Limoncuk
Sudan Çıkmış
- En iyi cevaplar
- 0
Merhaba,
GommeHD'de GunGame diye bir oyun var, belki bilenleriniz vardır. O oyunu skript olarak yapmaya çalışıyordum. Bi kontrol ediyim dedim. Sunucuyu başlattım. Hata gözükmüyor. Oyuna girdim. Seviye 0 oluyor. Ama daha fazla artmıyor ve eşya gelmiyor. Skript aşağıda yardımcı olabilecek var mı?
TAB'lerde kayma olacak olursa diye hepsini [TAB]'e çevirdim tabii ki bu şekilde yazacağım yok. 
GommeHD'de GunGame diye bir oyun var, belki bilenleriniz vardır. O oyunu skript olarak yapmaya çalışıyordum. Bi kontrol ediyim dedim. Sunucuyu başlattım. Hata gözükmüyor. Oyuna girdim. Seviye 0 oluyor. Ama daha fazla artmıyor ve eşya gelmiyor. Skript aşağıda yardımcı olabilecek var mı?
on weather change to rain or thunder:
[TAB]cancel event
on break:
[TAB]if player is not "Limoncuk":
[TAB][TAB]cancel event
on place:
[TAB]if player is not "Limoncuk":
[TAB][TAB]cancel event
on walking on water:
[TAB]kill the player
on join:
[TAB]execute console command "tp %player%"
[TAB]set {seviye.%player%} to "0"
[TAB]wait 0.1 seconds
[TAB]execute player command "seviyeyegöreitemlerimiverirmisinserver"
[TAB]
on chat:
[TAB]cancel event
[TAB]if player is "Limoncuk":
[TAB][TAB]broadcast "&8[&cAdmin&8] &eLimon&7cuk&8: &c%message%"
[TAB]else:
[TAB][TAB]send "&8[&f%{seviye.%player%}%&8] &7%player%&8: &7%message%" to all players
on death of player:
[TAB]if attacker is player:
[TAB][TAB]add 1 to {seviye.%attacker%}
[TAB][TAB]wait 0.1 seconds
[TAB][TAB]set the attacker's level to {seviye.%attacker%}
[TAB]if {seviye.%victim%} is greater than 2:
[TAB][TAB]remove 3 from {seviye.%victim%}
[TAB]if {seviye.%victim%} is less than 3:
[TAB][TAB]set {seviye.%victim%} to "0"
on respawn:
[TAB]wait 0.1 seconds
[TAB]set the player's level to {seviye.%player%}
[TAB]execute player command "seviyeyegöreitemlerimiverirmisinserver"
command /seviyeyegöreitemlerimiverirmisinserver:
[TAB]trigger:
[TAB][TAB]execute console command "effect %player% instant_health 1 2"
[TAB][TAB]execute console command "clear %player%"
[TAB][TAB]wait 0.1 seconds
[TAB][TAB]if {seviye.%player%} is equal to 0:
[TAB][TAB][TAB]give a wooden_axe to player
[TAB][TAB]if {seviye.%player%} is equal to 1:
[TAB][TAB][TAB]give a wood_sword to player
[TAB][TAB]if {seviye.%player%} is equal to 2:
[TAB][TAB][TAB]give a wood_sword to player
[TAB][TAB][TAB]equip player with leather_boots
[TAB][TAB]if {seviye.%player%} is equal to 3:
[TAB][TAB][TAB]give a wood_sword to player
[TAB][TAB][TAB]equip player with leather_helmet
[TAB][TAB][TAB]equip player with leather_boots
[TAB][TAB]if {seviye.%player%} is equal to 4:
[TAB][TAB][TAB]give a wood_sword to player
[TAB][TAB][TAB]equip player with leather_helmet
[TAB][TAB][TAB]equip player with leather_leggings
[TAB][TAB][TAB]equip player with leather_boots
[TAB][TAB]if {seviye.%player%} is equal to 5:
[TAB][TAB][TAB]give a wood_sword to player
[TAB][TAB][TAB]equip player with leather_helmet
[TAB][TAB][TAB]equip player with leather_chestplate
[TAB][TAB][TAB]equip player with leather_leggings
[TAB][TAB][TAB]equip player with leather_boots
[TAB][TAB]if {seviye.%player%} is equal to 6:
[TAB][TAB][TAB]give a wood_axe of sharpness 1 to player
[TAB][TAB][TAB]equip player with leather_helmet
[TAB][TAB][TAB]equip player with leather_chestplate
[TAB][TAB][TAB]equip player with leather_leggings
[TAB][TAB][TAB]equip player with leather_boots
[TAB][TAB]if {seviye.%player%} is equal to 7:
[TAB][TAB][TAB]give a wood_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with leather_helmet
[TAB][TAB][TAB]equip player with leather_chestplate
[TAB][TAB][TAB]equip player with leather_leggings
[TAB][TAB][TAB]equip player with leather_boots
[TAB][TAB]if {seviye.%player%} is equal to 8:
[TAB][TAB][TAB]give a wood_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with leather_helmet
[TAB][TAB][TAB]equip player with leather_chestplate
[TAB][TAB][TAB]equip player with leather_leggings
[TAB][TAB][TAB]equip player with leather_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 9:
[TAB][TAB][TAB]give a wood_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with leather_helmet of protection 1
[TAB][TAB][TAB]equip player with leather_chestplate
[TAB][TAB][TAB]equip player with leather_leggings
[TAB][TAB][TAB]equip player with leather_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 10:
[TAB][TAB][TAB]give a wood_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with leather_helmet of protection 1
[TAB][TAB][TAB]equip player with leather_chestplate
[TAB][TAB][TAB]equip player with leather_leggings of protection 1
[TAB][TAB][TAB]equip player with leather_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 11:
[TAB][TAB][TAB]give a wood_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with leather_helmet of protection 1
[TAB][TAB][TAB]equip player with leather_chestplate of protection 1
[TAB][TAB][TAB]equip player with leather_leggings of protection 1
[TAB][TAB][TAB]equip player with leather_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 12:
[TAB][TAB][TAB]give a gold_axe to player
[TAB][TAB][TAB]equip player with leather_helmet of protection 1
[TAB][TAB][TAB]equip player with leather_chestplate of protection 1
[TAB][TAB][TAB]equip player with leather_leggings of protection 1
[TAB][TAB][TAB]equip player with leather_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 13:
[TAB][TAB][TAB]give a gold_sword to player
[TAB][TAB][TAB]equip player with leather_helmet of protection 1
[TAB][TAB][TAB]equip player with leather_chestplate of protection 1
[TAB][TAB][TAB]equip player with leather_leggings of protection 1
[TAB][TAB][TAB]equip player with leather_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 14:
[TAB][TAB][TAB]give a gold_sword to player
[TAB][TAB][TAB]equip player with leather_helmet of protection 1
[TAB][TAB][TAB]equip player with leather_chestplate of protection 1
[TAB][TAB][TAB]equip player with leather_leggings of protection 1
[TAB][TAB][TAB]equip player with gold_boots
[TAB][TAB]if {seviye.%player%} is equal to 15:
[TAB][TAB][TAB]give a gold_sword to player
