options:
p: &7&l[&Görev&7&l]
variables:
{tamamladigin.%player%.gorevler} = 0
{gorev1.%player%.yapildimi} = false
{gorev1.%player%.durum} = "&4&l><"
{gorev2.%player%.yapildimi} = false
{gorev2.%player%.durum} = "&4&l><"
{gorev3.%player%.yapildimi} = false
{gorev3.%player%.durum} = "&4&l><"
{gorev4.%player%.yapildimi} = false
{gorev4.%player%.durum} = "&4&l><"
{gorev5.%player%.yapildimi} = false
{gorev5.%player%.durum} = "&4&l><"
{gorev6.%player%.yapildimi} = false
{gorev6.%player%.durum} = "&4&l><"
{gorev7.%player%.yapildimi} = false
{gorev7.%player%.durum} = "&4&l><"
{gorev8.%player%.yapildimi} = false
{gorev8.%player%.durum} = "&4&l><"
{gorev9.%player%.yapildimi} = false
{gorev9.%player%.durum} = "&4&l><"
{gorev10.%player%.yapildimi} = false
{gorev10.%player%.durum} = "&4&l><"
command /gorevler:
trigger:
wait 0.5 ticks
open chest with 3 row named "&5&l> &aGörevler &5&l<" to player
format slot 0 of player with cobblestone named "&6Görev1 %{gorev1.%player%.durum}%" with lore "&c400 adet Kırıktaş Topla || || &5&lÖdül: &b5k Para" to close then run [execute player command "/gorev1"]
format slot 1 of player with yellow glass named "&c&lX" to act unstealable
format slot 2 of player with sugar cane named "&6Görev2 %{gorev2.%player%.durum}%" with lore "&c400 adet Şeker Kamışı Topla || || &5&lÖdül: &b10k Para" to close then run [execute player command "/gorev2"]
format slot 3 of player with yellow glass named "&c&lX" to act unstealable
format slot 4 of player with gold nugget named "&6Görev3 %{gorev3.%player%.durum}%" with lore "&c64 adet Altın Parçası Topla || || &5&lÖdül: &b10k Para" to close then run [execute player command "/gorev3"]
format slot 5 of player with yellow glass named "&c&lX" to act unstealable
format slot 6 of player with birch wood named "&6Görev4 %{gorev4.%player%.durum}%" with lore "&c800 adet Huş Odunu Topla || || &5&lÖdül: &b10k Para" to close then run [execute player command "/gorev4"]
format slot 7 of player with yellow glass named "&c&lX" to act unstealable
format slot 8 of player with coal named "&6Görev5 %{gorev5.%player%.durum}%" with lore "&c500 adet Kömür Topla || || &5&lÖdül: &b10k Para" to close then run [execute player command "/gorev5"]
format slot 9 of player with black glass named "&c&lX" to act unstealable
format slot 10 of player with black glass named "&c&lX" to act unstealable
format slot 11 of player with black glass named "&c&lX" to act unstealable
format slot 12 of player with black glass named "&c&lX" to act unstealable
format slot 13 of player with book of sharpness 1 named "&bBilgiler:" with lore " || &6Toplam Görevler: &a%{tamamladigin.%player%.gorevler}%&7/&c10 || || &c&lSKRİPT SAHİBİ: &e&lRingingdeath || &b&lSKYPE: &eSuat.aktas28" to act unstealable
format slot 14 of player with black glass named "&c&lX" to act unstealable
format slot 15 of player with black glass named "&c&lX" to act unstealable
format slot 16 of player with black glass named "&c&lX" to act unstealable
format slot 17 of player with black glass named "&c&lX" to act unstealable
format slot 18 of player with smooth brick named "&6Görev6 %{gorev6.%player%.durum}%" with lore "&c500 adet Taş Tuğla Topla || || &5&lÖdül: &b10k Para" to close then run [execute player command "/gorev6"]
format slot 19 of player with yellow glass named "&c&lX" to act unstealable
format slot 20 of player with gold ingot named "&6Görev7 %{gorev7.%player%.durum}%" with lore "&c60 adet Altın Külçesi Topla || || &5&lÖdül: &b8k Para" to close then run [execute player command "/gorev7"]
