bioflugel
Zombi Katili
- Mesajlar
- 177
- En iyi cevaplar
- 0
- Beğeniler
- 40
- Puanları
- 140
- Ruh hali
Merhaba Forum Gamer Ailesi Bugun Yapmis Oldugum ItemSpawner Skriptini Gostercegim Skriptde Yeni Oldugum Icin Uzatmis Olabilirim Ama Skripti Editleyip Kendiniz Yaptiniz Gibi Paylasmayiniz.
Usendigim Icin SSler Yok
Options Kismindan Spawner Zamanini Ayarlayabilirsiniz
Bende Hicbir Hata Cikmadi Sizde Cikabilir Gerekli ADDONlari Kurunuz Duzelir
Prefix Kisimdan Prefixi Duzeltebilirsiniz.
Iyi Kullanimlar
Usendigim Icin SSler Yok
Options Kismindan Spawner Zamanini Ayarlayabilirsiniz
Bende Hicbir Hata Cikmadi Sizde Cikabilir Gerekli ADDONlari Kurunuz Duzelir
Prefix Kisimdan Prefixi Duzeltebilirsiniz.
Iyi Kullanimlar
Kod:
#============================
#Yapimci : Bioflugel.
#Skype : live:alevlibebekler.
#Buglari Skypeden Gonderiniz.
#============================
options:
prefix: &b&lRainy&6&lMC &a&l>
itemdemir: 1
itemdemirblok: 1
itemaltin: 1
itemaltinblok: 1
itemelmas: 1
itemelmasblok: 1
itemzumrut: 1
itemzumrutblok: 1
command /itemsp [<text>] [<text>] [<player>] [<integer>]:
permission: item.spawner
permission message:{@prefix} &cBunun Icin Yetkin Yok.
trigger:
if arg 1 is not set:
message "&6&m&l============================================="
message "{@prefix} &3Liste : &c/ItemSp Liste"
message "{@prefix} &3Bilgi : &c/ItemSp Bilgi"
message "{@prefix} &3Give : &c/ItemSp ver <spawner> <oyuncu> <miktar>"
message "&6&m&l=============================================="
if arg 1 is "liste":
message "&6&m&l==================="
message "{@prefix} &fDemir"
message "{@prefix} &fDemirBlok"
message "{@prefix} &6Altin"
message "{@prefix} &6AltinBlok"
message "{@prefix} &bElmas"
message "{@prefix} &bElmasBlok"
message "{@prefix} &aZumrut"
message "{@prefix} &aZumrutBlok"
message "&6&m&l==================="
if arg 1 is "Bilgi":
message "&6&m&l============================================"
message "{@prefix} &3Skript By > &6&lBioflugel"
message "{@prefix} &3Kendi Skriptiniz Gibi Paylasmayiniz!"
message "{@prefix} &3Iyi Kullanmalar"
message "{@prefix} &3Skype : &clive:alevlibebekler"
message "&6&m&l============================================"
if arg 1 is "ver":
if arg 2 is "Demir":
if arg 3 is set:
if arg 4 is set:
give arg-4 of iron_ore named "&fDemir Spawner" to arg 3
message "{@prefix} &a%arg 3% &cAdli Oyuncuya &a%arg 2% &cAdli Spawner Verildi"
else:
message "{@prefix} &cMiktar Giriniz"
cancel event
else:
message "{@prefix} &cOyuncu Giriniz"
cancel event
else:
message "{@prefix} &cSpawer Giriniz Liste Icin /ItemSp Liste"
cancel event
if arg 2 is "DemirBlok":
if arg 3 is set:
if arg 4 is set:
give arg-4 of iron_block named "&fDemirBlok Spawner" to arg 3
message "{@prefix} &a%arg 3% &cAdli Oyuncuya &a%arg 2% &cAdli Spawner Verildi"
else:
message "{@prefix} &cMiktar Giriniz"
cancel event
else:
message "{@prefix} &cOyuncu Giriniz"
cancel event
else:
message "{@prefix} &cSpawer Giriniz Liste Icin /ItemSp Liste"
cancel event
if arg 2 is "Altin":
if arg 3 is set:
if arg 4 is set:
give arg-4 of gold_ore named "&6Altin Spawner" to arg 3
message "{@prefix} &a%arg 3% &cAdli Oyuncuya &a%arg 2% &cAdli Spawner Verildi"
else:
message "{@prefix} &cMiktar Giriniz"
cancel event
else:
message "{@prefix} &cOyuncu Giriniz"
cancel event
else:
message "{@prefix} &cSpawer Giriniz Liste Icin /ItemSp Liste"
cancel event
if arg 2 is "AltinBlok":
if arg 3 is set:
if arg 4 is set:
give arg-4 of gold_block named "&6AltinBlok Spawner" to arg 3
message "{@prefix} &a%arg 3% &cAdli Oyuncuya &a%arg 2% &cAdli Spawner Verildi"
else:
message "{@prefix} &cMiktar Giriniz"
cancel event