[TAB][TAB][TAB]equip player with gold_helmet
[TAB][TAB][TAB]equip player with leather_chestplate of protection 1
[TAB][TAB][TAB]equip player with leather_leggings of protection 1
[TAB][TAB][TAB]equip player with gold_boots
[TAB][TAB]if {seviye.%player%} is equal to 16:
[TAB][TAB][TAB]give a gold_sword to player
[TAB][TAB][TAB]equip player with gold_helmet
[TAB][TAB][TAB]equip player with leather_chestplate of protection 1
[TAB][TAB][TAB]equip player with gold_leggings
[TAB][TAB][TAB]equip player with gold_boots
[TAB][TAB]if {seviye.%player%} is equal to 17:
[TAB][TAB][TAB]give a gold_sword to player
[TAB][TAB][TAB]equip player with gold_helmet
[TAB][TAB][TAB]equip player with gold_chestplate
[TAB][TAB][TAB]equip player with gold_leggings
[TAB][TAB][TAB]equip player with gold_boots
[TAB][TAB]if {seviye.%player%} is equal to 18:
[TAB][TAB][TAB]give a gold_axe of sharpness 1 to player
[TAB][TAB][TAB]equip player with gold_helmet
[TAB][TAB][TAB]equip player with gold_chestplate
[TAB][TAB][TAB]equip player with gold_leggings
[TAB][TAB][TAB]equip player with gold_boots
[TAB][TAB]if {seviye.%player%} is equal to 19:
[TAB][TAB][TAB]give a gold_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with gold_helmet
[TAB][TAB][TAB]equip player with gold_chestplate
[TAB][TAB][TAB]equip player with gold_leggings
[TAB][TAB][TAB]equip player with gold_boots
[TAB][TAB]if {seviye.%player%} is equal to 20:
[TAB][TAB][TAB]give a gold_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with gold_helmet
[TAB][TAB][TAB]equip player with gold_chestplate
[TAB][TAB][TAB]equip player with gold_leggings
[TAB][TAB][TAB]equip player with gold_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 21:
[TAB][TAB][TAB]give a gold_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with gold_helmet of protection 1
[TAB][TAB][TAB]equip player with gold_chestplate
[TAB][TAB][TAB]equip player with gold_leggings
[TAB][TAB][TAB]equip player with gold_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 22:
[TAB][TAB][TAB]give a gold_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with gold_helmet of protection 1
[TAB][TAB][TAB]equip player with gold_chestplate
[TAB][TAB][TAB]equip player with gold_leggings of protection 1
[TAB][TAB][TAB]equip player with gold_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 23:
[TAB][TAB][TAB]give a gold_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with gold_helmet of protection 1
[TAB][TAB][TAB]equip player with gold_chestplate of protection 1
[TAB][TAB][TAB]equip player with gold_leggings of protection 1
[TAB][TAB][TAB]equip player with gold_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 24:
[TAB][TAB][TAB]give a stone_axe to player
[TAB][TAB][TAB]equip player with gold_helmet of protection 1
[TAB][TAB][TAB]equip player with gold_chestplate of protection 1
[TAB][TAB][TAB]equip player with gold_leggings of protection 1
[TAB][TAB][TAB]equip player with gold_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 25:
[TAB][TAB][TAB]give a stone_sword to player
[TAB][TAB][TAB]equip player with gold_helmet of protection 1
[TAB][TAB][TAB]equip player with gold_chestplate of protection 1
[TAB][TAB][TAB]equip player with gold_leggings of protection 1
[TAB][TAB][TAB]equip player with gold_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 26:
[TAB][TAB][TAB]give a stone_sword to player
[TAB][TAB][TAB]equip player with gold_helmet of protection 1
[TAB][TAB][TAB]equip player with gold_chestplate of protection 1
[TAB][TAB][TAB]equip player with gold_leggings of protection 1
[TAB][TAB][TAB]equip player with chain_boots
[TAB][TAB]if {seviye.%player%} is equal to 27:
[TAB][TAB][TAB]give a stone_sword to player
[TAB][TAB][TAB]equip player with chain_helmet
[TAB][TAB][TAB]equip player with gold_chestplate of protection 1
[TAB][TAB][TAB]equip player with gold_leggings of protection 1
[TAB][TAB][TAB]equip player with chain_boots
[TAB][TAB]if {seviye.%player%} is equal to 28:
[TAB][TAB][TAB]give a stone_sword to player
[TAB][TAB][TAB]equip player with chain_helmet
[TAB][TAB][TAB]equip player with gold_chestplate of protection 1
[TAB][TAB][TAB]equip player with chain_leggings
[TAB][TAB][TAB]equip player with chain_boots
[TAB][TAB]if {seviye.%player%} is equal to 29:
[TAB][TAB][TAB]give a stone_sword to player
[TAB][TAB][TAB]equip player with chain_helmet
[TAB][TAB][TAB]equip player with chain_chestplate
[TAB][TAB][TAB]equip player with chain_leggings
[TAB][TAB][TAB]equip player with chain_boots
[TAB][TAB]if {seviye.%player%} is equal to 30:
[TAB][TAB][TAB]give a stone_axe of sharpness 1 to player
[TAB][TAB][TAB]equip player with chain_helmet
[TAB][TAB][TAB]equip player with chain_chestplate
[TAB][TAB][TAB]equip player with chain_leggings
[TAB][TAB][TAB]equip player with chain_boots
[TAB][TAB]if {seviye.%player%} is equal to 31:
[TAB][TAB][TAB]give a stone_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with chain_helmet
[TAB][TAB][TAB]equip player with chain_chestplate
[TAB][TAB][TAB]equip player with chain_leggings
[TAB][TAB][TAB]equip player with chain_boots
[TAB][TAB]if {seviye.%player%} is equal to 32:
[TAB][TAB][TAB]give a stone_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with chain_helmet
[TAB][TAB][TAB]equip player with chain_chestplate
[TAB][TAB][TAB]equip player with chain_leggings
[TAB][TAB][TAB]equip player with chain_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 33:
[TAB][TAB][TAB]give a stone_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with chain_helmet of protection 1
[TAB][TAB][TAB]equip player with chain_chestplate
[TAB][TAB][TAB]equip player with chain_leggings
[TAB][TAB][TAB]equip player with chain_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 34:
[TAB][TAB][TAB]give a stone_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with chain_helmet of protection 1
[TAB][TAB][TAB]equip player with chain_chestplate
[TAB][TAB][TAB]equip player with chain_leggings of protection 1
[TAB][TAB][TAB]equip player with chain_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 35:
[TAB][TAB][TAB]give a stone_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with chain_helmet of protection 1
[TAB][TAB][TAB]equip player with chain_chestplate of protection 1
[TAB][TAB][TAB]equip player with chain_leggings of protection 1
[TAB][TAB][TAB]equip player with chain_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 36:
[TAB][TAB][TAB]give a iron_axe to player
[TAB][TAB][TAB]equip player with chain_helmet of protection 1
[TAB][TAB][TAB]equip player with chain_chestplate of protection 1
[TAB][TAB][TAB]equip player with chain_leggings of protection 1
[TAB][TAB][TAB]equip player with chain_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 37:
[TAB][TAB][TAB]give a iron_sword to player
[TAB][TAB][TAB]equip player with chain_helmet of protection 1
[TAB][TAB][TAB]equip player with chain_chestplate of protection 1
[TAB][TAB][TAB]equip player with chain_leggings of protection 1
[TAB][TAB][TAB]equip player with chain_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 38:
[TAB][TAB][TAB]give a iron_sword to player
[TAB][TAB][TAB]equip player with chain_helmet of protection 1
[TAB][TAB][TAB]equip player with chain_chestplate of protection 1
[TAB][TAB][TAB]equip player with chain_leggings of protection 1
[TAB][TAB][TAB]equip player with iron_boots
[TAB][TAB]if {seviye.%player%} is equal to 39:
[TAB][TAB][TAB]give a iron_sword to player
[TAB][TAB][TAB]equip player with iron_helmet
[TAB][TAB][TAB]equip player with chain_chestplate of protection 1
[TAB][TAB][TAB]equip player with chain_leggings of protection 1
[TAB][TAB][TAB]equip player with iron_boots
[TAB][TAB]if {seviye.%player%} is equal to 40:
[TAB][TAB][TAB]give a iron_sword to player
[TAB][TAB][TAB]equip player with iron_helmet
[TAB][TAB][TAB]equip player with chain_chestplate of protection 1
[TAB][TAB][TAB]equip player with iron_leggings
[TAB][TAB][TAB]equip player with iron_boots
[TAB][TAB]if {seviye.%player%} is equal to 41:
[TAB][TAB][TAB]give a iron_sword to player
[TAB][TAB][TAB]equip player with iron_helmet
[TAB][TAB][TAB]equip player with iron_chestplate
[TAB][TAB][TAB]equip player with iron_leggings
[TAB][TAB][TAB]equip player with iron_boots
[TAB][TAB]if {seviye.%player%} is equal to 42:
[TAB][TAB][TAB]give a iron_axe of sharpness 1 to player
[TAB][TAB][TAB]equip player with iron_helmet
[TAB][TAB][TAB]equip player with iron_chestplate
[TAB][TAB][TAB]equip player with iron_leggings
[TAB][TAB][TAB]equip player with iron_boots
[TAB][TAB]if {seviye.%player%} is equal to 43:
[TAB][TAB][TAB]give a iron_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with iron_helmet
[TAB][TAB][TAB]equip player with iron_chestplate
[TAB][TAB][TAB]equip player with iron_leggings
[TAB][TAB][TAB]equip player with iron_boots
[TAB][TAB]if {seviye.%player%} is equal to 44:
[TAB][TAB][TAB]give a iron_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with iron_helmet
[TAB][TAB][TAB]equip player with iron_chestplate
[TAB][TAB][TAB]equip player with iron_leggings
[TAB][TAB][TAB]equip player with iron_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 45:
[TAB][TAB][TAB]give a iron_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with iron_helmet of protection 1
[TAB][TAB][TAB]equip player with iron_chestplate
[TAB][TAB][TAB]equip player with iron_leggings
[TAB][TAB][TAB]equip player with iron_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 46:
[TAB][TAB][TAB]give a iron_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with iron_helmet of protection 1
[TAB][TAB][TAB]equip player with iron_chestplate
[TAB][TAB][TAB]equip player with iron_leggings of protection 1
[TAB][TAB][TAB]equip player with iron_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 47:
[TAB][TAB][TAB]give a iron_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with iron_helmet of protection 1
[TAB][TAB][TAB]equip player with iron_chestplate of protection 1
[TAB][TAB][TAB]equip player with iron_leggings of protection 1
[TAB][TAB][TAB]equip player with iron_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 48:
[TAB][TAB][TAB]give a diamond_axe to player
[TAB][TAB][TAB]equip player with iron_helmet of protection 1
[TAB][TAB][TAB]equip player with iron_chestplate of protection 1
[TAB][TAB][TAB]equip player with iron_leggings of protection 1
[TAB][TAB][TAB]equip player with iron_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 49:
[TAB][TAB][TAB]give a diamond_sword to player
[TAB][TAB][TAB]equip player with iron_helmet of protection 1
[TAB][TAB][TAB]equip player with iron_chestplate of protection 1
[TAB][TAB][TAB]equip player with iron_leggings of protection 1
[TAB][TAB][TAB]equip player with iron_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 50:
[TAB][TAB][TAB]give a diamond_sword to player
[TAB][TAB][TAB]equip player with iron_helmet of protection 1
[TAB][TAB][TAB]equip player with iron_chestplate of protection 1
[TAB][TAB][TAB]equip player with iron_leggings of protection 1
[TAB][TAB][TAB]equip player with diamond_boots
[TAB][TAB]if {seviye.%player%} is equal to 51:
[TAB][TAB][TAB]give a diamond_sword to player
[TAB][TAB][TAB]equip player with diamond_helmet
[TAB][TAB][TAB]equip player with iron_chestplate of protection 1
[TAB][TAB][TAB]equip player with iron_leggings of protection 1
[TAB][TAB][TAB]equip player with diamond_boots
[TAB][TAB]if {seviye.%player%} is equal to 52:
[TAB][TAB][TAB]give a diamond_sword to player
[TAB][TAB][TAB]equip player with diamond_helmet
[TAB][TAB][TAB]equip player with iron_chestplate of protection 1
[TAB][TAB][TAB]equip player with diamond_leggings
[TAB][TAB][TAB]equip player with diamond_boots
[TAB][TAB]if {seviye.%player%} is equal to 53:
[TAB][TAB][TAB]give a diamond_sword to player
[TAB][TAB][TAB]equip player with diamond_helmet
[TAB][TAB][TAB]equip player with diamond_chestplate
[TAB][TAB][TAB]equip player with diamond_leggings
[TAB][TAB][TAB]equip player with diamond_boots
[TAB][TAB]if {seviye.%player%} is equal to 54:
[TAB][TAB][TAB]give a diamond_axe of sharpness 1 to player
[TAB][TAB][TAB]equip player with diamond_helmet
[TAB][TAB][TAB]equip player with diamond_chestplate