format slot 21 of player with yellow glass named "&c&lX" to act unstealable
format slot 22 of player with glass named "&6Görev8 %{gorev8.%player%.durum}%" with lore "&c400 adet Cam Topla || || &5&lÖdül: &b6k Para" to close then run [execute player command "/gorev8"]
format slot 23 of player with yellow glass named "&c&lX" to act unstealable
format slot 24 of player with white wool named "&6Görev9 %{gorev9.%player%.durum}%" with lore "&c200 adet Yün Topla || || &5&lÖdül: &b5k Para" to close then run [execute player command "/gorev9"]
format slot 25 of player with yellow glass named "&c&lX" to act unstealable
format slot 26 of player with redstone named "&6Görev10 %{gorev10.%player%.durum}%" with lore "&c400 adet Kızıltaş Topla || || &5&lÖdül: &b5k Para" to close then run [execute player command "/gorev10"]
command /gorev1:
trigger:
if {gorev1.%player%.yapildimi} is false:
if player has 400 cobblestone:
remove 400 cobblestone from player
set {gorev1.%player%.yapildimi} to true
set {gorev1.%player%.durum} to "&a&l✔"
send player title "&f&lGÖREV TAMAMLANDI!" with subtitle "&a&lÖDÜL: 5k Para" for 3 seconds
execute console command "eco give %player% 5000"
add 1 to {tamamladigin.%player%.gorevler}
else:
send "&cYeterli Kırıktaş yok!" to player
else:
send "&cBu Görevi zaten yapmışsın!" to player
command /gorev2:
trigger:
if {gorev2.%player%.yapildimi} is false:
if {gorev1.%player%.yapildimi} is true:
if player has 400 sugar cane:
remove 400 sugar cane from player
set {gorev2.%player%.yapildimi} to true
set {gorev2.%player%.durum} to "&a&l✔"
send player title "&f&lGÖREV TAMAMLANDI!" with subtitle "&a&lÖDÜL: 10k Para" for 3 seconds
execute console command "eco give %player% 10000"
add 1 to {tamamladigin.%player%.gorevler}
else:
send "&cYeterli Şeker Kamışı yok!" to player
else:
send "&cBu görevi yapabilmen için önce &bGörev1&c'i yapman gerek!" to player
else:
send "&cBu Görevi zaten yapmışsın!" to player
command /gorev3:
trigger:
if {gorev3.%player%.yapildimi} is false:
if {gorev2.%player%.yapildimi} is true:
if player has 64 gold nugget:
remove 64 gold nugget from player
set {gorev3.%player%.yapildimi} to true
set {gorev3.%player%.durum} to "&a&l✔"
send player title "&f&lGÖREV TAMAMLANDI!" with subtitle "&a&lÖDÜL: 10k Para" for 3 seconds
execute console command "eco give %player% 10000"
add 1 to {tamamladigin.%player%.gorevler}
else:
send "&cYeterli Altın Parçası yok!" to player
else:
send "&cBu görevi yapabilmen için önce &bGörev2&c'i yapman gerek!" to player
else:
send "&cBu Görevi zaten yapmışsın!" to player
command /gorev4:
trigger:
if {gorev4.%player%.yapildimi} is false:
if {gorev3.%player%.yapildimi} is true:
if player has 800 birch wood:
remove 800 birch wood from player
set {gorev4.%player%.yapildimi} to true
set {gorev4.%player%.durum} to "&a&l✔"
send player title "&f&lGÖREV TAMAMLANDI!" with subtitle "&a&lÖDÜL: 10k Para" for 3 seconds
execute console command "eco give %player% 10000"
add 1 to {tamamladigin.%player%.gorevler}
else:
send "&cYeterli Huş Odunu yok!" to player
else:
send "&cBu görevi yapabilmen için önce &bGörev3&c'ü yapman gerek!" to player
else:
send "&cBu Görevi zaten yapmışsın!" to player
command /gorev5:
trigger:
if {gorev5.%player%.yapildimi} is false:
if {gorev4.%player%.yapildimi} is true:
if player has 500 coal:
remove 500 coal from player
set {gorev5.%player%.yapildimi} to true
