[SK] EfektYay | VIP'lere Özel Yay Efekti | V1

Accelerator

Taş Madencisi
Mesajlar
85
En iyi cevaplar
0
Beğeniler
61
Puanları
0
Efekt Yay

Bu skript ile vip lere dilerseniz oyunculara özel efektli yay verebileceksiniz.
Her yayda geçerlidir PVP sunucularında kullanılabilir.



/efektyay
vip.efektyay


Resimler ;





Kod:
# Effect Bow
# Created By : Accelerops

options:
    tag: &3[&5EffectBow&3] &6
    ha: fireworks spark
    re: red dust
    ka: snowball poof
    si: witch magic
    du: smoke
    su: drip water
    lav: drip lava
    sl: slime
    kalp: heart


command /efektyay:
    permission: vip.efektyay
    permission message: &4 Bu komut'u kullanmak icin VIP alin.
    trigger:
        open chest with 1 rows named "&5Efekt Secme Ekrani" to player
        format slot 0 of player with blue glass named "&1Havai Fisek" with lore "" to close then run [make console execute command "efekt firework %player%"]
        format slot 1 of player with Pink glass named "&4Redstone" with lore "" to close then run [make console execute command "efekt redstone %player%"]
        format slot 2 of player with white glass named "&fKar topu" with lore "" to close then run [make console execute command "efekt kartopu %player%"]
        format slot 3 of player with purple glass named "&5Sihir" with lore "" to close then run [make console execute command "efekt sihir %player%"]
        format slot 4 of player with Black glass named "&0Duman" with lore "" to close then run [make console execute command "efekt duman %player%"]
        format slot 5 of player with Light Blue glass named "&bSu" with lore "" to close then run [make console execute command "efekt su %player%"]
        format slot 6 of player with Orange glass named "&4Lav" with lore "" to close then run [make console execute command "efekt lav %player%"]
        format slot 7 of player with yellow glass named "&aSlime" with lore "" to close then run [make console execute command "efekt slime %player%"]
        format slot 8 of player with red glass named "&cKalp" with lore "" to close then run [make console execute command "efekt kalp %player%"]

command /efekt [<text>] [<player>]:
    executable by:console
    trigger:
        arg 2 is set:
            arg-1 is "firework":
                set {efekt.%arg-2%} to "firework"
                message "{@tag} Basariyla Havai Fisek Efektini Sectin." to arg-2
            arg-1 is "redstone":
                set {efekt.%arg-2%} to "redstone"
                message "{@tag} Basariyla Red Stone Efektini Sectin." to arg-2
            arg-1 is "kartopu":
                set {efekt.%arg-2%} to "kartopu"
                message "{@tag} Basariyla Kar Topu Efektini Sectin." to arg-2
            arg-1 is "sihir":
                set {efekt.%arg-2%} to "sihir"
                message "{@tag} Basariyla Sihir Efektini Sectin." to arg-2
            arg-1 is "duman":
                set {efekt.%arg-2%} to "duman"
                message "{@tag} Basariyla Duman Efektini Sectin." to arg-2
            arg-1 is "su":
                set {efekt.%arg-2%} to "su"
                message "{@tag} Basariyla Su Efektini Sectin" to arg-2
            arg-1 is "lav":
                set {efekt.%arg-2%} to "lav"
                message "{@tag} Basariyla Lav Efektini Sectin" to arg-2
            arg-1 is "slime":
                set {efekt.%arg-2%} to "slime"
                message "{@tag} Basariyla Slime Efektini Sectin" to arg-2
            arg-1 is "kalp":
                set {efekt.%arg-2%} to "kalp"
                message "{@tag} Basariyla Kalp Efektini Sectin" to arg-2
  