[TAB][TAB][TAB]equip player with diamond_leggings
[TAB][TAB][TAB]equip player with diamond_boots
[TAB][TAB]if {seviye.%player%} is equal to 55:
[TAB][TAB][TAB]give a diamond_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with diamond_helmet
[TAB][TAB][TAB]equip player with diamond_chestplate
[TAB][TAB][TAB]equip player with diamond_leggings
[TAB][TAB][TAB]equip player with diamond_boots
[TAB][TAB]if {seviye.%player%} is equal to 56:
[TAB][TAB][TAB]give a diamond_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with diamond_helmet
[TAB][TAB][TAB]equip player with diamond_chestplate
[TAB][TAB][TAB]equip player with diamond_leggings
[TAB][TAB][TAB]equip player with diamond_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 57:
[TAB][TAB][TAB]give a diamond_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with diamond_helmet of protection 1
[TAB][TAB][TAB]equip player with diamond_chestplate
[TAB][TAB][TAB]equip player with diamond_leggings
[TAB][TAB][TAB]equip player with diamond_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 58:
[TAB][TAB][TAB]give a diamond_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with diamond_helmet of protection 1
[TAB][TAB][TAB]equip player with diamond_chestplate
[TAB][TAB][TAB]equip player with diamond_leggings of protection 1
[TAB][TAB][TAB]equip player with diamond_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 59:
[TAB][TAB][TAB]give a diamond_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with diamond_helmet of protection 1
[TAB][TAB][TAB]equip player with diamond_chestplate of protection 1
[TAB][TAB][TAB]equip player with diamond_leggings of protection 1
[TAB][TAB][TAB]equip player with diamond_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 60:
[TAB][TAB][TAB]give a diamond_axe of sharpness 2 to player
[TAB][TAB][TAB]equip player with diamond_helmet of protection 1
[TAB][TAB][TAB]equip player with diamond_chestplate of protection 1
[TAB][TAB][TAB]equip player with diamond_leggings of protection 1
[TAB][TAB][TAB]equip player with diamond_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 61:
[TAB][TAB][TAB]give a diamond_sword of sharpness 2 to player
[TAB][TAB][TAB]equip player with diamond_helmet of protection 1
[TAB][TAB][TAB]equip player with diamond_chestplate of protection 1
[TAB][TAB][TAB]equip player with diamond_leggings of protection 1
[TAB][TAB][TAB]equip player with diamond_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 62:
[TAB][TAB][TAB]give a diamond_sword of sharpness 2 to player
[TAB][TAB][TAB]equip player with diamond_helmet of protection 1
[TAB][TAB][TAB]equip player with diamond_chestplate of protection 1
[TAB][TAB][TAB]equip player with diamond_leggings of protection 1
[TAB][TAB][TAB]equip player with diamond_boots of protection 2
[TAB][TAB]if {seviye.%player%} is equal to 63:
[TAB][TAB][TAB]give a diamond_sword of sharpness 2 to player
[TAB][TAB][TAB]equip player with diamond_helmet of protection 2
[TAB][TAB][TAB]equip player with diamond_chestplate of protection 1
[TAB][TAB][TAB]equip player with diamond_leggings of protection 1
[TAB][TAB][TAB]equip player with diamond_boots of protection 2
[TAB][TAB]if {seviye.%player%} is equal to 64:
[TAB][TAB][TAB]give a diamond_sword of sharpness 2 to player
[TAB][TAB][TAB]equip player with diamond_helmet of protection 2
[TAB][TAB][TAB]equip player with diamond_chestplate of protection 1
[TAB][TAB][TAB]equip player with diamond_leggings of protection 2
[TAB][TAB][TAB]equip player with diamond_boots of protection 2
[TAB][TAB]if {seviye.%player%} is equal to 65:
[TAB][TAB][TAB]give a diamond_sword of sharpness 2 to player
[TAB][TAB][TAB]equip player with diamond_helmet of protection 2
[TAB][TAB][TAB]equip player with diamond_chestplate of protection 2
[TAB][TAB][TAB]equip player with diamond_leggings of protection 2
[TAB][TAB][TAB]equip player with diamond_boots of protection 2
[TAB][TAB]if {seviye.%player%} is equal to 66:
[TAB][TAB][TAB]give a diamond_axe of sharpness 3 to player
[TAB][TAB][TAB]equip player with diamond_helmet of protection 2
[TAB][TAB][TAB]equip player with diamond_chestplate of protection 2
[TAB][TAB][TAB]equip player with diamond_leggings of protection 2
[TAB][TAB][TAB]equip player with diamond_boots of protection 2
[TAB][TAB]if {seviye.%player%} is equal to 67:
[TAB][TAB][TAB]give a diamond_axe of sharpness 3 to player
[TAB][TAB][TAB]equip player with diamond_helmet of protection 2
[TAB][TAB][TAB]equip player with diamond_chestplate of protection 2
[TAB][TAB][TAB]equip player with diamond_leggings of protection 2
[TAB][TAB][TAB]equip player with diamond_boots of protection 2
[TAB][TAB][TAB]execute console command "effect %player% speed 3000"
[TAB][TAB]if {seviye.%player%} is equal to 68:
[TAB][TAB][TAB]give a diamond_axe of sharpness 3 to player
[TAB][TAB][TAB]equip player with diamond_helmet of protection 2
[TAB][TAB][TAB]equip player with diamond_chestplate of protection 2
[TAB][TAB][TAB]equip player with diamond_leggings of protection 2
[TAB][TAB][TAB]equip player with diamond_boots of protection 2
[TAB][TAB][TAB]execute console command "effect %player% speed 3000"
[TAB][TAB][TAB]execute console command "effect %player% jump_boost 3000"
[TAB][TAB]if {seviye.%player%} is equal to 69:
[TAB][TAB][TAB]give a diamond_axe of sharpness 3 to player
[TAB][TAB][TAB]equip player with diamond_helmet of protection 2
[TAB][TAB][TAB]equip player with diamond_chestplate of protection 2
[TAB][TAB][TAB]equip player with diamond_leggings of protection 2
[TAB][TAB][TAB]equip player with diamond_boots of protection 2
[TAB][TAB][TAB]execute console command "effect %player% speed 3000"
[TAB][TAB][TAB]execute console command "effect %player% jump_boost 3000"
[TAB][TAB][TAB]execute console command "effect %player% health_boost 3000"
[TAB][TAB]if {seviye.%player%} is equal to 70:
[TAB][TAB][TAB]give a diamond_axe of sharpness 3 to player
[TAB][TAB][TAB]equip player with diamond_helmet of protection 2
[TAB][TAB][TAB]equip player with diamond_chestplate of protection 2
[TAB][TAB][TAB]equip player with diamond_leggings of protection 2
