baran125460
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*Selam ForumGamer üyeleri elimde bir skript var fakat "On walk on Orange Hardened Clay:" kısmını "on pressure plate" yaptıgım zaman wg li alanda pvp kapalı oldugu icin calısmıyor ve Tabelaya sag tıklayınca ısınlamıyor op olmayanları*
Kod:
#Kit Düzenleyici
options:
p: &5&lForcelion&b&lNW &e>
on right click on sign:
if line 1 of block is "&8[&6&lKit&8]":
if line 2 of block is "&c&lDefault Kit":
clear player's inventory
equip player with all iron armor named "&3&lDemir&c&lSet"
set slot 0 of player to iron sword named "&3&lDemir&c&lKilic"
set slot 1 of player to flint and steel named "&3&lCakmak"
set slot 2 of player to fishing rod named "&c&lOlta"
set slot 3 of player to bow named "&3&lYay"
set slot 6 of player to blaze rod named "&aDonorlar"
set slot 7 of player to ender chest named "&6&lEnderChest"
set slot 8 of player to clock named "&6&lBATTLE"
set slot 9 of player to 16 arrow
send "&6&lKit &8&l> &aDefault Kit basarıyla alındı!"
if line 2 of block is "&c&lSil":
delete {kit.%player%}
clear player's inventory
send "&6&lKit &8&l> &aKit basarıyla silindi!"
if line 2 of block is "&c&lKaydet":
if player has iron sword:
if player has fishing rod:
if player has flint and steel:
if player has bow:
equip player with all iron armor
set {kit.%player%} to serialized inventory of player
send "&6&lKit &8&l> &aKitin basarıyla kayıt edildi!"
wait 1 seconds
clear player's inventory
else:
send "&6&lKit &8&l> &cEnvanterinde birseyler eksik!"
else:
send "&6&lKit &8&l> &cEnvanterinde birseyler eksik!"
else:
send "&6&lKit &8&l> &cEnvanterinde birseyler eksik!"
else:
send "&6&lKit &8&l> &cEnvanterinde birseyler eksik!"
if line 2 of block is "&c&lYukle":
send "&6&lKit &8&l> &aKit basariyla alındı!"
clear player's inventory
equip player with all iron armor
restore inventory of player to {kit.%player%}
if line 2 of block is "&a&lGeri Don":
teleport player to {geridon}
equip player with all iron armor
restore inventory of player to {kit.%player%}
if line 3 of block is "&5Kit Yeri":
clear player's inventory
teleport player to {kityeri}
send "&6&lKit &8&l> &b&lKit Kayıt &aYerine basarıyla gönderildin!"
command /Kit [<text>]:
trigger:
if arg 1 is not set:
send "&c&lKullanım: /Kit [Yardim/Admin]"
if arg 1 is not "Admin" or "Yardim":
send "&c&lKullanım: /Kit [Yardim/Admin]"
if arg 1 is "yardim":
send "&5&l&m------------------------------------------"
send "&e&l Kit Yardımı"
send "&bÖncelikle kit yenileme yerine gidiyoruz. '&a&lKit Yeri&b' yazan tabelaya sağ tıklıyoruz. Önce '&a&lDefault Kit&b' tabelasına sağ tıklayıp kit alıyoruz. Sonra envanter düzeninizi yapıp '&a&lKaydet&b' yazan tabelaya sağ tıklıyoruz. Artık kitinizi yenilediğinizde belirlediğiniz kit envanterinize verilecek."
send "&e&l Kit Yardımı"
send "&5&l&m------------------------------------------"
if arg 1 is "admin":
if player don't have permission "admin.sk":
send "{@p} &cBu komutu kullanmak için gerekli yetkiye sahip değilsin."
else:
send "{@p} &aEklenecek."
if arg 1 is not "Admin" or "Yardim":
send "&c&lKullanım: /Kit [Yardim/Admin]"
command /starterkit:
permission: admin.sk
permission message: {@p} Bu komutu kullanmak için gerekli yetkiye sahip deilsin
trigger:
equip player with all iron armor named "&3&lDemir&c&lSet"
restore inventory of player to {kit.%player%}
send "&6&lKit &8&l> &aKit basarıyla alındı!"
On walk on Orange Hardened Clay:
if {kit.%player%} isn't set:
equip player with all iron armor named "&3&lDemir&c&lSet"
set slot 0 of player to iron sword named "&3&lDemir&c&lKilic"
set slot 1 of player to flint and steel named "&3&lCakmak"
set slot 2 of player to fishing rod named "&c&lOlta"
set slot 3 of player to bow named "&3&lYay"
set slot 6 of player to blaze rod named "&aDonorlar"
set slot 7 of player to ender chest named "&6&lEnderChest"
set slot 8 of player to clock named "&6&lBATTLE"
set slot 9 of player to 16 arrow
else:
equip player with all iron armor named "&3&lDemir&c&lSet"
restore inventory of player to {kit.%player%}
send "&6&lKit &8&l> &aKit basarıyla alındı!"
command /kityerleri [<text>]:
permission: xato.admin
trigger:
if arg 1 is not set:
send "&c&lUsage: /kityeri [geridon/kityeri]"
arg 1 is not "kityeri" or "geridon":
send "&c&lUsage: /kityeri [geridon/kityeri]"
if arg 1 is "kityeri":
set {kityeri} to location of player
send "{@p} &c&lKitYeri&7 belirlendi&8!"
arg 1 is "geridon":
set {geridon} to location of player
send "{@p} &c&lGeridon&7 belirlendi&8!"
arg 1 is not "geridon" or "kityeri":
send "&c&lUsage: /kitlyerleri [geridon/kityeri]"