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Öncelikle Herkese Merhaba Arkadaşlar!
Bu Gün Size Can Sıkıntısından 1 saat Uğraşla Yaptığım "Silah+" eklentisini Tanıtacağım.
Adından da Anlaşıldığı gibi amacımız "Sadece Öldür!" mek.
Oyundaki Sistemler:
Mermi
Kanama
Bacak Kırılması
Iskalama
Not: Elinize Gereken Eşyayı Aldığınızda İsimi Otomatik Olarak Değiştirir.
Silah Listesi:
MG-40
AK-94
AK-47
M4A5
FKS
AK-24
Barret 50.cal
Mosin
Sporter
FD20-FT
FS10-FT
MG-80
NR-80
SD-L
SK-L
Eklenebilir...
Skriptler:
Parça 1: (Ateşleme Sistemi)
Kod:
on join:
message "<green>Bu Server Helter Tarafindan Yapilan Silah+ Skriptini Kullanmaktadir!"
on leftclick with diamond axe:
player has 1 emerald:
shoot a snowball at speed 4
remove 1 emerald from player
wait 1 tick
shoot a snowball at speed 4
remove 1 bone from player
wait 1 tick
shoot a snowball at speed 4
remove 1 bone from player
wait 1 seconds
on leftclick with gold axe:
player has 1 spider eye:
shoot a snowball at speed 4
remove 1 spider eye from player
wait 1 tick
shoot a snowball at speed 4
remove 1 bone from player
wait 1 tick
shoot a snowball at speed 4
remove 1 bone from player
wait 1 seconds
on leftclick with iron axe:
player has 1 bone:
shoot a snowball at speed 4
remove 1 bone from player
wait 1 tick
shoot a snowball at speed 4
remove 1 bone from player
wait 1 tick
shoot a snowball at speed 4
remove 1 bone from player
wait 1 seconds
on leftclick with diamond pickaxe:
player has 1 flower pot:
shoot a snowball at speed 4
remove 1 flower pot from player
on leftclick with gold pickaxe:
player has 1 pumpkin seeds:
shoot a snowball at speed 4
remove 1 pumpkin seeds from player
on leftclick with iron pickaxe:
player has 1 redstone dust:
shoot a snowball at speed 4
remove 1 redstone dust from player
on leftclick with diamond hoe:
player has 1 button:
shoot a arrow at speed 100
remove 1 button from player
wait 2 seconds
on leftclick with golden hoe:
player has 1 ender pearl:
shoot a arrow at speed 50
remove 1 ender pearl from player
wait 2 seconds
on leftclick with iron hoe:
player has 1 stick:
shoot a arrow at speed 25
remove 1 stick from player
wait 2 seconds
on leftclick with diamond sword:
player has 1 lava bucket:
shoot a snowball at speed 1
remove 1 lava bucket from player
shoot a snowball at speed 1
shoot a snowball at speed 1
shoot a snowball at speed 1
shoot a snowball at speed 1
wait 1 seconds
on leftclick with gold sword:
player has 1 lava bucket:
shoot a snowball at speed 1
remove 1 lava bucket from player
shoot a snowball at speed 1
remove 1 bone from player
shoot a snowball at speed 1
wait 2 seconds
remove 1 bone from player
on leftclick with iron sword:
player has 1 arrow:
shoot a snowball at speed 1
remove 1 arrow from player
on leftclick with diamond spade:
player has 1 redstone torch
remove 1 redstone torch from player
shoot a arrow at speed 5
wait 3 seconds
wait 10 seconds
on leftclick with gold spade:
player has 1 snowball
remove 1 snowball from player
shoot a snowball at speed 2
wait 5 seconds
wait 10 seconds
on leftclick with iron spade:
player has 1 ghast tear
remove 1 ghast tear from player
shoot a snowball at speed 2
wait 10 seconds
Parça 2: (Ateş Sonrasında Olabilecek Efektler)
Kod:
on damage:
projectile is a snowball
shooter is holding a diamond axe
chance of 10%:
kill the victim
chance of 20%:
apply slowness 50 to the victim
send "<red>Bacaklarin Kirildi!" to the victim
chance of 90%:
apply slowness 10 to the victim
apply blindness 1 to the victim
apply nausea 1 to the victim
send "<red>Kanama Geciriyorsun!" to the victim
set {kansvy.%victim%} to 99
chance of 1%:
send "<green>Saldirgan Seni İskaladi!" to the victim
if victim is a creature:
kill victim
on damage:
projectile is a snowball
shooter is holding a golden axe
chance of 5%:
kill the victim
chance of 10%:
apply slowness 50 to the victim
send "<red>Bacaklarin Kirildi!" to the victim
chance of 88%:
apply slowness 10 to the victim
apply blindness 1 to the victim
apply nausea 1 to the victim
send "<red>Kanama Geciriyorsun!" to the victim
set {kansvy.%victim%} to 99
chance of 2%:
send "<green>Saldirgan Seni İskaladi!" to the victim
if victim is a creature:
kill victim
on damage:
projectile is a snowball
shooter is holding a iron axe
chance of 2%:
kill the victim
chance of 5%:
apply slowness 50 to the victim
send "<red>Bacaklarin Kirildi!" to the victim
chance of 80%:
apply slowness 10 to the victim
apply blindness 1 to the victim
apply nausea 1 to the victim
send "<red>Kanama Geciriyorsun!" to the victim
set {kansvy.%victim%} to 99
chance of 5%:
send "<green>Saldirgan Seni İskaladi!" to the victim
if victim is a creature:
kill victim
on damage:
projectile is a snowball
shooter is holding a diamond pickaxe
chance of 10%:
kill the victim
chance of 20%:
apply slowness 50 to the victim
send "<red>Bacaklarin Kirildi!" to the victim
chance of 90%:
apply slowness 10 to the victim
apply blindness 1 to the victim
apply nausea 1 to the victim
send "<red>Kanama Geciriyorsun!" to the victim
set {kansvy.%victim%} to 99
chance of 1%:
send "<green>Saldirgan Seni İskaladi!" to the victim
if victim is a creature:
kill victim
on damage:
projectile is a snowball
shooter is holding a golden pickaxe
chance of 5%:
kill the victim
chance of 10%:
apply slowness 50 to the victim
send "<red>Bacaklarin Kirildi!" to the victim
chance of 88%:
apply slowness 10 to the victim
apply blindness 1 to the victim
apply nausea 1 to the victim
send "<red>Kanama Geciriyorsun!" to the victim
set {kansvy.%victim%} to 99
chance of 2%:
send "<green>Saldirgan Seni İskaladi!" to the victim
if victim is a creature:
kill victim
on damage:
projectile is a snowball
shooter is holding a iron pickaxe
chance of 2%:
kill the victim
chance of 5%:
apply slowness 50 to the victim
send "<red>Bacaklarin Kirildi!" to the victim
chance of 80%:
apply slowness 10 to the victim
apply blindness 1 to the victim
apply nausea 1 to the victim
send "<red>Kanama Geciriyorsun!" to the victim
set {kansvy.%victim%} to 99
chance of 5%:
send "<green>Saldirgan Seni İskaladi!" to the victim
if victim is a creature:
kill victim
#recon:
on damage:
projectile is a arrow
cancel event
shooter is holding a diamond hoe
chance of 60%:
kill the victim
chance of 90%:
apply slowness 50 to the victim
send "<red>Bacaklarin Kirildi!" to the victim
chance of 100%:
apply slowness 10 to the victim
apply blindness 1 to the victim
apply nausea 1 to the victim
send "<red>Kanama Geciriyorsun!" to the victim
set {kansvy.%victim%} to 50
chance of 0%:
send "<green>Saldirgan Seni İskaladi!" to the victim
if victim is a creature:
kill victim
on damage:
projectile is a arrow
cancel event
shooter is holding a golden hoe
chance of 40%:
kill the victim
chance of 70%:
apply slowness 50 to the victim
send "<red>Bacaklarin Kirildi!" to the victim
chance of 99%:
apply slowness 10 to the victim
apply blindness 1 to the victim
apply nausea 1 to the victim
send "<red>Kanama Geciriyorsun!" to the victim
set {kansvy.%victim%} to 70
chance of 0%:
send "<green>Saldirgan Seni İskaladi!" to the victim
if victim is a creature:
kill victim
on damage:
projectile is a arrow
cancel event
shooter is holding a iron hoe
chance of 20%:
kill the victim
chance of 20%:
apply slowness 50 to the victim
send "<red>Bacaklarin Kirildi!" to the victim
chance of 80%:
apply slowness 10 to the victim
apply blindness 1 to the victim
apply nausea 1 to the victim
send "<red>Kanama Geciriyorsun!" to the victim
set {kansvy.%victim%} to 99
chance of 2%:
send "<green>Saldirgan Seni İskaladi!" to the victim
if victim is a creature:
kill victim
on damage:
projectile is a snowball
shooter is holding a diamond sword
chance of 60%:
kill the victim
chance of 70%:
apply slowness 50 to the victim
send "You have burnt your legs" to the victim
chance of 80%:
apply slowness 10 to the victim
apply blindness 1 to the victim
apply nausea 1 to the victim
send "You are burnt badly" to the victim
set {kansvy.%victim%} to 99
chance of 1%:
send "<green>Saldirgan Seni İskaladi!" to the victim
if victim is a creature:
kill victim
on damage:
projectile is a snowball
shooter is holding a golden sword
chance of 30%:
kill the victim
chance of 20%:
apply slowness 50 to the victim
send "You have burnt your legs" to the victim
chance of 50%:
apply slowness 10 to the victim
apply blindness 1 to the victim
apply nausea 1 to the victim
send "You are burnt badly" to the victim
set {kansvy.%victim%} to 99
chance of 5%:
send "<green>Saldirgan Seni İskaladi!" to the victim
if victim is a creature:
kill victim
on damage:
projectile is a arrow
cancel event
shooter is holding a iron sword
chance of 2%:
kill the victim
chance of 5%:
apply slowness 50 to the victim
send "<red>Bacaklarin Kirildi!" to the victim
chance of 40%:
apply slowness 10 to the victim
apply blindness 1 to the victim
apply nausea 1 to the victim
send "<red>Kanama Geciriyorsun!" to the victim
set {kansvy.%victim%} to 99
chance of 10%:
send "<green>Saldirgan Seni İskaladi!" to the victim
if victim is a creature:
kill victim
on damage:
projectile is a arrow
cancel event
shooter is holding a diamond spade
chance of 2%:
kill the victim
chance of 5%:
apply slowness 50 to the victim
send "<red>Bacaklarin Kirildi!" to the victim
chance of 80%:
apply slowness 10 to the victim
apply blindness 1 to the victim
apply nausea 1 to the victim
send "<red>Kanama Geciriyorsun!" to the victim
set {kansvy.%victim%} to 99
chance of 5%:
send "<green>Saldirgan Seni İskaladi!" to the victim
if victim is a creature:
kill victim
on damage:
projectile is a snowball
shooter is holding a golden spade
chance of 2%:
kill the victim
chance of 2%:
apply slowness 50 to the victim
send "<red>Bacaklarin Kirildi!" to the victim
chance of 70%:
apply slowness 10 to the victim
apply blindness 1 to the victim
apply nausea 1 to the victim
send "<red>Kanama Geciriyorsun!" to the victim
set {kansvy.%victim%} to 99
chance of 5%:
send "<green>Saldirgan Seni İskaladi!" to the victim
if victim is a creature:
kill victim
on damage:
projectile is a snowball
shooter is holding a iron spade
chance of 0%:
kill victim
chance of 0%:
apply slowness 50 to the victim
send "<red>Bacaklarin Kirildi!" to the victim
chance of 0%:
apply slowness 10 to the victim
apply blindness 1 to the victim
apply nausea 1 to the victim
send "<red>Kanama Geciriyorsun!" to the victim
set {kansvy.%victim%} to 99
chance of 90%:
apply blindness to the victim
chance of 5%:
send "<green>Saldirgan Seni İskaladi!" to the victim
if victim is a creature:
kill victim
on tool change:
{kansvy.%player%} is set:
remove 1 from {kansvy.%player%}
{kansvy.%player%} is 1:
kill player
Parça 3: (Otomatik Silah Adlandırma)
Kod:
#silahlar
on tool change:
wait 2 ticks
player is holding a diamond axe
set the name of the player's tool to "&5MG-40"
on tool change:
wait 2 ticks
player is holding a golden axe
set the name of the player's tool to "&5AK-94"
on tool change:
wait 2 ticks
player is holding a iron axe
set the name of the player's tool to "&5AK-47"
on tool change:
wait 2 ticks
player is holding a diamond pickaxe
set the name of the player's tool to "&5M4A5"
on tool change:
wait 2 ticks
player is holding a golden pickaxe
set the name of the player's tool to "&5FKS"
on tool change:
wait 2 ticks
player is holding a iron pickaxe
set the name of the player's tool to "&5Ak-24"
on tool change:
wait 2 ticks
player is holding a diamond hoe
set the name of the player's tool to "&5Barret 50.cal "
on tool change:
wait 2 ticks
player is holding a golden hoe
set the name of the player's tool to "&5Mosin"
on tool change:
wait 2 ticks
player is holding a iron hoe
set the name of the player's tool to "&5Sporter"
on tool change:
wait 2 ticks
player is holding a diamond sword
set the name of the player's tool to "&5FD20-FT"
on tool change:
wait 2 ticks
player is holding a golden sword
set the name of the player's tool to "&5FS10-FT"
on tool change:
wait 2 ticks
player is holding a iron sword
set the name of the player's tool to "&5MG-80"
on tool change:
wait 2 ticks
player is holding a diamond spade
set the name of the player's tool to "&5NR-80"
on tool change:
wait 2 ticks
player is holding a golden spade
set the name of the player's tool to "&5SD-L"
on tool change:
wait 2 ticks
player is holding a iron spade
set the name of the player's tool to "&5SK-L"
# mermiler
on tool change:
wait 2 ticks
player is holding a emerald
set the name of the player's tool to "&5MG-40 mermisi "
on tool change:
wait 2 ticks
player is holding a spider eye
set the name of the player's tool to "&5AK-94 mermisi "
on tool change:
wait 2 ticks
player is holding a bone
set the name of the player's tool to "&5AK-47 mermisi "
on tool change:
wait 2 ticks
player is holding a flower pot
set the name of player's tool to "&5M4 mermisi "
on tool change:
wait 2 ticks
player is holding pumpkin seeds
set the name of the player's tool to "&5FKS mermisi "
on tool change:
wait 2 ticks
player is holding a redstone dust
set the name of the player's tool to "&5AK-24 mermisi "
on tool change:
wait 2 ticks
player is holding a button
set the name of the player's tool to "&5Barret 50 cal. mermisi "
on tool change:
wait 2 ticks
player is holding a ender pearl
set the name of the player's tool to "&5Mosin mermisi "
on tool change:
wait 2 ticks
player is holding a stick
set the name of the player's tool to "&5Sporter mermisi "
on tool change:
wait 2 ticks
player is holding a lava bucket
set the name of the player's tool to "&5Petrol "
on tool change:
wait 2 ticks
player is holding a arrows
set the name of the player's tool to "&5MG-80 mermisi "
on tool change:
wait 2 ticks
player is holding a redstone torch
set the name of the player's tool to "&5NR-80 roketi "
on tool change:
wait 2 ticks
player is holding a snowball
set the name of the player's tool to "&5SD-L el bombasi "
on tool change:
wait 2 ticks
player is holding a ghast tear
set the name of the player's tool to "&5SK-L flas bombasi "
İndirme: (NOT: 3 parttır, Her Biri Uyumludur)
Pastebin:
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Mediafire:
Linki görebilmek için üye olmanız gerekiyor.
Giriş yap veya üye ol.
VirusTotal:
Linki görebilmek için üye olmanız gerekiyor.
Giriş yap veya üye ol.
Etiketler:
@Schaffer79 @TheProfessional
@Republican Sensei @SnKaan @Hypniez
(Not: Skript'teki "recon" falan ne diye Sorarsanız Biraz Fazla BF3 Oynamışım, Karıştırmamak İçin Öyle Yaptım
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