[TAB][TAB][TAB]equip player with diamond_boots of protection 2
[TAB][TAB][TAB]execute console command "effect %player% speed 3000"
[TAB][TAB][TAB]execute console command "effect %player% jump_boost 3000"
[TAB][TAB][TAB]execute console command "effect %player% health_boost 3000"
[TAB][TAB][TAB]execute console command "effect %player% resistance 3000"
[TAB]cancel event
on break:
[TAB]if player is not "Limoncuk":
[TAB][TAB]cancel event
on place:
[TAB]if player is not "Limoncuk":
[TAB][TAB]cancel event
on walking on water:
[TAB]kill the player
on join:
[TAB]execute console command "tp %player%"
[TAB]set {seviye.%player%} to "0"
[TAB]wait 0.1 seconds
[TAB]execute player command "seviyeyegöreitemlerimiverirmisinserver"
[TAB]
on chat:
[TAB]cancel event
[TAB]if player is "Limoncuk":
[TAB][TAB]broadcast "&8[&cAdmin&8] &eLimon&7cuk&8: &c%message%"
[TAB]else:
[TAB][TAB]send "&8[&f%{seviye.%player%}%&8] &7%player%&8: &7%message%" to all players
on death of player:
[TAB]if attacker is player:
[TAB][TAB]add 1 to {seviye.%attacker%}
[TAB][TAB]wait 0.1 seconds
[TAB][TAB]set the attacker's level to {seviye.%attacker%}
[TAB]if {seviye.%victim%} is greater than 2:
[TAB][TAB]remove 3 from {seviye.%victim%}
[TAB]if {seviye.%victim%} is less than 3:
[TAB][TAB]set {seviye.%victim%} to "0"
on respawn:
[TAB]wait 0.1 seconds
[TAB]set the player's level to {seviye.%player%}
[TAB]execute player command "seviyeyegöreitemlerimiverirmisinserver"
command /seviyeyegöreitemlerimiverirmisinserver:
[TAB]trigger:
[TAB][TAB]execute console command "effect %player% instant_health 1 2"
[TAB][TAB]execute console command "clear %player%"
[TAB][TAB]wait 0.1 seconds
[TAB][TAB]if {seviye.%player%} is equal to 0:
[TAB][TAB][TAB]give a wooden_axe to player
[TAB][TAB]if {seviye.%player%} is equal to 1:
[TAB][TAB][TAB]give a wood_sword to player
[TAB][TAB]if {seviye.%player%} is equal to 2:
[TAB][TAB][TAB]give a wood_sword to player
[TAB][TAB][TAB]equip player with leather_boots
[TAB][TAB]if {seviye.%player%} is equal to 3:
[TAB][TAB][TAB]give a wood_sword to player
[TAB][TAB][TAB]equip player with leather_helmet
[TAB][TAB][TAB]equip player with leather_boots
[TAB][TAB]if {seviye.%player%} is equal to 4:
[TAB][TAB][TAB]give a wood_sword to player
[TAB][TAB][TAB]equip player with leather_helmet
[TAB][TAB][TAB]equip player with leather_leggings
[TAB][TAB][TAB]equip player with leather_boots
[TAB][TAB]if {seviye.%player%} is equal to 5:
[TAB][TAB][TAB]give a wood_sword to player
[TAB][TAB][TAB]equip player with leather_helmet
[TAB][TAB][TAB]equip player with leather_chestplate
[TAB][TAB][TAB]equip player with leather_leggings
[TAB][TAB][TAB]equip player with leather_boots
[TAB][TAB]if {seviye.%player%} is equal to 6:
[TAB][TAB][TAB]give a wood_axe of sharpness 1 to player
[TAB][TAB][TAB]equip player with leather_helmet
[TAB][TAB][TAB]equip player with leather_chestplate
[TAB][TAB][TAB]equip player with leather_leggings
[TAB][TAB][TAB]equip player with leather_boots
[TAB][TAB]if {seviye.%player%} is equal to 7:
[TAB][TAB][TAB]give a wood_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with leather_helmet
[TAB][TAB][TAB]equip player with leather_chestplate
[TAB][TAB][TAB]equip player with leather_leggings
[TAB][TAB][TAB]equip player with leather_boots
[TAB][TAB]if {seviye.%player%} is equal to 8:
[TAB][TAB][TAB]give a wood_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with leather_helmet
[TAB][TAB][TAB]equip player with leather_chestplate
[TAB][TAB][TAB]equip player with leather_leggings
[TAB][TAB][TAB]equip player with leather_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 9:
[TAB][TAB][TAB]give a wood_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with leather_helmet of protection 1
[TAB][TAB][TAB]equip player with leather_chestplate
[TAB][TAB][TAB]equip player with leather_leggings
[TAB][TAB][TAB]equip player with leather_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 10:
[TAB][TAB][TAB]give a wood_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with leather_helmet of protection 1
[TAB][TAB][TAB]equip player with leather_chestplate
[TAB][TAB][TAB]equip player with leather_leggings of protection 1
[TAB][TAB][TAB]equip player with leather_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 11:
[TAB][TAB][TAB]give a wood_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with leather_helmet of protection 1
[TAB][TAB][TAB]equip player with leather_chestplate of protection 1
[TAB][TAB][TAB]equip player with leather_leggings of protection 1
[TAB][TAB][TAB]equip player with leather_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 12:
[TAB][TAB][TAB]give a gold_axe to player
[TAB][TAB][TAB]equip player with leather_helmet of protection 1
[TAB][TAB][TAB]equip player with leather_chestplate of protection 1
[TAB][TAB][TAB]equip player with leather_leggings of protection 1
[TAB][TAB][TAB]equip player with leather_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 13:
[TAB][TAB][TAB]give a gold_sword to player
[TAB][TAB][TAB]equip player with leather_helmet of protection 1
[TAB][TAB][TAB]equip player with leather_chestplate of protection 1
[TAB][TAB][TAB]equip player with leather_leggings of protection 1
[TAB][TAB][TAB]equip player with leather_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 14:
[TAB][TAB][TAB]give a gold_sword to player
[TAB][TAB][TAB]equip player with leather_helmet of protection 1
[TAB][TAB][TAB]equip player with leather_chestplate of protection 1
[TAB][TAB][TAB]equip player with leather_leggings of protection 1
[TAB][TAB][TAB]equip player with gold_boots
[TAB][TAB]if {seviye.%player%} is equal to 15:
[TAB][TAB][TAB]give a gold_sword to player
[TAB][TAB][TAB]equip player with gold_helmet
[TAB][TAB][TAB]equip player with leather_chestplate of protection 1
[TAB][TAB][TAB]equip player with leather_leggings of protection 1
[TAB][TAB][TAB]equip player with gold_boots
[TAB][TAB]if {seviye.%player%} is equal to 16:
[TAB][TAB][TAB]give a gold_sword to player
[TAB][TAB][TAB]equip player with gold_helmet
