg 1%}%"
send "&cSprey&fMC &eZumrut Spawner Sayisi &8= &c%{zsp.%arg 1%}%"
send "&cSprey&fMC &cToplam Spawner Sayisi &8= &c%{aasp.%arg 1%}%"
stop
else:
send "&cSprey&fMC &7Lütfen Bir Isim Seciniz"

command /spver <player> <number> <text>:
permission: SpreyMC.sp
permission message: &cSprey&fMC &4Kullanmak Icin Yetkiniz Yok
trigger:
if arg 1 is set:
if arg 2 is set:
if arg 3 is set:
if arg 3 is "demir":
execute console command "/dspver %arg 1% %arg 2%"
send "&cSprey&fMC &aSpawneri Basariyla Verdiniz!" to player
else:
if arg 3 is "elmas":
execute console command "/espver %arg 1% %arg 2%"
send "&cSprey&fMC &aSpawneri Basariyla Verdiniz!" to player
else:
if arg 3 is "altin":
execute console command "/aspver %arg 1% %arg 2%"
send "&cSprey&fMC &aSpawneri Basariyla Verdiniz!" to player
else:
if arg 3 is "zumrut":
execute console command "/zspver %arg 1% %arg 2%"
send "&cSprey&fMC &aSpawneri Basariyla Verdiniz!" to player
else:
send "&cSprey&fMC &cKullanim &7/Spver <Kullaniciadi> <adet> <Spawner>" to player
else:
send "&cSprey&fMC &cKullanim &7/Spver <Kullaniciadi> <adet> <Spawner>" to player
else:
send "&cSprey&fMC &cKullanim &7/Spver <Kullaniciadi> <adet> <Spawner>" to player

command /espver [<player>] <number>:
permission: SpreyMC.sp
permission message: &cSprey&fMC &4Kullanmak Icin Yetkiniz Yok
trigger:
if arg 1 is set:
if arg 2 is set:
execute console command "manuaddp %arg 1% ESP.Kullanim"
execute console command "give %arg 1% 52 %arg 2% name:&eElmasSpawner lore:&cKullanmadan_Once_envanterinizi_Bosaltin"
add arg-2 to {esp.%arg-1%}
add arg-2 to {aasp.%arg-1%}
else:
send "&cKullanim : &7/espver &c<kullaniciadi> &C<Adet>" to player
else:
send "&cKullanim : &7/espver &c<kullaniciadi> &C<Adet>" to player

command /aspver [<player>] <number>:
permission: SpreyMC.sp
permission message: &cSprey&fMC &4Kullanmak Icin Yetkiniz Yok
trigger:
if arg 1 is set:
if arg 2 is set:
execute console command "manuaddp %arg 1% ASP.Kullanim"
execute console command "give %arg 1% 52 %arg 2% name:&eAltinSpawner lore:&cKullanmadan_Once_envanterinizi_Bosaltin"
add arg-2 to {asp.%arg-1%}
add arg-2 to {aasp.%arg-1%}
else:
send "&cKullanim : &7/aspver &c<kullaniciadi> &C<Adet>" to player
else:
send "&cKullanim : &7/aspver &c<kullaniciadi> &C<Adet>" to player

command /zspver [<player>] <number>:
permission: SpreyMC.sp
permission message: &cSprey&fMC &4Kullanmak Icin Yetkiniz Yok
trigger:
if arg 1 is set:
if arg 2 is set:
execute console command "manuaddp %arg 1% ZSP.Kullanim"
execute console command "give %arg 1% 52 %arg 2% name:&eZumrutSpawner lore:&cKullanmadan_Once_envanterinizi_Bosaltin"
add arg-2 to {zsp.%arg-1%}
add arg-2 to {aasp.%arg-1%}
else:
send "&cKullanim : &7/zspver &c<kullaniciadi> &C<Adet>" to player
else:
send "&cKullanim : &7/zspver &c<kullaniciadi> &C<Adet>" to player

on place of a mob spawner:
if name of player's tool is "&eElmasSpawner":
if {esp.%player%} is bigger than 0:
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
execute console command "manuaddp %player% minecraft.command.setblock"
wait 0.3 seconds
execute player command "setblock %{_x}% %{_y}% %{_z}% minecraft:mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id
,Count:1}},SpawnCount:{@count},SpawnRange:2,RequiredPlayerRange:10,delay:{@delay},MinSpawnDelay:40,MaxSpawnDelay:100,MaxNearbyEntities:9999}"
send "&e&l > &eElmas Spawneri başarıyla koydun!"
execute console command "manudelp %player% minecraft.command.setblock"
set {_1} to location of event-block
add {_1} to {elmasspawner::*}
add -1 to {esp.%player%}
add -1 to {aasp.%player%}
else:
cancel event
Send "&cOnce Satin Almalisiniz" to player

on place of a mob spawner:
if name of player's tool is "&eAltinSpawner":
if {asp.%player%} is bigger than 0:
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
wait 0.3 seconds
execute console command "manuaddp %player% minecraft.command.setblock"
execute player command "setblock %{_x}% %{_y}% %{_z}% minecraft:mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:gold_ingot,Count:1}},SpawnCount:2,SpawnCount:{@count},SpawnRange:2,RequiredPlayerRange:10,delay:{@delay},MinSpawnDelay:40,MaxSpawnDelay:100,MaxNearbyEntities:9999}"
send "&e&l > &eAltin Spawneri başarıyla koydun!"
execute console command "manudelp %player% minecraft.command.setblock"
set {_1} to location of event-block
add {_1} to {elmasspawner::*}
add -1 to {asp.%player%}
add -1 to {aasp.%player%}
else:
cancel event
Send "&cOnce Satin Almalisiniz" to player

on place of a mob spawner:
if name of player's tool is "&eZumrutSpawner":
if {zsp.%player%} is bigger than 0:
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
wait 0.3 seconds
execute console command "manuaddp %player% minecraft.command.setblock"
execute player command "setblock %{_x}% %{_y}% %{_z}% minecraft:mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:emerald,Count:1}},SpawnCount:{@count},SpawnRange:2,RequiredPlayerRange:10,delay:{@delay},MinSpawnDelay:40,MaxSpawnDelay:100,MaxNearbyEntities:9999}"
send "&e&l > &eZumrut Spawneri başarıyla koydun!"
execute console command "manudelp %player% minecraft.command.setblock"
set {_1} to location of event-block
add {_1} to {elmasspawner::*}
add -1 to {zsp.%player%}
add -1 to {aasp.%player%}
else:
cancel event
Send "&cOnce Satin Almalisiniz" to player

command /spyenile:
trigger:
if player have permission "SpreyMC.SP":
execute console command "sk reload spwnr"
send "&eSprey&FMC &cSkript Basariyla Yenilendi" to player
else:
send "&4Bunu Yapamazsin." to player

command /sp yardim:
trigger:
if player have permission "SpreyMC.SP":
send "&6--------------&cSprey&fMC&6------------" to player
send "&6/spyenile &aSkripti Yeniler"
send "&6/spver <isim> <adet> <spawner (demir , altin , elmas , zumrut)> &aKisiye Spawner Verir " to player
send "&6/spbak <isim> &a Kisinin Kac Adet Spawnere Sahip Oldugu Gozukur"
send "&6/spsil <isim> &a Kisinin Butun Spawnerlerini Siler."
send "&6--------------&cSprey&fMC&6------------" to player

command /spsil <player>:
permission: SpreyMC.sp
permission message: &eBunu Kullanamazsin.
trigger:
set {dsp.%arg 1%} to 0
set {esp.%arg 1%} to 0
set {asp.%arg 1%} to 0
set {zsp.%arg 1%} to 0
set {aasp.%arg 1%} to 0
execute console command "manudelp %arg 1% DSP.Kullanim"
execute console command "manudelp %arg 1% ESP.Kullanim"
execute console command "manudelp %arg 1% ASP.Kullanim"
execute console command "manudelp %arg 1% ZSP.Kullanim"
send "&cSprey&fMC &6Basariyla Butun Spawnerler Silindi !" to player
COIN SISTEMLI HALI

Kod:
variables:
{dsp.%player%} = 0
{esp.%player%} = 0
{asp.%player%} = 0
{zsp.%player%} = 0
{aasp.%player%} = 0
{coin.%player%} = 0

options:
delay: 10 # zaman
count: 1 # adet
p : &cSprey&fMC

command /dspver [<player>] <number>:
permission: SpreyMC.sp
permission message: {@p} &4Kullanmak Icin Yetkiniz Yok
trigger:
if arg 1 is set:
if arg 2 is set:
execute console command "manuaddp %arg 1% DSP.Kullanim"
execute console command "give %arg 1% 52 %arg 2% name:&eDemirSpawner lore:&cKullanmadan_Once_envanterinizi_Bosaltin"
add arg-2 to {dsp.%arg-1%}
add arg-2 to {aasp.%arg-1%}
else:
send "&cKullanim : &7/dspver &c<kullaniciadi> &C<Adet>" to player
else:
send "&cKullanim : &7/dspver &c<kullaniciadi> &C<Adet>" to player

on place of a mob spawner:
if name of player's tool is "&eDemirSpawner":
if {dsp.%player%} is bigger than 0:
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
execute console command "manuaddp %player% minecraft.command.setblock"
wait 0.3 seconds
execute player command "setblock %{_x}% %{_y}% %{_z}% minecraft:mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:iron_ingot,Count:1}},SpawnCount:{@count},SpawnRange:2,RequiredPlayerRange:10,delay:{@delay},MinSpawnDelay:40,MaxSpawnDelay:100,MaxNearbyEntities:9999}"
send "&e&l > &eDemir Spawneri başarıyla koydun!"
execute console command "manudelp %player% minecraft.command.setblock"
set {_1} to location of event-block
add {_1} to {elmasspawner::*}
add -1 to {dsp.%player%}
add -1 to {aasp.%player%}
else:
cancel event
Send "&cOnce Satin Almalisiniz" to player

command /spbak <player>:
permission: SpreyMC.bakmak
permission message: {@p} &4Kullanmak Icin Yetkiniz Yok
trigger:
arg 1 is set:
send "{@p} &eDemir Spawner Sayisi &8= &c%{dsp.%arg 1%}%"
send "{@p} &eAltin Spawner Sayisi &8= &c%{asp.%arg 1%}%"
send "{@p} &eElmas Spawner Sayisi &8= &c%{esp.%arg 1%}%"
send "{@p} &eZumrut Spawner Sayisi &8= &c%{zsp.%arg 1%}%"
send "{@p} &cToplam Spawner Sayisi &8= &c%{aasp.%arg 1%}%"
stop
else:
send "{@p} &7Lütfen Bir Isim Seciniz"

command /spver <player> <number> <text>:
permission: SpreyMC.sp
permission message: {@p} &4Kullanmak Icin Yetkiniz Yok
trigger:
if arg 1 is set:
if arg 2 is set:
if arg 3 is set:
if arg 3 is "demir":
execute console command "/dspver %arg 1% %arg 2%"
send "{@p} &aSpawneri Basariyla Verdiniz!" to player
else:
if arg 3 is "elmas":
execute console command "/espver %arg 1% %arg 2%"
send "{@p} &aSpawneri Basariyla Verdiniz!" to player
else:
if arg 3 is "altin":
execute console command "/aspver %arg 1% %arg 2%"
send "{@p} &aSpawneri Basariyla Verdiniz!" to player
else:
if arg 3 is "zumrut":
execute console command "/zspver %arg 1% %arg 2%"
send "{@p} &aSpawneri Basariyla Verdiniz!" to player
else:
send "{@p} &cKullanim &7/Spver <Kullaniciadi> <adet> <Spawner>" to player
else:
send "{@p} &cKullanim &7/Spver <Kullaniciadi> <adet> <Spawner>" to player
else:
send "{@p} &cKullanim &7/Spver <Kullaniciadi> <adet> <Spawner>" to player

command /espver [<player>] <number>:
permission: SpreyMC.sp
permission message: {@p} &4Kullanmak Icin Yetkiniz Yok
trigger:
if arg 1 is set:
if arg 2 is set:
execute console command "manuaddp %arg 1% ESP.Kullanim"
execute console command "give %arg 1% 52 %arg 2% name:&eElmasSpawner lore:&cKullanmadan_Once_envanterinizi_Bosaltin"
add arg-2 to {esp.%arg-1%}
add arg-2 to {aasp.%arg-1%}
else:
send "&cKullanim : &7/espver &c<kullaniciadi> &C<Adet>" to player
else:
send "&cKullanim : &7/espver &c<kullaniciadi> &C<Adet>" to player

command /aspver [<player>] <number>:
permission: SpreyMC.sp
permission message: {@p} &4Kullanmak Icin Yetkiniz Yok
trigger:
if arg 1 is set:
if arg 2 is set:
execute console command "manuaddp %arg 1% ASP.Kullanim"
execute console command "give %arg 1% 52 %arg 2% name:&eAltinSpawner lore:&cKullanmadan_Once_envanterinizi_Bosaltin"
add arg-2 to {asp.%arg-1%}
add arg-2 to {aasp.%arg-1%}
else:
send "&cKullanim : &7/aspver &c<kullaniciadi> &C<Adet>" to player
else:
send "&cKullanim : &7/aspver &c<kullaniciadi> &C<Adet>" to player

command /zspver [<player>] <number>:
permission: SpreyMC.sp
permission message: {@p} &4Kullanmak Icin Yetkiniz Yok
trigger:
if arg 1 is set:
if arg 2 is set:
execute console command "manuaddp %arg 1% ZSP.Kullanim"
execute console command "give %arg 1% 52 %arg 2% name:&eZumrutSpawner lore:&cKullanmadan_Once_envanterinizi_Bosaltin"
add arg-2 to {zsp.%arg-1%}
add arg-2 to {aasp.%arg-1%}
else:
send "&cKullanim : &7/zspver &c<kullaniciadi> &C<Adet>" to player
else:
send "&cKullanim : &7/zspver &c<kullaniciadi> &C<Adet>" to player

on place of a mob spawner:
if name of player's tool is "&eElmasSpawner":
if {esp.%player%} is bigger than 0:
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
execute console command "manuaddp %player% minecraft.command.setblock"
wait 0.3 seconds
execute player command "setblock %{_x}% %{_y}% %{_z}% minecraft:mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id
,Count:1}},SpawnCount:{@count},SpawnRange:2,RequiredPlayerRange:10,delay:{@delay},MinSpawnDelay:40,MaxSpawnDelay:100,MaxNearbyEntities:9999}"
send "&e&l > &eElmas Spawneri başarıyla koydun!"
execute console command "manudelp %player% minecraft.command.setblock"
set {_1} to location of event-block
add {_1} to {elmasspawner::*}
add -1 to {esp.%player%}
add -1 to {aasp.%player%}
else:
cancel event
Send "&cOnce Satin Almalisiniz" to player

on place of a mob spawner:
if name of player's tool is "&eAltinSpawner":
if {asp.%player%} is bigger than 0:
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
wait 0.3 seconds
execute console command "manuaddp %player% minecraft.command.setblock"
execute player command "setblock %{_x}% %{_y}% %{_z}% minecraft:mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:gold_ingot,Count:1}},SpawnCount:2,SpawnCount:{@count},SpawnRange:2,RequiredPlayerRange:10,delay:{@delay},MinSpawnDelay:40,MaxSpawnDelay:100,MaxNearbyEntities:9999}"
send "&e&l > &eAltin Spawneri başarıyla koydun!"
execute console command "manudelp %player% minecraft.command.setblock"
set {_1} to location of event-block
add {_1} to {elmasspawner::*}
add -1 to {asp.%player%}
add -1 to {aasp.%player%}
else:
cancel event
Send "&cOnce Satin Almalisiniz" to player

