Skript İstek

FurKqnTR

Taş Madencisi
En iyi cevaplar
0
1.8 icin Birini okla vurunca İSİM <3<3<3<3<3<3 (kac kalp varsa) fakat resimdeki gibi gozukmesini istiyorum simdiden tesekkurler (sadece okla vurulunca)
Linki görebilmek için üye olmanız gerekiyor. Giriş yap veya üye ol.
 
Son düzenleme:

walkingcat

Ağaç Yumruklayıcı
En iyi cevaplar
0
zaten boyle bir plugin var skript yerine plugin kullanabilirsin
Linki görebilmek için üye olmanız gerekiyor. Giriş yap veya üye ol.


skRayFall gerektirir.

buarada skript sadece skript için diyorsan birtane kodladım
Linki görebilmek için üye olmanız gerekiyor. Giriş yap veya üye ol.

Kod:
on damage of player:
  if projectile is an arrow:
    if victim's health is 10:
      set action bar of attacker to "%victim's display name% &4❤❤❤❤❤❤❤❤❤❤"
    if victim's health is 9.5:
      set action bar of attacker to "%victim's display name% &4❤❤❤❤❤❤❤❤❤&c❥"
    else if victim's health is 9:
      set action bar of attacker to "%victim's display name% &4❤❤❤❤❤❤❤❤❤&7❤"
    else if victim's health is 8.5:
      set action bar of attacker to "%victim's display name% &4❤❤❤❤❤❤❤❤&c❥&7❤"
    else if victim's health is 8:
      set action bar of attacker to "%victim's display name% &4❤❤❤❤❤❤❤❤&7❤❤"
    else if victim's health is 7.5:
      set action bar of attacker to "%victim's display name% &4❤❤❤❤❤❤❤&c❥&7❤❤"
    else if victim's health is 7:
      set action bar of attacker to "%victim's display name% &4❤❤❤❤❤❤❤&7❤❤❤"
    else if victim's health is 6.5:
      set action bar of attacker to "%victim's display name% &4❤❤❤❤❤❤&c❥&7❤❤❤"
    else if victim's health is 6:
      set action bar of attacker to "%victim's display name% &4❤❤❤❤❤❤&7❤❤❤❤"
    else if victim's health is 5.5:
      set action bar of attacker to "%victim's display name% &4❤❤❤❤❤&c❥&7❤❤❤❤"
    else if victim's health is 5:
      set action bar of attacker to "%victim's display name% &4❤❤❤❤❤&7❤❤❤❤❤"
    else if victim's health is 4.5:
      set action bar of attacker to "%victim's display name% &4❤❤❤❤&c❥&7❤❤❤❤❤"
    else if victim's health is 4:
      set action bar of attacker to "%victim's display name% &4❤❤❤❤&7❤❤❤❤❤❤"
    else if victim's health is 3.5:
      set action bar of attacker to "%victim's display name% &4❤❤❤&c❥&7❤❤❤❤❤❤"
    else if victim's health is 3:
      set action bar of attacker to "%victim's display name% &4❤❤❤&7❤❤❤❤❤❤❤"
    else if victim's health is 2.5:
      set action bar of attacker to "%victim's display name% &4❤❤&c❥&7❤❤❤❤❤❤❤"
    else if victim's health is 2:
      set action bar of attacker to "%victim's display name% &4❤❤&7❤❤❤❤❤❤❤"
    else if victim's health is 1.5:
      set action bar of attacker to "%victim's display name% &4❤&c❥&7❤❤❤❤❤❤❤"
    else if victim's health is 1:
      set action bar of attacker to "%victim's display name% &4❤&7❤❤❤❤❤❤❤❤❤"
    else if victim's health is 0.5:
      set action bar of attacker to "%victim's display name% &c❥&7❤❤❤❤❤❤❤❤❤"
on death of player:
  if projectile is an arrow:
    set action bar of attacker to "%victim's display name% &7❤❤❤❤❤❤❤❤❤❤"
 
Üst