on break of spawner:
if player is in "overworld":
if {sp.%player%} is set:
else:
cancel event
remove 1 spawner from player
send "&4Bu dünyada spawner kıramazsın!"
command /spyetki [<text>] [<player>]:
trigger:
if player is "KurtuPro":
if arg-1 is "ver":
set {sp.%arg-2%} to true
send action bar from "&a&l&k123 &d&lSpawner Kırma aldın &a&l&k123" to arg-2
send action bar from "&a&l&k123 &d&lSpawner Kırma Yetkisi Verdin &a&l&k123" to player
if arg-1 is "al":
delete {sp.%arg-2%}
send action bar from "&a&l&k123 &c&lSpawner Kırma Yetkisi Alındı &a&l&k123" to arg-2
send action bar from "&a&l&k123 &c&lSpawner Kırma Yetkisini Elinden ALdın &a&l&k123" to player