set {gorev5.%player%.durum} to "&a&l✔"
send player title "&f&lGÖREV TAMAMLANDI!" with subtitle "&a&lÖDÜL: 10k Para" for 3 seconds
execute console command "eco give %player% 10000"
add 1 to {tamamladigin.%player%.gorevler}
else:
send "&cYeterli Kömür yok!" to player
else:
send "&cBu görevi yapabilmen için önce &bGörev4&c'ü yapman gerek!" to player
else:
send "&cBu Görevi zaten yapmışsın!" to player
command /gorev6:
trigger:
if {gorev6.%player%.yapildimi} is false:
if {gorev5.%player%.yapildimi} is true:
if player has 500 smooth brick:
remove 500 smooth brick from player
set {gorev6.%player%.yapildimi} to true
set {gorev6.%player%.durum} to "&a&l✔"
send player title "&f&lGÖREV TAMAMLANDI!" with subtitle "&a&lÖDÜL: 10k Para" for 3 seconds
execute console command "eco give %player% 10000"
add 1 to {tamamladigin.%player%.gorevler}
else:
send "&cYeterli Taş Tuğla yok!" to player
else:
send "&cBu görevi yapabilmen için önce &bGörev5&c'i yapman gerek!" to player
else:
send "&cBu Görevi zaten yapmışsın!" to player
command /gorev7:
trigger:
if {gorev7.%player%.yapildimi} is false:
if {gorev6.%player%.yapildimi} is true:
if player has 60 gold ingot:
remove 60 gold ingot from player
set {gorev7.%player%.yapildimi} to true
set {gorev7.%player%.durum} to "&a&l✔"
send player title "&f&lGÖREV TAMAMLANDI!" with subtitle "&a&lÖDÜL: 8k Para" for 3 seconds
execute console command "eco give %player% 8000"
add 1 to {tamamladigin.%player%.gorevler}
else:
send "&cYeterli Altın Külçesi yok!" to player
else:
send "&cBu görevi yapabilmen için önce &bGörev6&c'ı yapman gerek!" to player
else:
send "&cBu Görevi zaten yapmışsın!" to player
command /gorev8:
trigger:
if {gorev8.%player%.yapildimi} is false:
if {gorev7.%player%.yapildimi} is true:
if player has 400 glass:
remove 400 glass from player
set {gorev8.%player%.yapildimi} to true
set {gorev8.%player%.durum} to "&a&l✔"
send player title "&f&lGÖREV TAMAMLANDI!" with subtitle "&a&lÖDÜL: 6k Para" for 3 seconds
execute console command "eco give %player% 6000"
add 1 to {tamamladigin.%player%.gorevler}
else:
send "&cYeterli Cam yok!" to player
else:
send "&cBu görevi yapabilmen için önce &bGörev7&c'i yapman gerek!" to player
else:
send "&cBu Görevi zaten yapmışsın!"
command /gorev9:
trigger:
if {gorev9.%player%.yapildimi} is false:
if {gorev8.%player%.yapildimi} is true:
if player has 200 white wool:
remove 200 white wool from player
set {gorev9.%player%.yapildimi} to true
set {gorev9.%player%.durum} to "&a&l✔"
send player title "&f&lGÖREV TAMAMLANDI!" with subtitle "&a&lÖDÜL: 5k Para" for 3 seconds
execute console command "eco give %player% 5000"
add 1 to {tamamladigin.%player%.gorevler}
else:
send "&cYeterli Yün yok!" to player
else:
send "&cBu görevi yapabilmen için önce &bGörev8&c'i yapman gerek!" to player
else:
send "&cBu Görevi zaten yapmışsın!" to player
command /gorev10:
trigger:
if {gorev10.%player%.yapildimi} is false:
if {gorev9.%player%.yapildimi} is true:
if player has 400 redstone:
remove 400 redstone from player
set {gorev10.%player%.yapildimi} to true
set {gorev10.%player%.durum} to "&a&l✔"
send player title "&f&lGÖREV TAMAMLANDI!" with subtitle "&a&lÖDÜL: 5k Para" for 3 seconds
execute console command "eco give %player% 5000"
add 1 to {tamamladigin.%player%.gorevler}
else:
send "&cYeterli Kızıltaş yok!" to player
else:
send "&cBu görevi yapabilmen için önce &bGörev9&c'u yapman gerek!" to player
else:
send "&cBu Görevi zaten yapmışsın!" to player