[TAB][TAB][TAB]equip player with leather_chestplate of protection 1
[TAB][TAB][TAB]equip player with gold_leggings
[TAB][TAB][TAB]equip player with gold_boots
[TAB][TAB]if {seviye.%player%} is equal to 17:
[TAB][TAB][TAB]give a gold_sword to player
[TAB][TAB][TAB]equip player with gold_helmet
[TAB][TAB][TAB]equip player with gold_chestplate
[TAB][TAB][TAB]equip player with gold_leggings
[TAB][TAB][TAB]equip player with gold_boots
[TAB][TAB]if {seviye.%player%} is equal to 18:
[TAB][TAB][TAB]give a gold_axe of sharpness 1 to player
[TAB][TAB][TAB]equip player with gold_helmet
[TAB][TAB][TAB]equip player with gold_chestplate
[TAB][TAB][TAB]equip player with gold_leggings
[TAB][TAB][TAB]equip player with gold_boots
[TAB][TAB]if {seviye.%player%} is equal to 19:
[TAB][TAB][TAB]give a gold_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with gold_helmet
[TAB][TAB][TAB]equip player with gold_chestplate
[TAB][TAB][TAB]equip player with gold_leggings
[TAB][TAB][TAB]equip player with gold_boots
[TAB][TAB]if {seviye.%player%} is equal to 20:
[TAB][TAB][TAB]give a gold_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with gold_helmet
[TAB][TAB][TAB]equip player with gold_chestplate
[TAB][TAB][TAB]equip player with gold_leggings
[TAB][TAB][TAB]equip player with gold_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 21:
[TAB][TAB][TAB]give a gold_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with gold_helmet of protection 1
[TAB][TAB][TAB]equip player with gold_chestplate
[TAB][TAB][TAB]equip player with gold_leggings
[TAB][TAB][TAB]equip player with gold_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 22:
[TAB][TAB][TAB]give a gold_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with gold_helmet of protection 1
[TAB][TAB][TAB]equip player with gold_chestplate
[TAB][TAB][TAB]equip player with gold_leggings of protection 1
[TAB][TAB][TAB]equip player with gold_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 23:
[TAB][TAB][TAB]give a gold_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with gold_helmet of protection 1
[TAB][TAB][TAB]equip player with gold_chestplate of protection 1
[TAB][TAB][TAB]equip player with gold_leggings of protection 1
[TAB][TAB][TAB]equip player with gold_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 24:
[TAB][TAB][TAB]give a stone_axe to player
[TAB][TAB][TAB]equip player with gold_helmet of protection 1
[TAB][TAB][TAB]equip player with gold_chestplate of protection 1
[TAB][TAB][TAB]equip player with gold_leggings of protection 1
[TAB][TAB][TAB]equip player with gold_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 25:
[TAB][TAB][TAB]give a stone_sword to player
[TAB][TAB][TAB]equip player with gold_helmet of protection 1
[TAB][TAB][TAB]equip player with gold_chestplate of protection 1
[TAB][TAB][TAB]equip player with gold_leggings of protection 1
[TAB][TAB][TAB]equip player with gold_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 26:
[TAB][TAB][TAB]give a stone_sword to player
[TAB][TAB][TAB]equip player with gold_helmet of protection 1
[TAB][TAB][TAB]equip player with gold_chestplate of protection 1
[TAB][TAB][TAB]equip player with gold_leggings of protection 1
[TAB][TAB][TAB]equip player with chain_boots
[TAB][TAB]if {seviye.%player%} is equal to 27:
[TAB][TAB][TAB]give a stone_sword to player
[TAB][TAB][TAB]equip player with chain_helmet
[TAB][TAB][TAB]equip player with gold_chestplate of protection 1
[TAB][TAB][TAB]equip player with gold_leggings of protection 1
[TAB][TAB][TAB]equip player with chain_boots
[TAB][TAB]if {seviye.%player%} is equal to 28:
[TAB][TAB][TAB]give a stone_sword to player
[TAB][TAB][TAB]equip player with chain_helmet
[TAB][TAB][TAB]equip player with gold_chestplate of protection 1
[TAB][TAB][TAB]equip player with chain_leggings
[TAB][TAB][TAB]equip player with chain_boots
[TAB][TAB]if {seviye.%player%} is equal to 29:
[TAB][TAB][TAB]give a stone_sword to player
[TAB][TAB][TAB]equip player with chain_helmet
[TAB][TAB][TAB]equip player with chain_chestplate
[TAB][TAB][TAB]equip player with chain_leggings
[TAB][TAB][TAB]equip player with chain_boots
[TAB][TAB]if {seviye.%player%} is equal to 30:
[TAB][TAB][TAB]give a stone_axe of sharpness 1 to player
[TAB][TAB][TAB]equip player with chain_helmet
[TAB][TAB][TAB]equip player with chain_chestplate
[TAB][TAB][TAB]equip player with chain_leggings
[TAB][TAB][TAB]equip player with chain_boots
[TAB][TAB]if {seviye.%player%} is equal to 31:
[TAB][TAB][TAB]give a stone_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with chain_helmet
[TAB][TAB][TAB]equip player with chain_chestplate
[TAB][TAB][TAB]equip player with chain_leggings
[TAB][TAB][TAB]equip player with chain_boots
[TAB][TAB]if {seviye.%player%} is equal to 32:
[TAB][TAB][TAB]give a stone_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with chain_helmet
[TAB][TAB][TAB]equip player with chain_chestplate
[TAB][TAB][TAB]equip player with chain_leggings
[TAB][TAB][TAB]equip player with chain_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 33:
[TAB][TAB][TAB]give a stone_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with chain_helmet of protection 1
[TAB][TAB][TAB]equip player with chain_chestplate
[TAB][TAB][TAB]equip player with chain_leggings
[TAB][TAB][TAB]equip player with chain_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 34:
[TAB][TAB][TAB]give a stone_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with chain_helmet of protection 1
[TAB][TAB][TAB]equip player with chain_chestplate
[TAB][TAB][TAB]equip player with chain_leggings of protection 1
[TAB][TAB][TAB]equip player with chain_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 35:
[TAB][TAB][TAB]give a stone_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with chain_helmet of protection 1
[TAB][TAB][TAB]equip player with chain_chestplate of protection 1
[TAB][TAB][TAB]equip player with chain_leggings of protection 1
[TAB][TAB][TAB]equip player with chain_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 36:
[TAB][TAB][TAB]give a iron_axe to player
[TAB][TAB][TAB]equip player with chain_helmet of protection 1
[TAB][TAB][TAB]equip player with chain_chestplate of protection 1
[TAB][TAB][TAB]equip player with chain_leggings of protection 1
[TAB][TAB][TAB]equip player with chain_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 37:
[TAB][TAB][TAB]give a iron_sword to player
[TAB][TAB][TAB]equip player with chain_helmet of protection 1
[TAB][TAB][TAB]equip player with chain_chestplate of protection 1
[TAB][TAB][TAB]equip player with chain_leggings of protection 1
[TAB][TAB][TAB]equip player with chain_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 38:
[TAB][TAB][TAB]give a iron_sword to player
[TAB][TAB][TAB]equip player with chain_helmet of protection 1
[TAB][TAB][TAB]equip player with chain_chestplate of protection 1
[TAB][TAB][TAB]equip player with chain_leggings of protection 1
[TAB][TAB][TAB]equip player with iron_boots
[TAB][TAB]if {seviye.%player%} is equal to 39:
[TAB][TAB][TAB]give a iron_sword to player
[TAB][TAB][TAB]equip player with iron_helmet
[TAB][TAB][TAB]equip player with chain_chestplate of protection 1
[TAB][TAB][TAB]equip player with chain_leggings of protection 1
[TAB][TAB][TAB]equip player with iron_boots
[TAB][TAB]if {seviye.%player%} is equal to 40:
[TAB][TAB][TAB]give a iron_sword to player
[TAB][TAB][TAB]equip player with iron_helmet
[TAB][TAB][TAB]equip player with chain_chestplate of protection 1
[TAB][TAB][TAB]equip player with iron_leggings
[TAB][TAB][TAB]equip player with iron_boots
[TAB][TAB]if {seviye.%player%} is equal to 41:
[TAB][TAB][TAB]give a iron_sword to player
[TAB][TAB][TAB]equip player with iron_helmet
[TAB][TAB][TAB]equip player with iron_chestplate
[TAB][TAB][TAB]equip player with iron_leggings
[TAB][TAB][TAB]equip player with iron_boots
[TAB][TAB]if {seviye.%player%} is equal to 42:
[TAB][TAB][TAB]give a iron_axe of sharpness 1 to player
[TAB][TAB][TAB]equip player with iron_helmet
[TAB][TAB][TAB]equip player with iron_chestplate
[TAB][TAB][TAB]equip player with iron_leggings
[TAB][TAB][TAB]equip player with iron_boots
[TAB][TAB]if {seviye.%player%} is equal to 43:
[TAB][TAB][TAB]give a iron_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with iron_helmet
[TAB][TAB][TAB]equip player with iron_chestplate
[TAB][TAB][TAB]equip player with iron_leggings
[TAB][TAB][TAB]equip player with iron_boots
[TAB][TAB]if {seviye.%player%} is equal to 44:
[TAB][TAB][TAB]give a iron_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with iron_helmet
[TAB][TAB][TAB]equip player with iron_chestplate
[TAB][TAB][TAB]equip player with iron_leggings
[TAB][TAB][TAB]equip player with iron_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 45:
[TAB][TAB][TAB]give a iron_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with iron_helmet of protection 1
[TAB][TAB][TAB]equip player with iron_chestplate
[TAB][TAB][TAB]equip player with iron_leggings
[TAB][TAB][TAB]equip player with iron_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 46:
[TAB][TAB][TAB]give a iron_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with iron_helmet of protection 1
[TAB][TAB][TAB]equip player with iron_chestplate
[TAB][TAB][TAB]equip player with iron_leggings of protection 1
[TAB][TAB][TAB]equip player with iron_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 47:
[TAB][TAB][TAB]give a iron_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with iron_helmet of protection 1
[TAB][TAB][TAB]equip player with iron_chestplate of protection 1
[TAB][TAB][TAB]equip player with iron_leggings of protection 1
[TAB][TAB][TAB]equip player with iron_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 48:
[TAB][TAB][TAB]give a diamond_axe to player
[TAB][TAB][TAB]equip player with iron_helmet of protection 1
[TAB][TAB][TAB]equip player with iron_chestplate of protection 1
[TAB][TAB][TAB]equip player with iron_leggings of protection 1
[TAB][TAB][TAB]equip player with iron_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 49:
[TAB][TAB][TAB]give a diamond_sword to player
[TAB][TAB][TAB]equip player with iron_helmet of protection 1
[TAB][TAB][TAB]equip player with iron_chestplate of protection 1
[TAB][TAB][TAB]equip player with iron_leggings of protection 1
[TAB][TAB][TAB]equip player with iron_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 50:
[TAB][TAB][TAB]give a diamond_sword to player
[TAB][TAB][TAB]equip player with iron_helmet of protection 1
[TAB][TAB][TAB]equip player with iron_chestplate of protection 1
[TAB][TAB][TAB]equip player with iron_leggings of protection 1
[TAB][TAB][TAB]equip player with diamond_boots
[TAB][TAB]if {seviye.%player%} is equal to 51:
[TAB][TAB][TAB]give a diamond_sword to player
[TAB][TAB][TAB]equip player with diamond_helmet
[TAB][TAB][TAB]equip player with iron_chestplate of protection 1
[TAB][TAB][TAB]equip player with iron_leggings of protection 1
[TAB][TAB][TAB]equip player with diamond_boots
[TAB][TAB]if {seviye.%player%} is equal to 52:
[TAB][TAB][TAB]give a diamond_sword to player
[TAB][TAB][TAB]equip player with diamond_helmet
[TAB][TAB][TAB]equip player with iron_chestplate of protection 1
[TAB][TAB][TAB]equip player with diamond_leggings
[TAB][TAB][TAB]equip player with diamond_boots
[TAB][TAB]if {seviye.%player%} is equal to 53:
[TAB][TAB][TAB]give a diamond_sword to player
[TAB][TAB][TAB]equip player with diamond_helmet
[TAB][TAB][TAB]equip player with diamond_chestplate
[TAB][TAB][TAB]equip player with diamond_leggings
[TAB][TAB][TAB]equip player with diamond_boots
[TAB][TAB]if {seviye.%player%} is equal to 54:
[TAB][TAB][TAB]give a diamond_axe of sharpness 1 to player
[TAB][TAB][TAB]equip player with diamond_helmet
[TAB][TAB][TAB]equip player with diamond_chestplate
[TAB][TAB][TAB]equip player with diamond_leggings
[TAB][TAB][TAB]equip player with diamond_boots
[TAB][TAB]if {seviye.%player%} is equal to 55:
[TAB][TAB][TAB]give a diamond_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with diamond_helmet
[TAB][TAB][TAB]equip player with diamond_chestplate
[TAB][TAB][TAB]equip player with diamond_leggings
[TAB][TAB][TAB]equip player with diamond_boots
