*loop all blocks in radius 9 around player:
loop all blocks in radius 9 of player:
if y-coord of loop-block is (y-coordinate of block at player - 1):
set loop-block to red wool
***
PHP:loop all blocks in radius 9 of player: if y-coord of loop-block is (y-coordinate of block at player - 1): set loop-block to red wool
on walk of sponge:
loop all blocks in radius 9 of player:
if y-coord of loop-block is (y-coordinate of block at player - 1):
set loop-block to red wool
****
Kod:on walk of sponge: loop all blocks in radius 9 of player: if y-coord of loop-block is (y-coordinate of block at player - 1): set loop-block to red wool
on walk of sponge:
loop all blocks in radius 9 of player:
loop-block is a sponge:
if y-coord of loop-block is (y-coordinate of block at player - 1):
set loop-block to red wool
stop
**
Kod:on walk of sponge: loop all blocks in radius 9 of player: if y-coord of loop-block is (y-coordinate of block at player - 1): set loop-block to red wool
******
Kod:on walk of sponge: loop all blocks in radius 9 of player: loop-block is a sponge: if y-coord of loop-block is (y-coordinate of block at player - 1): set loop-block to red wool stop
on walk of sponge:
loop all blocks in radius 9 of player:
loop-block is a sponge:
if y-coord of loop-block is (y-coordinate of block at player - 2): #*
set loop-block to red wool