on shoot:
    projectile is a arrow:
        {efekt.%shooter%} is "firework":
            trail projectile with particle {@ha}
            trail projectile with particle {@ha}
            trail projectile with particle {@ha}
            trail projectile with particle {@ha}
            trail projectile with particle {@ha}
            trail projectile with particle {@ha}
            trail projectile with particle {@ha}
        {efekt.%shooter%} is "redstone":
            trail projectile with particle {@re}
            trail projectile with particle {@re}
            trail projectile with particle {@re}
            trail projectile with particle {@re}
            trail projectile with particle {@re}
            trail projectile with particle {@re}
            trail projectile with particle {@re}
        {efekt.%shooter%} is "kartopu":
            trail projectile with particle {@ka}
            trail projectile with particle {@ka}
            trail projectile with particle {@ka}
            trail projectile with particle {@ka}
            trail projectile with particle {@ka}
            trail projectile with particle {@ka}
            trail projectile with particle {@ka}
        {efekt.%shooter%} is "sihir":
            trail projectile with particle {@si}
            trail projectile with particle {@si}
            trail projectile with particle {@si}
            trail projectile with particle {@si}
            trail projectile with particle {@si}
            trail projectile with particle {@si}
            trail projectile with particle {@si}
        {efekt.%shooter%} is "duman":
            trail projectile with particle {@du}
            trail projectile with particle {@du}
            trail projectile with particle {@du}
            trail projectile with particle {@du}
            trail projectile with particle {@du}
            trail projectile with particle {@du}
            trail projectile with particle {@du}
        {efekt.%shooter%} is "su":
            trail projectile with particle {@su}
            trail projectile with particle {@su}
            trail projectile with particle {@su}
            trail projectile with particle {@su}
            trail projectile with particle {@su}
            trail projectile with particle {@su}
            trail projectile with particle {@su}
        {efekt.%shooter%} is "lav":
            trail projectile with particle {@lav}
            trail projectile with particle {@lav}
            trail projectile with particle {@lav}
            trail projectile with particle {@lav}
            trail projectile with particle {@lav}
            trail projectile with particle {@lav}
            trail projectile with particle {@lav}
        {efekt.%shooter%} is "slime":
            trail projectile with particle {@sl}
            trail projectile with particle {@sl}
            trail projectile with particle {@sl}
            trail projectile with particle {@sl}
            trail projectile with particle {@sl}
            trail projectile with particle {@sl}
            trail projectile with particle {@sl}
        {efekt.%shooter%} is "kalp":
            trail projectile with particle {@kalp}
            trail projectile with particle {@kalp}
            trail projectile with particle {@kalp}
            trail projectile with particle {@kalp}
            trail projectile with particle {@kalp}
            trail projectile with particle {@kalp}
            trail projectile with particle {@kalp}

Yeni Efektler , Bowların Craft Edilebilmesi
Tag List:
@MhaWTHoR , @Celebrex ,@Arrow , @GALLAGHER , @Switcher , @Wiltnosth , @Minecraftplayerr , @mciltrot34 , @TheRedstoneEngineer , @PnowsMC , @Ardart , @SlayerRs ,@SmT287 ,@ByClearBy
Yorumlarınızı Bekliyorum V1 de Olmayıp da V2 de Olmasını İstediklerinizi Yorumda Belirtiniz.
Skript İsteklerinizi Yoruma Yazınız.
 


Son düzenleme:

PnowsMC

Beelzebub
Mesajlar
203
En iyi cevaplar
0
Beğeniler
79
Puanları
0
Süper bir şey cidden harika bunu kesinlikle açıcağım servera koyacağım çok teşekkürler. :aşık::aşık:
 

Accelerator

Taş Madencisi
Mesajlar
85
En iyi cevaplar
0
Beğeniler
61
Puanları
0

Minecraftplayerr

Java, Skript, Php, Html, Css, Javascript, Anime
Mesajlar
3,980
En iyi cevaplar
6
Beğeniler
3,788
Puanları
7,080
Ruh hali
Valla güzel düşünmüşsün kullanılabilinir :D
 

SlayerR

Toss a coin to your Witcher
Genel Moderatör
Mesajlar
1,051
En iyi cevaplar
15
Beğeniler
2,094
Puanları
3,200
Ruh hali
Güzelde bunu nasıl kullanacağız ?
 

Accelerator

Taş Madencisi
Mesajlar
85
En iyi cevaplar
0
Beğeniler
61
Puanları
0
Son düzenleme:

Üst