[TAB][TAB]if {seviye.%player%} is equal to 56:
[TAB][TAB][TAB]give a diamond_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with diamond_helmet
[TAB][TAB][TAB]equip player with diamond_chestplate
[TAB][TAB][TAB]equip player with diamond_leggings
[TAB][TAB][TAB]equip player with diamond_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 57:
[TAB][TAB][TAB]give a diamond_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with diamond_helmet of protection 1
[TAB][TAB][TAB]equip player with diamond_chestplate
[TAB][TAB][TAB]equip player with diamond_leggings
[TAB][TAB][TAB]equip player with diamond_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 58:
[TAB][TAB][TAB]give a diamond_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with diamond_helmet of protection 1
[TAB][TAB][TAB]equip player with diamond_chestplate
[TAB][TAB][TAB]equip player with diamond_leggings of protection 1
[TAB][TAB][TAB]equip player with diamond_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 59:
[TAB][TAB][TAB]give a diamond_sword of sharpness 1 to player
[TAB][TAB][TAB]equip player with diamond_helmet of protection 1
[TAB][TAB][TAB]equip player with diamond_chestplate of protection 1
[TAB][TAB][TAB]equip player with diamond_leggings of protection 1
[TAB][TAB][TAB]equip player with diamond_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 60:
[TAB][TAB][TAB]give a diamond_axe of sharpness 2 to player
[TAB][TAB][TAB]equip player with diamond_helmet of protection 1
[TAB][TAB][TAB]equip player with diamond_chestplate of protection 1
[TAB][TAB][TAB]equip player with diamond_leggings of protection 1
[TAB][TAB][TAB]equip player with diamond_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 61:
[TAB][TAB][TAB]give a diamond_sword of sharpness 2 to player
[TAB][TAB][TAB]equip player with diamond_helmet of protection 1
[TAB][TAB][TAB]equip player with diamond_chestplate of protection 1
[TAB][TAB][TAB]equip player with diamond_leggings of protection 1
[TAB][TAB][TAB]equip player with diamond_boots of protection 1
[TAB][TAB]if {seviye.%player%} is equal to 62:
[TAB][TAB][TAB]give a diamond_sword of sharpness 2 to player
[TAB][TAB][TAB]equip player with diamond_helmet of protection 1
[TAB][TAB][TAB]equip player with diamond_chestplate of protection 1
[TAB][TAB][TAB]equip player with diamond_leggings of protection 1
[TAB][TAB][TAB]equip player with diamond_boots of protection 2
[TAB][TAB]if {seviye.%player%} is equal to 63:
[TAB][TAB][TAB]give a diamond_sword of sharpness 2 to player
[TAB][TAB][TAB]equip player with diamond_helmet of protection 2
[TAB][TAB][TAB]equip player with diamond_chestplate of protection 1
[TAB][TAB][TAB]equip player with diamond_leggings of protection 1
[TAB][TAB][TAB]equip player with diamond_boots of protection 2
[TAB][TAB]if {seviye.%player%} is equal to 64:
[TAB][TAB][TAB]give a diamond_sword of sharpness 2 to player
[TAB][TAB][TAB]equip player with diamond_helmet of protection 2
[TAB][TAB][TAB]equip player with diamond_chestplate of protection 1
[TAB][TAB][TAB]equip player with diamond_leggings of protection 2
[TAB][TAB][TAB]equip player with diamond_boots of protection 2
[TAB][TAB]if {seviye.%player%} is equal to 65:
[TAB][TAB][TAB]give a diamond_sword of sharpness 2 to player
[TAB][TAB][TAB]equip player with diamond_helmet of protection 2
[TAB][TAB][TAB]equip player with diamond_chestplate of protection 2
[TAB][TAB][TAB]equip player with diamond_leggings of protection 2
[TAB][TAB][TAB]equip player with diamond_boots of protection 2
[TAB][TAB]if {seviye.%player%} is equal to 66:
[TAB][TAB][TAB]give a diamond_axe of sharpness 3 to player
[TAB][TAB][TAB]equip player with diamond_helmet of protection 2
[TAB][TAB][TAB]equip player with diamond_chestplate of protection 2
[TAB][TAB][TAB]equip player with diamond_leggings of protection 2
[TAB][TAB][TAB]equip player with diamond_boots of protection 2
[TAB][TAB]if {seviye.%player%} is equal to 67:
[TAB][TAB][TAB]give a diamond_axe of sharpness 3 to player
[TAB][TAB][TAB]equip player with diamond_helmet of protection 2
[TAB][TAB][TAB]equip player with diamond_chestplate of protection 2
[TAB][TAB][TAB]equip player with diamond_leggings of protection 2
[TAB][TAB][TAB]equip player with diamond_boots of protection 2
[TAB][TAB][TAB]execute console command "effect %player% speed 3000"
[TAB][TAB]if {seviye.%player%} is equal to 68:
[TAB][TAB][TAB]give a diamond_axe of sharpness 3 to player
[TAB][TAB][TAB]equip player with diamond_helmet of protection 2
[TAB][TAB][TAB]equip player with diamond_chestplate of protection 2
[TAB][TAB][TAB]equip player with diamond_leggings of protection 2
[TAB][TAB][TAB]equip player with diamond_boots of protection 2
[TAB][TAB][TAB]execute console command "effect %player% speed 3000"
[TAB][TAB][TAB]execute console command "effect %player% jump_boost 3000"
[TAB][TAB]if {seviye.%player%} is equal to 69:
[TAB][TAB][TAB]give a diamond_axe of sharpness 3 to player
[TAB][TAB][TAB]equip player with diamond_helmet of protection 2
[TAB][TAB][TAB]equip player with diamond_chestplate of protection 2
[TAB][TAB][TAB]equip player with diamond_leggings of protection 2
[TAB][TAB][TAB]equip player with diamond_boots of protection 2
[TAB][TAB][TAB]execute console command "effect %player% speed 3000"
[TAB][TAB][TAB]execute console command "effect %player% jump_boost 3000"
[TAB][TAB][TAB]execute console command "effect %player% health_boost 3000"
[TAB][TAB]if {seviye.%player%} is equal to 70:
[TAB][TAB][TAB]give a diamond_axe of sharpness 3 to player
[TAB][TAB][TAB]equip player with diamond_helmet of protection 2
[TAB][TAB][TAB]equip player with diamond_chestplate of protection 2
[TAB][TAB][TAB]equip player with diamond_leggings of protection 2
[TAB][TAB][TAB]equip player with diamond_boots of protection 2
[TAB][TAB][TAB]execute console command "effect %player% speed 3000"
[TAB][TAB][TAB]execute console command "effect %player% jump_boost 3000"
[TAB][TAB][TAB]execute console command "effect %player% health_boost 3000"
[TAB][TAB][TAB]execute console command "effect %player% resistance 3000"