on place of a mob spawner:
if name of player's tool is "&eZumrutSpawner":
if {zsp.%player%} is bigger than 0:
set {_x} to x coord of event-location
set {_y} to y coord of event-location
set {_z} to z coord of event-location
wait 0.3 seconds
execute console command "manuaddp %player% minecraft.command.setblock"
execute player command "setblock %{_x}% %{_y}% %{_z}% minecraft:mob_spawner 0 replace {EntityId:Item,SpawnData:{Item:{id:emerald,Count:1}},SpawnCount:{@count},SpawnRange:2,RequiredPlayerRange:10,delay:{@delay},MinSpawnDelay:40,MaxSpawnDelay:100,MaxNearbyEntities:9999}"
send "&e&l > &eZumrut Spawneri başarıyla koydun!"
execute console command "manudelp %player% minecraft.command.setblock"
set {_1} to location of event-block
add {_1} to {elmasspawner::*}
add -1 to {zsp.%player%}
add -1 to {aasp.%player%}
else:
cancel event
Send "&cOnce Satin Almalisiniz" to player

command /spyenile:
trigger:
if player have permission "SpreyMC.SP":
execute console command "sk reload spwnr"
send "&eSprey&FMC &cSkript Basariyla Yenilendi" to player
else:
send "&4Bunu Yapamazsin." to player

command /sp yardim:
trigger:
if player have permission "SpreyMC.SP":
send "&6--------------{@p}&6------------" to player
send "&6/spyenile &aSkripti Yeniler"
send "&6/spver <isim> <adet> <spawner (demir , altin , elmas , zumrut)> &aKisiye Spawner Verir " to player
send "&6/spbak <isim> &a Kisinin Kac Adet Spawnere Sahip Oldugu Gozukur"
send "&6/spsil <isim> &a Kisinin Butun Spawnerlerini Siler."
send "&6--------------{@p}&6------------" to player

command /spsil <player>:
permission: SpreyMC.sp
permission message: &eBunu Kullanamazsin.
trigger:
set {dsp.%arg 1%} to 0
set {esp.%arg 1%} to 0
set {asp.%arg 1%} to 0
set {zsp.%arg 1%} to 0
set {aasp.%arg 1%} to 0
execute console command "manudelp %arg 1% DSP.Kullanim"
execute console command "manudelp %arg 1% ESP.Kullanim"
execute console command "manudelp %arg 1% ASP.Kullanim"
execute console command "manudelp %arg 1% ZSP.Kullanim"
send "{@p} &6Basariyla Butun Spawnerler Silindi !" to player

command /coin:
send "{@p} &eCoinleriniz &3: &9%{coin.%player%}%" to player

command /demirspal:
if {coin.%player%} is bigger than 9:
add -10 to {coin.%player%}
execute console command "spver %player% 1 demir"
else:
send "{@p} &3: &9 Almak Icin Yeterli Coininiz Yok."

command /coin:
send "{@p} &eCoinleriniz &3: &9%{coin.%player%}%" to player

command /demirspal:
if {coin.%player%} is bigger than 9:
add -10 to {coin.%player%}
execute console command "spver %player% 1 demir"
else:
send "{@p} &3: &9 Almak Icin Yeterli Coininiz Yok."

command /altinspal:
if {coin.%player%} is bigger than 14:
add -15 to {coin.%player%}
execute console command "spver %player% 1 altin"
else:
send "{@p} &3: &9 Almak Icin Yeterli Coininiz Yok."

command /elmasspal:
if {coin.%player%} is bigger than 19:
add -20 to {coin.%player%}
execute console command "spver %player% 1 elmas"
else:
send "{@p} &3: &9 Almak Icin Yeterli Coininiz Yok."

command /zumrutspal:
if {coin.%player%} is bigger than 29:
add -30 to {coin.%player%}
execute console command "spver %player% 1 zumrut"
else:
send "{@p} &3: &9 Almak Icin Yeterli Coininiz Yok."
 
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