else:
message "{@prefix} &cOyuncu Giriniz"
cancel event
else:
message "{@prefix} &cSpawer Giriniz Liste Icin /ItemSp Liste"
cancel event
if arg 2 is "Elmas":
if arg 3 is set:
if arg 4 is set:
give arg-4 of diamond_ore named "&bElmas Spawner" to arg 3
message "{@prefix} &a%arg 3% &cAdli Oyuncuya &a%arg 2% &cAdli Spawner Verildi"
else:
message "{@prefix} &cMiktar Giriniz"
cancel event
else:
message "{@prefix} &cOyuncu Giriniz"
cancel event
else:
message "{@prefix} &cSpawer Giriniz Liste Icin /ItemSp Liste"
cancel event
if arg 2 is "ElmasBlok":
if arg 3 is set:
if arg 4 is set:
give arg-4 of diamond_block named "&bElmasBlok Spawner" to arg 3
message "{@prefix} &a%arg 3% &cAdli Oyuncuya &a%arg 2% &cAdli Spawner Verildi"
else:
message "{@prefix} &cMiktar Giriniz"
cancel event
else:
message "{@prefix} &cOyuncu Giriniz"
cancel event
else:
message "{@prefix} &cSpawer Giriniz Liste Icin /ItemSp Liste"
cancel event
if arg 2 is "Zumrut":
if arg 3 is set:
if arg 4 is set:
give arg-4 of emerald_ore named "&aZumrut Spawner" to arg 3
message "{@prefix} &a%arg 3% &cAdli Oyuncuya &a%arg 2% &cAdli Spawner Verildi"
else:
message "{@prefix} &cMiktar Giriniz"
cancel event
else:
message "{@prefix} &cOyuncu Giriniz"
cancel event
else:
message "{@prefix} &cSpawer Giriniz Liste Icin /ItemSp Liste"
cancel event
if arg 2 is "ZumrutBlok":
if arg 3 is set:
if arg 4 is set:
give arg-4 of emerald_block named "&aZumrutBlok Spawner" to arg 3
message "{@prefix} &a%arg 3% &cAdli Oyuncuya &a%arg 2% &cAdli Spawner Verildi"
else:
message "{@prefix} &cMiktar Giriniz"
cancel event
else:
message "{@prefix} &cOyuncu Giriniz"
cancel event
else:
message "{@prefix} &cSpawer Giriniz Liste Icin /ItemSp Liste"
cancel event
#______________________________________________________________________________________________________
#/!demirspawner!\____________________________________________
on place of iron_ore:
if name of player's tool is "&fDemir Spawner":
add event-location to {itemdemirsp::*}
set {rmcc::sahip::%event-location%} to player
on break of iron_ore:
loop {itemdemirsp::*}:
if loop-value is event-location:
remove event-location from {itemdemirsp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 iron_ore named "&fDemir Spawner" to player
#____________________________________________________________
#/!demirblokspawner!\_________________________________________
on place of iron_block:
if name of player's tool is "&fDemirBlok Spawner":
add event-location to {itemdemirbloksp::*}
set {rmcc::sahip::%event-location%} to player
on break of iron_block:
loop {itemdemirbloksp::*}:
if loop-value is event-location:
remove event-location from {itemdemirbloksp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 iron_block named "&fDemirBlok Spawner" to player
#_____________________________________________________________
#/!altinspawner!\_____________________________________________
on place of gold_ore:
if name of player's tool is "&6Altin Spawner":
add event-location to {itemaltinsp::*}
set {rmcc::sahip::%event-location%} to player
on break of gold_ore:
loop {itemaltinsp::*}:
if loop-value is event-location:
remove event-location from {itemaltinsp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 gold_ore named "&6Altin Spawner" to player
#_____________________________________________________________
#/!altinblokspawner!\_____________________________________________
on place of gold_block:
if name of player's tool is "&6AltinBlok Spawner":
add event-location to {itemaltinbloksp::*}
set {rmcc::sahip::%event-location%} to player
on break of gold_block:
loop {itemaltinbloksp::*}:
if loop-value is event-location:
remove event-location from {itemaltinbloksp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 gold_block named "&6AltinBlok Spawner" to player
#_____________________________________________________________
#/!elmasspawner!\_____________________________________________
on place of diamond_ore:
if name of player's tool is "&bElmas Spawner":
add event-location to {itemelmassp::*}
set {rmcc::sahip::%event-location%} to player
on break of diamond_ore:
loop {itemelmassp::*}:
if loop-value is event-location:
remove event-location from {itemelmassp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 diamond_ore named "&bElmas Spawner" to player
#_____________________________________________________________
#/!elmasblokspawner!\_____________________________________________
on place of diamond_block:
if name of player's tool is "&bElmasBlok Spawner":
add event-location to {itemelmasbloksp::*}
set {rmcc::sahip::%event-location%} to player
on break of diamond_block:
loop {itemelmasbloksp::*}:
if loop-value is event-location:
remove event-location from {itemelmasbloksp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 diamond_block named "&bElmasBlok Spawner" to player
#_____________________________________________________________
#/!zumrutspawner!\_____________________________________________
on place of emerald_ore:
if name of player's tool is "&aZumrut Spawner":
add event-location to {itemzumrutsp::*}
set {rmcc::sahip::%event-location%} to player
on break of emerald_ore:
loop {itemzumrutsp::*}:
if loop-value is event-location:
remove event-location from {itemzumrutsp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 emerald_ore named "&aZumrut Spawner" to player
#_____________________________________________________________
#/!zumrutblokspawner!\_____________________________________________
on place of emerald_block:
if name of player's tool is "&aZumrutBlok Spawner":
add event-location to {itemzumrutbloksp::*}
set {rmcc::sahip::%event-location%} to player
on break of emerald_block:
loop {itemzumrutbloksp::*}:
if loop-value is event-location:
remove event-location from {itemzumrutbloksp::*}
delete {rmcc::sahip::%event-location%}
cancel event
set event-block to air
give 1 emerald_block named "&aZumrutBlok Spawner" to player
#_____________________________________________________________
#/!Zamanlayicilar!\___________________________________________
#Demir
every {@itemdemir} second:
loop {itemdemirsp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop 1 of iron ingot at loop-value
#Demir Blok
every {@itemdemirblok} second:
loop {itemdemirbloksp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop 1 of iron block at loop-value
#Altin
every {@itemaltin} second:
loop {itemaltinsp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop 1 of gold ingot at loop-value
#Altin Blok
every {@itemaltinblok} second:
loop {itemaltinbloksp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop 1 of gold block at loop-value
#Elmas
every {@itemelmas} second:
loop {itemelmassp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop 1 of diamond at loop-value
#ElmasBlok
every {@itemelmasblok} second:
loop {itemelmasbloksp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop 1 of diamond block at loop-value
#Zumrut
every {@itemzumrut} second:
loop {itemzumrutsp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop 1 of emerald at loop-value
#zumrutblok
every {@itemzumrutblok} second:
loop {itemzumrutbloksp::*}:
if {rmcc::sahip::%loop-value%} is online:
drop 1 of emerald block at loop-value
Son düzenleme: